Fixed whitespace in SDL_vulkan.h

This commit is contained in:
Sam Lantinga 2020-06-02 16:59:54 -07:00
parent d48c97c4a4
commit 06267f5028
1 changed files with 6 additions and 8 deletions

View File

@ -204,10 +204,9 @@ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
* *
* \sa SDL_Vulkan_CreateSurface() * \sa SDL_Vulkan_CreateSurface()
*/ */
extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions( extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *window,
SDL_Window *window, unsigned int *pCount,
unsigned int *pCount, const char **pNames);
const char **pNames);
/** /**
* \brief Create a Vulkan rendering surface for a window. * \brief Create a Vulkan rendering surface for a window.
@ -238,10 +237,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(
* *
* \sa SDL_Vulkan_GetInstanceExtensions() * \sa SDL_Vulkan_GetInstanceExtensions()
*/ */
extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface( extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window,
SDL_Window *window, VkInstance instance,
VkInstance instance, VkSurfaceKHR* surface);
VkSurfaceKHR* surface);
/** /**
* \brief Get the size of a window's underlying drawable in pixels (for use * \brief Get the size of a window's underlying drawable in pixels (for use