cleanup init functions of audio

- use SDL_bool if possible
- assume NULL/SDL_FALSE filled impl
- skip zfill of current_audio at the beginning of SDL_AudioInit (done before the init() calls)
This commit is contained in:
pionere
2022-01-17 11:21:01 +01:00
committed by Ryan C. Gordon
parent 6fcfcc3d6f
commit 0dda8a7f4c
31 changed files with 170 additions and 178 deletions

View File

@@ -394,7 +394,7 @@ snd2au(int sample)
return (mask & sample);
}
static int
static SDL_bool
SUNAUDIO_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
@@ -405,13 +405,13 @@ SUNAUDIO_Init(SDL_AudioDriverImpl * impl)
impl->GetDeviceBuf = SUNAUDIO_GetDeviceBuf;
impl->CloseDevice = SUNAUDIO_CloseDevice;
impl->AllowsArbitraryDeviceNames = 1;
impl->AllowsArbitraryDeviceNames = SDL_TRUE;
return 1; /* this audio target is available. */
return SDL_TRUE; /* this audio target is available. */
}
AudioBootStrap SUNAUDIO_bootstrap = {
"audio", "UNIX /dev/audio interface", SUNAUDIO_Init, 0
"audio", "UNIX /dev/audio interface", SUNAUDIO_Init, SDL_FALSE
};
#endif /* SDL_AUDIO_DRIVER_SUNAUDIO */