mirror of
https://github.com/encounter/SDL.git
synced 2025-12-12 06:45:10 +00:00
Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().
This commit is contained in:
224
src/thread/psp/SDL_syscond.c
Normal file
224
src/thread/psp/SDL_syscond.c
Normal file
@@ -0,0 +1,224 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
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||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
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#include "../../SDL_internal.h"
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#if SDL_THREAD_PSP
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/* An implementation of condition variables using semaphores and mutexes */
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/*
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This implementation borrows heavily from the BeOS condition variable
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implementation, written by Christopher Tate and Owen Smith. Thanks!
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*/
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#include "SDL_thread.h"
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struct SDL_cond
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{
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SDL_mutex *lock;
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int waiting;
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int signals;
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SDL_sem *wait_sem;
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SDL_sem *wait_done;
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};
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/* Create a condition variable */
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SDL_cond *
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SDL_CreateCond(void)
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{
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SDL_cond *cond;
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cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
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if (cond) {
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cond->lock = SDL_CreateMutex();
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cond->wait_sem = SDL_CreateSemaphore(0);
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cond->wait_done = SDL_CreateSemaphore(0);
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cond->waiting = cond->signals = 0;
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if (!cond->lock || !cond->wait_sem || !cond->wait_done) {
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SDL_DestroyCond(cond);
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cond = NULL;
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}
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} else {
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SDL_OutOfMemory();
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}
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return (cond);
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}
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/* Destroy a condition variable */
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void
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SDL_DestroyCond(SDL_cond * cond)
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{
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if (cond) {
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if (cond->wait_sem) {
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SDL_DestroySemaphore(cond->wait_sem);
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}
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if (cond->wait_done) {
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SDL_DestroySemaphore(cond->wait_done);
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}
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if (cond->lock) {
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SDL_DestroyMutex(cond->lock);
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}
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SDL_free(cond);
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}
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}
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/* Restart one of the threads that are waiting on the condition variable */
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int
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SDL_CondSignal(SDL_cond * cond)
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{
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if (!cond) {
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return SDL_SetError("Passed a NULL condition variable");
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}
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/* If there are waiting threads not already signalled, then
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signal the condition and wait for the thread to respond.
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*/
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SDL_LockMutex(cond->lock);
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if (cond->waiting > cond->signals) {
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++cond->signals;
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SDL_SemPost(cond->wait_sem);
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SDL_UnlockMutex(cond->lock);
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SDL_SemWait(cond->wait_done);
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} else {
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SDL_UnlockMutex(cond->lock);
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}
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return 0;
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}
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/* Restart all threads that are waiting on the condition variable */
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int
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SDL_CondBroadcast(SDL_cond * cond)
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{
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if (!cond) {
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return SDL_SetError("Passed a NULL condition variable");
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}
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/* If there are waiting threads not already signalled, then
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signal the condition and wait for the thread to respond.
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*/
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SDL_LockMutex(cond->lock);
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if (cond->waiting > cond->signals) {
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int i, num_waiting;
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num_waiting = (cond->waiting - cond->signals);
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cond->signals = cond->waiting;
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for (i = 0; i < num_waiting; ++i) {
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SDL_SemPost(cond->wait_sem);
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}
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/* Now all released threads are blocked here, waiting for us.
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Collect them all (and win fabulous prizes!) :-)
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*/
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SDL_UnlockMutex(cond->lock);
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for (i = 0; i < num_waiting; ++i) {
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SDL_SemWait(cond->wait_done);
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}
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} else {
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SDL_UnlockMutex(cond->lock);
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}
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return 0;
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}
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/* Wait on the condition variable for at most 'ms' milliseconds.
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The mutex must be locked before entering this function!
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The mutex is unlocked during the wait, and locked again after the wait.
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Typical use:
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Thread A:
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SDL_LockMutex(lock);
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while ( ! condition ) {
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SDL_CondWait(cond, lock);
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}
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SDL_UnlockMutex(lock);
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Thread B:
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SDL_LockMutex(lock);
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...
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condition = true;
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...
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SDL_CondSignal(cond);
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SDL_UnlockMutex(lock);
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*/
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int
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SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
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{
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int retval;
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if (!cond) {
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return SDL_SetError("Passed a NULL condition variable");
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}
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/* Obtain the protection mutex, and increment the number of waiters.
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This allows the signal mechanism to only perform a signal if there
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are waiting threads.
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*/
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SDL_LockMutex(cond->lock);
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++cond->waiting;
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SDL_UnlockMutex(cond->lock);
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/* Unlock the mutex, as is required by condition variable semantics */
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SDL_UnlockMutex(mutex);
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/* Wait for a signal */
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if (ms == SDL_MUTEX_MAXWAIT) {
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retval = SDL_SemWait(cond->wait_sem);
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} else {
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retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
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}
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/* Let the signaler know we have completed the wait, otherwise
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the signaler can race ahead and get the condition semaphore
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if we are stopped between the mutex unlock and semaphore wait,
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giving a deadlock. See the following URL for details:
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http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
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*/
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SDL_LockMutex(cond->lock);
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if (cond->signals > 0) {
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/* If we timed out, we need to eat a condition signal */
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if (retval > 0) {
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SDL_SemWait(cond->wait_sem);
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}
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/* We always notify the signal thread that we are done */
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SDL_SemPost(cond->wait_done);
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/* Signal handshake complete */
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--cond->signals;
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}
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--cond->waiting;
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SDL_UnlockMutex(cond->lock);
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/* Lock the mutex, as is required by condition variable semantics */
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SDL_LockMutex(mutex);
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return retval;
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}
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/* Wait on the condition variable forever */
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int
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SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
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{
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return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
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}
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#endif /* SDL_THREAD_PSP */
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/* vi: set ts=4 sw=4 expandtab: */
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136
src/thread/psp/SDL_sysmutex.c
Normal file
136
src/thread/psp/SDL_sysmutex.c
Normal file
@@ -0,0 +1,136 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
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||||
|
||||
#if SDL_THREAD_PSP
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||||
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||||
/* An implementation of mutexes using semaphores */
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#include "SDL_thread.h"
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#include "SDL_systhread_c.h"
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struct SDL_mutex
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||||
{
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int recursive;
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SDL_threadID owner;
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SDL_sem *sem;
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||||
};
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/* Create a mutex */
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SDL_mutex *
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SDL_CreateMutex(void)
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{
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SDL_mutex *mutex;
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/* Allocate mutex memory */
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mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex));
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if (mutex) {
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/* Create the mutex semaphore, with initial value 1 */
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mutex->sem = SDL_CreateSemaphore(1);
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mutex->recursive = 0;
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mutex->owner = 0;
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if (!mutex->sem) {
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SDL_free(mutex);
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mutex = NULL;
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||||
}
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||||
} else {
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||||
SDL_OutOfMemory();
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}
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||||
return mutex;
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||||
}
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||||
|
||||
/* Free the mutex */
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||||
void
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||||
SDL_DestroyMutex(SDL_mutex * mutex)
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||||
{
|
||||
if (mutex) {
|
||||
if (mutex->sem) {
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||||
SDL_DestroySemaphore(mutex->sem);
|
||||
}
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||||
SDL_free(mutex);
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||||
}
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||||
}
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||||
|
||||
/* Lock the semaphore */
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int
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||||
SDL_mutexP(SDL_mutex * mutex)
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||||
{
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#if SDL_THREADS_DISABLED
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||||
return 0;
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||||
#else
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||||
SDL_threadID this_thread;
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||||
|
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if (mutex == NULL) {
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return SDL_SetError("Passed a NULL mutex");
|
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}
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||||
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this_thread = SDL_ThreadID();
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||||
if (mutex->owner == this_thread) {
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++mutex->recursive;
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||||
} else {
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||||
/* The order of operations is important.
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||||
We set the locking thread id after we obtain the lock
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||||
so unlocks from other threads will fail.
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||||
*/
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||||
SDL_SemWait(mutex->sem);
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||||
mutex->owner = this_thread;
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||||
mutex->recursive = 0;
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||||
}
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||||
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||||
return 0;
|
||||
#endif /* SDL_THREADS_DISABLED */
|
||||
}
|
||||
|
||||
/* Unlock the mutex */
|
||||
int
|
||||
SDL_mutexV(SDL_mutex * mutex)
|
||||
{
|
||||
#if SDL_THREADS_DISABLED
|
||||
return 0;
|
||||
#else
|
||||
if (mutex == NULL) {
|
||||
return SDL_SetError("Passed a NULL mutex");
|
||||
}
|
||||
|
||||
/* If we don't own the mutex, we can't unlock it */
|
||||
if (SDL_ThreadID() != mutex->owner) {
|
||||
return SDL_SetError("mutex not owned by this thread");
|
||||
}
|
||||
|
||||
if (mutex->recursive) {
|
||||
--mutex->recursive;
|
||||
} else {
|
||||
/* The order of operations is important.
|
||||
First reset the owner so another thread doesn't lock
|
||||
the mutex and set the ownership before we reset it,
|
||||
then release the lock semaphore.
|
||||
*/
|
||||
mutex->owner = 0;
|
||||
SDL_SemPost(mutex->sem);
|
||||
}
|
||||
return 0;
|
||||
#endif /* SDL_THREADS_DISABLED */
|
||||
}
|
||||
|
||||
#endif /* SDL_THREAD_PSP */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
22
src/thread/psp/SDL_sysmutex_c.h
Normal file
22
src/thread/psp/SDL_sysmutex_c.h
Normal file
@@ -0,0 +1,22 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
161
src/thread/psp/SDL_syssem.c
Normal file
161
src/thread/psp/SDL_syssem.c
Normal file
@@ -0,0 +1,161 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_THREAD_PSP
|
||||
|
||||
/* Semaphore functions for the PSP. */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_thread.h"
|
||||
|
||||
#include <pspthreadman.h>
|
||||
#include <pspkerror.h>
|
||||
|
||||
struct SDL_semaphore {
|
||||
SceUID semid;
|
||||
};
|
||||
|
||||
|
||||
/* Create a semaphore */
|
||||
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
|
||||
{
|
||||
SDL_sem *sem;
|
||||
|
||||
sem = (SDL_sem *) malloc(sizeof(*sem));
|
||||
if (sem != NULL) {
|
||||
/* TODO: Figure out the limit on the maximum value. */
|
||||
sem->semid = sceKernelCreateSema("SDL sema", 0, initial_value, 255, NULL);
|
||||
if (sem->semid < 0) {
|
||||
SDL_SetError("Couldn't create semaphore");
|
||||
free(sem);
|
||||
sem = NULL;
|
||||
}
|
||||
} else {
|
||||
SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
return sem;
|
||||
}
|
||||
|
||||
/* Free the semaphore */
|
||||
void SDL_DestroySemaphore(SDL_sem *sem)
|
||||
{
|
||||
if (sem != NULL) {
|
||||
if (sem->semid > 0) {
|
||||
sceKernelDeleteSema(sem->semid);
|
||||
sem->semid = 0;
|
||||
}
|
||||
|
||||
free(sem);
|
||||
}
|
||||
}
|
||||
|
||||
/* TODO: This routine is a bit overloaded.
|
||||
* If the timeout is 0 then just poll the semaphore; if it's SDL_MUTEX_MAXWAIT, pass
|
||||
* NULL to sceKernelWaitSema() so that it waits indefinitely; and if the timeout
|
||||
* is specified, convert it to microseconds. */
|
||||
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
|
||||
{
|
||||
Uint32 *pTimeout;
|
||||
unsigned int res;
|
||||
|
||||
if (sem == NULL) {
|
||||
SDL_SetError("Passed a NULL sem");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (timeout == 0) {
|
||||
res = sceKernelPollSema(sem->semid, 1);
|
||||
if (res < 0) {
|
||||
return SDL_MUTEX_TIMEDOUT;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (timeout == SDL_MUTEX_MAXWAIT) {
|
||||
pTimeout = NULL;
|
||||
} else {
|
||||
timeout *= 1000; /* Convert to microseconds. */
|
||||
pTimeout = &timeout;
|
||||
}
|
||||
|
||||
res = sceKernelWaitSema(sem->semid, 1, pTimeout);
|
||||
switch (res) {
|
||||
case SCE_KERNEL_ERROR_OK:
|
||||
return 0;
|
||||
case SCE_KERNEL_ERROR_WAIT_TIMEOUT:
|
||||
return SDL_MUTEX_TIMEDOUT;
|
||||
default:
|
||||
return SDL_SetError("WaitForSingleObject() failed");
|
||||
}
|
||||
}
|
||||
|
||||
int SDL_SemTryWait(SDL_sem *sem)
|
||||
{
|
||||
return SDL_SemWaitTimeout(sem, 0);
|
||||
}
|
||||
|
||||
int SDL_SemWait(SDL_sem *sem)
|
||||
{
|
||||
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
|
||||
}
|
||||
|
||||
/* Returns the current count of the semaphore */
|
||||
Uint32 SDL_SemValue(SDL_sem *sem)
|
||||
{
|
||||
SceKernelSemaInfo info;
|
||||
|
||||
if (sem == NULL) {
|
||||
SDL_SetError("Passed a NULL sem");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (sceKernelReferSemaStatus(sem->semid, &info) >= 0) {
|
||||
return info.currentCount;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int SDL_SemPost(SDL_sem *sem)
|
||||
{
|
||||
int res;
|
||||
|
||||
if (sem == NULL) {
|
||||
return SDL_SetError("Passed a NULL sem");
|
||||
}
|
||||
|
||||
res = sceKernelSignalSema(sem->semid, 1);
|
||||
if (res < 0) {
|
||||
return SDL_SetError("sceKernelSignalSema() failed");
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_THREAD_PSP */
|
||||
|
||||
/* vim: ts=4 sw=4
|
||||
*/
|
||||
112
src/thread/psp/SDL_systhread.c
Normal file
112
src/thread/psp/SDL_systhread.c
Normal file
@@ -0,0 +1,112 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_THREAD_PSP
|
||||
|
||||
/* PSP thread management routines for SDL */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "../SDL_systhread.h"
|
||||
#include "../SDL_thread_c.h"
|
||||
#include <pspkerneltypes.h>
|
||||
#include <pspthreadman.h>
|
||||
|
||||
|
||||
static int ThreadEntry(SceSize args, void *argp)
|
||||
{
|
||||
SDL_RunThread(*(void **) argp);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
|
||||
{
|
||||
SceKernelThreadInfo status;
|
||||
int priority = 32;
|
||||
|
||||
/* Set priority of new thread to the same as the current thread */
|
||||
status.size = sizeof(SceKernelThreadInfo);
|
||||
if (sceKernelReferThreadStatus(sceKernelGetThreadId(), &status) == 0) {
|
||||
priority = status.currentPriority;
|
||||
}
|
||||
|
||||
thread->handle = sceKernelCreateThread("SDL thread", ThreadEntry,
|
||||
priority, 0x8000,
|
||||
PSP_THREAD_ATTR_VFPU, NULL);
|
||||
if (thread->handle < 0) {
|
||||
return SDL_SetError("sceKernelCreateThread() failed");
|
||||
}
|
||||
|
||||
sceKernelStartThread(thread->handle, 4, &args);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SDL_SYS_SetupThread(const char *name)
|
||||
{
|
||||
/* Do nothing. */
|
||||
}
|
||||
|
||||
SDL_threadID SDL_ThreadID(void)
|
||||
{
|
||||
return (SDL_threadID) sceKernelGetThreadId();
|
||||
}
|
||||
|
||||
void SDL_SYS_WaitThread(SDL_Thread *thread)
|
||||
{
|
||||
sceKernelWaitThreadEnd(thread->handle, NULL);
|
||||
sceKernelDeleteThread(thread->handle);
|
||||
}
|
||||
|
||||
void SDL_SYS_DetachThread(SDL_Thread *thread)
|
||||
{
|
||||
/* !!! FIXME: is this correct? */
|
||||
sceKernelDeleteThread(thread->handle);
|
||||
}
|
||||
|
||||
void SDL_SYS_KillThread(SDL_Thread *thread)
|
||||
{
|
||||
sceKernelTerminateDeleteThread(thread->handle);
|
||||
}
|
||||
|
||||
int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
|
||||
{
|
||||
int value;
|
||||
|
||||
if (priority == SDL_THREAD_PRIORITY_LOW) {
|
||||
value = 19;
|
||||
} else if (priority == SDL_THREAD_PRIORITY_HIGH) {
|
||||
value = -20;
|
||||
} else {
|
||||
value = 0;
|
||||
}
|
||||
|
||||
return sceKernelChangeThreadPriority(sceKernelGetThreadId(),value);
|
||||
|
||||
}
|
||||
|
||||
#endif /* SDL_THREAD_PSP */
|
||||
|
||||
/* vim: ts=4 sw=4
|
||||
*/
|
||||
24
src/thread/psp/SDL_systhread_c.h
Normal file
24
src/thread/psp/SDL_systhread_c.h
Normal file
@@ -0,0 +1,24 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include <pspkerneltypes.h>
|
||||
|
||||
typedef SceUID SYS_ThreadHandle;
|
||||
Reference in New Issue
Block a user