mirror of https://github.com/encounter/SDL.git
joystick: Quit drivers in reverse order to ensure dependencies are not broken
SDL_WINDOWS_JoystickDriver depends on callbacks in SDL_RAWINPUT_JoystickDriver and SDL_HIDAPI_JoystickDriver being available. It also manages the common WindowProc used for joystick detection in both WINDOWS and RAWINPUT drivers. If we don't tear them down backwards, there's a window of time where we could invoke RAWINPUT_WindowProc() after RAWINPUT_JoystickQuit() was called.
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@ -1131,8 +1131,8 @@ SDL_JoystickQuit(void)
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SDL_JoystickClose(SDL_joysticks);
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}
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/* Quit the joystick setup */
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for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) {
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/* Quit drivers in reverse order to avoid breaking dependencies between drivers */
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for (i = SDL_arraysize(SDL_joystick_drivers) - 1; i >= 0; --i) {
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SDL_joystick_drivers[i]->Quit();
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}
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