Reverted previous commit which breaks game controller input processing.

This commit is contained in:
Sam Lantinga 2016-09-09 15:12:09 -07:00
parent 61c0f2cf64
commit 1096f32309
1 changed files with 6 additions and 1 deletions

View File

@ -56,7 +56,12 @@ UIKit_PumpEvents(_THIS)
/* Pump most event types. */ /* Pump most event types. */
SInt32 result; SInt32 result;
do { do {
result = CFRunLoopRunInMode(kCFRunLoopCommonModes, seconds, TRUE); result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, seconds, TRUE);
} while (result == kCFRunLoopRunHandledSource);
/* Make sure UIScrollView objects scroll properly. */
do {
result = CFRunLoopRunInMode((CFStringRef)UITrackingRunLoopMode, seconds, TRUE);
} while(result == kCFRunLoopRunHandledSource); } while(result == kCFRunLoopRunHandledSource);
/* See the comment in the function definition. */ /* See the comment in the function definition. */