cleanup init functions of audio

- use SDL_bool if possible
- assume NULL/SDL_FALSE filled impl
- skip zfill of current_audio at the beginning of SDL_AudioInit (done before the init() calls)
This commit is contained in:
pionere
2022-01-17 11:21:01 +01:00
committed by Ryan C. Gordon
parent 6fcfcc3d6f
commit 0dda8a7f4c
31 changed files with 170 additions and 178 deletions

View File

@@ -434,7 +434,7 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
return 0; /* Ready to go! */
}
static int
static SDL_bool
WINMM_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
@@ -449,11 +449,11 @@ WINMM_Init(SDL_AudioDriverImpl * impl)
impl->HasCaptureSupport = SDL_TRUE;
return 1; /* this audio target is available. */
return SDL_TRUE; /* this audio target is available. */
}
AudioBootStrap WINMM_bootstrap = {
"winmm", "Windows Waveform Audio", WINMM_Init, 0
"winmm", "Windows Waveform Audio", WINMM_Init, SDL_FALSE
};
#endif /* SDL_AUDIO_DRIVER_WINMM */