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Android: add comment to set render target to NULL when going to background (bug #4041)
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@ -206,6 +206,9 @@ You should not use the SDL renderer API while the app going in background:
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after you read this message, GL context gets backed-up and you should not
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use the SDL renderer API.
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When this event is received, you have to set the render target to NULL, if you're using it.
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(eg call SDL_SetRenderTarget(renderer, NULL))
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- SDL_APP_DIDENTERFOREGROUND:
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GL context is restored, and the SDL renderer API is available (unless you
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receive SDL_RENDER_DEVICE_RESET).
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