audio: All device names reported by SDL must be unique.

This means that if you have two devices named "Soundblaster Pro" in your
machine, one will be reported as "Soundblaster Pro" and the other as
"Soundblaster Pro (2)".

This makes it so you can't into a position where one of your devices can't
be opened because another is sitting on the same name.
This commit is contained in:
Ryan C. Gordon 2018-10-10 15:20:56 -04:00
parent 0378529e1e
commit 04cbf13261
2 changed files with 56 additions and 8 deletions

View File

@ -378,21 +378,57 @@ static int
add_audio_device(const char *name, void *handle, SDL_AudioDeviceItem **devices, int *devCount)
{
int retval = -1;
const size_t size = sizeof (SDL_AudioDeviceItem) + SDL_strlen(name) + 1;
SDL_AudioDeviceItem *item = (SDL_AudioDeviceItem *) SDL_malloc(size);
if (item == NULL) {
SDL_AudioDeviceItem *item;
const SDL_AudioDeviceItem *i;
int dupenum = 0;
SDL_assert(handle != NULL); /* we reserve NULL, audio backends can't use it. */
SDL_assert(name != NULL);
item = (SDL_AudioDeviceItem *) SDL_malloc(sizeof (SDL_AudioDeviceItem));
if (!item) {
return SDL_OutOfMemory();
}
item->original_name = SDL_strdup(name);
if (!item->original_name) {
SDL_free(item);
return SDL_OutOfMemory();
}
item->dupenum = 0;
item->name = item->original_name;
item->handle = handle;
SDL_LockMutex(current_audio.detectionLock);
for (i = *devices; i != NULL; i = i->next) {
if (SDL_strcmp(name, i->original_name) == 0) {
dupenum = i->dupenum + 1;
break; /* stop at the highest-numbered dupe. */
}
}
if (dupenum) {
const size_t len = SDL_strlen(name) + 16;
char *replacement = (char *) SDL_malloc(len);
if (!replacement) {
SDL_UnlockMutex(current_audio.detectionLock);
SDL_free(item->original_name);
SDL_free(item);
SDL_OutOfMemory();
return -1;
}
SDL_assert(handle != NULL); /* we reserve NULL, audio backends can't use it. */
SDL_snprintf(replacement, len, "%s (%d)", name, dupenum + 1);
item->dupenum = dupenum;
item->name = replacement;
}
item->handle = handle;
SDL_strlcpy(item->name, name, size - sizeof (SDL_AudioDeviceItem));
SDL_LockMutex(current_audio.detectionLock);
item->next = *devices;
*devices = item;
retval = (*devCount)++;
retval = (*devCount)++; /* !!! FIXME: this should be an atomic increment */
SDL_UnlockMutex(current_audio.detectionLock);
return retval;
@ -420,6 +456,11 @@ free_device_list(SDL_AudioDeviceItem **devices, int *devCount)
if (item->handle != NULL) {
current_audio.impl.FreeDeviceHandle(item->handle);
}
/* these two pointers are the same if not a duplicate devname */
if (item->name != item->original_name) {
SDL_free(item->name);
}
SDL_free(item->original_name);
SDL_free(item);
}
*devices = NULL;
@ -977,6 +1018,11 @@ clean_out_device_list(SDL_AudioDeviceItem **devices, int *devCount, SDL_bool *re
} else {
*devices = next;
}
/* these two pointers are the same if not a duplicate devname */
if (item->name != item->original_name) {
SDL_free(item->name);
}
SDL_free(item->original_name);
SDL_free(item);
}
item = next;

View File

@ -98,8 +98,10 @@ typedef struct SDL_AudioDriverImpl
typedef struct SDL_AudioDeviceItem
{
void *handle;
char *name;
char *original_name;
int dupenum;
struct SDL_AudioDeviceItem *next;
char name[SDL_VARIABLE_LENGTH_ARRAY];
} SDL_AudioDeviceItem;