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Don't warp the mouse within a window while it's minimized
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@@ -761,6 +761,10 @@ SDL_WarpMouseInWindow(SDL_Window * window, int x, int y)
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return;
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}
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if ((window->flags & SDL_WINDOW_MINIMIZED) == SDL_WINDOW_MINIMIZED) {
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return;
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}
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if (mouse->WarpMouse) {
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mouse->WarpMouse(window, x, y);
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} else {
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