Added sensor timestamp for Nintendo Switch controllers

This commit is contained in:
Sam Lantinga 2022-09-27 12:34:03 -07:00
parent 5e3a40309e
commit 18eb319adc
1 changed files with 50 additions and 20 deletions

View File

@ -258,6 +258,10 @@ typedef struct {
SDL_bool m_bHasSensorData;
Uint32 m_unLastInput;
Uint32 m_unLastIMUReset;
Uint32 m_unIMUSampleTimestamp;
Uint32 m_unIMUSamples;
Uint32 m_unIMUUpdateIntervalUS;
Uint64 m_ulTimestampUS;
SwitchInputOnlyControllerStatePacket_t m_lastInputOnlyState;
SwitchSimpleStatePacket_t m_lastSimpleState;
@ -1413,6 +1417,7 @@ HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
/* Set up for input */
ctx->m_bSyncWrite = SDL_FALSE;
ctx->m_unLastIMUReset = ctx->m_unLastInput = SDL_GetTicks();
ctx->m_unIMUUpdateIntervalUS = 5 * 1000; /* Start off at 5 ms update rate */
return SDL_TRUE;
}
@ -1567,6 +1572,8 @@ HIDAPI_DriverSwitch_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joy
SetIMUEnabled(ctx, enabled);
ctx->m_bReportSensors = enabled;
ctx->m_unIMUSamples = 0;
ctx->m_unIMUSampleTimestamp = SDL_GetTicks();
return 0;
}
@ -1757,7 +1764,7 @@ static void HandleSimpleControllerState(SDL_Joystick *joystick, SDL_DriverSwitch
ctx->m_lastSimpleState = *packet;
}
static void SendSensorUpdate(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SDL_SensorType type, Sint16 *values)
static void SendSensorUpdate(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SDL_SensorType type, Uint64 timestamp_us, Sint16 *values)
{
float data[3];
@ -1797,7 +1804,7 @@ static void SendSensorUpdate(SDL_Joystick *joystick, SDL_DriverSwitch_Context *c
data[0] = -tmp;
}
SDL_PrivateJoystickSensor(joystick, type, 0, data, 3);
SDL_PrivateJoystickSensor(joystick, type, timestamp_us, data, 3);
}
static void HandleCombinedControllerStateL(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
@ -2015,38 +2022,61 @@ static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_C
packet->imuState[0].sAccelY != 0 ||
packet->imuState[0].sAccelX != 0);
if (bHasSensorData) {
const Uint32 IMU_UPDATE_RATE_SAMPLE_FREQUENCY = 1000;
Uint64 timestamp[3];
ctx->m_bHasSensorData = SDL_TRUE;
/* We got three IMU samples, calculate the IMU update rate and timestamps */
ctx->m_unIMUSamples += 3;
if (ctx->m_unIMUSamples >= IMU_UPDATE_RATE_SAMPLE_FREQUENCY) {
Uint32 now = SDL_GetTicks();
Uint32 elapsed = (now - ctx->m_unIMUSampleTimestamp);
if (elapsed > 0) {
ctx->m_unIMUUpdateIntervalUS = (elapsed * 1000) / ctx->m_unIMUSamples;
}
ctx->m_unIMUSamples = 0;
ctx->m_unIMUSampleTimestamp = now;
}
ctx->m_ulTimestampUS += ctx->m_unIMUUpdateIntervalUS;
timestamp[0] = ctx->m_ulTimestampUS;
ctx->m_ulTimestampUS += ctx->m_unIMUUpdateIntervalUS;
timestamp[1] = ctx->m_ulTimestampUS;
ctx->m_ulTimestampUS += ctx->m_unIMUUpdateIntervalUS;
timestamp[2] = ctx->m_ulTimestampUS;
if (!ctx->device->parent ||
ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO, &packet->imuState[2].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO, &packet->imuState[1].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO, &packet->imuState[0].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO, timestamp[0], &packet->imuState[2].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO, timestamp[1], &packet->imuState[1].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO, timestamp[2], &packet->imuState[0].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL, &packet->imuState[2].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL, &packet->imuState[1].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL, &packet->imuState[0].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL, timestamp[0], &packet->imuState[2].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL, timestamp[1], &packet->imuState[1].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL, timestamp[2], &packet->imuState[0].sAccelX);
}
if (ctx->device->parent &&
ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft) {
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO_L, &packet->imuState[2].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO_L, &packet->imuState[1].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO_L, &packet->imuState[0].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO_L, timestamp[0], &packet->imuState[2].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO_L, timestamp[1], &packet->imuState[1].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO_L, timestamp[2], &packet->imuState[0].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL_L, &packet->imuState[2].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL_L, &packet->imuState[1].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL_L, &packet->imuState[0].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL_L, timestamp[0], &packet->imuState[2].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL_L, timestamp[1], &packet->imuState[1].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL_L, timestamp[2], &packet->imuState[0].sAccelX);
}
if (ctx->device->parent &&
ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO_R, &packet->imuState[2].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO_R, &packet->imuState[1].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO_R, &packet->imuState[0].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO_R, timestamp[0], &packet->imuState[2].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO_R, timestamp[1], &packet->imuState[1].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_GYRO_R, timestamp[2], &packet->imuState[0].sGyroX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL_R, &packet->imuState[2].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL_R, &packet->imuState[1].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL_R, &packet->imuState[0].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL_R, timestamp[0], &packet->imuState[2].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL_R, timestamp[1], &packet->imuState[1].sAccelX);
SendSensorUpdate(joystick, ctx, SDL_SENSOR_ACCEL_R, timestamp[2], &packet->imuState[0].sAccelX);
}
} else if (ctx->m_bHasSensorData) {