cleanup init functions of audio

- use SDL_bool if possible
- assume NULL/SDL_FALSE filled impl
- skip zfill of current_audio at the beginning of SDL_AudioInit (done before the init() calls)
This commit is contained in:
pionere
2022-01-17 11:21:01 +01:00
committed by Ryan C. Gordon
parent 6fcfcc3d6f
commit 0dda8a7f4c
31 changed files with 170 additions and 178 deletions

View File

@@ -288,11 +288,11 @@ SDL_FS_Deinitialize(void)
}
static int
static SDL_bool
SDL_FS_Init(SDL_AudioDriverImpl * impl)
{
if (LoadFusionSoundLibrary() < 0) {
return 0;
return SDL_FALSE;
} else {
DirectResult ret;
@@ -302,7 +302,7 @@ SDL_FS_Init(SDL_AudioDriverImpl * impl)
SDL_SetError
("FusionSound: SDL_FS_init failed (FusionSoundInit: %d)",
ret);
return 0;
return SDL_FALSE;
}
}
@@ -313,14 +313,14 @@ SDL_FS_Init(SDL_AudioDriverImpl * impl)
impl->GetDeviceBuf = SDL_FS_GetDeviceBuf;
impl->CloseDevice = SDL_FS_CloseDevice;
impl->Deinitialize = SDL_FS_Deinitialize;
impl->OnlyHasDefaultOutputDevice = 1;
impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
return 1; /* this audio target is available. */
return SDL_TRUE; /* this audio target is available. */
}
AudioBootStrap FUSIONSOUND_bootstrap = {
"fusionsound", "FusionSound", SDL_FS_Init, 0
"fusionsound", "FusionSound", SDL_FS_Init, SDL_FALSE
};
#endif /* SDL_AUDIO_DRIVER_FUSIONSOUND */