add missing os/2 apientry defs to SDL_opengl.h

This commit is contained in:
Sam Lantinga 2017-08-19 11:15:58 -07:00
parent 30d554e3d6
commit 18a6538507
1 changed files with 7 additions and 0 deletions

View File

@ -97,6 +97,13 @@
#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
# define GLAPI extern
# define GLAPIENTRY __stdcall
#elif defined(__OS2__) || defined(__EMX__) /* native os/2 opengl */
# define GLAPI extern
# define GLAPIENTRY _System
# define APIENTRY _System
# if defined(__GNUC__) && !defined(_System)
# define _System
# endif
#elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define GLAPI __attribute__((visibility("default")))
# define GLAPIENTRY