use WIN_StringToUTF8W instead of WIN_StringToUTF8 where needed (#2)

cf. bug #5435.
- SDL_wasapi_win32.c (GetWasapiDeviceName): pwszVal is WCHAR*
- windows/SDL_sysfilesystem.c (SDL_GetBasePath, SDL_GetPrefPath)
- windows/SDL_sysurl.c (SDL_SYS_OpenURL): wurl is WCHAR*
- SDL_windowssensor.c (ConnectSensor): bstr_name is WCHAR*
- windows/SDL_systhread.c (SDL_SYS_SetupThread): strw is WCHAR*
This commit is contained in:
Ozkan Sezer
2021-01-05 15:50:02 +03:00
parent 516042b4d6
commit 265a1cc97a
6 changed files with 10 additions and 11 deletions

View File

@@ -37,7 +37,7 @@ SDL_SYS_OpenURL(const char *url)
return WIN_SetErrorFromHRESULT("CoInitialize failed", hr);
}
wurl = WIN_UTF8ToString(url);
wurl = WIN_UTF8ToStringW(url);
if (wurl == NULL) {
WIN_CoUninitialize();
return SDL_OutOfMemory();

View File

@@ -18,8 +18,7 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include <Windows.h>
#include <windows.h>
#include "../../core/windows/SDL_windows.h"
#include "../SDL_sysurl.h"
@@ -27,7 +26,7 @@
int
SDL_SYS_OpenURL(const char *url)
{
WCHAR *wurl = WIN_UTF8ToString(url);
WCHAR *wurl = WIN_UTF8ToStringW(url);
if (!wurl) {
return SDL_OutOfMemory();
}