mirror of https://github.com/encounter/SDL.git
added hueristic to differentiate digital vs analog 'hat' input axes and expose the latter as regular axes; added automatic deadzones to hat outputs, in case analog axes are still mapped to digital hats; updated automatic gamepad control mapping to more completely follow the spec
This commit is contained in:
parent
fbd230bb6c
commit
0b8e796e2c
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@ -78,7 +78,7 @@
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#include "../../core/linux/SDL_evdev_capabilities.h"
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#include "../../core/linux/SDL_udev.h"
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#if 0
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#if 1
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#define DEBUG_INPUT_EVENTS 1
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#endif
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@ -926,6 +926,33 @@ allocate_balldata(SDL_Joystick *joystick)
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return (0);
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}
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static SDL_bool
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GuessIfAxesAreDigitalHat(struct input_absinfo *absinfo_x, struct input_absinfo *absinfo_y)
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{
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/* A "hat" is assumed to be a digital input with at most 9 possible states
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* (3 per axis: negative/zero/positive), as opposed to a true "axis" which
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* can report a continuous range of possible values. Unfortunately the Linux
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* joystick interface makes no distinction between digital hat axes and any
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* other continuous analog axis, so we have to guess. */
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/* If both axes are missing, they're not anything. */
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if (!absinfo_x && !absinfo_y)
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return SDL_FALSE;
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/* If both axes have ranges constrained between -1 and 1, they're definitely digital. */
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if ((!absinfo_x || (absinfo_x->minimum == -1 && absinfo_x->maximum == 1)) &&
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(!absinfo_y || (absinfo_y->minimum == -1 && absinfo_y->maximum == 1)))
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return SDL_TRUE;
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/* If both axes lack fuzz, flat, and resolution values, they're probably digital. */
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if ((!absinfo_x || (!absinfo_x->fuzz && !absinfo_x->flat && !absinfo_x->resolution)) &&
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(!absinfo_y || (!absinfo_y->fuzz && !absinfo_y->flat && !absinfo_y->resolution)))
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return SDL_TRUE;
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/* Otherwise, treat them as analog. */
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return SDL_FALSE;
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}
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static void
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ConfigJoystick(SDL_Joystick *joystick, int fd)
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{
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@ -963,10 +990,43 @@ ConfigJoystick(SDL_Joystick *joystick, int fd)
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++joystick->nbuttons;
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}
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}
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for (i = ABS_HAT0X; i <= ABS_HAT3Y; i += 2) {
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int hat_x = -1;
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int hat_y = -1;
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struct input_absinfo absinfo_x;
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struct input_absinfo absinfo_y;
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if (test_bit(i, absbit))
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hat_x = ioctl(fd, EVIOCGABS(i), &absinfo_x);
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if (test_bit(i + 1, absbit))
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hat_y = ioctl(fd, EVIOCGABS(i + 1), &absinfo_y);
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if (GuessIfAxesAreDigitalHat((hat_x < 0 ? (void*)0 : &absinfo_x),
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(hat_y < 0 ? (void*)0 : &absinfo_y))) {
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const int hat_index = (i - ABS_HAT0X) / 2;
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#ifdef DEBUG_INPUT_EVENTS
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SDL_Log("Joystick has digital hat: %d\n", hat_index);
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if (hat_x >= 0) {
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SDL_Log("X Values = { %d, %d, %d, %d, %d, %d }\n",
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absinfo_x.value, absinfo_x.minimum, absinfo_x.maximum,
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absinfo_x.fuzz, absinfo_x.flat, absinfo_x.resolution);
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}
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if (hat_y >= 0) {
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SDL_Log("Y Values = { %d, %d, %d, %d, %d, %d }\n",
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absinfo_y.value, absinfo_y.minimum, absinfo_y.maximum,
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absinfo_y.fuzz, absinfo_y.flat, absinfo_y.resolution);
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}
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#endif /* DEBUG_INPUT_EVENTS */
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joystick->hwdata->hats_indices[hat_index] = joystick->nhats;
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joystick->hwdata->has_hat[hat_index] = SDL_TRUE;
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joystick->hwdata->hat_correct[hat_index].minimum[0] = (hat_x < 0) ? -1 : absinfo_x.minimum;
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joystick->hwdata->hat_correct[hat_index].maximum[0] = (hat_x < 0) ? 1 : absinfo_x.maximum;
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joystick->hwdata->hat_correct[hat_index].minimum[1] = (hat_y < 0) ? -1 : absinfo_y.minimum;
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joystick->hwdata->hat_correct[hat_index].maximum[1] = (hat_y < 0) ? 1 : absinfo_y.maximum;
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++joystick->nhats;
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}
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}
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for (i = 0; i < ABS_MAX; ++i) {
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/* Skip hats */
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if (i == ABS_HAT0X) {
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i = ABS_HAT3Y;
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/* Skip digital hats */
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if (joystick->hwdata->has_hat[(i - ABS_HAT0X) / 2]) {
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continue;
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}
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if (test_bit(i, absbit)) {
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@ -978,9 +1038,9 @@ ConfigJoystick(SDL_Joystick *joystick, int fd)
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}
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#ifdef DEBUG_INPUT_EVENTS
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SDL_Log("Joystick has absolute axis: 0x%.2x\n", i);
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SDL_Log("Values = { %d, %d, %d, %d, %d }\n",
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SDL_Log("Values = { %d, %d, %d, %d, %d, %d }\n",
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absinfo.value, absinfo.minimum, absinfo.maximum,
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absinfo.fuzz, absinfo.flat);
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absinfo.fuzz, absinfo.flat, absinfo.resolution);
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#endif /* DEBUG_INPUT_EVENTS */
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joystick->hwdata->abs_map[i] = joystick->naxes;
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joystick->hwdata->has_abs[i] = SDL_TRUE;
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@ -1008,24 +1068,6 @@ ConfigJoystick(SDL_Joystick *joystick, int fd)
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++joystick->naxes;
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}
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}
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for (i = ABS_HAT0X; i <= ABS_HAT3Y; i += 2) {
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if (test_bit(i, absbit) || test_bit(i + 1, absbit)) {
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struct input_absinfo absinfo;
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int hat_index = (i - ABS_HAT0X) / 2;
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if (ioctl(fd, EVIOCGABS(i), &absinfo) < 0) {
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continue;
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}
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#ifdef DEBUG_INPUT_EVENTS
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SDL_Log("Joystick has hat %d\n", hat_index);
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SDL_Log("Values = { %d, %d, %d, %d, %d }\n",
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absinfo.value, absinfo.minimum, absinfo.maximum,
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absinfo.fuzz, absinfo.flat);
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#endif /* DEBUG_INPUT_EVENTS */
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joystick->hwdata->hats_indices[hat_index] = joystick->nhats++;
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joystick->hwdata->has_hat[hat_index] = SDL_TRUE;
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}
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}
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if (test_bit(REL_X, relbit) || test_bit(REL_Y, relbit)) {
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++joystick->nballs;
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}
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for (i = 0; i < abs_pam_size; ++i) {
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Uint8 code = joystick->hwdata->abs_pam[i];
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// TODO: is there any way to detect analog hats in advance via this API?
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if (code >= ABS_HAT0X && code <= ABS_HAT3Y) {
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int hat_index = (code - ABS_HAT0X) / 2;
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if (!joystick->hwdata->has_hat[hat_index]) {
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#ifdef DEBUG_INPUT_EVENTS
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SDL_Log("Joystick has hat %d\n", hat_index);
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SDL_Log("Joystick has hat: %d\n", hat_index);
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#endif
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joystick->hwdata->hats_indices[hat_index] = joystick->nhats++;
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joystick->hwdata->has_hat[hat_index] = SDL_TRUE;
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joystick->hwdata->hat_correct[hat_index].minimum[0] = -1;
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joystick->hwdata->hat_correct[hat_index].maximum[0] = 1;
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joystick->hwdata->hat_correct[hat_index].minimum[1] = -1;
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joystick->hwdata->hat_correct[hat_index].maximum[1] = 1;
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}
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} else {
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#ifdef DEBUG_INPUT_EVENTS
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@ -1277,26 +1324,47 @@ LINUX_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
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}
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static void
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HandleHat(SDL_Joystick *stick, Uint8 hat, int axis, int value)
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HandleHat(SDL_Joystick *stick, int hatidx, int axis, int value)
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{
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const int hatnum = stick->hwdata->hats_indices[hatidx];
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struct hwdata_hat *the_hat;
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struct hat_axis_correct *correct;
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const Uint8 position_map[3][3] = {
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{SDL_HAT_LEFTUP, SDL_HAT_UP, SDL_HAT_RIGHTUP},
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{SDL_HAT_LEFT, SDL_HAT_CENTERED, SDL_HAT_RIGHT},
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{SDL_HAT_LEFTDOWN, SDL_HAT_DOWN, SDL_HAT_RIGHTDOWN}
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};
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the_hat = &stick->hwdata->hats[hat];
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the_hat = &stick->hwdata->hats[hatnum];
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correct = &stick->hwdata->hat_correct[hatidx];
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/* If we failed to detect that this hat's axes are analog,
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* we can at least make the hat output usable by applying
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* a deadzone of half of the observed min/max values. If
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* the axes really are digital, this won't hurt. */
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if (value < 0) {
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value = 0;
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} else if (value == 0) {
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value = 1;
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if (value <= correct->minimum[axis]) {
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correct->minimum[axis] = value;
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value = 0;
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} else if (value < correct->minimum[axis] / 2) {
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value = 0;
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} else {
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value = 1;
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}
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} else if (value > 0) {
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value = 2;
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if (value >= correct->maximum[axis]) {
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correct->maximum[axis] = value;
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value = 2;
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} else if (value > correct->maximum[axis] / 2) {
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value = 2;
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} else {
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value = 1;
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}
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} else { // value == 0
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value = 1;
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}
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if (value != the_hat->axis[axis]) {
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the_hat->axis[axis] = value;
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SDL_PrivateJoystickHat(stick, hat,
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SDL_PrivateJoystickHat(stick, hatnum,
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position_map[the_hat->axis[1]][the_hat->axis[0]]);
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}
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}
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/* Poll all axis */
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for (i = ABS_X; i < ABS_MAX; i++) {
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if (i == ABS_HAT0X) { /* we handle hats in the next loop, skip them for now. */
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i = ABS_HAT3Y;
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continue;
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}
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/* We don't need to test for digital hats here, they won't have has_abs[] set */
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if (joystick->hwdata->has_abs[i]) {
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if (ioctl(joystick->hwdata->fd, EVIOCGABS(i), &absinfo) >= 0) {
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absinfo.value = AxisCorrect(joystick, i, absinfo.value);
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}
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}
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/* Poll all hats */
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/* Poll all digital hats */
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for (i = ABS_HAT0X; i <= ABS_HAT3Y; i++) {
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const int baseaxis = i - ABS_HAT0X;
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const int hatidx = baseaxis / 2;
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SDL_assert(hatidx < SDL_arraysize(joystick->hwdata->has_hat));
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/* We don't need to test for analog axes here, they won't have has_hat[] set */
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if (joystick->hwdata->has_hat[hatidx]) {
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if (ioctl(joystick->hwdata->fd, EVIOCGABS(i), &absinfo) >= 0) {
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const int hataxis = baseaxis % 2;
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HandleHat(joystick, joystick->hwdata->hats_indices[hatidx], hataxis, absinfo.value);
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HandleHat(joystick, hatidx, hataxis, absinfo.value);
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}
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}
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}
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HandleInputEvents(SDL_Joystick *joystick)
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{
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struct input_event events[32];
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int i, len, code;
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int i, len, code, hat_index;
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if (joystick->hwdata->fresh) {
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PollAllValues(joystick);
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case ABS_HAT2Y:
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case ABS_HAT3X:
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case ABS_HAT3Y:
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code -= ABS_HAT0X;
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HandleHat(joystick, joystick->hwdata->hats_indices[code / 2], code % 2, events[i].value);
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break;
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hat_index = (code - ABS_HAT0X) / 2;
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if (joystick->hwdata->has_hat[hat_index]) {
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HandleHat(joystick, hat_index, code % 2, events[i].value);
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break;
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}
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default:
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events[i].value = AxisCorrect(joystick, code, events[i].value);
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SDL_PrivateJoystickAxis(joystick,
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@ -1496,7 +1564,7 @@ static void
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HandleClassicEvents(SDL_Joystick *joystick)
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{
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struct js_event events[32];
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int i, len, code;
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int i, len, code, hat_index;
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joystick->hwdata->fresh = SDL_FALSE;
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while ((len = read(joystick->hwdata->fd, events, (sizeof events))) > 0) {
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case ABS_HAT2Y:
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case ABS_HAT3X:
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case ABS_HAT3Y:
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code -= ABS_HAT0X;
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HandleHat(joystick, joystick->hwdata->hats_indices[code / 2], code % 2, events[i].value);
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break;
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hat_index = (code - ABS_HAT0X) / 2;
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if (joystick->hwdata->has_hat[hat_index]) {
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HandleHat(joystick, hat_index, code % 2, events[i].value);
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break;
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}
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default:
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SDL_PrivateJoystickAxis(joystick,
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joystick->hwdata->abs_map[code],
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@ -1628,6 +1698,7 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
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{
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SDL_Joystick *joystick;
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SDL_joylist_item *item = JoystickByDevIndex(device_index);
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unsigned int mapped;
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if (item->checked_mapping) {
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if (item->mapping) {
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@ -1739,84 +1810,136 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
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can be digital, or analog, or both at the same time.
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*/
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/* Prefer digital shoulder buttons, but settle for analog if missing. */
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/* Prefer digital shoulder buttons, but settle for digital or analog hat. */
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mapped = 0;
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if (joystick->hwdata->has_key[BTN_TL]) {
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out->leftshoulder.kind = EMappingKind_Button;
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out->leftshoulder.target = joystick->hwdata->key_map[BTN_TL];
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mapped |= 0x1;
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}
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if (joystick->hwdata->has_key[BTN_TR]) {
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out->rightshoulder.kind = EMappingKind_Button;
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out->rightshoulder.target = joystick->hwdata->key_map[BTN_TR];
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mapped |= 0x2;
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}
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if (joystick->hwdata->has_hat[1] && /* Check if ABS_HAT1{X, Y} is available. */
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(!joystick->hwdata->has_key[BTN_TL] || !joystick->hwdata->has_key[BTN_TR])) {
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if (mapped != 0x3 && joystick->hwdata->has_hat[1]) {
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int hat = joystick->hwdata->hats_indices[1] << 4;
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out->leftshoulder.kind = EMappingKind_Hat;
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out->rightshoulder.kind = EMappingKind_Hat;
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out->leftshoulder.target = hat | 0x4;
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out->rightshoulder.target = hat | 0x2;
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mapped |= 0x3;
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}
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/* Prefer analog triggers, but settle for digital if missing. */
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if (joystick->hwdata->has_hat[2]) { /* Check if ABS_HAT2{X,Y} is available. */
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if (!(mapped & 0x1) && joystick->hwdata->has_abs[ABS_HAT1Y]) {
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out->leftshoulder.kind = EMappingKind_Axis;
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out->leftshoulder.target = joystick->hwdata->abs_map[ABS_HAT1Y];
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mapped |= 0x1;
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}
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if (!(mapped & 0x2) && joystick->hwdata->has_abs[ABS_HAT1X]) {
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out->rightshoulder.kind = EMappingKind_Axis;
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out->rightshoulder.target = joystick->hwdata->abs_map[ABS_HAT1X];
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mapped |= 0x2;
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}
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/* Prefer analog triggers, but settle for digital hat or buttons. */
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mapped = 0;
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if (joystick->hwdata->has_abs[ABS_HAT2Y]) {
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out->lefttrigger.kind = EMappingKind_Axis;
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out->lefttrigger.target = joystick->hwdata->abs_map[ABS_HAT2Y];
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mapped |= 0x1;
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} else if (joystick->hwdata->has_abs[ABS_Z]) {
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out->lefttrigger.kind = EMappingKind_Axis;
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out->lefttrigger.target = joystick->hwdata->abs_map[ABS_Z];
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mapped |= 0x1;
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}
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if (joystick->hwdata->has_abs[ABS_HAT2X]) {
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out->righttrigger.kind = EMappingKind_Axis;
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out->righttrigger.target = joystick->hwdata->abs_map[ABS_HAT2X];
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mapped |= 0x2;
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} else if (joystick->hwdata->has_abs[ABS_RZ]) {
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out->righttrigger.kind = EMappingKind_Axis;
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out->righttrigger.target = joystick->hwdata->abs_map[ABS_RZ];
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mapped |= 0x2;
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}
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if (mapped != 0x3 && joystick->hwdata->has_hat[2]) {
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int hat = joystick->hwdata->hats_indices[2] << 4;
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out->lefttrigger.kind = EMappingKind_Hat;
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out->righttrigger.kind = EMappingKind_Hat;
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out->lefttrigger.target = hat | 0x4;
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out->righttrigger.target = hat | 0x2;
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} else {
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if (joystick->hwdata->has_abs[ABS_Z]) {
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out->lefttrigger.kind = EMappingKind_Axis;
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out->lefttrigger.target = joystick->hwdata->abs_map[ABS_Z];
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} else if (joystick->hwdata->has_key[BTN_TL2]) {
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out->lefttrigger.kind = EMappingKind_Button;
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out->lefttrigger.target = joystick->hwdata->key_map[BTN_TL2];
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}
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if (joystick->hwdata->has_abs[ABS_RZ]) {
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out->righttrigger.kind = EMappingKind_Axis;
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out->righttrigger.target = joystick->hwdata->abs_map[ABS_RZ];
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} else if (joystick->hwdata->has_key[BTN_TR2]) {
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out->righttrigger.kind = EMappingKind_Button;
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out->righttrigger.target = joystick->hwdata->key_map[BTN_TR2];
|
||||
}
|
||||
mapped |= 0x3;
|
||||
}
|
||||
|
||||
/* Prefer digital D-Pad, but settle for analog if missing. */
|
||||
if (!(mapped & 0x1) && joystick->hwdata->has_key[BTN_TL2]) {
|
||||
out->lefttrigger.kind = EMappingKind_Button;
|
||||
out->lefttrigger.target = joystick->hwdata->key_map[BTN_TL2];
|
||||
mapped |= 0x1;
|
||||
}
|
||||
|
||||
if (!(mapped & 0x2) && joystick->hwdata->has_key[BTN_TR2]) {
|
||||
out->righttrigger.kind = EMappingKind_Button;
|
||||
out->righttrigger.target = joystick->hwdata->key_map[BTN_TR2];
|
||||
mapped |= 0x2;
|
||||
}
|
||||
|
||||
/* Prefer digital D-Pad buttons, but settle for digital or analog hat. */
|
||||
mapped = 0;
|
||||
|
||||
if (joystick->hwdata->has_key[BTN_DPAD_UP]) {
|
||||
out->dpup.kind = EMappingKind_Button;
|
||||
out->dpup.target = joystick->hwdata->key_map[BTN_DPAD_UP];
|
||||
mapped |= 0x1;
|
||||
}
|
||||
|
||||
if (joystick->hwdata->has_key[BTN_DPAD_DOWN]) {
|
||||
out->dpdown.kind = EMappingKind_Button;
|
||||
out->dpdown.target = joystick->hwdata->key_map[BTN_DPAD_DOWN];
|
||||
mapped |= 0x2;
|
||||
}
|
||||
|
||||
if (joystick->hwdata->has_key[BTN_DPAD_LEFT]) {
|
||||
out->dpleft.kind = EMappingKind_Button;
|
||||
out->dpleft.target = joystick->hwdata->key_map[BTN_DPAD_LEFT];
|
||||
mapped |= 0x4;
|
||||
}
|
||||
|
||||
if (joystick->hwdata->has_key[BTN_DPAD_RIGHT]) {
|
||||
out->dpright.kind = EMappingKind_Button;
|
||||
out->dpright.target = joystick->hwdata->key_map[BTN_DPAD_RIGHT];
|
||||
mapped |= 0x8;
|
||||
}
|
||||
|
||||
if (joystick->hwdata->has_hat[0] && /* Check if ABS_HAT0{X,Y} is available. */
|
||||
(!joystick->hwdata->has_key[BTN_DPAD_LEFT] || !joystick->hwdata->has_key[BTN_DPAD_RIGHT] ||
|
||||
!joystick->hwdata->has_key[BTN_DPAD_UP] || !joystick->hwdata->has_key[BTN_DPAD_DOWN])) {
|
||||
int hat = joystick->hwdata->hats_indices[0] << 4;
|
||||
out->dpleft.kind = EMappingKind_Hat;
|
||||
out->dpright.kind = EMappingKind_Hat;
|
||||
out->dpup.kind = EMappingKind_Hat;
|
||||
out->dpdown.kind = EMappingKind_Hat;
|
||||
out->dpleft.target = hat | 0x8;
|
||||
out->dpright.target = hat | 0x2;
|
||||
out->dpup.target = hat | 0x1;
|
||||
out->dpdown.target = hat | 0x4;
|
||||
if (mapped != 0xF) {
|
||||
if (joystick->hwdata->has_hat[0]) {
|
||||
int hat = joystick->hwdata->hats_indices[0] << 4;
|
||||
out->dpleft.kind = EMappingKind_Hat;
|
||||
out->dpright.kind = EMappingKind_Hat;
|
||||
out->dpup.kind = EMappingKind_Hat;
|
||||
out->dpdown.kind = EMappingKind_Hat;
|
||||
out->dpleft.target = hat | 0x8;
|
||||
out->dpright.target = hat | 0x2;
|
||||
out->dpup.target = hat | 0x1;
|
||||
out->dpdown.target = hat | 0x4;
|
||||
mapped |= 0xF;
|
||||
} else if (joystick->hwdata->has_abs[ABS_HAT0X] && joystick->hwdata->has_abs[ABS_HAT0Y]) {
|
||||
out->dpleft.kind = EMappingKind_Axis;
|
||||
out->dpright.kind = EMappingKind_Axis;
|
||||
out->dpup.kind = EMappingKind_Axis;
|
||||
out->dpdown.kind = EMappingKind_Axis;
|
||||
out->dpleft.target = joystick->hwdata->abs_map[ABS_HAT0X];
|
||||
out->dpright.target = joystick->hwdata->abs_map[ABS_HAT0X];
|
||||
out->dpup.target = joystick->hwdata->abs_map[ABS_HAT0Y];
|
||||
out->dpdown.target = joystick->hwdata->abs_map[ABS_HAT0Y];
|
||||
mapped |= 0xF;
|
||||
}
|
||||
}
|
||||
|
||||
if (joystick->hwdata->has_abs[ABS_X] && joystick->hwdata->has_abs[ABS_Y]) {
|
||||
|
|
|
@ -83,6 +83,11 @@ struct joystick_hwdata
|
|||
/* 4 = (ABS_HAT3X-ABS_HAT0X)/2 (see input-event-codes.h in kernel) */
|
||||
int hats_indices[4];
|
||||
SDL_bool has_hat[4];
|
||||
struct hat_axis_correct
|
||||
{
|
||||
int minimum[2];
|
||||
int maximum[2];
|
||||
} hat_correct[4];
|
||||
|
||||
/* Set when gamepad is pending removal due to ENODEV read error */
|
||||
SDL_bool gone;
|
||||
|
|
Loading…
Reference in New Issue