Added initial support for MFi game controllers on iOS.

This commit is contained in:
Alex Szpakowski 2015-09-20 23:08:36 -03:00
parent d338f46512
commit 2bf6f1bcb7
17 changed files with 840 additions and 193 deletions

View File

@ -67,6 +67,7 @@ Linux:
iOS: iOS:
* Added support for iOS 8 * Added support for iOS 8
* Added support for MFi game controllers
* Added support for the hint SDL_HINT_ACCELEROMETER_AS_JOYSTICK * Added support for the hint SDL_HINT_ACCELEROMETER_AS_JOYSTICK
* Added sRGB OpenGL ES context support on iOS 7+ * Added sRGB OpenGL ES context support on iOS 7+
* Added native resolution support for the iPhone 6 Plus * Added native resolution support for the iPhone 6 Plus

View File

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buildActionMask = 2147483647; buildActionMask = 2147483647;
@ -1533,6 +1652,14 @@
); );
runOnlyForDeploymentPostprocessing = 0; runOnlyForDeploymentPostprocessing = 0;
}; };
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buildActionMask = 2147483647;
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FDA8AAAC0E2D330F00EA573E /* Sources */ = { FDA8AAAC0E2D330F00EA573E /* Sources */ = {
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buildActionMask = 2147483647; buildActionMask = 2147483647;
@ -1601,7 +1728,7 @@
isa = PBXSourcesBuildPhase; isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647; buildActionMask = 2147483647;
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@ -1794,6 +1921,22 @@
}; };
name = Release; name = Release;
}; };
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buildSettings = {
INFOPLIST_FILE = Info.plist;
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};
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buildSettings = {
INFOPLIST_FILE = Info.plist;
PRODUCT_NAME = "$(TARGET_NAME)";
};
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};
FDA8AAB90E2D330F00EA573E /* Debug */ = { FDA8AAB90E2D330F00EA573E /* Debug */ = {
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buildSettings = { buildSettings = {
@ -2132,6 +2275,15 @@
defaultConfigurationIsVisible = 0; defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release; defaultConfigurationName = Release;
}; };
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1
configure vendored
View File

@ -23433,6 +23433,7 @@ $as_echo "#define SDL_FILESYSTEM_HAIKU 1" >>confdefs.h
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AudioToolbox" EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AudioToolbox"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreGraphics" EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreGraphics"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreMotion" EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreMotion"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,GameController"
;; ;;
*-*-darwin* ) *-*-darwin* )
# This could be either full "Mac OS X", or plain "Darwin" which is # This could be either full "Mac OS X", or plain "Darwin" which is

View File

@ -235,6 +235,7 @@
#cmakedefine SDL_JOYSTICK_XINPUT @SDL_JOYSTICK_XINPUT@ #cmakedefine SDL_JOYSTICK_XINPUT @SDL_JOYSTICK_XINPUT@
#cmakedefine SDL_JOYSTICK_DUMMY @SDL_JOYSTICK_DUMMY@ #cmakedefine SDL_JOYSTICK_DUMMY @SDL_JOYSTICK_DUMMY@
#cmakedefine SDL_JOYSTICK_IOKIT @SDL_JOYSTICK_IOKIT@ #cmakedefine SDL_JOYSTICK_IOKIT @SDL_JOYSTICK_IOKIT@
#cmakedefine SDL_JOYSTICK_MFI @SDL_JOYSTICK_MFI@
#cmakedefine SDL_JOYSTICK_LINUX @SDL_JOYSTICK_LINUX@ #cmakedefine SDL_JOYSTICK_LINUX @SDL_JOYSTICK_LINUX@
#cmakedefine SDL_JOYSTICK_WINMM @SDL_JOYSTICK_WINMM@ #cmakedefine SDL_JOYSTICK_WINMM @SDL_JOYSTICK_WINMM@
#cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@ #cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@

View File

@ -115,8 +115,11 @@
/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */ /* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
#define SDL_HAPTIC_DUMMY 1 #define SDL_HAPTIC_DUMMY 1
/* Enable MFi joystick support */
#define SDL_JOYSTICK_MFI 1
/* Enable Unix style SO loading */ /* Enable Unix style SO loading */
/* Technically this works, but it violates the iPhone developer agreement */ /* Technically this works, but violates the iOS dev agreement prior to iOS 8 */
/* #define SDL_LOADSO_DLOPEN 1 */ /* #define SDL_LOADSO_DLOPEN 1 */
/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */ /* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
@ -148,9 +151,6 @@
/* enable iOS extended launch screen */ /* enable iOS extended launch screen */
#define SDL_IPHONE_LAUNCHSCREEN 1 #define SDL_IPHONE_LAUNCHSCREEN 1
/* enable joystick subsystem */
#define SDL_JOYSTICK_DISABLED 0
/* Set max recognized G-force from accelerometer /* Set max recognized G-force from accelerometer
See src/joystick/uikit/SDL_sysjoystick.m for notes on why this is needed See src/joystick/uikit/SDL_sysjoystick.m for notes on why this is needed
*/ */

View File

@ -26,6 +26,7 @@ Xcode-iOS project. Those are:
-Foundation.framework -Foundation.framework
-CoreAudio.framework -CoreAudio.framework
-CoreMotion.framework -CoreMotion.framework
-GameController.framework
All of these frameworks are part of the iOS SDK, not part of the core OS X All of these frameworks are part of the iOS SDK, not part of the core OS X
system. system.

View File

@ -3,55 +3,55 @@
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/* Begin PBXFrameworksBuildPhase section */ /* Begin PBXFrameworksBuildPhase section */
@ -73,41 +73,12 @@
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20D87CCB7D1E6AC128B72992 /* Projects */,
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name = "happy";
sourceTree = "<group>";
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name = "data"; name = data;
sourceTree = "<group>"; sourceTree = "<group>";
}; };
1F3D1DBD7857554A0C1C1965 /* src */ = { 1F3D1DBD7857554A0C1C1965 /* src */ = {
@ -117,7 +88,52 @@
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name = Demos;
sourceTree = "<group>";
};
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20D87CCB7D1E6AC128B72992 /* Projects */,
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sourceTree = "<group>";
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452A4F211058019E46671F0C /* Products */ = {
isa = PBXGroup;
children = (
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name = Products;
sourceTree = "<group>"; sourceTree = "<group>";
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532F72873A65662513E35533 /* Frameworks */ = { 532F72873A65662513E35533 /* Frameworks */ = {
@ -131,31 +147,15 @@
489C1A076394164C7F853083 /* Foundation.framework */, 489C1A076394164C7F853083 /* Foundation.framework */,
7AF1729947305D7E10DA777D /* CoreAudio.framework */, 7AF1729947305D7E10DA777D /* CoreAudio.framework */,
); );
name = "Frameworks"; name = Frameworks;
sourceTree = "<group>"; sourceTree = "<group>";
}; };
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children = ( children = (
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sourceTree = "<group>";
};
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name = Products;
sourceTree = "<group>"; sourceTree = "<group>";
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@ -174,10 +174,10 @@
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1F023F2F3EDE66E20BCC17E1 /* PBXTargetDependency */, 1F023F2F3EDE66E20BCC17E1 /* PBXTargetDependency */,
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productInstallPath = "$(HOME)/Applications"; productInstallPath = "$(HOME)/Applications";
productName = "happy"; productName = happy;
productReference = 65F833BA06B514AD0EE36218 /* happy */; productReference = 65F833BA06B514AD0EE36218 /* happy.app */;
productType = "com.apple.product-type.application"; productType = "com.apple.product-type.application";
}; };
/* End PBXNativeTarget section */ /* End PBXNativeTarget section */
@ -185,9 +185,15 @@
/* Begin PBXProject section */ /* Begin PBXProject section */
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attributes = {
};
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compatibilityVersion = "Xcode 3.2"; compatibilityVersion = "Xcode 3.2";
developmentRegion = English;
hasScannedForEncodings = 1; hasScannedForEncodings = 1;
knownRegions = (
en,
);
mainGroup = 3555679049400DAA17916DD7 /* happy */; mainGroup = 3555679049400DAA17916DD7 /* happy */;
projectDirPath = ""; projectDirPath = "";
projectReferences = ( projectReferences = (
@ -207,7 +213,7 @@
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@ -236,50 +242,19 @@
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/* Begin PBXTargetDependency section */ /* Begin PBXTargetDependency section */
1F023F2F3EDE66E20BCC17E1 /* PBXTargetDependency */ = { 1F023F2F3EDE66E20BCC17E1 /* PBXTargetDependency */ = {
isa = PBXTargetDependency; isa = PBXTargetDependency;
name = "libSDL2.a"; name = libSDL2.a;
targetProxy = 6D92213A249742C860667923 /* PBXContainerItemProxy */; targetProxy = 6D92213A249742C860667923 /* PBXContainerItemProxy */;
}; };
/* End PBXTargetDependency section */ /* End PBXTargetDependency section */
/* Begin XCBuildConfiguration section */ /* Begin XCBuildConfiguration section */
563C339925F445BB2F1E01DB /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
CONFIGURATION_BUILD_DIR = Build/Debug;
GCC_DYNAMIC_NO_PIC = NO;
GCC_MODEL_TUNING = G5;
INFOPLIST_FILE = "../../../../Xcode-iOS/Demos/Info.plist";
INSTALL_PATH = "$(HOME)/Applications";
PRODUCT_NAME = "happy";
};
name = "Debug";
};
205A208D2C4F2495443E582F /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
CONFIGURATION_BUILD_DIR = Build/Release;
GCC_DYNAMIC_NO_PIC = NO;
GCC_MODEL_TUNING = G5;
INFOPLIST_FILE = "../../../../Xcode-iOS/Demos/Info.plist";
INSTALL_PATH = "$(HOME)/Applications";
PRODUCT_NAME = "happy";
};
name = "Release";
};
115846ED1EDF44EA13E06D02 /* Debug */ = { 115846ED1EDF44EA13E06D02 /* Debug */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)"; ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
SDKROOT = iphoneos;
CODE_SIGN_IDENTITY = "iPhone Developer"; CODE_SIGN_IDENTITY = "iPhone Developer";
CONFIGURATION_BUILD_DIR = "$(SYMROOT)"; CONFIGURATION_BUILD_DIR = "$(SYMROOT)";
CONFIGURATION_TEMP_DIR = "$(OBJROOT)"; CONFIGURATION_TEMP_DIR = "$(OBJROOT)";
@ -289,27 +264,41 @@
GCC_ENABLE_OBJC_EXCEPTIONS = NO; GCC_ENABLE_OBJC_EXCEPTIONS = NO;
GCC_OPTIMIZATION_LEVEL = 0; GCC_OPTIMIZATION_LEVEL = 0;
GCC_PREPROCESSOR_DEFINITIONS = ( GCC_PREPROCESSOR_DEFINITIONS = (
"USING_PREMAKE_CONFIG_H", USING_PREMAKE_CONFIG_H,
"_DEBUG", _DEBUG,
); );
GCC_SYMBOLS_PRIVATE_EXTERN = NO; GCC_SYMBOLS_PRIVATE_EXTERN = NO;
GCC_WARN_ABOUT_RETURN_TYPE = YES; GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNUSED_VARIABLE = YES; GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = (
"../..", ../..,
"../../../../include", ../../../../include,
); );
OBJROOT = "obj/iOS/Debug"; OBJROOT = obj/iOS/Debug;
ONLY_ACTIVE_ARCH = YES; ONLY_ACTIVE_ARCH = YES;
SYMROOT = "Build/Debug"; SDKROOT = iphoneos;
SYMROOT = Build/Debug;
}; };
name = "Debug"; name = Debug;
};
205A208D2C4F2495443E582F /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
CONFIGURATION_BUILD_DIR = Build/Release;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
GCC_DYNAMIC_NO_PIC = NO;
GCC_MODEL_TUNING = G5;
INFOPLIST_FILE = "../../../../Xcode-iOS/Demos/Info.plist";
INSTALL_PATH = "$(HOME)/Applications";
PRODUCT_NAME = happy;
};
name = Release;
}; };
3536279D443370B3347E7CB6 /* Release */ = { 3536279D443370B3347E7CB6 /* Release */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)"; ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
SDKROOT = iphoneos;
CODE_SIGN_IDENTITY = "iPhone Developer"; CODE_SIGN_IDENTITY = "iPhone Developer";
CONFIGURATION_BUILD_DIR = "$(SYMROOT)"; CONFIGURATION_BUILD_DIR = "$(SYMROOT)";
CONFIGURATION_TEMP_DIR = "$(OBJROOT)"; CONFIGURATION_TEMP_DIR = "$(OBJROOT)";
@ -318,34 +307,39 @@
GCC_ENABLE_OBJC_EXCEPTIONS = NO; GCC_ENABLE_OBJC_EXCEPTIONS = NO;
GCC_OPTIMIZATION_LEVEL = 3; GCC_OPTIMIZATION_LEVEL = 3;
GCC_PREPROCESSOR_DEFINITIONS = ( GCC_PREPROCESSOR_DEFINITIONS = (
"USING_PREMAKE_CONFIG_H", USING_PREMAKE_CONFIG_H,
"NDEBUG", NDEBUG,
); );
GCC_SYMBOLS_PRIVATE_EXTERN = NO; GCC_SYMBOLS_PRIVATE_EXTERN = NO;
GCC_WARN_ABOUT_RETURN_TYPE = YES; GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNUSED_VARIABLE = YES; GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = (
"../..", ../..,
"../../../../include", ../../../../include,
); );
OBJROOT = "obj/iOS/Release"; OBJROOT = obj/iOS/Release;
ONLY_ACTIVE_ARCH = NO; ONLY_ACTIVE_ARCH = NO;
SYMROOT = "Build/Release"; SDKROOT = iphoneos;
SYMROOT = Build/Release;
}; };
name = "Release"; name = Release;
};
563C339925F445BB2F1E01DB /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
CONFIGURATION_BUILD_DIR = Build/Debug;
GCC_DYNAMIC_NO_PIC = NO;
GCC_MODEL_TUNING = G5;
INFOPLIST_FILE = "../../../../Xcode-iOS/Demos/Info.plist";
INSTALL_PATH = "$(HOME)/Applications";
PRODUCT_NAME = happy;
};
name = Debug;
}; };
/* End XCBuildConfiguration section */ /* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */ /* Begin XCConfigurationList section */
233F10BA36C35A146C6A4B3E /* Build configuration list for PBXNativeTarget "happy" */ = {
isa = XCConfigurationList;
buildConfigurations = (
563C339925F445BB2F1E01DB /* Debug */,
205A208D2C4F2495443E582F /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = "Debug";
};
1DEB928908733DD80010E9CD /* Build configuration list for PBXProject "happy" */ = { 1DEB928908733DD80010E9CD /* Build configuration list for PBXProject "happy" */ = {
isa = XCConfigurationList; isa = XCConfigurationList;
buildConfigurations = ( buildConfigurations = (
@ -353,10 +347,18 @@
3536279D443370B3347E7CB6 /* Release */, 3536279D443370B3347E7CB6 /* Release */,
); );
defaultConfigurationIsVisible = 0; defaultConfigurationIsVisible = 0;
defaultConfigurationName = "Debug"; defaultConfigurationName = Debug;
};
233F10BA36C35A146C6A4B3E /* Build configuration list for PBXNativeTarget "happy" */ = {
isa = XCConfigurationList;
buildConfigurations = (
563C339925F445BB2F1E01DB /* Debug */,
205A208D2C4F2495443E582F /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Debug;
}; };
/* End XCConfigurationList section */ /* End XCConfigurationList section */
}; };
rootObject = 08FB7793FE84155DC02AAC07 /* Project object */; rootObject = 08FB7793FE84155DC02AAC07 /* Project object */;
} }

View File

@ -367,7 +367,7 @@ SDL_project "SDL2"
SDL_config SDL_config
{ {
["SDL_AUDIO_DRIVER_COREAUDIO"] = 1, ["SDL_AUDIO_DRIVER_COREAUDIO"] = 1,
["SDL_JOYSTICK_DISABLED"] = 0, ["SDL_JOYSTICK_MFI"] = 1,
["SDL_HAPTIC_DISABLED"] = 1, ["SDL_HAPTIC_DISABLED"] = 1,
["SDL_LOADSO_DISABLED"] = 1, ["SDL_LOADSO_DISABLED"] = 1,
["SDL_THREAD_PTHREAD"] = 1, ["SDL_THREAD_PTHREAD"] = 1,
@ -404,5 +404,6 @@ SDL_project "SDL2"
"$(SDKROOT)/UIKit.framework", "$(SDKROOT)/UIKit.framework",
"$(SDKROOT)/Foundation.framework", "$(SDKROOT)/Foundation.framework",
"$(SDKROOT)/CoreAudio.framework", "$(SDKROOT)/CoreAudio.framework",
"$(SDKROOT)/CoreMotion.framework" "$(SDKROOT)/CoreMotion.framework",
"$(SDKROOT)/GameController.framework"
} }

View File

@ -45,6 +45,10 @@ static const char *s_ControllerMappings [] =
"25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,", "25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,",
"4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,", "4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
#endif #endif
#if SDL_JOYSTICK_MFI
"4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,start:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,",
"4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,start:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,",
#endif
#if defined(__MACOSX__) #if defined(__MACOSX__)
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,", "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */ "6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */

View File

@ -669,14 +669,17 @@ SDL_JoystickUpdate(void)
int i; int i;
/* Tell the app that everything is centered/unpressed... */ /* Tell the app that everything is centered/unpressed... */
for (i = 0; i < joystick->naxes; i++) for (i = 0; i < joystick->naxes; i++) {
SDL_PrivateJoystickAxis(joystick, i, 0); SDL_PrivateJoystickAxis(joystick, i, 0);
}
for (i = 0; i < joystick->nbuttons; i++) for (i = 0; i < joystick->nbuttons; i++) {
SDL_PrivateJoystickButton(joystick, i, 0); SDL_PrivateJoystickButton(joystick, i, 0);
}
for (i = 0; i < joystick->nhats; i++) for (i = 0; i < joystick->nhats; i++) {
SDL_PrivateJoystickHat(joystick, i, SDL_HAT_CENTERED); SDL_PrivateJoystickHat(joystick, i, SDL_HAT_CENTERED);
}
joystick->force_recentering = SDL_FALSE; joystick->force_recentering = SDL_FALSE;
} }

View File

@ -21,6 +21,10 @@
#include "../../SDL_internal.h" #include "../../SDL_internal.h"
/* This is the iOS implementation of the SDL joystick API */ /* This is the iOS implementation of the SDL joystick API */
#include "SDL_sysjoystick_c.h"
/* needed for SDL_IPHONE_MAX_GFORCE macro */
#include "SDL_config_iphoneos.h"
#include "SDL_joystick.h" #include "SDL_joystick.h"
#include "SDL_hints.h" #include "SDL_hints.h"
@ -28,15 +32,221 @@
#include "../SDL_sysjoystick.h" #include "../SDL_sysjoystick.h"
#include "../SDL_joystick_c.h" #include "../SDL_joystick_c.h"
#if !SDL_EVENTS_DISABLED
#include "../../events/SDL_events_c.h"
#endif
#import <CoreMotion/CoreMotion.h> #import <CoreMotion/CoreMotion.h>
/* needed for SDL_IPHONE_MAX_GFORCE macro */ #ifdef SDL_JOYSTICK_MFI
#import "SDL_config_iphoneos.h" #import <GameController/GameController.h>
const char *accelerometerName = "iOS Accelerometer"; static id connectObserver = nil;
static id disconnectObserver = nil;
#endif /* SDL_JOYSTICK_MFI */
static const char *accelerometerName = "iOS Accelerometer";
static CMMotionManager *motionManager = nil; static CMMotionManager *motionManager = nil;
static SDL_JoystickDeviceItem *deviceList = NULL;
static int numjoysticks = 0; static int numjoysticks = 0;
static SDL_JoystickID instancecounter = 0;
static SDL_JoystickDeviceItem *
GetDeviceForIndex(int device_index)
{
SDL_JoystickDeviceItem *device = deviceList;
int i = 0;
while (i < device_index) {
if (device == NULL) {
return NULL;
}
device = device->next;
i++;
}
return device;
}
static void
SDL_SYS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controller)
{
#ifdef SDL_JOYSTICK_MFI
const char *name = NULL;
/* Explicitly retain the controller because SDL_JoystickDeviceItem is a
* struct, and ARC doesn't work with structs. */
device->controller = (__bridge GCController *) CFBridgingRetain(controller);
if (controller.vendorName) {
name = controller.vendorName.UTF8String;
}
if (!name) {
name = "MFi Gamepad";
}
device->name = SDL_strdup(name);
device->guid.data[0] = 'M';
device->guid.data[1] = 'F';
device->guid.data[2] = 'i';
device->guid.data[3] = 'G';
device->guid.data[4] = 'a';
device->guid.data[5] = 'm';
device->guid.data[6] = 'e';
device->guid.data[7] = 'p';
device->guid.data[8] = 'a';
device->guid.data[9] = 'd';
if (controller.extendedGamepad) {
device->guid.data[10] = 1;
} else if (controller.gamepad) {
device->guid.data[10] = 2;
}
if (controller.extendedGamepad) {
device->naxes = 6; /* 2 thumbsticks and 2 triggers */
device->nhats = 1; /* d-pad */
device->nbuttons = 7; /* ABXY, shoulder buttons, pause button */
} else if (controller.gamepad) {
device->naxes = 0; /* no traditional analog inputs */
device->nhats = 1; /* d-pad */
device->nbuttons = 7; /* ABXY, shoulder buttons, pause button */
}
/* TODO: Handle micro profiles on tvOS. */
#endif
}
static void
SDL_SYS_AddJoystickDevice(GCController *controller, SDL_bool accelerometer)
{
SDL_JoystickDeviceItem *device = deviceList;
#if !SDL_EVENTS_DISABLED
SDL_Event event;
#endif
while (device != NULL) {
if (device->controller == controller) {
return;
}
device = device->next;
}
device = (SDL_JoystickDeviceItem *) SDL_malloc(sizeof(SDL_JoystickDeviceItem));
if (device == NULL) {
return;
}
SDL_zerop(device);
device->accelerometer = accelerometer;
device->instance_id = instancecounter++;
if (accelerometer) {
device->name = SDL_strdup(accelerometerName);
device->naxes = 3; /* Device acceleration in the x, y, and z axes. */
device->nhats = 0;
device->nbuttons = 0;
/* Use the accelerometer name as a GUID. */
SDL_memcpy(&device->guid.data, device->name, SDL_min(sizeof(SDL_JoystickGUID), SDL_strlen(device->name)));
} else if (controller) {
SDL_SYS_AddMFIJoystickDevice(device, controller);
}
if (deviceList == NULL) {
deviceList = device;
} else {
SDL_JoystickDeviceItem *lastdevice = deviceList;
while (lastdevice->next != NULL) {
lastdevice = lastdevice->next;
}
lastdevice->next = device;
}
++numjoysticks;
#if !SDL_EVENTS_DISABLED
event.type = SDL_JOYDEVICEADDED;
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
event.jdevice.which = numjoysticks - 1;
if ((SDL_EventOK == NULL) ||
(*SDL_EventOK)(SDL_EventOKParam, &event)) {
SDL_PushEvent(&event);
}
}
#endif /* !SDL_EVENTS_DISABLED */
}
SDL_JoystickDeviceItem *
SDL_SYS_RemoveJoystickDevice(SDL_JoystickDeviceItem *device)
{
SDL_JoystickDeviceItem *prev = NULL;
SDL_JoystickDeviceItem *next = NULL;
SDL_JoystickDeviceItem *item = deviceList;
#if !SDL_EVENTS_DISABLED
SDL_Event event;
#endif
if (device == NULL) {
return NULL;
}
next = device->next;
while (item != NULL) {
if (item == device) {
break;
}
prev = item;
item = item->next;
}
/* Unlink the device item from the device list. */
if (prev) {
prev->next = device->next;
} else if (device == deviceList) {
deviceList = device->next;
}
if (device->joystick) {
device->joystick->hwdata = NULL;
}
#ifdef SDL_JOYSTICK_MFI
@autoreleasepool {
if (device->controller) {
/* The controller was explicitly retained in the struct, so it
* should be explicitly released before freeing the struct. */
GCController *controller = CFBridgingRelease((__bridge CFTypeRef)(device->controller));
controller.controllerPausedHandler = nil;
device->controller = nil;
}
}
#endif /* SDL_JOYSTICK_MFI */
SDL_free(device->name);
SDL_free(device);
--numjoysticks;
#if !SDL_EVENTS_DISABLED
event.type = SDL_JOYDEVICEREMOVED;
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
event.jdevice.which = device->instance_id;
if ((SDL_EventOK == NULL) ||
(*SDL_EventOK)(SDL_EventOKParam, &event)) {
SDL_PushEvent(&event);
}
}
#endif /* !SDL_EVENTS_DISABLED */
return next;
}
/* Function to scan the system for joysticks. /* Function to scan the system for joysticks.
* Joystick 0 should be the system default joystick. * Joystick 0 should be the system default joystick.
@ -45,10 +255,48 @@ static int numjoysticks = 0;
int int
SDL_SYS_JoystickInit(void) SDL_SYS_JoystickInit(void)
{ {
@autoreleasepool {
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
const char *hint = SDL_GetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK); const char *hint = SDL_GetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK);
if (!hint || SDL_atoi(hint)) { if (!hint || SDL_atoi(hint)) {
/* Default behavior, accelerometer as joystick */ /* Default behavior, accelerometer as joystick */
numjoysticks = 1; SDL_SYS_AddJoystickDevice(nil, SDL_TRUE);
}
#ifdef SDL_JOYSTICK_MFI
/* GameController.framework was added in iOS 7. */
if (![GCController class]) {
return numjoysticks;
}
for (GCController *controller in [GCController controllers]) {
SDL_SYS_AddJoystickDevice(controller, SDL_FALSE);
}
connectObserver = [center addObserverForName:GCControllerDidConnectNotification
object:nil
queue:nil
usingBlock:^(NSNotification *note) {
GCController *controller = note.object;
SDL_SYS_AddJoystickDevice(controller, SDL_FALSE);
}];
disconnectObserver = [center addObserverForName:GCControllerDidDisconnectNotification
object:nil
queue:nil
usingBlock:^(NSNotification *note) {
GCController *controller = note.object;
SDL_JoystickDeviceItem *device = deviceList;
while (device != NULL) {
if (device->controller == controller) {
SDL_SYS_RemoveJoystickDevice(device);
break;
}
device = device->next;
}
}];
#endif /* SDL_JOYSTICK_MFI */
} }
return numjoysticks; return numjoysticks;
@ -67,13 +315,15 @@ void SDL_SYS_JoystickDetect()
const char * const char *
SDL_SYS_JoystickNameForDeviceIndex(int device_index) SDL_SYS_JoystickNameForDeviceIndex(int device_index)
{ {
return accelerometerName; SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index);
return device ? device->name : "Unknown";
} }
/* Function to perform the mapping from device index to the instance id for this index */ /* Function to perform the mapping from device index to the instance id for this index */
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index) SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
{ {
return device_index; SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index);
return device ? device->instance_id : 0;
} }
/* Function to open a joystick for use. /* Function to open a joystick for use.
@ -84,12 +334,23 @@ SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
int int
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index) SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
{ {
joystick->naxes = 3; SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index);
joystick->nhats = 0; if (device == NULL) {
return SDL_SetError("Could not open Joystick: no hardware device for the specified index");
}
joystick->hwdata = device;
joystick->instance_id = device->instance_id;
joystick->naxes = device->naxes;
joystick->nhats = device->nhats;
joystick->nbuttons = device->nbuttons;
joystick->nballs = 0; joystick->nballs = 0;
joystick->nbuttons = 0;
device->joystick = joystick;
@autoreleasepool { @autoreleasepool {
if (device->accelerometer) {
if (motionManager == nil) { if (motionManager == nil) {
motionManager = [[CMMotionManager alloc] init]; motionManager = [[CMMotionManager alloc] init];
} }
@ -97,6 +358,16 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
/* Shorter times between updates can significantly increase CPU usage. */ /* Shorter times between updates can significantly increase CPU usage. */
motionManager.accelerometerUpdateInterval = 0.1; motionManager.accelerometerUpdateInterval = 0.1;
[motionManager startAccelerometerUpdates]; [motionManager startAccelerometerUpdates];
} else {
#ifdef SDL_JOYSTICK_MFI
GCController *controller = device->controller;
controller.controllerPausedHandler = ^(GCController *controller) {
if (joystick->hwdata) {
++joystick->hwdata->num_pause_presses;
}
};
#endif /* SDL_JOYSTICK_MFI */
}
} }
return 0; return 0;
@ -105,7 +376,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
/* Function to determine if this joystick is attached to the system right now */ /* Function to determine if this joystick is attached to the system right now */
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick) SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
{ {
return SDL_TRUE; return joystick->hwdata != NULL;
} }
static void SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick) static void SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick)
@ -115,7 +386,7 @@ static void SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick)
CMAcceleration accel; CMAcceleration accel;
@autoreleasepool { @autoreleasepool {
if (!motionManager.accelerometerActive) { if (!motionManager.isAccelerometerActive) {
return; return;
} }
@ -149,6 +420,91 @@ static void SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick)
SDL_PrivateJoystickAxis(joystick, 2, (accel.z / maxgforce) * maxsint16); SDL_PrivateJoystickAxis(joystick, 2, (accel.z / maxgforce) * maxsint16);
} }
#ifdef SDL_JOYSTICK_MFI
static Uint8
SDL_SYS_MFIJoystickHatStateForDPad(GCControllerDirectionPad *dpad)
{
Uint8 hat = 0;
if (dpad.up.isPressed) {
hat |= SDL_HAT_UP;
} else if (dpad.down.isPressed) {
hat |= SDL_HAT_DOWN;
}
if (dpad.left.isPressed) {
hat |= SDL_HAT_LEFT;
} else if (dpad.right.isPressed) {
hat |= SDL_HAT_RIGHT;
}
if (hat == 0) {
return SDL_HAT_CENTERED;
}
return hat;
}
#endif
static void
SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick)
{
#ifdef SDL_JOYSTICK_MFI
@autoreleasepool {
GCController *controller = joystick->hwdata->controller;
Uint8 hatstate = SDL_HAT_CENTERED;
int i;
if (controller.extendedGamepad) {
GCExtendedGamepad *gamepad = controller.extendedGamepad;
/* Axis order matches the XInput Windows mappings. */
SDL_PrivateJoystickAxis(joystick, 0, (Sint16) (gamepad.leftThumbstick.xAxis.value * 32767));
SDL_PrivateJoystickAxis(joystick, 1, (Sint16) (gamepad.leftThumbstick.yAxis.value * 32767));
SDL_PrivateJoystickAxis(joystick, 2, (Sint16) (gamepad.leftTrigger.value * 32767));
SDL_PrivateJoystickAxis(joystick, 3, (Sint16) (gamepad.rightThumbstick.xAxis.value * 32767));
SDL_PrivateJoystickAxis(joystick, 4, (Sint16) (gamepad.rightThumbstick.yAxis.value * 32767));
SDL_PrivateJoystickAxis(joystick, 5, (Sint16) (gamepad.rightTrigger.value * 32767));
hatstate = SDL_SYS_MFIJoystickHatStateForDPad(gamepad.dpad);
/* Button order matches the XInput Windows mappings. */
SDL_PrivateJoystickButton(joystick, 0, gamepad.buttonA.isPressed);
SDL_PrivateJoystickButton(joystick, 1, gamepad.buttonB.isPressed);
SDL_PrivateJoystickButton(joystick, 2, gamepad.buttonX.isPressed);
SDL_PrivateJoystickButton(joystick, 3, gamepad.buttonY.isPressed);
SDL_PrivateJoystickButton(joystick, 4, gamepad.leftShoulder.isPressed);
SDL_PrivateJoystickButton(joystick, 5, gamepad.rightShoulder.isPressed);
} else if (controller.gamepad) {
GCGamepad *gamepad = controller.gamepad;
hatstate = SDL_SYS_MFIJoystickHatStateForDPad(gamepad.dpad);
/* Button order matches the XInput Windows mappings. */
SDL_PrivateJoystickButton(joystick, 0, gamepad.buttonA.isPressed);
SDL_PrivateJoystickButton(joystick, 1, gamepad.buttonB.isPressed);
SDL_PrivateJoystickButton(joystick, 2, gamepad.buttonX.isPressed);
SDL_PrivateJoystickButton(joystick, 3, gamepad.buttonY.isPressed);
SDL_PrivateJoystickButton(joystick, 4, gamepad.leftShoulder.isPressed);
SDL_PrivateJoystickButton(joystick, 5, gamepad.rightShoulder.isPressed);
}
/* TODO: Handle micro profiles on tvOS. */
SDL_PrivateJoystickHat(joystick, 0, hatstate);
for (i = 0; i < joystick->hwdata->num_pause_presses; i++) {
/* The pause button is always last. */
Uint8 pausebutton = joystick->nbuttons - 1;
SDL_PrivateJoystickButton(joystick, pausebutton, 1);
SDL_PrivateJoystickButton(joystick, pausebutton, 0);
}
joystick->hwdata->num_pause_presses = 0;
}
#endif
}
/* Function to update the state of a joystick - called as a device poll. /* Function to update the state of a joystick - called as a device poll.
* This function shouldn't update the joystick structure directly, * This function shouldn't update the joystick structure directly,
* but instead should call SDL_PrivateJoystick*() to deliver events * but instead should call SDL_PrivateJoystick*() to deliver events
@ -157,15 +513,40 @@ static void SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick)
void void
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
{ {
SDL_JoystickDeviceItem *device = joystick->hwdata;
if (device == NULL) {
return;
}
if (device->accelerometer) {
SDL_SYS_AccelerometerUpdate(joystick); SDL_SYS_AccelerometerUpdate(joystick);
} else if (device->controller) {
SDL_SYS_MFIJoystickUpdate(joystick);
}
} }
/* Function to close a joystick after use */ /* Function to close a joystick after use */
void void
SDL_SYS_JoystickClose(SDL_Joystick * joystick) SDL_SYS_JoystickClose(SDL_Joystick * joystick)
{ {
SDL_JoystickDeviceItem *device = joystick->hwdata;
if (device == NULL) {
return;
}
device->joystick = NULL;
@autoreleasepool { @autoreleasepool {
if (device->accelerometer) {
[motionManager stopAccelerometerUpdates]; [motionManager stopAccelerometerUpdates];
} else if (device->controller) {
#ifdef SDL_JOYSTICK_MFI
GCController *controller = device->controller;
controller.controllerPausedHandler = nil;
#endif
}
} }
} }
@ -174,6 +555,24 @@ void
SDL_SYS_JoystickQuit(void) SDL_SYS_JoystickQuit(void)
{ {
@autoreleasepool { @autoreleasepool {
#ifdef SDL_JOYSTICK_MFI
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
if (connectObserver) {
[center removeObserver:connectObserver name:GCControllerDidConnectNotification object:nil];
connectObserver = nil;
}
if (disconnectObserver) {
[center removeObserver:disconnectObserver name:GCControllerDidDisconnectNotification object:nil];
disconnectObserver = nil;
}
#endif /* SDL_JOYSTICK_MFI */
while (deviceList != NULL) {
SDL_SYS_RemoveJoystickDevice(deviceList);
}
motionManager = nil; motionManager = nil;
} }
@ -182,21 +581,24 @@ SDL_SYS_JoystickQuit(void)
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index ) SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
{ {
SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index);
SDL_JoystickGUID guid; SDL_JoystickGUID guid;
/* the GUID is just the first 16 chars of the name for now */ if (device) {
const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index ); guid = device->guid;
} else {
SDL_zero(guid); SDL_zero(guid);
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) ); }
return guid; return guid;
} }
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick) SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
{ {
SDL_JoystickGUID guid; SDL_JoystickGUID guid;
/* the GUID is just the first 16 chars of the name for now */ if (joystick->hwdata) {
const char *name = joystick->name; guid = joystick->hwdata->guid;
} else {
SDL_zero(guid); SDL_zero(guid);
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) ); }
return guid; return guid;
} }

View File

@ -0,0 +1,55 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_JOYSTICK_IOS_H
#define SDL_JOYSTICK_IOS_H
#include "SDL_stdinc.h"
#include "../SDL_sysjoystick.h"
@class GCController;
typedef struct joystick_hwdata
{
SDL_bool accelerometer;
GCController __unsafe_unretained *controller;
int num_pause_presses;
char *name;
SDL_Joystick *joystick;
SDL_JoystickID instance_id;
SDL_JoystickGUID guid;
int naxes;
int nbuttons;
int nhats;
struct joystick_hwdata *next;
} joystick_hwdata;
typedef joystick_hwdata SDL_JoystickDeviceItem;
#endif /* SDL_JOYSTICK_IOS_H */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -25,8 +25,8 @@
#ifndef SDL_JOYSTICK_DISABLED #ifndef SDL_JOYSTICK_DISABLED
#ifdef __IPHONEOS__ #ifdef __IPHONEOS__
#define SCREEN_WIDTH 320 #define SCREEN_WIDTH 480
#define SCREEN_HEIGHT 480 #define SCREEN_HEIGHT 320
#else #else
#define SCREEN_WIDTH 512 #define SCREEN_WIDTH 512
#define SCREEN_HEIGHT 317 #define SCREEN_HEIGHT 317

View File

@ -243,6 +243,8 @@ main(int argc, char *argv[])
int i; int i;
SDL_Joystick *joystick; SDL_Joystick *joystick;
SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
/* Enable standard application logging */ /* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
@ -275,7 +277,7 @@ main(int argc, char *argv[])
} }
} }
#ifdef __ANDROID__ #if defined(__ANDROID__) || defined(__IPHONEOS__)
if (SDL_NumJoysticks() > 0) { if (SDL_NumJoysticks() > 0) {
#else #else
if (argv[1]) { if (argv[1]) {
@ -284,7 +286,7 @@ main(int argc, char *argv[])
SDL_bool keepGoing = SDL_TRUE; SDL_bool keepGoing = SDL_TRUE;
SDL_Event event; SDL_Event event;
int device; int device;
#ifdef __ANDROID__ #if defined(__ANDROID__) || defined(__IPHONEOS__)
device = 0; device = 0;
#else #else
device = atoi(argv[1]); device = atoi(argv[1]);