cleanup init functions of audio

- use SDL_bool if possible
- assume NULL/SDL_FALSE filled impl
- skip zfill of current_audio at the beginning of SDL_AudioInit (done before the init() calls)
This commit is contained in:
pionere
2022-01-17 11:21:01 +01:00
committed by Ryan C. Gordon
parent 6fcfcc3d6f
commit 0dda8a7f4c
31 changed files with 170 additions and 178 deletions

View File

@@ -120,7 +120,7 @@ ANDROIDAUDIO_CloseDevice(_THIS)
SDL_free(this->hidden);
}
static int
static SDL_bool
ANDROIDAUDIO_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
@@ -133,14 +133,14 @@ ANDROIDAUDIO_Init(SDL_AudioDriverImpl * impl)
/* and the capabilities */
impl->HasCaptureSupport = SDL_TRUE;
impl->OnlyHasDefaultOutputDevice = 1;
impl->OnlyHasDefaultCaptureDevice = 1;
impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
impl->OnlyHasDefaultCaptureDevice = SDL_TRUE;
return 1; /* this audio target is available. */
return SDL_TRUE; /* this audio target is available. */
}
AudioBootStrap ANDROIDAUDIO_bootstrap = {
"android", "SDL Android audio driver", ANDROIDAUDIO_Init, 0
"android", "SDL Android audio driver", ANDROIDAUDIO_Init, SDL_FALSE
};
/* Pause (block) all non already paused audio devices by taking their mixer lock */