QNX: use SDL_malloc

This commit is contained in:
Sylvain 2021-11-22 16:41:45 +01:00 committed by Sam Lantinga
parent e72beeb2a0
commit 10ffcbb115
1 changed files with 3 additions and 3 deletions

View File

@ -85,7 +85,7 @@ glGetConfig(EGLConfig *pconf, int *pformat)
} }
// Allocate enough memory for all configurations. // Allocate enough memory for all configurations.
egl_configs = malloc(egl_num_configs * sizeof(*egl_configs)); egl_configs = SDL_malloc(egl_num_configs * sizeof(*egl_configs));
if (egl_configs == NULL) { if (egl_configs == NULL) {
return -1; return -1;
} }
@ -94,7 +94,7 @@ glGetConfig(EGLConfig *pconf, int *pformat)
rc = eglGetConfigs(egl_disp, egl_configs, egl_num_configs, rc = eglGetConfigs(egl_disp, egl_configs, egl_num_configs,
&egl_num_configs); &egl_num_configs);
if (rc != EGL_TRUE) { if (rc != EGL_TRUE) {
free(egl_configs); SDL_free(egl_configs);
return -1; return -1;
} }
@ -119,7 +119,7 @@ glGetConfig(EGLConfig *pconf, int *pformat)
break; break;
} }
free(egl_configs); SDL_free(egl_configs);
*pconf = egl_conf; *pconf = egl_conf;
*pformat = chooseFormat(egl_conf); *pformat = chooseFormat(egl_conf);