mirror of https://github.com/encounter/SDL.git
Removed unused variables (thanks Joseph!)
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@ -334,7 +334,6 @@ BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo * info)
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Uint32 *dstp = (Uint32 *) info->dst;
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Uint32 *dstp = (Uint32 *) info->dst;
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int dstskip = info->dst_skip >> 2;
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int dstskip = info->dst_skip >> 2;
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SDL_PixelFormat *sf = info->src_fmt;
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SDL_PixelFormat *sf = info->src_fmt;
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Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask;
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Uint32 amask = sf->Amask;
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Uint32 amask = sf->Amask;
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Uint32 ashift = sf->Ashift;
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Uint32 ashift = sf->Ashift;
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Uint64 multmask, multmask2;
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Uint64 multmask, multmask2;
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@ -522,7 +521,6 @@ BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo * info)
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Uint32 *dstp = (Uint32 *) info->dst;
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Uint32 *dstp = (Uint32 *) info->dst;
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int dstskip = info->dst_skip >> 2;
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int dstskip = info->dst_skip >> 2;
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SDL_PixelFormat *sf = info->src_fmt;
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SDL_PixelFormat *sf = info->src_fmt;
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Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask;
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Uint32 amask = sf->Amask;
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Uint32 amask = sf->Amask;
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Uint32 ashift = sf->Ashift;
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Uint32 ashift = sf->Ashift;
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Uint64 multmask, multmask2;
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Uint64 multmask, multmask2;
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