mirror of https://github.com/encounter/SDL.git
Add (uintptr_t) casts
This commit is contained in:
parent
08d6a4653e
commit
154384a776
|
@ -1084,8 +1084,9 @@ SetDrawState(GLES2_RenderData *data, const SDL_RenderCommand *cmd, const GLES2_I
|
||||||
if (is_copy_ex) {
|
if (is_copy_ex) {
|
||||||
stride += sizeof (GLfloat) * (2 /* angle sin/cos */ + 2 /* center */);
|
stride += sizeof (GLfloat) * (2 /* angle sin/cos */ + 2 /* center */);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (texture) {
|
if (texture) {
|
||||||
data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) (cmd->data.draw.first + sizeof (GLfloat) * (2 + 1)));
|
data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) (uintptr_t) (cmd->data.draw.first + sizeof (GLfloat) * (2 + 1)));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (GLES2_SelectProgram(data, imgsrc, texture ? texture->w : 0, texture ? texture->h : 0) < 0) {
|
if (GLES2_SelectProgram(data, imgsrc, texture ? texture->w : 0, texture ? texture->h : 0) < 0) {
|
||||||
|
@ -1117,8 +1118,8 @@ SetDrawState(GLES2_RenderData *data, const SDL_RenderCommand *cmd, const GLES2_I
|
||||||
}
|
}
|
||||||
|
|
||||||
/* all drawing commands use this */
|
/* all drawing commands use this */
|
||||||
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) cmd->data.draw.first);
|
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) (uintptr_t) cmd->data.draw.first);
|
||||||
data->glVertexAttribPointer(GLES2_ATTRIBUTE_COLOR, 4, GL_UNSIGNED_BYTE, GL_TRUE /* Normalized */, stride, (const GLvoid *) (cmd->data.draw.first + sizeof (GLfloat) * 2));
|
data->glVertexAttribPointer(GLES2_ATTRIBUTE_COLOR, 4, GL_UNSIGNED_BYTE, GL_TRUE /* Normalized */, stride, (const GLvoid *) (uintptr_t) (cmd->data.draw.first + sizeof (GLfloat) * 2));
|
||||||
|
|
||||||
if (is_copy_ex != was_copy_ex) {
|
if (is_copy_ex != was_copy_ex) {
|
||||||
if (is_copy_ex) {
|
if (is_copy_ex) {
|
||||||
|
@ -1132,8 +1133,8 @@ SetDrawState(GLES2_RenderData *data, const SDL_RenderCommand *cmd, const GLES2_I
|
||||||
}
|
}
|
||||||
|
|
||||||
if (is_copy_ex) {
|
if (is_copy_ex) {
|
||||||
data->glVertexAttribPointer(GLES2_ATTRIBUTE_ANGLE, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) (cmd->data.draw.first + sizeof (GLfloat) * (2 + 1 + 2)));
|
data->glVertexAttribPointer(GLES2_ATTRIBUTE_ANGLE, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) (uintptr_t) (cmd->data.draw.first + sizeof (GLfloat) * (2 + 1 + 2)));
|
||||||
data->glVertexAttribPointer(GLES2_ATTRIBUTE_CENTER, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) (cmd->data.draw.first + sizeof (GLfloat) * (2 + 1 + 2 + 2)));
|
data->glVertexAttribPointer(GLES2_ATTRIBUTE_CENTER, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) (uintptr_t) (cmd->data.draw.first + sizeof (GLfloat) * (2 + 1 + 2 + 2)));
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
|
Loading…
Reference in New Issue