cmake: fix building for mac (bug #5407.)

This commit is contained in:
Ozkan Sezer 2020-12-20 21:55:02 +03:00
parent 2756b0f337
commit 22275b35e4
1 changed files with 1 additions and 2 deletions

View File

@ -1701,8 +1701,7 @@ elseif(APPLE)
set(SDL_FRAMEWORK_GAMECONTROLLER 1) set(SDL_FRAMEWORK_GAMECONTROLLER 1)
set(HAVE_SDL_SENSORS 1) set(HAVE_SDL_SENSORS 1)
else() else()
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/darwin/*.c) file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/darwin/*.c ${SDL2_SOURCE_DIR}/src/joystick/iphoneos/*.m)
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/iphoneos/*.m)
# FIXME: add checks for SDL_JOYSTICK_MFI??? # FIXME: add checks for SDL_JOYSTICK_MFI???
set(SDL_JOYSTICK_IOKIT 1) set(SDL_JOYSTICK_IOKIT 1)
set(SDL_FRAMEWORK_IOKIT 1) set(SDL_FRAMEWORK_IOKIT 1)