Fixed bug 3918 - HIDAPI, CMake support for android project

This commit is contained in:
Sylvain Becker 2019-08-27 11:38:43 +02:00
parent 13c4d5e7e3
commit 0a9c74aa9a
2 changed files with 8 additions and 3 deletions

View File

@ -933,6 +933,10 @@ if(ANDROID)
list(APPEND EXTRA_LIBS ${ANDROID_DL_LIBRARY} ${ANDROID_LOG_LIBRARY} ${ANDROID_LIBRARY_LIBRARY}) list(APPEND EXTRA_LIBS ${ANDROID_DL_LIBRARY} ${ANDROID_LOG_LIBRARY} ${ANDROID_LIBRARY_LIBRARY})
add_definitions(-DGL_GLEXT_PROTOTYPES) add_definitions(-DGL_GLEXT_PROTOTYPES)
if (HAVE_HIDAPI)
list(APPEND EXTRA_LIBS hidapi)
endif()
#enable gles #enable gles
if(VIDEO_OPENGLES) if(VIDEO_OPENGLES)
set(SDL_VIDEO_OPENGL_EGL 1) set(SDL_VIDEO_OPENGL_EGL 1)
@ -1863,6 +1867,10 @@ if (NOT ANDROID)
set_target_properties(SDL2main PROPERTIES DEBUG_POSTFIX ${SDL_CMAKE_DEBUG_POSTFIX}) set_target_properties(SDL2main PROPERTIES DEBUG_POSTFIX ${SDL_CMAKE_DEBUG_POSTFIX})
endif() endif()
if (ANDROID AND HAVE_HIDAPI)
set(_INSTALL_LIBS ${_INSTALL_LIBS} "hidapi")
endif()
if(SDL_SHARED) if(SDL_SHARED)
add_library(SDL2 SHARED ${SOURCE_FILES} ${VERSION_SOURCES}) add_library(SDL2 SHARED ${SOURCE_FILES} ${VERSION_SOURCES})
if(APPLE) if(APPLE)

View File

@ -2,9 +2,6 @@ cmake_minimum_required(VERSION 3.6)
project(GAME) project(GAME)
# Settings
set(HIDAPI OFF CACHE BOOL "" FORCE)
# armeabi-v7a requires cpufeatures library # armeabi-v7a requires cpufeatures library
# include(AndroidNdkModules) # include(AndroidNdkModules)
# android_ndk_import_module_cpufeatures() # android_ndk_import_module_cpufeatures()