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Sam Lantinga 2020-01-29 20:09:59 -08:00
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//===================== Copyright (c) Valve Corporation. All Rights Reserved. ======================
//
// Purpose: Defines constants used to communicate with Valve controllers.
//
//==================================================================================================
#ifndef _CONTROLLER_CONSTANTS_
#define _CONTROLLER_CONSTANTS_
#include "controller_structs.h"
#ifdef __cplusplus
extern "C" {
#endif
#define FEATURE_REPORT_SIZE 64
#define VALVE_USB_VID 0x28DE
// Frame update rate (in ms).
#define FAST_SCAN_INTERVAL 6
#define SLOW_SCAN_INTERVAL 9
// Contains each of the USB PIDs for Valve controllers (only add to this enum and never change the order)
enum ValveControllerPID
{
BASTILLE_PID = 0x2202,
CHELL_PID = 0x1101,
D0G_PID = 0x1102,
ELI_PID = 0x1103,
FREEMAN_PID = 0x1104,
D0G_BLE_PID = 0x1105,
D0G_BLE2_PID = 0x1106,
D0GGLE_PID = 0x1142,
};
// This enum contains all of the messages exchanged between the host and the target (only add to this enum and never change the order)
enum FeatureReportMessageIDs
{
ID_SET_DIGITAL_MAPPINGS = 0x80,
ID_CLEAR_DIGITAL_MAPPINGS = 0x81,
ID_GET_DIGITAL_MAPPINGS = 0x82,
ID_GET_ATTRIBUTES_VALUES = 0x83,
ID_GET_ATTRIBUTE_LABEL = 0x84,
ID_SET_DEFAULT_DIGITAL_MAPPINGS = 0x85,
ID_FACTORY_RESET = 0x86,
ID_SET_SETTINGS_VALUES = 0x87,
ID_CLEAR_SETTINGS_VALUES = 0x88,
ID_GET_SETTINGS_VALUES = 0x89,
ID_GET_SETTING_LABEL = 0x8A,
ID_GET_SETTINGS_MAXS = 0x8B,
ID_GET_SETTINGS_DEFAULTS = 0x8C,
ID_SET_CONTROLLER_MODE = 0x8D,
ID_LOAD_DEFAULT_SETTINGS = 0x8E,
ID_TRIGGER_HAPTIC_PULSE = 0x8F,
ID_TURN_OFF_CONTROLLER = 0x9F,
ID_GET_DEVICE_INFO = 0xA1,
ID_CALIBRATE_TRACKPADS = 0xA7,
ID_RESERVED_0 = 0xA8,
ID_SET_SERIAL_NUMBER = 0xA9,
ID_GET_TRACKPAD_CALIBRATION = 0xAA,
ID_GET_TRACKPAD_FACTORY_CALIBRATION = 0xAB,
ID_GET_TRACKPAD_RAW_DATA = 0xAC,
ID_ENABLE_PAIRING = 0xAD,
ID_GET_STRING_ATTRIBUTE = 0xAE,
ID_RADIO_ERASE_RECORDS = 0xAF,
ID_RADIO_WRITE_RECORD = 0xB0,
ID_SET_DONGLE_SETTING = 0xB1,
ID_DONGLE_DISCONNECT_DEVICE = 0xB2,
ID_DONGLE_COMMIT_DEVICE = 0xB3,
ID_DONGLE_GET_WIRELESS_STATE = 0xB4,
ID_CALIBRATE_GYRO = 0xB5,
ID_PLAY_AUDIO = 0xB6,
ID_AUDIO_UPDATE_START = 0xB7,
ID_AUDIO_UPDATE_DATA = 0xB8,
ID_AUDIO_UPDATE_COMPLETE = 0xB9,
ID_GET_CHIPID = 0xBA,
ID_CALIBRATE_JOYSTICK = 0xBF,
ID_CALIBRATE_ANALOG_TRIGGERS = 0xC0,
ID_SET_AUDIO_MAPPING = 0xC1,
ID_CHECK_GYRO_FW_LOAD = 0xC2,
ID_CALIBRATE_ANALOG = 0xC3,
ID_DONGLE_GET_CONNECTED_SLOTS = 0xC4,
};
// Enumeration of all wireless dongle events
typedef enum WirelessEventTypes
{
WIRELESS_EVENT_DISCONNECT = 1,
WIRELESS_EVENT_CONNECT = 2,
WIRELESS_EVENT_PAIR = 3,
} EWirelessEventType;
// Enumeration of generic digital inputs - not all of these will be supported on all controllers (only add to this enum and never change the order)
typedef enum
{
IO_DIGITAL_BUTTON_NONE = -1,
IO_DIGITAL_BUTTON_RIGHT_TRIGGER,
IO_DIGITAL_BUTTON_LEFT_TRIGGER,
IO_DIGITAL_BUTTON_1,
IO_DIGITAL_BUTTON_Y=IO_DIGITAL_BUTTON_1,
IO_DIGITAL_BUTTON_2,
IO_DIGITAL_BUTTON_B=IO_DIGITAL_BUTTON_2,
IO_DIGITAL_BUTTON_3,
IO_DIGITAL_BUTTON_X=IO_DIGITAL_BUTTON_3,
IO_DIGITAL_BUTTON_4,
IO_DIGITAL_BUTTON_A=IO_DIGITAL_BUTTON_4,
IO_DIGITAL_BUTTON_RIGHT_BUMPER,
IO_DIGITAL_BUTTON_LEFT_BUMPER,
IO_DIGITAL_BUTTON_LEFT_JOYSTICK_CLICK,
IO_DIGITAL_BUTTON_ESCAPE,
IO_DIGITAL_BUTTON_STEAM,
IO_DIGITAL_BUTTON_MENU,
IO_DIGITAL_STICK_UP,
IO_DIGITAL_STICK_DOWN,
IO_DIGITAL_STICK_LEFT,
IO_DIGITAL_STICK_RIGHT,
IO_DIGITAL_TOUCH_1,
IO_DIGITAL_BUTTON_UP=IO_DIGITAL_TOUCH_1,
IO_DIGITAL_TOUCH_2,
IO_DIGITAL_BUTTON_RIGHT=IO_DIGITAL_TOUCH_2,
IO_DIGITAL_TOUCH_3,
IO_DIGITAL_BUTTON_LEFT=IO_DIGITAL_TOUCH_3,
IO_DIGITAL_TOUCH_4,
IO_DIGITAL_BUTTON_DOWN=IO_DIGITAL_TOUCH_4,
IO_DIGITAL_BUTTON_BACK_LEFT,
IO_DIGITAL_BUTTON_BACK_RIGHT,
IO_DIGITAL_LEFT_TRACKPAD_N,
IO_DIGITAL_LEFT_TRACKPAD_NE,
IO_DIGITAL_LEFT_TRACKPAD_E,
IO_DIGITAL_LEFT_TRACKPAD_SE,
IO_DIGITAL_LEFT_TRACKPAD_S,
IO_DIGITAL_LEFT_TRACKPAD_SW,
IO_DIGITAL_LEFT_TRACKPAD_W,
IO_DIGITAL_LEFT_TRACKPAD_NW,
IO_DIGITAL_RIGHT_TRACKPAD_N,
IO_DIGITAL_RIGHT_TRACKPAD_NE,
IO_DIGITAL_RIGHT_TRACKPAD_E,
IO_DIGITAL_RIGHT_TRACKPAD_SE,
IO_DIGITAL_RIGHT_TRACKPAD_S,
IO_DIGITAL_RIGHT_TRACKPAD_SW,
IO_DIGITAL_RIGHT_TRACKPAD_W,
IO_DIGITAL_RIGHT_TRACKPAD_NW,
IO_DIGITAL_LEFT_TRACKPAD_DOUBLE_TAP,
IO_DIGITAL_RIGHT_TRACKPAD_DOUBLE_TAP,
IO_DIGITAL_LEFT_TRACKPAD_OUTER_RADIUS,
IO_DIGITAL_RIGHT_TRACKPAD_OUTER_RADIUS,
IO_DIGITAL_LEFT_TRACKPAD_CLICK,
IO_DIGITAL_RIGHT_TRACKPAD_CLICK,
IO_DIGITAL_BATTERY_LOW,
IO_DIGITAL_LEFT_TRIGGER_THRESHOLD,
IO_DIGITAL_RIGHT_TRIGGER_THRESHOLD,
IO_DIGITAL_BUTTON_BACK_LEFT2,
IO_DIGITAL_BUTTON_BACK_RIGHT2,
IO_DIGITAL_BUTTON_ALWAYS_ON,
IO_DIGITAL_BUTTON_ANCILLARY_1,
IO_DIGITAL_BUTTON_MACRO_0,
IO_DIGITAL_BUTTON_MACRO_1,
IO_DIGITAL_BUTTON_MACRO_2,
IO_DIGITAL_BUTTON_MACRO_3,
IO_DIGITAL_BUTTON_MACRO_4,
IO_DIGITAL_BUTTON_MACRO_5,
IO_DIGITAL_BUTTON_MACRO_6,
IO_DIGITAL_BUTTON_MACRO_7,
IO_DIGITAL_BUTTON_MACRO_1FINGER,
IO_DIGITAL_BUTTON_MACRO_2FINGER,
IO_DIGITAL_COUNT
} DigitalIO ;
// Enumeration of generic analog inputs - not all of these will be supported on all controllers (only add to this enum and never change the order)
typedef enum
{
IO_ANALOG_LEFT_STICK_X,
IO_ANALOG_LEFT_STICK_Y,
IO_ANALOG_RIGHT_STICK_X,
IO_ANALOG_RIGHT_STICK_Y,
IO_ANALOG_LEFT_TRIGGER,
IO_ANALOG_RIGHT_TRIGGER,
IO_MOUSE1_X,
IO_MOUSE1_Y,
IO_MOUSE1_Z,
IO_ACCEL_X,
IO_ACCEL_Y,
IO_ACCEL_Z,
IO_GYRO_X,
IO_GYRO_Y,
IO_GYRO_Z,
IO_GYRO_QUAT_W,
IO_GYRO_QUAT_X,
IO_GYRO_QUAT_Y,
IO_GYRO_QUAT_Z,
IO_GYRO_STEERING_VEC,
IO_RAW_TRIGGER_LEFT,
IO_RAW_TRIGGER_RIGHT,
IO_RAW_JOYSTICK_X,
IO_RAW_JOYSTICK_Y,
IO_GYRO_TILT_VEC,
IO_ANALOG_COUNT
} AnalogIO;
// Contains list of all types of devices that the controller emulates (only add to this enum and never change the order)
enum DeviceTypes
{
DEVICE_KEYBOARD,
DEVICE_MOUSE,
DEVICE_GAMEPAD,
DEVICE_MODE_ADJUST,
DEVICE_COUNT
};
// Scan codes for HID keyboards
enum HIDKeyboardKeys
{
KEY_INVALID,
KEY_FIRST = 0x04,
KEY_A = KEY_FIRST, KEY_B, KEY_C, KEY_D, KEY_E, KEY_F, KEY_G, KEY_H, KEY_I, KEY_J, KEY_K, KEY_L,
KEY_M, KEY_N, KEY_O, KEY_P, KEY_Q, KEY_R, KEY_S, KEY_T, KEY_U, KEY_V, KEY_W, KEY_X, KEY_Y, KEY_Z, KEY_1, KEY_2,
KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, KEY_0, KEY_RETURN, KEY_ESCAPE, KEY_BACKSPACE, KEY_TAB, KEY_SPACE, KEY_DASH, KEY_EQUALS, KEY_LEFT_BRACKET,
KEY_RIGHT_BRACKET, KEY_BACKSLASH, KEY_UNUSED1, KEY_SEMICOLON, KEY_SINGLE_QUOTE, KEY_BACK_TICK, KEY_COMMA, KEY_PERIOD, KEY_FORWARD_SLASH, KEY_CAPSLOCK, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6,
KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_PRINT_SCREEN, KEY_SCROLL_LOCK, KEY_BREAK, KEY_INSERT, KEY_HOME, KEY_PAGE_UP, KEY_DELETE, KEY_END, KEY_PAGE_DOWN, KEY_RIGHT_ARROW,
KEY_LEFT_ARROW, KEY_DOWN_ARROW, KEY_UP_ARROW, KEY_NUM_LOCK, KEY_KEYPAD_FORWARD_SLASH, KEY_KEYPAD_ASTERISK, KEY_KEYPAD_DASH, KEY_KEYPAD_PLUS, KEY_KEYPAD_ENTER, KEY_KEYPAD_1, KEY_KEYPAD_2, KEY_KEYPAD_3, KEY_KEYPAD_4, KEY_KEYPAD_5, KEY_KEYPAD_6, KEY_KEYPAD_7,
KEY_KEYPAD_8, KEY_KEYPAD_9, KEY_KEYPAD_0, KEY_KEYPAD_PERIOD,
KEY_LALT,
KEY_LSHIFT,
KEY_LWIN,
KEY_LCONTROL,
KEY_RALT,
KEY_RSHIFT,
KEY_RWIN,
KEY_RCONTROL,
KEY_VOLUP,
KEY_VOLDOWN,
KEY_MUTE,
KEY_PLAY,
KEY_STOP,
KEY_NEXT,
KEY_PREV,
KEY_LAST = KEY_PREV
};
enum ModifierMasks
{
KEY_LCONTROL_MASK = (1<<0),
KEY_LSHIFT_MASK = (1<<1),
KEY_LALT_MASK = (1<<2),
KEY_LWIN_MASK = (1<<3),
KEY_RCONTROL_MASK = (1<<4),
KEY_RSHIFT_MASK = (1<<5),
KEY_RALT_MASK = (1<<6),
KEY_RWIN_MASK = (1<<7)
};
// Standard mouse buttons as specified in the HID mouse spec
enum MouseButtons
{
MOUSE_BTN_LEFT,
MOUSE_BTN_RIGHT,
MOUSE_BTN_MIDDLE,
MOUSE_BTN_BACK,
MOUSE_BTN_FORWARD,
MOUSE_SCROLL_UP,
MOUSE_SCROLL_DOWN,
MOUSE_BTN_COUNT
};
// Gamepad buttons
enum GamepadButtons
{
GAMEPAD_BTN_TRIGGER_LEFT=1,
GAMEPAD_BTN_TRIGGER_RIGHT,
GAMEPAD_BTN_A,
GAMEPAD_BTN_B,
GAMEPAD_BTN_Y,
GAMEPAD_BTN_X,
GAMEPAD_BTN_SHOULDER_LEFT,
GAMEPAD_BTN_SHOULDER_RIGHT,
GAMEPAD_BTN_LEFT_JOYSTICK,
GAMEPAD_BTN_RIGHT_JOYSTICK,
GAMEPAD_BTN_START,
GAMEPAD_BTN_SELECT,
GAMEPAD_BTN_STEAM,
GAMEPAD_BTN_DPAD_UP,
GAMEPAD_BTN_DPAD_DOWN,
GAMEPAD_BTN_DPAD_LEFT,
GAMEPAD_BTN_DPAD_RIGHT,
GAMEPAD_BTN_LSTICK_UP,
GAMEPAD_BTN_LSTICK_DOWN,
GAMEPAD_BTN_LSTICK_LEFT,
GAMEPAD_BTN_LSTICK_RIGHT,
GAMEPAD_BTN_RSTICK_UP,
GAMEPAD_BTN_RSTICK_DOWN,
GAMEPAD_BTN_RSTICK_LEFT,
GAMEPAD_BTN_RSTICK_RIGHT,
GAMEPAD_BTN_COUNT
};
// Mode adjust
enum ModeAdjustModes
{
MODE_ADJUST_SENSITITY=1,
MODE_ADJUST_LEFT_PAD_SECONDARY_MODE,
MODE_ADJUST_RIGHT_PAD_SECONDARY_MODE,
MODE_ADJUST_COUNT
};
// Read-only attributes of controllers (only add to this enum and never change the order)
typedef enum
{
ATTRIB_UNIQUE_ID,
ATTRIB_PRODUCT_ID,
ATTRIB_PRODUCT_REVISON, // deprecated
ATTRIB_CAPABILITIES = ATTRIB_PRODUCT_REVISON, // intentional aliasing
ATTRIB_FIRMWARE_VERSION, // deprecated
ATTRIB_FIRMWARE_BUILD_TIME,
ATTRIB_RADIO_FIRMWARE_BUILD_TIME,
ATTRIB_RADIO_DEVICE_ID0,
ATTRIB_RADIO_DEVICE_ID1,
ATTRIB_DONGLE_FIRMWARE_BUILD_TIME,
ATTRIB_BOARD_REVISION,
ATTRIB_BOOTLOADER_BUILD_TIME,
ATTRIB_CONNECTION_INTERVAL_IN_US,
ATTRIB_COUNT
} ControllerAttributes;
// Read-only string attributes of controllers (only add to this enum and never change the order)
typedef enum
{
ATTRIB_STR_BOARD_SERIAL,
ATTRIB_STR_UNIT_SERIAL,
ATTRIB_STR_COUNT
} ControllerStringAttributes;
typedef enum
{
STATUS_CODE_NORMAL,
STATUS_CODE_CRITICAL_BATTERY,
STATUS_CODE_GYRO_INIT_ERROR,
} ControllerStatusEventCodes;
typedef enum
{
STATUS_STATE_LOW_BATTERY=0,
} ControllerStatusStateFlags;
typedef enum {
TRACKPAD_ABSOLUTE_MOUSE,
TRACKPAD_RELATIVE_MOUSE,
TRACKPAD_DPAD_FOUR_WAY_DISCRETE,
TRACKPAD_DPAD_FOUR_WAY_OVERLAP,
TRACKPAD_DPAD_EIGHT_WAY,
TRACKPAD_RADIAL_MODE,
TRACKPAD_ABSOLUTE_DPAD,
TRACKPAD_NONE,
TRACKPAD_GESTURE_KEYBOARD,
TRACKPAD_NUM_MODES
} TrackpadDPadMode;
// Read-write controller settings (only add to this enum and never change the order)
typedef enum
{
SETTING_MOUSE_SENSITIVITY,
SETTING_MOUSE_ACCELERATION,
SETTING_TRACKBALL_ROTATION_ANGLE,
SETTING_HAPTIC_INTENSITY,
SETTING_LEFT_GAMEPAD_STICK_ENABLED,
SETTING_RIGHT_GAMEPAD_STICK_ENABLED,
SETTING_USB_DEBUG_MODE,
SETTING_LEFT_TRACKPAD_MODE,
SETTING_RIGHT_TRACKPAD_MODE,
SETTING_MOUSE_POINTER_ENABLED,
SETTING_DPAD_DEADZONE,
SETTING_MINIMUM_MOMENTUM_VEL,
SETTING_MOMENTUM_DECAY_AMMOUNT,
SETTING_TRACKPAD_RELATIVE_MODE_TICKS_PER_PIXEL,
SETTING_HAPTIC_INCREMENT,
SETTING_DPAD_ANGLE_SIN,
SETTING_DPAD_ANGLE_COS,
SETTING_MOMENTUM_VERTICAL_DIVISOR,
SETTING_MOMENTUM_MAXIMUM_VELOCITY,
SETTING_TRACKPAD_Z_ON,
SETTING_TRACKPAD_Z_OFF,
SETTING_SENSITIVY_SCALE_AMMOUNT,
SETTING_LEFT_TRACKPAD_SECONDARY_MODE,
SETTING_RIGHT_TRACKPAD_SECONDARY_MODE,
SETTING_SMOOTH_ABSOLUTE_MOUSE,
SETTING_STEAMBUTTON_POWEROFF_TIME,
SETTING_UNUSED_1,
SETTING_TRACKPAD_OUTER_RADIUS,
SETTING_TRACKPAD_Z_ON_LEFT,
SETTING_TRACKPAD_Z_OFF_LEFT,
SETTING_TRACKPAD_OUTER_SPIN_VEL,
SETTING_TRACKPAD_OUTER_SPIN_RADIUS,
SETTING_TRACKPAD_OUTER_SPIN_HORIZONTAL_ONLY,
SETTING_TRACKPAD_RELATIVE_MODE_DEADZONE,
SETTING_TRACKPAD_RELATIVE_MODE_MAX_VEL,
SETTING_TRACKPAD_RELATIVE_MODE_INVERT_Y,
SETTING_TRACKPAD_DOUBLE_TAP_BEEP_ENABLED,
SETTING_TRACKPAD_DOUBLE_TAP_BEEP_PERIOD,
SETTING_TRACKPAD_DOUBLE_TAP_BEEP_COUNT,
SETTING_TRACKPAD_OUTER_RADIUS_RELEASE_ON_TRANSITION,
SETTING_RADIAL_MODE_ANGLE,
SETTING_HAPTIC_INTENSITY_MOUSE_MODE,
SETTING_LEFT_DPAD_REQUIRES_CLICK,
SETTING_RIGHT_DPAD_REQUIRES_CLICK,
SETTING_LED_BASELINE_BRIGHTNESS,
SETTING_LED_USER_BRIGHTNESS,
SETTING_ENABLE_RAW_JOYSTICK,
SETTING_ENABLE_FAST_SCAN,
SETTING_GYRO_MODE,
SETTING_WIRELESS_PACKET_VERSION,
SETTING_SLEEP_INACTIVITY_TIMEOUT,
SETTING_COUNT,
// This is a special setting value use for callbacks and should not be set/get explicitly.
SETTING_ALL=0xFF
} ControllerSettings;
typedef enum
{
SETTING_DEFAULT,
SETTING_MIN,
SETTING_MAX,
SETTING_DEFAULTMINMAXCOUNT
} SettingDefaultMinMax;
// Bitmask that define which IMU features to enable.
typedef enum
{
SETTING_GYRO_MODE_OFF = 0x0000,
SETTING_GYRO_MODE_STEERING = 0x0001,
SETTING_GYRO_MODE_TILT = 0x0002,
SETTING_GYRO_MODE_SEND_ORIENTATION = 0x0004,
SETTING_GYRO_MODE_SEND_RAW_ACCEL = 0x0008,
SETTING_GYRO_MODE_SEND_RAW_GYRO = 0x0010,
} SettingGyroMode;
// Bitmask for haptic pulse flags
typedef enum
{
HAPTIC_PULSE_NORMAL = 0x0000,
HAPTIC_PULSE_HIGH_PRIORITY = 0x0001,
HAPTIC_PULSE_VERY_HIGH_PRIORITY = 0x0002,
} SettingHapticPulseFlags;
typedef struct
{
// default,min,max in this array in that order
short defaultminmax[SETTING_DEFAULTMINMAXCOUNT];
} SettingValueRange_t;
// below is from controller_constants.c which should be compiled into any code that uses this
extern const SettingValueRange_t g_DefaultSettingValues[SETTING_COUNT];
// Read-write settings for dongle (only add to this enum and never change the order)
typedef enum
{
DONGLE_SETTING_MOUSE_KEYBOARD_ENABLED,
DONGLE_SETTING_COUNT,
} DongleSettings;
typedef enum
{
AUDIO_STARTUP = 0,
AUDIO_SHUTDOWN = 1,
AUDIO_PAIR = 2,
AUDIO_PAIR_SUCCESS = 3,
AUDIO_IDENTIFY = 4,
AUDIO_LIZARDMODE = 5,
AUDIO_NORMALMODE = 6,
AUDIO_MAX_SLOT = 15
} ControllerAudio;
#ifdef __cplusplus
}
#endif
#endif // _CONTROLLER_CONSTANTS_H

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//===================== Copyright (c) Valve Corporation. All Rights Reserved. ======================
//
// Purpose: Defines methods and structures used to communicate with Valve controllers.
//
//==================================================================================================
#ifndef _CONTROLLER_STRUCTS_
#define _CONTROLLER_STRUCTS_
#pragma pack(1)
// Roll this version forward anytime that you are breaking compatibility of existing
// message types within ValveInReport_t or the header itself. Hopefully this should
// be super rare and instead you shoudl just add new message payloads to the union,
// or just add fields to the end of existing payload structs which is expected to be
// safe in all code consuming these as they should just consume/copy upto the prior size
// they were aware of when processing.
#define k_ValveInReportMsgVersion 0x01
typedef enum
{
ID_CONTROLLER_STATE = 1,
ID_CONTROLLER_DEBUG = 2,
ID_CONTROLLER_WIRELESS = 3,
ID_CONTROLLER_STATUS = 4,
ID_CONTROLLER_DEBUG2 = 5,
ID_CONTROLLER_SECONDARY_STATE = 6,
ID_CONTROLLER_BLE_STATE = 7,
ID_CONTROLLER_MSG_COUNT
} ValveInReportMessageIDs;
typedef struct
{
unsigned short unReportVersion;
unsigned char ucType;
unsigned char ucLength;
} ValveInReportHeader_t;
// State payload
typedef struct
{
// If packet num matches that on your prior call, then the controller state hasn't been changed since
// your last call and there is no need to process it
uint32 unPacketNum;
// Button bitmask and trigger data.
union
{
uint64 ulButtons;
struct
{
unsigned char _pad0[3];
unsigned char nLeft;
unsigned char nRight;
unsigned char _pad1[3];
} Triggers;
} ButtonTriggerData;
// Left pad coordinates
short sLeftPadX;
short sLeftPadY;
// Right pad coordinates
short sRightPadX;
short sRightPadY;
// This is redundant, packed above, but still sent over wired
unsigned short sTriggerL;
unsigned short sTriggerR;
// FIXME figure out a way to grab this stuff over wireless
short sAccelX;
short sAccelY;
short sAccelZ;
short sGyroX;
short sGyroY;
short sGyroZ;
short sGyroQuatW;
short sGyroQuatX;
short sGyroQuatY;
short sGyroQuatZ;
} ValveControllerStatePacket_t;
// BLE State payload this has to be re-formatted from the normal state because BLE controller shows up as
//a HID device and we don't want to send all the optional parts of the message. Keep in sync with struct above.
typedef struct
{
// If packet num matches that on your prior call, then the controller state hasn't been changed since
// your last call and there is no need to process it
uint32 unPacketNum;
// Button bitmask and trigger data.
union
{
uint64 ulButtons;
struct
{
unsigned char _pad0[3];
unsigned char nLeft;
unsigned char nRight;
unsigned char _pad1[3];
} Triggers;
} ButtonTriggerData;
// Left pad coordinates
short sLeftPadX;
short sLeftPadY;
// Right pad coordinates
short sRightPadX;
short sRightPadY;
//This mimcs how the dongle reconstitutes HID packets, there will be 0-4 shorts depending on gyro mode
unsigned char ucGyroDataType; //TODO could maybe find some unused bits in the button field for this info (is only 2bits)
short sGyro[4];
} ValveControllerBLEStatePacket_t;
// Define a payload for reporting debug information
typedef struct
{
// Left pad coordinates
short sLeftPadX;
short sLeftPadY;
// Right pad coordinates
short sRightPadX;
short sRightPadY;
// Left mouse deltas
short sLeftPadMouseDX;
short sLeftPadMouseDY;
// Right mouse deltas
short sRightPadMouseDX;
short sRightPadMouseDY;
// Left mouse filtered deltas
short sLeftPadMouseFilteredDX;
short sLeftPadMouseFilteredDY;
// Right mouse filtered deltas
short sRightPadMouseFilteredDX;
short sRightPadMouseFilteredDY;
// Pad Z values
unsigned char ucLeftZ;
unsigned char ucRightZ;
// FingerPresent
unsigned char ucLeftFingerPresent;
unsigned char ucRightFingerPresent;
// Timestamps
unsigned char ucLeftTimestamp;
unsigned char ucRightTimestamp;
// Double tap state
unsigned char ucLeftTapState;
unsigned char ucRightTapState;
unsigned int unDigitalIOStates0;
unsigned int unDigitalIOStates1;
} ValveControllerDebugPacket_t;
typedef struct
{
unsigned char ucPadNum;
unsigned char ucPad[3]; // need Data to be word aligned
short Data[20];
unsigned short unNoise;
} ValveControllerTrackpadImage_t;
typedef struct
{
unsigned char ucPadNum;
unsigned char ucOffset;
unsigned char ucPad[2]; // need Data to be word aligned
short rgData[28];
} ValveControllerRawTrackpadImage_t;
// Payload for wireless metadata
typedef struct
{
unsigned char ucEventType;
} SteamControllerWirelessEvent_t;
typedef struct
{
// Current packet number.
unsigned int unPacketNum;
// Event codes and state information.
unsigned short sEventCode;
unsigned short unStateFlags;
// Current battery voltage (mV).
unsigned short sBatteryVoltage;
// Current battery level (0-100).
unsigned char ucBatteryLevel;
} SteamControllerStatusEvent_t;
typedef struct
{
ValveInReportHeader_t header;
union
{
ValveControllerStatePacket_t controllerState;
ValveControllerBLEStatePacket_t controllerBLEState;
ValveControllerDebugPacket_t debugState;
ValveControllerTrackpadImage_t padImage;
ValveControllerRawTrackpadImage_t rawPadImage;
SteamControllerWirelessEvent_t wirelessEvent;
SteamControllerStatusEvent_t statusEvent;
} payload;
} ValveInReport_t;
// Enumeration for BLE packet protocol
enum EBLEPacketReportNums
{
// Skipping past 2-3 because they are escape characters in Uart protocol
k_EBLEReportState = 4,
k_EBLEReportStatus = 5,
};
// Enumeration of data chunks in BLE state packets
enum EBLEOptionDataChunksBitmask
{
// First byte uppper nibble
k_EBLEButtonChunk1 = 0x10,
k_EBLEButtonChunk2 = 0x20,
k_EBLEButtonChunk3 = 0x40,
k_EBLELeftJoystickChunk = 0x80,
// Second full byte
k_EBLELeftTrackpadChunk = 0x100,
k_EBLERightTrackpadChunk = 0x200,
k_EBLEIMUAccelChunk = 0x400,
k_EBLEIMUGyroChunk = 0x800,
k_EBLEIMUQuatChunk = 0x1000,
};
#pragma pack()
#endif // _CONTROLLER_STRUCTS