mirror of https://github.com/encounter/SDL.git
wayland: Use xkb_keymap_mod to set mod state
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@ -910,8 +910,6 @@ keyboard_input_get_text(char text[8], const struct SDL_WaylandInput *input, uint
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SDL_WindowData *window = input->keyboard_focus;
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SDL_WindowData *window = input->keyboard_focus;
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const xkb_keysym_t *syms;
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const xkb_keysym_t *syms;
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xkb_keysym_t sym;
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xkb_keysym_t sym;
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SDL_Keymod mod;
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SDL_bool caps;
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if (!window || window->keyboard_device != input || !input->xkb.state) {
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if (!window || window->keyboard_device != input || !input->xkb.state) {
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return SDL_FALSE;
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return SDL_FALSE;
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@ -923,24 +921,6 @@ keyboard_input_get_text(char text[8], const struct SDL_WaylandInput *input, uint
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}
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}
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sym = syms[0];
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sym = syms[0];
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/* Wayland is actually pretty cool and sends key codes based on presumed
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* caps lock state, problem is that it isn't totally accurate if the key
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* has been remapped, so we have to force caps for our purposes.
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* -flibit
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*/
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mod = SDL_GetModState();
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caps = (
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/* Caps lock without shift... */
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((mod & KMOD_CAPS) && !(mod & KMOD_SHIFT)) ||
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/* No caps lock with shift... */
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(!(mod & KMOD_CAPS) && (mod & KMOD_SHIFT))
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);
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if (caps) {
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sym = toupper(sym);
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} else {
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sym = tolower(sym);
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}
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#ifdef SDL_USE_IME
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#ifdef SDL_USE_IME
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if (SDL_IME_ProcessKeyEvent(sym, key + 8)) {
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if (SDL_IME_ProcessKeyEvent(sym, key + 8)) {
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*handled_by_ime = SDL_TRUE;
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*handled_by_ime = SDL_TRUE;
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@ -1076,10 +1056,26 @@ keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
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{
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{
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struct SDL_WaylandInput *input = data;
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struct SDL_WaylandInput *input = data;
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Wayland_Keymap keymap;
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Wayland_Keymap keymap;
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xkb_mod_index_t shift, ctrl, alt, gui, num, caps;
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uint32_t modstate = (mods_depressed | mods_latched | mods_locked);
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shift = WAYLAND_xkb_keymap_mod_get_index(input->xkb.keymap, XKB_MOD_NAME_SHIFT);
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ctrl = WAYLAND_xkb_keymap_mod_get_index(input->xkb.keymap, XKB_MOD_NAME_CTRL);
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alt = WAYLAND_xkb_keymap_mod_get_index(input->xkb.keymap, XKB_MOD_NAME_ALT);
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gui = WAYLAND_xkb_keymap_mod_get_index(input->xkb.keymap, XKB_MOD_NAME_LOGO);
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num = WAYLAND_xkb_keymap_mod_get_index(input->xkb.keymap, XKB_MOD_NAME_NUM);
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caps = WAYLAND_xkb_keymap_mod_get_index(input->xkb.keymap, XKB_MOD_NAME_CAPS);
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WAYLAND_xkb_state_update_mask(input->xkb.state, mods_depressed, mods_latched,
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WAYLAND_xkb_state_update_mask(input->xkb.state, mods_depressed, mods_latched,
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mods_locked, 0, 0, group);
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mods_locked, 0, 0, group);
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SDL_ToggleModState(KMOD_SHIFT, modstate & (1 << shift));
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SDL_ToggleModState(KMOD_CTRL, modstate & (1 << ctrl));
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SDL_ToggleModState(KMOD_CAPS, modstate & (1 << alt));
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SDL_ToggleModState(KMOD_GUI, modstate & (1 << gui));
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SDL_ToggleModState(KMOD_NUM, modstate & (1 << num));
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SDL_ToggleModState(KMOD_CAPS, modstate & (1 << caps));
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keymap.layout = group;
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keymap.layout = group;
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SDL_GetDefaultKeymap(keymap.keymap);
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SDL_GetDefaultKeymap(keymap.keymap);
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WAYLAND_xkb_keymap_key_for_each(input->xkb.keymap,
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WAYLAND_xkb_keymap_key_for_each(input->xkb.keymap,
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@ -147,6 +147,8 @@ SDL_WAYLAND_SYM(int, xkb_keymap_key_get_syms_by_level, (struct xkb_keymap *,
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xkb_layout_index_t,
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xkb_layout_index_t,
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const xkb_keysym_t **) )
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const xkb_keysym_t **) )
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SDL_WAYLAND_SYM(uint32_t, xkb_keysym_to_utf32, (xkb_keysym_t) )
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SDL_WAYLAND_SYM(uint32_t, xkb_keysym_to_utf32, (xkb_keysym_t) )
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SDL_WAYLAND_SYM(uint32_t, xkb_keymap_mod_get_index, (struct xkb_keymap *,
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const char *) )
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#ifdef HAVE_LIBDECOR_H
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#ifdef HAVE_LIBDECOR_H
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SDL_WAYLAND_MODULE(WAYLAND_LIBDECOR)
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SDL_WAYLAND_MODULE(WAYLAND_LIBDECOR)
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