mirror of https://github.com/encounter/SDL.git
tap should default to disabled, not enabled
This commit is contained in:
parent
354a8f276e
commit
25f54f0f4f
|
@ -203,6 +203,8 @@ Cocoa_InitMouseEventTap(SDL_MouseData* driverdata)
|
|||
kCGEventTapOptionDefault, allGrabbedEventsMask,
|
||||
&Cocoa_MouseTapCallback, tapdata);
|
||||
if (tapdata->tap) {
|
||||
/* Tap starts disabled, until app requests mouse grab */
|
||||
CGEventTapEnable(tapdata->tap, false);
|
||||
tapdata->thread = SDL_CreateThreadInternal(&Cocoa_MouseTapThread, "Event Tap Loop", 512 * 1024, tapdata);
|
||||
if (tapdata->thread) {
|
||||
/* Success - early out. Ownership transferred to thread. */
|
||||
|
@ -222,7 +224,7 @@ Cocoa_EnableMouseEventTap(SDL_MouseData *driverdata, SDL_bool enabled)
|
|||
SDL_MouseEventTapData *tapdata = (SDL_MouseEventTapData*)driverdata->tapdata;
|
||||
if (tapdata && tapdata->tap)
|
||||
{
|
||||
CGEventTapEnable(tapdata->tap, enabled);
|
||||
CGEventTapEnable(tapdata->tap, !!enabled);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue