mirror of https://github.com/encounter/SDL.git
Fixed bug 5121 - Use SDL_calloc instead of calloc in Wayland_CreateWindow
meyraud705 'SDL_Windows::driverdata' of a Wayland window is allocated by calloc in 'Wayland_CreateWindow' but freed by SDL_free in 'Wayland_DestroyWindow'.
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@ -634,7 +634,7 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
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SDL_VideoData *c;
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SDL_VideoData *c;
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struct wl_region *region;
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struct wl_region *region;
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data = calloc(1, sizeof *data);
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data = SDL_calloc(1, sizeof *data);
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if (data == NULL)
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if (data == NULL)
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return SDL_OutOfMemory();
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return SDL_OutOfMemory();
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