mirror of https://github.com/encounter/SDL.git
Added SDL_PeekIntoDataQueue().
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d90fce3c9e
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@ -225,6 +225,31 @@ SDL_WriteToDataQueue(SDL_DataQueue *queue, const void *_data, const size_t _len)
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return 0;
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}
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size_t
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SDL_PeekIntoDataQueue(SDL_DataQueue *queue, void *_buf, const size_t _len)
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{
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size_t len = _len;
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Uint8 *buf = (Uint8 *) _buf;
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Uint8 *ptr = buf;
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SDL_DataQueuePacket *packet;
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if (!queue) {
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return 0;
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}
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for (packet = queue->head; len && packet; packet = packet->next) {
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const size_t avail = packet->datalen - packet->startpos;
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const size_t cpy = SDL_min(len, avail);
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SDL_assert(queue->queued_bytes >= avail);
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SDL_memcpy(ptr, packet->data + packet->startpos, cpy);
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ptr += cpy;
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len -= cpy;
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}
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return (size_t) (ptr - buf);
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}
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size_t
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SDL_ReadFromDataQueue(SDL_DataQueue *queue, void *_buf, const size_t _len)
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{
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@ -31,6 +31,7 @@ void SDL_FreeDataQueue(SDL_DataQueue *queue);
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void SDL_ClearDataQueue(SDL_DataQueue *queue, const size_t slack);
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int SDL_WriteToDataQueue(SDL_DataQueue *queue, const void *data, const size_t len);
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size_t SDL_ReadFromDataQueue(SDL_DataQueue *queue, void *buf, const size_t len);
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size_t SDL_PeekIntoDataQueue(SDL_DataQueue *queue, void *buf, const size_t len);
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size_t SDL_CountDataQueue(SDL_DataQueue *queue);
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/* this sets a section of the data queue aside (possibly allocating memory for it)
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