mirror of https://github.com/encounter/SDL.git
Don't minimize by default when in fullscreen desktop mode.
This fixes behavior with the new Mac OS X fullscreen space code, as well as improve behavior on Linux desktops. The default for normal fullscreen mode is still to minimize because we're likely doing a mode switch and don't want to stick around as a borderless window in the background.
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@ -2134,8 +2134,22 @@ SDL_OnWindowFocusGained(SDL_Window * window)
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SDL_UpdateWindowGrab(window);
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}
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static SDL_bool ShouldMinimizeOnFocusLoss()
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static SDL_bool
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ShouldMinimizeOnFocusLoss(SDL_Window * window)
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{
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SDL_bool default_minimize;
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if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
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return SDL_FALSE;
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}
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if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP) {
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/* We're not doing a mode switch, so it's okay to stay around */
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default_minimize = SDL_FALSE;
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} else {
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default_minimize = SDL_TRUE;
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}
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const char *hint = SDL_GetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS);
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if (hint) {
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if (*hint == '0') {
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@ -2144,7 +2158,8 @@ static SDL_bool ShouldMinimizeOnFocusLoss()
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return SDL_TRUE;
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}
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}
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return SDL_TRUE;
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return default_minimize;
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}
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void
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@ -2156,8 +2171,7 @@ SDL_OnWindowFocusLost(SDL_Window * window)
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SDL_UpdateWindowGrab(window);
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/* If we're fullscreen and lose focus, minimize unless the hint tells us otherwise */
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if ((window->flags & SDL_WINDOW_FULLSCREEN) && ShouldMinimizeOnFocusLoss()) {
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if (ShouldMinimizeOnFocusLoss(window)) {
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SDL_MinimizeWindow(window);
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}
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}
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