CMake: Just assume Apple platforms have Cocoa support.

Fixes Bugzilla #2056.
This commit is contained in:
Ryan C. Gordon 2014-02-23 01:10:33 -05:00
parent f9f2bc5afb
commit 295acea953
1 changed files with 3 additions and 3 deletions

View File

@ -556,9 +556,9 @@ endmacro(CheckWayland)
#
macro(CheckCOCOA)
if(VIDEO_COCOA)
check_objc_source_compiles("
#import <Cocoa/Cocoa.h>
int main (int argc, char** argv) {}" HAVE_VIDEO_COCOA)
if(APPLE) # Apple always has Cocoa.
set(HAVE_VIDEO_COCOA TRUE)
endif(APPLE)
if(HAVE_VIDEO_COCOA)
file(GLOB COCOA_SOURCES ${SDL2_SOURCE_DIR}/src/video/cocoa/*.m)
set_source_files_properties(${COCOA_SOURCES} PROPERTIES LANGUAGE C)