mirror of https://github.com/encounter/SDL.git
dummy audio: Implemented dummy audio capture support. :)
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@ -32,12 +32,28 @@ DUMMYAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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return 0; /* always succeeds. */
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}
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static int
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DUMMYAUD_CaptureFromDevice(_THIS, void *buffer, int buflen)
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{
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/* Delay to make this sort of simulate real audio input. */
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SDL_Delay((device->spec.samples * 1000) / device->spec.freq);
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/* always return a full buffer of silence. */
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SDL_memset(buffer, this->spec.silence, buflen);
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return buflen;
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}
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static int
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DUMMYAUD_Init(SDL_AudioDriverImpl * impl)
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{
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/* Set the function pointers */
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impl->OpenDevice = DUMMYAUD_OpenDevice;
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impl->CaptureFromDevice = DUMMYAUD_CaptureFromDevice;
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impl->OnlyHasDefaultOutputDevice = 1;
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impl->OnlyHasDefaultInputDevice = 1;
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impl->HasCaptureSupport = SDL_TRUE;
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return 1; /* this audio target is available. */
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}
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