mirror of https://github.com/encounter/SDL.git
Windows: Fixed wrong debugger output if logging empty string as info or warning.
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cad94bd502
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16e18817e9
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@ -371,9 +371,9 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
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if (consoleAttached == 1) {
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if (consoleAttached == 1) {
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if (!WriteConsole(stderrHandle, tstr, lstrlen(tstr), &charsWritten, NULL)) {
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if (!WriteConsole(stderrHandle, tstr, lstrlen(tstr), &charsWritten, NULL)) {
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OutputDebugString(TEXT("Error calling WriteConsole\r\n"));
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OutputDebugString(TEXT("Error calling WriteConsole\r\n"));
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}
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if (GetLastError() == ERROR_NOT_ENOUGH_MEMORY) {
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if (charsWritten == ERROR_NOT_ENOUGH_MEMORY) {
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OutputDebugString(TEXT("Insufficient heap memory to write message\r\n"));
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OutputDebugString(TEXT("Insufficient heap memory to write message\r\n"));
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}
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}
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}
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}
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}
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#endif /* ifndef __WINRT__ */
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#endif /* ifndef __WINRT__ */
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