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Fixed typos (thanks Martin!)
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@@ -470,7 +470,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
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* If the window is created with any of the SDL_WINDOW_OPENGL or
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* SDL_WINDOW_VULKAN flags, then the corresponding LoadLibrary function
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* (SDL_GL_LoadLibrary or SDL_Vulkan_LoadLibrary) is called and the
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* corrensponding UnloadLibrary function is called by SDL_DestroyWindow().
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* corresponding UnloadLibrary function is called by SDL_DestroyWindow().
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*
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* If SDL_WINDOW_VULKAN is specified and there isn't a working Vulkan driver,
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* SDL_CreateWindow() will fail because SDL_Vulkan_LoadLibrary() will fail.
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