mirror of https://github.com/encounter/SDL.git
Fixed Windows build
This commit is contained in:
parent
d7817f424b
commit
1455a94714
|
@ -398,7 +398,9 @@ D3DFMTToPixelFormat(D3DFORMAT format)
|
||||||
static void
|
static void
|
||||||
D3D_InitRenderState(D3D_RenderData *data)
|
D3D_InitRenderState(D3D_RenderData *data)
|
||||||
{
|
{
|
||||||
Direct3DDevice9 *device = data->device;
|
D3DMATRIX matrix;
|
||||||
|
|
||||||
|
IDirect3DDevice9 *device = data->device;
|
||||||
|
|
||||||
IDirect3DDevice9_SetVertexShader(device, NULL);
|
IDirect3DDevice9_SetVertexShader(device, NULL);
|
||||||
IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_TEX1);
|
IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_TEX1);
|
||||||
|
@ -542,7 +544,6 @@ D3D_CreateRenderer(SDL_Window * window, Uint32 flags)
|
||||||
Uint32 window_flags;
|
Uint32 window_flags;
|
||||||
int w, h;
|
int w, h;
|
||||||
SDL_DisplayMode fullscreen_mode;
|
SDL_DisplayMode fullscreen_mode;
|
||||||
D3DMATRIX matrix;
|
|
||||||
int d3dxVersion;
|
int d3dxVersion;
|
||||||
char d3dxDLLFile[50];
|
char d3dxDLLFile[50];
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue