Fixed missing prototypes on Android, patch from Sylvain

This commit is contained in:
Sam Lantinga
2016-12-02 02:25:12 -08:00
parent 84c0780e25
commit 26f05ecb4d
13 changed files with 203 additions and 60 deletions

View File

@@ -23,7 +23,7 @@
#if SDL_VIDEO_DRIVER_ANDROID
#include "SDL_androidvideo.h"
#include "SDL_androidclipboard.h"
#include "../../core/android/SDL_android.h"
int

View File

@@ -29,19 +29,12 @@
#include "SDL_events.h"
#include "SDL_androidwindow.h"
/* Can't include sysaudio "../../audio/android/SDL_androidaudio.h"
* because of THIS redefinition */
extern void ANDROIDAUDIO_ResumeDevices(void);
extern void ANDROIDAUDIO_PauseDevices(void);
void android_egl_context_backup();
void android_egl_context_restore();
#if SDL_AUDIO_DRIVER_ANDROID
void ANDROIDAUDIO_ResumeDevices(void);
void ANDROIDAUDIO_PauseDevices(void);
#else
static void ANDROIDAUDIO_ResumeDevices(void) {}
static void ANDROIDAUDIO_PauseDevices(void) {}
#endif
void
static void
android_egl_context_restore()
{
SDL_Event event;
@@ -55,7 +48,7 @@ android_egl_context_restore()
}
}
void
static void
android_egl_context_backup()
{
/* Keep a copy of the EGL Context so we can try to restore it when we resume */

View File

@@ -29,6 +29,7 @@
#include "SDL_androidwindow.h"
#include "SDL_androidvideo.h"
#include "SDL_androidgl.h"
#include "../../core/android/SDL_android.h"
#include <android/log.h>

View File

@@ -0,0 +1,34 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef _SDL_androidgl_h
#define _SDL_androidgl_h
SDL_GLContext Android_GLES_CreateContext(_THIS, SDL_Window * window);
int Android_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
void Android_GLES_SwapWindow(_THIS, SDL_Window * window);
int Android_GLES_LoadLibrary(_THIS, const char *path);
#endif /* _SDL_androidgl_h */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -23,12 +23,12 @@
#if SDL_VIDEO_DRIVER_ANDROID
#include "SDL_messagebox.h"
#include "SDL_androidmessagebox.h"
#include "../../core/android/SDL_android.h"
int
Android_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
{
int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
return Android_JNI_ShowMessageBox(messageboxdata, buttonid);
}

View File

@@ -33,6 +33,7 @@
#include "../../events/SDL_windowevents_c.h"
#include "SDL_androidvideo.h"
#include "SDL_androidgl.h"
#include "SDL_androidclipboard.h"
#include "SDL_androidevents.h"
#include "SDL_androidkeyboard.h"
@@ -47,11 +48,6 @@ static int Android_VideoInit(_THIS);
static void Android_VideoQuit(_THIS);
#include "../SDL_egl_c.h"
/* GL functions (SDL_androidgl.c) */
extern SDL_GLContext Android_GLES_CreateContext(_THIS, SDL_Window * window);
extern int Android_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
extern void Android_GLES_SwapWindow(_THIS, SDL_Window * window);
extern int Android_GLES_LoadLibrary(_THIS, const char *path);
#define Android_GLES_GetProcAddress SDL_EGL_GetProcAddress
#define Android_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
#define Android_GLES_SetSwapInterval SDL_EGL_SetSwapInterval
@@ -65,7 +61,7 @@ extern int Android_GLES_LoadLibrary(_THIS, const char *path);
int Android_ScreenWidth = 0;
int Android_ScreenHeight = 0;
Uint32 Android_ScreenFormat = SDL_PIXELFORMAT_UNKNOWN;
int Android_ScreenRate = 0;
static int Android_ScreenRate = 0;
SDL_sem *Android_PauseSem = NULL, *Android_ResumeSem = NULL;