mirror of https://github.com/encounter/SDL.git
Mac: avoid calling CGSetLocalEventsSuppressionInterval, it was deprecated in OS X 10.6.
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@ -226,13 +226,15 @@ Cocoa_WarpMouseGlobal(int x, int y)
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Cocoa_HandleMouseWarp(point.x, point.y);
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/* According to the docs, this was deprecated in 10.6, but it's still
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* around. The substitute requires a CGEventSource, but I'm not entirely
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* sure how we'd procure the right one for this event.
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*/
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CGSetLocalEventsSuppressionInterval(0.0);
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CGWarpMouseCursorPosition(point);
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CGSetLocalEventsSuppressionInterval(0.25);
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/* CGWarpMouse causes a short delay by default, which is preventable by
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* Calling this directly after. CGSetLocalEventsSuppressionInterval can also
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* prevent it, but it's deprecated as of OS X 10.6.
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*/
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if (!mouse->relative_mode) {
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CGAssociateMouseAndMouseCursorPosition(YES);
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}
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/* CGWarpMouseCursorPosition doesn't generate a window event, unlike our
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* other implementations' APIs. Send what's appropriate.
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@ -115,9 +115,8 @@ Cocoa_MouseTapCallback(CGEventTapProxy proxy, CGEventType type, CGEventRef event
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newLocation.y += (eventLocation.y - NSMaxY(windowRect) + 1);
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}
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CGSetLocalEventsSuppressionInterval(0);
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CGWarpMouseCursorPosition(newLocation);
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CGSetLocalEventsSuppressionInterval(0.25);
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CGAssociateMouseAndMouseCursorPosition(YES);
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if ((CGEventMaskBit(type) & movementEventsMask) == 0) {
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/* For click events, we just constrain the event to the window, so
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