mirror of https://github.com/encounter/SDL.git
Fixed build
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@ -245,9 +245,9 @@ loop(void *arg)
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SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE);
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SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE);
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for (i = 0; i < SDL_JoystickNumHats(joystick); ++i) {
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for (i = 0; i < SDL_JoystickNumHats(joystick); ++i) {
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/* Derive the new position */
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/* Derive the new position */
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const Uint8 hat_pos = SDL_JoystickGetHat(joystick, i);
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x = SCREEN_WIDTH/2;
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x = SCREEN_WIDTH/2;
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y = SCREEN_HEIGHT/2;
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y = SCREEN_HEIGHT/2;
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const Uint8 hat_pos = SDL_JoystickGetHat(joystick, i);
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if (hat_pos & SDL_HAT_UP) {
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if (hat_pos & SDL_HAT_UP) {
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y = 0;
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y = 0;
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