mirror of https://github.com/encounter/SDL.git
Use SDLCALL for callbacks in public APIs
This commit is contained in:
parent
ffab9f46b5
commit
0cca71a846
|
@ -102,8 +102,11 @@
|
|||
#define HAVE_GETENV 1
|
||||
#define HAVE_SETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
/* OpenWatcom requires specific calling conventions for qsort and bsearch */
|
||||
#ifndef __WATCOMC__
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_BSEARCH 1
|
||||
#endif
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
|
|
|
@ -373,12 +373,12 @@ typedef struct SDL_VirtualJoystickDesc
|
|||
const char *name; /**< the name of the joystick */
|
||||
|
||||
void *userdata; /**< User data pointer passed to callbacks */
|
||||
void (*Update)(void *userdata); /**< Called when the joystick state should be updated */
|
||||
void (*SetPlayerIndex)(void *userdata, int player_index); /**< Called when the player index is set */
|
||||
int (*Rumble)(void *userdata, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble); /**< Implements SDL_JoystickRumble() */
|
||||
int (*RumbleTriggers)(void *userdata, Uint16 left_rumble, Uint16 right_rumble); /**< Implements SDL_JoystickRumbleTriggers() */
|
||||
int (*SetLED)(void *userdata, Uint8 red, Uint8 green, Uint8 blue); /**< Implements SDL_JoystickSetLED() */
|
||||
int (*SendEffect)(void *userdata, const void *data, int size); /**< Implements SDL_JoystickSendEffect() */
|
||||
void (SDLCALL *Update)(void *userdata); /**< Called when the joystick state should be updated */
|
||||
void (SDLCALL *SetPlayerIndex)(void *userdata, int player_index); /**< Called when the player index is set */
|
||||
int (SDLCALL *Rumble)(void *userdata, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble); /**< Implements SDL_JoystickRumble() */
|
||||
int (SDLCALL *RumbleTriggers)(void *userdata, Uint16 left_rumble, Uint16 right_rumble); /**< Implements SDL_JoystickRumbleTriggers() */
|
||||
int (SDLCALL *SetLED)(void *userdata, Uint8 red, Uint8 green, Uint8 blue); /**< Implements SDL_JoystickSetLED() */
|
||||
int (SDLCALL *SendEffect)(void *userdata, const void *data, int size); /**< Implements SDL_JoystickSendEffect() */
|
||||
|
||||
} SDL_VirtualJoystickDesc;
|
||||
|
||||
|
|
|
@ -468,8 +468,8 @@ extern DECLSPEC int SDLCALL SDL_GetNumAllocations(void);
|
|||
extern DECLSPEC char *SDLCALL SDL_getenv(const char *name);
|
||||
extern DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value, int overwrite);
|
||||
|
||||
extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *));
|
||||
extern DECLSPEC void * SDLCALL SDL_bsearch(const void *key, const void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *));
|
||||
extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, int (SDLCALL *compare) (const void *, const void *));
|
||||
extern DECLSPEC void * SDLCALL SDL_bsearch(const void *key, const void *base, size_t nmemb, size_t size, int (SDLCALL *compare) (const void *, const void *));
|
||||
|
||||
extern DECLSPEC int SDLCALL SDL_abs(int x);
|
||||
|
||||
|
|
|
@ -195,7 +195,7 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID,
|
|||
*
|
||||
* \sa SDL_iPhoneSetEventPump
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
|
||||
extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (SDLCALL *callback)(void*), void *callbackParam);
|
||||
|
||||
#define SDL_iOSSetEventPump(enabled) SDL_iPhoneSetEventPump(enabled)
|
||||
|
||||
|
|
|
@ -362,7 +362,7 @@ typedef struct
|
|||
WAVEFORMATEXTENSIBLE fmt;
|
||||
} EndpointItem;
|
||||
|
||||
static int sort_endpoints(const void *_a, const void *_b)
|
||||
static int SDLCALL sort_endpoints(const void *_a, const void *_b)
|
||||
{
|
||||
LPWSTR a = ((const EndpointItem *) _a)->devid;
|
||||
LPWSTR b = ((const EndpointItem *) _b)->devid;
|
||||
|
|
|
@ -53,7 +53,7 @@ typedef struct SDL_HIDAPI_RumbleContext
|
|||
|
||||
static SDL_HIDAPI_RumbleContext rumble_context;
|
||||
|
||||
static int SDL_HIDAPI_RumbleThread(void *data)
|
||||
static int SDLCALL SDL_HIDAPI_RumbleThread(void *data)
|
||||
{
|
||||
SDL_HIDAPI_RumbleContext *ctx = (SDL_HIDAPI_RumbleContext *)data;
|
||||
|
||||
|
|
|
@ -683,7 +683,7 @@ EnumDevObjectsCallback(LPCDIDEVICEOBJECTINSTANCE pDeviceObject, LPVOID pContext)
|
|||
/* Sort using the data offset into the DInput struct.
|
||||
* This gives a reasonable ordering for the inputs.
|
||||
*/
|
||||
static int
|
||||
static int SDLCALL
|
||||
SortDevFunc(const void *a, const void *b)
|
||||
{
|
||||
const input_t *inputA = (const input_t*)a;
|
||||
|
|
|
@ -1069,7 +1069,7 @@ RAWINPUT_JoystickGetDeviceInstanceID(int device_index)
|
|||
return RAWINPUT_GetDeviceByIndex(device_index)->joystick_id;
|
||||
}
|
||||
|
||||
static int
|
||||
static int SDLCALL
|
||||
RAWINPUT_SortValueCaps(const void *A, const void *B)
|
||||
{
|
||||
HIDP_VALUE_CAPS *capsA = (HIDP_VALUE_CAPS *)A;
|
||||
|
|
|
@ -330,7 +330,7 @@ SDL_WaitForDeviceNotification(SDL_DeviceNotificationData *data, SDL_mutex *mutex
|
|||
static SDL_DeviceNotificationData s_notification_data;
|
||||
|
||||
/* Function/thread to scan the system for joysticks. */
|
||||
static int
|
||||
static int SDLCALL
|
||||
SDL_JoystickThread(void *_data)
|
||||
{
|
||||
#if SDL_JOYSTICK_XINPUT
|
||||
|
|
|
@ -733,7 +733,7 @@ extern "C"
|
|||
maximum supported value of n differs across systems, but is in all
|
||||
cases less than the maximum representable value of a size_t.
|
||||
*/
|
||||
void *dlmalloc(size_t);
|
||||
void * SDLCALL dlmalloc(size_t);
|
||||
|
||||
/*
|
||||
free(void* p)
|
||||
|
@ -742,14 +742,14 @@ extern "C"
|
|||
It has no effect if p is null. If p was not malloced or already
|
||||
freed, free(p) will by default cause the current program to abort.
|
||||
*/
|
||||
void dlfree(void *);
|
||||
void SDLCALL dlfree(void *);
|
||||
|
||||
/*
|
||||
calloc(size_t n_elements, size_t element_size);
|
||||
Returns a pointer to n_elements * element_size bytes, with all locations
|
||||
set to zero.
|
||||
*/
|
||||
void *dlcalloc(size_t, size_t);
|
||||
void * SDLCALL dlcalloc(size_t, size_t);
|
||||
|
||||
/*
|
||||
realloc(void* p, size_t n)
|
||||
|
@ -774,7 +774,7 @@ extern "C"
|
|||
to be used as an argument to realloc is not supported.
|
||||
*/
|
||||
|
||||
void *dlrealloc(void *, size_t);
|
||||
void * SDLCALL dlrealloc(void *, size_t);
|
||||
|
||||
/*
|
||||
memalign(size_t alignment, size_t n);
|
||||
|
|
|
@ -169,7 +169,7 @@ SDLTest_GenerateExecKey(const char *runSeed, const char *suiteName, const char *
|
|||
* \return Timer id or -1 on failure.
|
||||
*/
|
||||
static SDL_TimerID
|
||||
SDLTest_SetTestTimeout(int timeout, void (*callback)(void))
|
||||
SDLTest_SetTestTimeout(int timeout, void (SDLCALL *callback)(void))
|
||||
{
|
||||
Uint32 timeoutInMilliseconds;
|
||||
SDL_TimerID timerID;
|
||||
|
@ -209,7 +209,7 @@ SDLTest_SetTestTimeout(int timeout, void (*callback)(void))
|
|||
#if defined(__WATCOMC__)
|
||||
#pragma aux SDLTest_BailOut aborts;
|
||||
#endif
|
||||
static SDL_NORETURN void
|
||||
static SDL_NORETURN void SDLCALL
|
||||
SDLTest_BailOut(void)
|
||||
{
|
||||
SDLTest_LogError("TestCaseTimeout timer expired. Aborting test run.");
|
||||
|
|
|
@ -341,7 +341,7 @@ SDL_DestroyWindowTexture(SDL_VideoDevice *unused, SDL_Window * window)
|
|||
SDL_free(data);
|
||||
}
|
||||
|
||||
static int
|
||||
static int SDLCALL
|
||||
cmpmodes(const void *A, const void *B)
|
||||
{
|
||||
const SDL_DisplayMode *a = (const SDL_DisplayMode *) A;
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
#include "SDL_timer.h"
|
||||
#include "SDL_vkeys.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_main.h"
|
||||
#include "../../events/SDL_events_c.h"
|
||||
#include "../../events/SDL_touch_c.h"
|
||||
#include "../../events/scancodes_windows.h"
|
||||
|
|
|
@ -312,24 +312,24 @@ static SDL_bool ShowingFront()
|
|||
return showing_front;
|
||||
}
|
||||
|
||||
static void VirtualControllerSetPlayerIndex(void *userdata, int player_index)
|
||||
static void SDLCALL VirtualControllerSetPlayerIndex(void *userdata, int player_index)
|
||||
{
|
||||
SDL_Log("Virtual Controller: player index set to %d\n", player_index);
|
||||
}
|
||||
|
||||
static int VirtualControllerRumble(void *userdata, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
static int SDLCALL VirtualControllerRumble(void *userdata, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
SDL_Log("Virtual Controller: rumble set to %d/%d\n", low_frequency_rumble, high_frequency_rumble);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int VirtualControllerRumbleTriggers(void *userdata, Uint16 left_rumble, Uint16 right_rumble)
|
||||
static int SDLCALL VirtualControllerRumbleTriggers(void *userdata, Uint16 left_rumble, Uint16 right_rumble)
|
||||
{
|
||||
SDL_Log("Virtual Controller: trigger rumble set to %d/%d\n", left_rumble, right_rumble);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int VirtualControllerSetLED(void *userdata, Uint8 red, Uint8 green, Uint8 blue)
|
||||
static int SDLCALL VirtualControllerSetLED(void *userdata, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
SDL_Log("Virtual Controller: LED set to RGB %d,%d,%d\n", red, green, blue);
|
||||
return 0;
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
|
||||
#include "SDL_test.h"
|
||||
|
||||
static int
|
||||
static int SDLCALL
|
||||
num_compare(const void *_a, const void *_b)
|
||||
{
|
||||
const int a = *((const int *) _a);
|
||||
|
|
Loading…
Reference in New Issue