mirror of https://github.com/encounter/SDL.git
Initial rebase of xerpi's port
This commit is contained in:
parent
bd06538778
commit
2d64e37e41
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@ -0,0 +1,59 @@
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# Based on port by xerpi
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# Makefile to build the SDL library
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TARGET_LIB = libSDL2.a
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SOURCES = \
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src/*.c \
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src/atomic/*.c \
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src/audio/*.c \
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src/audio/vita/*.c \
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src/cpuinfo/*.c \
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src/events/*.c \
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src/file/*.c \
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src/haptic/*.c \
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src/haptic/dummy/*.c \
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src/joystick/*.c \
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src/joystick/vita/*.c \
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src/loadso/dummy/*.c \
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src/power/*.c \
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src/power/vita/*.c \
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src/filesystem/dummy/*.c \
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src/render/*.c \
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src/render/software/*.c \
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src/render/opengles2/SDL_render_gles2.c \
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src/render/vita/*.c \
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src/sensor/*.c \
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src/sensor/dummy/*.c \
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src/stdlib/*.c \
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src/thread/*.c \
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src/thread/generic/SDL_systls.c \
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src/thread/vita/*.c \
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src/timer/*.c \
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src/timer/vita/*.c \
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src/video/*.c \
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src/video/vita/*.c \
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src/video/yuv2rgb/*.c \
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OBJS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
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PREFIX = arm-dolce-eabi
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CC = $(PREFIX)-gcc
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AR = $(PREFIX)-ar
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CFLAGS = -g -Wl,-q -Wall -O3 -Iinclude \
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-D__VITA__ -D__ARM_ARCH=7 -D__ARM_ARCH_7A__ \
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-mfpu=neon -mcpu=cortex-a9 -mfloat-abi=hard
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ASFLAGS = $(CFLAGS)
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$(TARGET_LIB): $(OBJS)
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$(AR) rcs $@ $^
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clean:
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@rm -f $(TARGET_LIB) $(OBJS)
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install: $(TARGET_LIB)
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@mkdir -p "$(DOLCESDK)/arm-dolce-eabi/lib"
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@cp $(TARGET_LIB) $(DOLCESDK)/arm-dolce-eabi/lib
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@mkdir -p "$(DOLCESDK)/arm-dolce-eabi/include/SDL2"
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@cp include/*.h "$(DOLCESDK)/arm-dolce-eabi/include/SDL2"
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@echo "Installed!"
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@ -43,6 +43,8 @@
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#include "SDL_config_psp.h"
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#elif defined(__OS2__)
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#include "SDL_config_os2.h"
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#elif defined(__VITA__)
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#include "SDL_config_vita.h"
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#else
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/* This is a minimal configuration just to get SDL running on new platforms. */
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#include "SDL_config_minimal.h"
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef _SDL_config_vita_h
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#define _SDL_config_vita_h
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#define SDL_config_h_
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#include "SDL_platform.h"
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/* include stdint.h here, needed on Vita to compile the yuv_rgb.h */
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#include <stdint.h>
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#ifdef __GNUC__
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#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
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#endif
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#define HAVE_GCC_ATOMICS 1
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#define STDC_HEADERS 1
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#define HAVE_ALLOCA_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_LIMITS_H 1
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#define HAVE_MATH_H 1
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#define HAVE_SIGNAL_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_STDIO_H 1
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#define HAVE_STRING_H 1
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#define HAVE_SYS_TYPES_H 1
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/* C library functions */
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#define HAVE_GETENV 1
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#define HAVE_SETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_SETENV 1
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#define HAVE_UNSETENV 1
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_STRLEN 1
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#define HAVE_STRLCPY 1
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#define HAVE_STRLCAT 1
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL 1
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOULL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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#define HAVE_STRCASECMP 1
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#define HAVE_STRNCASECMP 1
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#define HAVE_VSSCANF 1
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#define HAVE_VSNPRINTF 1
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#define HAVE_M_PI 1
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#define HAVE_ACOS 1
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#define HAVE_ACOSF 1
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#define HAVE_ASIN 1
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#define HAVE_ASINF 1
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#define HAVE_ATAN 1
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#define HAVE_ATANF 1
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#define HAVE_ATAN2 1
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#define HAVE_ATAN2F 1
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#define HAVE_CEIL 1
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#define HAVE_CEILF 1
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#define HAVE_COPYSIGN 1
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#define HAVE_COPYSIGNF 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_EXP 1
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#define HAVE_EXPF 1
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#define HAVE_FABS 1
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#define HAVE_FABSF 1
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#define HAVE_FLOOR 1
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#define HAVE_FLOORF 1
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#define HAVE_FMOD 1
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#define HAVE_FMODF 1
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#define HAVE_LOG 1
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#define HAVE_LOGF 1
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#define HAVE_POW 1
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#define HAVE_POWF 1
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#define HAVE_SCALBN 1
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#define HAVE_SCALBNF 1
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#define HAVE_SIN 1
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#define HAVE_SINF 1
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#define HAVE_SQRT 1
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#define HAVE_SQRTF 1
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#define HAVE_TAN 1
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#define HAVE_TANF 1
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#define HAVE_SETJMP 1
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#define HAVE_NANOSLEEP 1
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#define HAVE_LOG10 1
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#define HAVE_LOG10F 1
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/* #define HAVE_SYSCONF 1 */
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/* #define HAVE_SIGACTION 1 */
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/* VITA isn't that sophisticated */
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#define LACKS_SYS_MMAN_H 1
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#define SDL_AUDIO_DRIVER_VITA 1
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#define SDL_THREAD_VITA 1
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#define SDL_JOYSTICK_VITA 1
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#define SDL_TIMERS_VITA 1
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#define SDL_POWER_VITA 1
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#define SDL_VIDEO_DRIVER_VITA 1
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#define SDL_VIDEO_RENDER_OGL_ES2 1
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#define SDL_VIDEO_OPENGL_ES2 1
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/* !!! FIXME: what does VITA do for filesystem stuff? */
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#define SDL_FILESYSTEM_DUMMY 1
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/* VITA doesn't have haptic device (src/haptic/dummy/\*.c) */
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#define SDL_HAPTIC_DISABLED 1
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/* VITA can't load shared object (src/loadso/dummy/\*.c) */
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// that' not true, but oh well
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#define SDL_LOADSO_DISABLED 1
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#define SDL_SENSOR_DISABLED 1
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#define SDL_SENSOR_DUMMY 1
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#endif /* _SDL_config_vita_h */
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@ -527,6 +527,8 @@ SDL_GetPlatform()
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return "iOS";
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#elif __PSP__
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return "PlayStation Portable";
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#elif __VITA__
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return "PlayStation Vita";
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#else
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return "Unknown (see SDL_platform.h)";
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#endif
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@ -422,6 +422,13 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
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fprintf(pFile, "%s: %s\n", SDL_priority_prefixes[priority], message);
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fclose (pFile);
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}
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#elif defined(__VITA__)
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{
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FILE* pFile;
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pFile = fopen ("ux0:/data/SDL_Log.txt", "a");
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fprintf(pFile, "%s: %s\n", SDL_priority_prefixes[priority], message);
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fclose (pFile);
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}
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#endif
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#if HAVE_STDIO_H
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fprintf(stderr, "%s: %s\n", SDL_priority_prefixes[priority], message);
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@ -98,6 +98,9 @@ static const AudioBootStrap *const bootstrap[] = {
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#if SDL_AUDIO_DRIVER_PSP
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&PSPAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_VITA
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&VITAAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_EMSCRIPTEN
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&EMSCRIPTENAUDIO_bootstrap,
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#endif
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@ -208,6 +208,7 @@ extern AudioBootStrap FUSIONSOUND_bootstrap;
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extern AudioBootStrap openslES_bootstrap;
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extern AudioBootStrap ANDROIDAUDIO_bootstrap;
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extern AudioBootStrap PSPAUDIO_bootstrap;
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extern AudioBootStrap VITAAUD_bootstrap;
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extern AudioBootStrap EMSCRIPTENAUDIO_bootstrap;
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extern AudioBootStrap OS2AUDIO_bootstrap;
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@ -0,0 +1,203 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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|
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_AUDIO_DRIVER_VITA
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <malloc.h>
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#include "SDL_audio.h"
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#include "SDL_error.h"
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#include "SDL_timer.h"
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#include "../SDL_audio_c.h"
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#include "../SDL_audiodev_c.h"
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#include "../SDL_sysaudio.h"
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#include "SDL_vitaaudio.h"
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#include <psp2/kernel/threadmgr.h>
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#include <psp2/audioout.h>
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#define SCE_AUDIO_SAMPLE_ALIGN(s) (((s) + 63) & ~63)
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#define SCE_AUDIO_MAX_VOLUME 0x8000
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/* The tag name used by VITA audio */
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#define VITAAUD_DRIVER_NAME "vita"
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static int
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VITAAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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{
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int format, mixlen, i, port = SCE_AUDIO_OUT_PORT_TYPE_MAIN;
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this->hidden = (struct SDL_PrivateAudioData *)
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SDL_malloc(sizeof(*this->hidden));
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if (this->hidden == NULL) {
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return SDL_OutOfMemory();
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}
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SDL_memset(this->hidden, 0, sizeof(*this->hidden));
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switch (this->spec.format & 0xff) {
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case 8:
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case 16:
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this->spec.format = AUDIO_S16LSB;
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break;
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default:
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return SDL_SetError("Unsupported audio format");
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}
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/* The sample count must be a multiple of 64. */
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this->spec.samples = SCE_AUDIO_SAMPLE_ALIGN(this->spec.samples);
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/* Update the fragment size as size in bytes. */
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/* SDL_CalculateAudioSpec(this->spec); MOD */
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switch (this->spec.format) {
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case AUDIO_U8:
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this->spec.silence = 0x80;
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break;
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default:
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this->spec.silence = 0x00;
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break;
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}
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this->spec.size = SDL_AUDIO_BITSIZE(this->spec.format) / 8;
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this->spec.size *= this->spec.channels;
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this->spec.size *= this->spec.samples;
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/* ========================================== */
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/* Allocate the mixing buffer. Its size and starting address must
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be a multiple of 64 bytes. Our sample count is already a multiple of
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64, so spec->size should be a multiple of 64 as well. */
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mixlen = this->spec.size * NUM_BUFFERS;
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this->hidden->rawbuf = (Uint8 *) memalign(64, mixlen);
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if (this->hidden->rawbuf == NULL) {
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return SDL_SetError("Couldn't allocate mixing buffer");
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}
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/* Setup the hardware channel. */
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if (this->spec.channels == 1) {
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format = SCE_AUDIO_OUT_MODE_MONO;
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} else {
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format = SCE_AUDIO_OUT_MODE_STEREO;
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}
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if(this->spec.freq < 48000) {
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port = SCE_AUDIO_OUT_PORT_TYPE_BGM;
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}
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this->hidden->channel = sceAudioOutOpenPort(port, this->spec.samples, this->spec.freq, format);
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if (this->hidden->channel < 0) {
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free(this->hidden->rawbuf);
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this->hidden->rawbuf = NULL;
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return SDL_SetError("Couldn't reserve hardware channel");
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}
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memset(this->hidden->rawbuf, 0, mixlen);
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for (i = 0; i < NUM_BUFFERS; i++) {
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this->hidden->mixbufs[i] = &this->hidden->rawbuf[i * this->spec.size];
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}
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this->hidden->next_buffer = 0;
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return 0;
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}
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|
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static void VITAAUD_PlayDevice(_THIS)
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{
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Uint8 *mixbuf = this->hidden->mixbufs[this->hidden->next_buffer];
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int vols[2] = {SCE_AUDIO_MAX_VOLUME, SCE_AUDIO_MAX_VOLUME};
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sceAudioOutSetVolume(this->hidden->channel, SCE_AUDIO_VOLUME_FLAG_L_CH|SCE_AUDIO_VOLUME_FLAG_R_CH, vols);
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sceAudioOutOutput(this->hidden->channel, mixbuf);
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|
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this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS;
|
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}
|
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|
||||
/* This function waits until it is possible to write a full sound buffer */
|
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static void VITAAUD_WaitDevice(_THIS)
|
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{
|
||||
/* Because we block when sending audio, there's no need for this function to do anything. */
|
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}
|
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static Uint8 *VITAAUD_GetDeviceBuf(_THIS)
|
||||
{
|
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return this->hidden->mixbufs[this->hidden->next_buffer];
|
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}
|
||||
|
||||
static void VITAAUD_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden->channel >= 0) {
|
||||
sceAudioOutReleasePort(this->hidden->channel);
|
||||
this->hidden->channel = -1;
|
||||
}
|
||||
|
||||
if (this->hidden->rawbuf != NULL) {
|
||||
free(this->hidden->rawbuf);
|
||||
this->hidden->rawbuf = NULL;
|
||||
}
|
||||
}
|
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static void VITAAUD_ThreadInit(_THIS)
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{
|
||||
/* Increase the priority of this audio thread by 1 to put it
|
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ahead of other SDL threads. */
|
||||
SceUID thid;
|
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SceKernelThreadInfo info;
|
||||
thid = sceKernelGetThreadId();
|
||||
info.size = sizeof(SceKernelThreadInfo);
|
||||
if (sceKernelGetThreadInfo(thid, &info) == 0) {
|
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sceKernelChangeThreadPriority(thid, info.currentPriority - 1);
|
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}
|
||||
}
|
||||
|
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|
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static int
|
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VITAAUD_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
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|
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/* Set the function pointers */
|
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impl->OpenDevice = VITAAUD_OpenDevice;
|
||||
impl->PlayDevice = VITAAUD_PlayDevice;
|
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impl->WaitDevice = VITAAUD_WaitDevice;
|
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impl->GetDeviceBuf = VITAAUD_GetDeviceBuf;
|
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impl->CloseDevice = VITAAUD_CloseDevice;
|
||||
impl->ThreadInit = VITAAUD_ThreadInit;
|
||||
|
||||
/* VITA audio device */
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
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/*
|
||||
impl->HasCaptureSupport = 1;
|
||||
|
||||
impl->OnlyHasDefaultInputDevice = 1;
|
||||
*/
|
||||
/*
|
||||
impl->DetectDevices = DSOUND_DetectDevices;
|
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impl->Deinitialize = DSOUND_Deinitialize;
|
||||
*/
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap VITAAUD_bootstrap = {
|
||||
"vita", "VITA audio driver", VITAAUD_Init, 0
|
||||
};
|
||||
|
||||
/* SDL_AUDI */
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_VITA */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -0,0 +1,45 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_vitaaudio_h
|
||||
#define _SDL_vitaaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
#define NUM_BUFFERS 2
|
||||
|
||||
struct SDL_PrivateAudioData {
|
||||
/* The hardware output channel. */
|
||||
int channel;
|
||||
/* The raw allocated mixing buffer. */
|
||||
Uint8 *rawbuf;
|
||||
/* Individual mixing buffers. */
|
||||
Uint8 *mixbufs[NUM_BUFFERS];
|
||||
/* Index of the next available mixing buffer. */
|
||||
int next_buffer;
|
||||
};
|
||||
|
||||
#endif /* _SDL_vitaaudio_h */
|
||||
/* vim: ts=4 sw=4
|
||||
*/
|
|
@ -450,6 +450,8 @@ CPU_haveNEON(void)
|
|||
return IsProcessorFeaturePresent(PF_ARM_NEON_INSTRUCTIONS_AVAILABLE) != 0;
|
||||
#elif (defined(__ARM_ARCH) && (__ARM_ARCH >= 8)) || defined(__aarch64__)
|
||||
return 1; /* ARMv8 always has non-optional NEON support. */
|
||||
#elif __VITA__
|
||||
return 1;
|
||||
#elif defined(__APPLE__) && defined(__ARM_ARCH) && (__ARM_ARCH >= 7)
|
||||
/* (note that sysctlbyname("hw.optional.neon") doesn't work!) */
|
||||
return 1; /* all Apple ARMv7 chips and later have NEON. */
|
||||
|
|
|
@ -57,6 +57,8 @@
|
|||
#define SDL_DYNAMIC_API 0
|
||||
#elif defined(__clang_analyzer__)
|
||||
#define SDL_DYNAMIC_API 0 /* Turn off for static analysis, so reports are more clear. */
|
||||
#elif defined(__VITA__)
|
||||
#define SDL_DYNAMIC_API 0 /* vitasdk doesn't support dynamic linking */
|
||||
#endif
|
||||
|
||||
/* everyone else. This is where we turn on the API if nothing forced it off. */
|
||||
|
|
|
@ -856,6 +856,10 @@ static const char *s_ControllerMappings [] =
|
|||
#if defined(SDL_JOYSTICK_EMSCRIPTEN)
|
||||
"default,Standard Gamepad,a:b0,b:b1,back:b8,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b16,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
|
||||
#endif
|
||||
#if defined(SDL_JOYSTICK_VITA)
|
||||
"50535669746120436f6e74726f6c6c65,PSVita Controller,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,dpdown:b6,dpleft:b7,dpup:b8,dpright:b9,back:b10,start:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||
#endif
|
||||
"hidapi,*,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
NULL
|
||||
};
|
||||
|
||||
|
|
|
@ -0,0 +1,310 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_JOYSTICK_VITA
|
||||
|
||||
/* This is the PSVita implementation of the SDL joystick API */
|
||||
#include <psp2/types.h>
|
||||
#include <psp2/ctrl.h>
|
||||
#include <psp2/kernel/threadmgr.h>
|
||||
|
||||
#include <stdio.h> /* For the definition of NULL */
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_timer.h"
|
||||
|
||||
/* Current pad state */
|
||||
static SceCtrlData pad0 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .buttons = 0 };
|
||||
static SceCtrlData pad1 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .buttons = 0 };
|
||||
static SceCtrlData pad2 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .buttons = 0 };
|
||||
static SceCtrlData pad3 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .buttons = 0 };
|
||||
static int port_map[4]= { 0, 2, 3, 4 }; //index: SDL joy number, entry: Vita port number
|
||||
static int SDL_numjoysticks = 1;
|
||||
static const unsigned int button_map[] = {
|
||||
SCE_CTRL_TRIANGLE, SCE_CTRL_CIRCLE, SCE_CTRL_CROSS, SCE_CTRL_SQUARE,
|
||||
SCE_CTRL_LTRIGGER, SCE_CTRL_RTRIGGER,
|
||||
SCE_CTRL_DOWN, SCE_CTRL_LEFT, SCE_CTRL_UP, SCE_CTRL_RIGHT,
|
||||
SCE_CTRL_SELECT, SCE_CTRL_START};
|
||||
static int analog_map[256]; /* Map analog inputs to -32768 -> 32767 */
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
} point;
|
||||
|
||||
/* 4 points define the bezier-curve. */
|
||||
/* The Vita has a good amount of analog travel, so use a linear curve */
|
||||
static point a = { 0, 0 };
|
||||
static point b = { 0, 0 };
|
||||
static point c = { 128, 32767 };
|
||||
static point d = { 128, 32767 };
|
||||
|
||||
/* simple linear interpolation between two points */
|
||||
static SDL_INLINE void lerp (point *dest, point *a, point *b, float t)
|
||||
{
|
||||
dest->x = a->x + (b->x - a->x)*t;
|
||||
dest->y = a->y + (b->y - a->y)*t;
|
||||
}
|
||||
|
||||
/* evaluate a point on a bezier-curve. t goes from 0 to 1.0 */
|
||||
static int calc_bezier_y(float t)
|
||||
{
|
||||
point ab, bc, cd, abbc, bccd, dest;
|
||||
lerp (&ab, &a, &b, t); /* point between a and b */
|
||||
lerp (&bc, &b, &c, t); /* point between b and c */
|
||||
lerp (&cd, &c, &d, t); /* point between c and d */
|
||||
lerp (&abbc, &ab, &bc, t); /* point between ab and bc */
|
||||
lerp (&bccd, &bc, &cd, t); /* point between bc and cd */
|
||||
lerp (&dest, &abbc, &bccd, t); /* point on the bezier-curve */
|
||||
return dest.y;
|
||||
}
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* Joystick 0 should be the system default joystick.
|
||||
* It should return number of joysticks, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
/* Setup input */
|
||||
sceCtrlSetSamplingMode(SCE_CTRL_MODE_ANALOG_WIDE);
|
||||
|
||||
/* Create an accurate map from analog inputs (0 to 255)
|
||||
to SDL joystick positions (-32768 to 32767) */
|
||||
for (i = 0; i < 128; i++)
|
||||
{
|
||||
float t = (float)i/127.0f;
|
||||
analog_map[i+128] = calc_bezier_y(t);
|
||||
analog_map[127-i] = -1 * analog_map[i+128];
|
||||
}
|
||||
|
||||
SceCtrlPortInfo myPortInfo;
|
||||
|
||||
// Assume we have at least one controller, even when nothing is paired
|
||||
// This way the user can jump in, pair a controller
|
||||
// and control things immediately even if it is paired
|
||||
// after the app has already started.
|
||||
|
||||
SDL_numjoysticks = 1;
|
||||
|
||||
//How many additional paired controllers are there?
|
||||
sceCtrlGetControllerPortInfo(&myPortInfo);
|
||||
//On Vita TV, port 0 and 1 are the same controller
|
||||
//and that is the first one, so start at port 2
|
||||
for (i=2; i<=4; i++)
|
||||
{
|
||||
if (myPortInfo.port[i]!=SCE_CTRL_TYPE_UNPAIRED)
|
||||
{
|
||||
SDL_numjoysticks++;
|
||||
}
|
||||
}
|
||||
return SDL_numjoysticks;
|
||||
}
|
||||
|
||||
int SDL_SYS_NumJoysticks()
|
||||
{
|
||||
return SDL_numjoysticks;
|
||||
}
|
||||
|
||||
void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char * SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
if (device_index == 1)
|
||||
return "PSVita Controller";
|
||||
|
||||
if (device_index == 2)
|
||||
return "PSVita Controller";
|
||||
|
||||
if (device_index == 3)
|
||||
return "PSVita Controller";
|
||||
|
||||
return "PSVita Controller";
|
||||
}
|
||||
|
||||
/* Function to perform the mapping from device index to the instance id for this index */
|
||||
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
{
|
||||
return device_index;
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *SDL_SYS_JoystickName(int index)
|
||||
{
|
||||
if (index == 0)
|
||||
return "PSVita Controller";
|
||||
|
||||
if (index == 1)
|
||||
return "PSVita Controller";
|
||||
|
||||
if (index == 2)
|
||||
return "PSVita Controller";
|
||||
|
||||
if (index == 3)
|
||||
return "PSVita Controller";
|
||||
|
||||
SDL_SetError("No joystick available with that index");
|
||||
return(NULL);
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the device index.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int SDL_SYS_JoystickOpen(SDL_Joystick *joystick, int device_index)
|
||||
{
|
||||
joystick->nbuttons = sizeof(button_map)/sizeof(*button_map);
|
||||
joystick->naxes = 4;
|
||||
joystick->nhats = 0;
|
||||
joystick->instance_id = device_index;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Function to determine if this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
|
||||
{
|
||||
int i;
|
||||
unsigned int buttons;
|
||||
unsigned int changed;
|
||||
unsigned char lx, ly, rx, ry;
|
||||
static unsigned int old_buttons[] = { 0, 0, 0, 0 };
|
||||
static unsigned char old_lx[] = { 0, 0, 0, 0 };
|
||||
static unsigned char old_ly[] = { 0, 0, 0, 0 };
|
||||
static unsigned char old_rx[] = { 0, 0, 0, 0 };
|
||||
static unsigned char old_ry[] = { 0, 0, 0, 0 };
|
||||
SceCtrlData *pad = NULL;
|
||||
|
||||
int index = (int) SDL_JoystickInstanceID(joystick);
|
||||
|
||||
if (index == 0) pad = &pad0;
|
||||
else if (index == 1) pad = &pad1;
|
||||
else if (index == 2) pad = &pad2;
|
||||
else if (index == 3) pad = &pad3;
|
||||
else return;
|
||||
|
||||
sceCtrlPeekBufferPositive(port_map[index], pad, 1);
|
||||
|
||||
buttons = pad->buttons;
|
||||
lx = pad->lx;
|
||||
ly = pad->ly;
|
||||
rx = pad->rx;
|
||||
ry = pad->ry;
|
||||
/*
|
||||
for(i=0; i<sizeof(button_map)/sizeof(button_map[0]); i++) {
|
||||
SDL_PrivateJoystickButton(
|
||||
joystick, i,
|
||||
(buttons & button_map[i]) ?
|
||||
SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
*/
|
||||
// Axes
|
||||
|
||||
if(old_lx[index] != lx) {
|
||||
SDL_PrivateJoystickAxis(joystick, 0, analog_map[lx]);
|
||||
old_lx[index] = lx;
|
||||
}
|
||||
if(old_ly[index] != ly) {
|
||||
SDL_PrivateJoystickAxis(joystick, 1, analog_map[ly]);
|
||||
old_ly[index] = ly;
|
||||
}
|
||||
if(old_rx[index] != rx) {
|
||||
SDL_PrivateJoystickAxis(joystick, 2, analog_map[rx]);
|
||||
old_rx[index] = rx;
|
||||
}
|
||||
if(old_ry[index] != ry) {
|
||||
SDL_PrivateJoystickAxis(joystick, 3, analog_map[ry]);
|
||||
old_ry[index] = ry;
|
||||
}
|
||||
|
||||
// Buttons
|
||||
changed = old_buttons[index] ^ buttons;
|
||||
old_buttons[index] = buttons;
|
||||
if(changed) {
|
||||
for(i=0; i<sizeof(button_map)/sizeof(button_map[0]); i++) {
|
||||
if(changed & button_map[i]) {
|
||||
SDL_PrivateJoystickButton(
|
||||
joystick, i,
|
||||
(buttons & button_map[i]) ?
|
||||
SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
|
||||
{
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = joystick->name;
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_VITA */
|
||||
|
||||
/* vim: ts=4 sw=4
|
||||
*/
|
|
@ -68,6 +68,9 @@ static SDL_GetPowerInfo_Impl implementations[] = {
|
|||
#ifdef SDL_POWER_PSP /* handles PSP. */
|
||||
SDL_GetPowerInfo_PSP,
|
||||
#endif
|
||||
#ifdef SDL_POWER_VITA /* handles PSVita. */
|
||||
SDL_GetPowerInfo_VITA,
|
||||
#endif
|
||||
#ifdef SDL_POWER_WINRT /* handles WinRT */
|
||||
SDL_GetPowerInfo_WinRT,
|
||||
#endif
|
||||
|
|
|
@ -38,6 +38,7 @@ SDL_bool SDL_GetPowerInfo_MacOSX(SDL_PowerState *, int *, int *);
|
|||
SDL_bool SDL_GetPowerInfo_Haiku(SDL_PowerState *, int *, int *);
|
||||
SDL_bool SDL_GetPowerInfo_Android(SDL_PowerState *, int *, int *);
|
||||
SDL_bool SDL_GetPowerInfo_PSP(SDL_PowerState *, int *, int *);
|
||||
SDL_bool SDL_GetPowerInfo_VITA(SDL_PowerState *, int *, int *);
|
||||
SDL_bool SDL_GetPowerInfo_WinRT(SDL_PowerState *, int *, int *);
|
||||
SDL_bool SDL_GetPowerInfo_Emscripten(SDL_PowerState *, int *, int *);
|
||||
|
||||
|
|
|
@ -0,0 +1,68 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef SDL_POWER_DISABLED
|
||||
#if SDL_POWER_VITA
|
||||
|
||||
#include "SDL_power.h"
|
||||
#include <psp2/power.h>
|
||||
|
||||
|
||||
SDL_bool
|
||||
SDL_GetPowerInfo_VITA(SDL_PowerState * state, int *seconds,
|
||||
int *percent)
|
||||
{
|
||||
int battery = 1;
|
||||
int plugged = scePowerIsPowerOnline();
|
||||
int charging = scePowerIsBatteryCharging();
|
||||
|
||||
*state = SDL_POWERSTATE_UNKNOWN;
|
||||
*seconds = -1;
|
||||
*percent = -1;
|
||||
|
||||
if (!battery) {
|
||||
*state = SDL_POWERSTATE_NO_BATTERY;
|
||||
*seconds = -1;
|
||||
*percent = -1;
|
||||
} else if (charging) {
|
||||
*state = SDL_POWERSTATE_CHARGING;
|
||||
*percent = scePowerGetBatteryLifePercent();
|
||||
*seconds = scePowerGetBatteryLifeTime()*60;
|
||||
} else if (plugged) {
|
||||
*state = SDL_POWERSTATE_CHARGED;
|
||||
*percent = scePowerGetBatteryLifePercent();
|
||||
*seconds = scePowerGetBatteryLifeTime()*60;
|
||||
} else {
|
||||
*state = SDL_POWERSTATE_ON_BATTERY;
|
||||
*percent = scePowerGetBatteryLifePercent();
|
||||
*seconds = scePowerGetBatteryLifeTime()*60;
|
||||
}
|
||||
|
||||
|
||||
return SDL_TRUE; /* always the definitive answer on VITA. */
|
||||
}
|
||||
|
||||
#endif /* SDL_POWER_VITA */
|
||||
#endif /* SDL_POWER_DISABLED */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -34,6 +34,8 @@
|
|||
#include "windows/SDL_systhread_c.h"
|
||||
#elif SDL_THREAD_PSP
|
||||
#include "psp/SDL_systhread_c.h"
|
||||
#elif SDL_THREAD_VITA
|
||||
#include "vita/SDL_systhread_c.h"
|
||||
#elif SDL_THREAD_STDCPP
|
||||
#include "stdcpp/SDL_systhread_c.h"
|
||||
#elif SDL_THREAD_OS2
|
||||
|
|
|
@ -0,0 +1,224 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_THREAD_VITA
|
||||
|
||||
/* An implementation of condition variables using semaphores and mutexes */
|
||||
/*
|
||||
This implementation borrows heavily from the BeOS condition variable
|
||||
implementation, written by Christopher Tate and Owen Smith. Thanks!
|
||||
*/
|
||||
|
||||
#include "SDL_thread.h"
|
||||
|
||||
struct SDL_cond
|
||||
{
|
||||
SDL_mutex *lock;
|
||||
int waiting;
|
||||
int signals;
|
||||
SDL_sem *wait_sem;
|
||||
SDL_sem *wait_done;
|
||||
};
|
||||
|
||||
/* Create a condition variable */
|
||||
SDL_cond *
|
||||
SDL_CreateCond(void)
|
||||
{
|
||||
SDL_cond *cond;
|
||||
|
||||
cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
|
||||
if (cond) {
|
||||
cond->lock = SDL_CreateMutex();
|
||||
cond->wait_sem = SDL_CreateSemaphore(0);
|
||||
cond->wait_done = SDL_CreateSemaphore(0);
|
||||
cond->waiting = cond->signals = 0;
|
||||
if (!cond->lock || !cond->wait_sem || !cond->wait_done) {
|
||||
SDL_DestroyCond(cond);
|
||||
cond = NULL;
|
||||
}
|
||||
} else {
|
||||
SDL_OutOfMemory();
|
||||
}
|
||||
return (cond);
|
||||
}
|
||||
|
||||
/* Destroy a condition variable */
|
||||
void
|
||||
SDL_DestroyCond(SDL_cond * cond)
|
||||
{
|
||||
if (cond) {
|
||||
if (cond->wait_sem) {
|
||||
SDL_DestroySemaphore(cond->wait_sem);
|
||||
}
|
||||
if (cond->wait_done) {
|
||||
SDL_DestroySemaphore(cond->wait_done);
|
||||
}
|
||||
if (cond->lock) {
|
||||
SDL_DestroyMutex(cond->lock);
|
||||
}
|
||||
SDL_free(cond);
|
||||
}
|
||||
}
|
||||
|
||||
/* Restart one of the threads that are waiting on the condition variable */
|
||||
int
|
||||
SDL_CondSignal(SDL_cond * cond)
|
||||
{
|
||||
if (!cond) {
|
||||
return SDL_SetError("Passed a NULL condition variable");
|
||||
}
|
||||
|
||||
/* If there are waiting threads not already signalled, then
|
||||
signal the condition and wait for the thread to respond.
|
||||
*/
|
||||
SDL_LockMutex(cond->lock);
|
||||
if (cond->waiting > cond->signals) {
|
||||
++cond->signals;
|
||||
SDL_SemPost(cond->wait_sem);
|
||||
SDL_UnlockMutex(cond->lock);
|
||||
SDL_SemWait(cond->wait_done);
|
||||
} else {
|
||||
SDL_UnlockMutex(cond->lock);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Restart all threads that are waiting on the condition variable */
|
||||
int
|
||||
SDL_CondBroadcast(SDL_cond * cond)
|
||||
{
|
||||
if (!cond) {
|
||||
return SDL_SetError("Passed a NULL condition variable");
|
||||
}
|
||||
|
||||
/* If there are waiting threads not already signalled, then
|
||||
signal the condition and wait for the thread to respond.
|
||||
*/
|
||||
SDL_LockMutex(cond->lock);
|
||||
if (cond->waiting > cond->signals) {
|
||||
int i, num_waiting;
|
||||
|
||||
num_waiting = (cond->waiting - cond->signals);
|
||||
cond->signals = cond->waiting;
|
||||
for (i = 0; i < num_waiting; ++i) {
|
||||
SDL_SemPost(cond->wait_sem);
|
||||
}
|
||||
/* Now all released threads are blocked here, waiting for us.
|
||||
Collect them all (and win fabulous prizes!) :-)
|
||||
*/
|
||||
SDL_UnlockMutex(cond->lock);
|
||||
for (i = 0; i < num_waiting; ++i) {
|
||||
SDL_SemWait(cond->wait_done);
|
||||
}
|
||||
} else {
|
||||
SDL_UnlockMutex(cond->lock);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Wait on the condition variable for at most 'ms' milliseconds.
|
||||
The mutex must be locked before entering this function!
|
||||
The mutex is unlocked during the wait, and locked again after the wait.
|
||||
|
||||
Typical use:
|
||||
|
||||
Thread A:
|
||||
SDL_LockMutex(lock);
|
||||
while ( ! condition ) {
|
||||
SDL_CondWait(cond, lock);
|
||||
}
|
||||
SDL_UnlockMutex(lock);
|
||||
|
||||
Thread B:
|
||||
SDL_LockMutex(lock);
|
||||
...
|
||||
condition = true;
|
||||
...
|
||||
SDL_CondSignal(cond);
|
||||
SDL_UnlockMutex(lock);
|
||||
*/
|
||||
int
|
||||
SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
|
||||
{
|
||||
int retval;
|
||||
|
||||
if (!cond) {
|
||||
return SDL_SetError("Passed a NULL condition variable");
|
||||
}
|
||||
|
||||
/* Obtain the protection mutex, and increment the number of waiters.
|
||||
This allows the signal mechanism to only perform a signal if there
|
||||
are waiting threads.
|
||||
*/
|
||||
SDL_LockMutex(cond->lock);
|
||||
++cond->waiting;
|
||||
SDL_UnlockMutex(cond->lock);
|
||||
|
||||
/* Unlock the mutex, as is required by condition variable semantics */
|
||||
SDL_UnlockMutex(mutex);
|
||||
|
||||
/* Wait for a signal */
|
||||
if (ms == SDL_MUTEX_MAXWAIT) {
|
||||
retval = SDL_SemWait(cond->wait_sem);
|
||||
} else {
|
||||
retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
|
||||
}
|
||||
|
||||
/* Let the signaler know we have completed the wait, otherwise
|
||||
the signaler can race ahead and get the condition semaphore
|
||||
if we are stopped between the mutex unlock and semaphore wait,
|
||||
giving a deadlock. See the following URL for details:
|
||||
http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
|
||||
*/
|
||||
SDL_LockMutex(cond->lock);
|
||||
if (cond->signals > 0) {
|
||||
/* If we timed out, we need to eat a condition signal */
|
||||
if (retval > 0) {
|
||||
SDL_SemWait(cond->wait_sem);
|
||||
}
|
||||
/* We always notify the signal thread that we are done */
|
||||
SDL_SemPost(cond->wait_done);
|
||||
|
||||
/* Signal handshake complete */
|
||||
--cond->signals;
|
||||
}
|
||||
--cond->waiting;
|
||||
SDL_UnlockMutex(cond->lock);
|
||||
|
||||
/* Lock the mutex, as is required by condition variable semantics */
|
||||
SDL_LockMutex(mutex);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
/* Wait on the condition variable forever */
|
||||
int
|
||||
SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
|
||||
{
|
||||
return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
|
||||
}
|
||||
|
||||
#endif /* SDL_THREAD_VITA */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -0,0 +1,136 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_THREAD_VITA
|
||||
|
||||
/* An implementation of mutexes using semaphores */
|
||||
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_systhread_c.h"
|
||||
|
||||
|
||||
struct SDL_mutex
|
||||
{
|
||||
int recursive;
|
||||
SDL_threadID owner;
|
||||
SDL_sem *sem;
|
||||
};
|
||||
|
||||
/* Create a mutex */
|
||||
SDL_mutex *
|
||||
SDL_CreateMutex(void)
|
||||
{
|
||||
SDL_mutex *mutex;
|
||||
|
||||
/* Allocate mutex memory */
|
||||
mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex));
|
||||
if (mutex) {
|
||||
/* Create the mutex semaphore, with initial value 1 */
|
||||
mutex->sem = SDL_CreateSemaphore(1);
|
||||
mutex->recursive = 0;
|
||||
mutex->owner = 0;
|
||||
if (!mutex->sem) {
|
||||
SDL_free(mutex);
|
||||
mutex = NULL;
|
||||
}
|
||||
} else {
|
||||
SDL_OutOfMemory();
|
||||
}
|
||||
return mutex;
|
||||
}
|
||||
|
||||
/* Free the mutex */
|
||||
void
|
||||
SDL_DestroyMutex(SDL_mutex * mutex)
|
||||
{
|
||||
if (mutex) {
|
||||
if (mutex->sem) {
|
||||
SDL_DestroySemaphore(mutex->sem);
|
||||
}
|
||||
SDL_free(mutex);
|
||||
}
|
||||
}
|
||||
|
||||
/* Lock the semaphore */
|
||||
int
|
||||
SDL_mutexP(SDL_mutex * mutex)
|
||||
{
|
||||
#if SDL_THREADS_DISABLED
|
||||
return 0;
|
||||
#else
|
||||
SDL_threadID this_thread;
|
||||
|
||||
if (mutex == NULL) {
|
||||
return SDL_SetError("Passed a NULL mutex");
|
||||
}
|
||||
|
||||
this_thread = SDL_ThreadID();
|
||||
if (mutex->owner == this_thread) {
|
||||
++mutex->recursive;
|
||||
} else {
|
||||
/* The order of operations is important.
|
||||
We set the locking thread id after we obtain the lock
|
||||
so unlocks from other threads will fail.
|
||||
*/
|
||||
SDL_SemWait(mutex->sem);
|
||||
mutex->owner = this_thread;
|
||||
mutex->recursive = 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
#endif /* SDL_THREADS_DISABLED */
|
||||
}
|
||||
|
||||
/* Unlock the mutex */
|
||||
int
|
||||
SDL_mutexV(SDL_mutex * mutex)
|
||||
{
|
||||
#if SDL_THREADS_DISABLED
|
||||
return 0;
|
||||
#else
|
||||
if (mutex == NULL) {
|
||||
return SDL_SetError("Passed a NULL mutex");
|
||||
}
|
||||
|
||||
/* If we don't own the mutex, we can't unlock it */
|
||||
if (SDL_ThreadID() != mutex->owner) {
|
||||
return SDL_SetError("mutex not owned by this thread");
|
||||
}
|
||||
|
||||
if (mutex->recursive) {
|
||||
--mutex->recursive;
|
||||
} else {
|
||||
/* The order of operations is important.
|
||||
First reset the owner so another thread doesn't lock
|
||||
the mutex and set the ownership before we reset it,
|
||||
then release the lock semaphore.
|
||||
*/
|
||||
mutex->owner = 0;
|
||||
SDL_SemPost(mutex->sem);
|
||||
}
|
||||
return 0;
|
||||
#endif /* SDL_THREADS_DISABLED */
|
||||
}
|
||||
|
||||
#endif /* SDL_THREAD_VITA */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -0,0 +1,22 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -0,0 +1,163 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_THREAD_VITA
|
||||
|
||||
/* Semaphore functions for the VITA. */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_thread.h"
|
||||
|
||||
#include <psp2/types.h>
|
||||
#include <psp2/kernel/error.h>
|
||||
#include <psp2/kernel/threadmgr.h>
|
||||
|
||||
struct SDL_semaphore {
|
||||
SceUID semid;
|
||||
};
|
||||
|
||||
|
||||
/* Create a semaphore */
|
||||
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
|
||||
{
|
||||
SDL_sem *sem;
|
||||
|
||||
sem = (SDL_sem *) malloc(sizeof(*sem));
|
||||
if (sem != NULL) {
|
||||
/* TODO: Figure out the limit on the maximum value. */
|
||||
sem->semid = sceKernelCreateSema("SDL sema", 0, initial_value, 255, NULL);
|
||||
if (sem->semid < 0) {
|
||||
SDL_SetError("Couldn't create semaphore");
|
||||
free(sem);
|
||||
sem = NULL;
|
||||
}
|
||||
} else {
|
||||
SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
return sem;
|
||||
}
|
||||
|
||||
/* Free the semaphore */
|
||||
void SDL_DestroySemaphore(SDL_sem *sem)
|
||||
{
|
||||
if (sem != NULL) {
|
||||
if (sem->semid > 0) {
|
||||
sceKernelDeleteSema(sem->semid);
|
||||
sem->semid = 0;
|
||||
}
|
||||
|
||||
free(sem);
|
||||
}
|
||||
}
|
||||
|
||||
/* TODO: This routine is a bit overloaded.
|
||||
* If the timeout is 0 then just poll the semaphore; if it's SDL_MUTEX_MAXWAIT, pass
|
||||
* NULL to sceKernelWaitSema() so that it waits indefinitely; and if the timeout
|
||||
* is specified, convert it to microseconds. */
|
||||
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
|
||||
{
|
||||
Uint32 *pTimeout;
|
||||
unsigned int res;
|
||||
|
||||
if (sem == NULL) {
|
||||
SDL_SetError("Passed a NULL sem");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (timeout == 0) {
|
||||
res = sceKernelPollSema(sem->semid, 1);
|
||||
if (res < 0) {
|
||||
return SDL_MUTEX_TIMEDOUT;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (timeout == SDL_MUTEX_MAXWAIT) {
|
||||
pTimeout = NULL;
|
||||
} else {
|
||||
timeout *= 1000; /* Convert to microseconds. */
|
||||
pTimeout = &timeout;
|
||||
}
|
||||
|
||||
res = sceKernelWaitSema(sem->semid, 1, pTimeout);
|
||||
switch (res) {
|
||||
case SCE_KERNEL_OK:
|
||||
return 0;
|
||||
case SCE_KERNEL_ERROR_WAIT_TIMEOUT:
|
||||
return SDL_MUTEX_TIMEDOUT;
|
||||
default:
|
||||
return SDL_SetError("WaitForSingleObject() failed");
|
||||
}
|
||||
}
|
||||
|
||||
int SDL_SemTryWait(SDL_sem *sem)
|
||||
{
|
||||
return SDL_SemWaitTimeout(sem, 0);
|
||||
}
|
||||
|
||||
int SDL_SemWait(SDL_sem *sem)
|
||||
{
|
||||
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
|
||||
}
|
||||
|
||||
/* Returns the current count of the semaphore */
|
||||
Uint32 SDL_SemValue(SDL_sem *sem)
|
||||
{
|
||||
SceKernelSemaInfo info;
|
||||
info.size = sizeof(info);
|
||||
|
||||
if (sem == NULL) {
|
||||
SDL_SetError("Passed a NULL sem");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (sceKernelGetSemaInfo(sem->semid, &info) >= 0) {
|
||||
return info.currentCount;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int SDL_SemPost(SDL_sem *sem)
|
||||
{
|
||||
int res;
|
||||
|
||||
if (sem == NULL) {
|
||||
return SDL_SetError("Passed a NULL sem");
|
||||
}
|
||||
|
||||
res = sceKernelSignalSema(sem->semid, 1);
|
||||
if (res < 0) {
|
||||
return SDL_SetError("sceKernelSignalSema() failed");
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_THREAD_VITA */
|
||||
|
||||
/* vim: ts=4 sw=4
|
||||
*/
|
|
@ -0,0 +1,112 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_THREAD_VITA
|
||||
|
||||
/* VITA thread management routines for SDL */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "../SDL_systhread.h"
|
||||
#include "../SDL_thread_c.h"
|
||||
#include <psp2/types.h>
|
||||
#include <psp2/kernel/threadmgr.h>
|
||||
|
||||
|
||||
static int ThreadEntry(SceSize args, void *argp)
|
||||
{
|
||||
SDL_RunThread(*(void **) argp);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
|
||||
{
|
||||
SceKernelThreadInfo info;
|
||||
int priority = 32;
|
||||
|
||||
/* Set priority of new thread to the same as the current thread */
|
||||
info.size = sizeof(SceKernelThreadInfo);
|
||||
if (sceKernelGetThreadInfo(sceKernelGetThreadId(), &info) == 0) {
|
||||
priority = info.currentPriority;
|
||||
}
|
||||
|
||||
thread->handle = sceKernelCreateThread("SDL thread", ThreadEntry,
|
||||
priority, 0x10000, 0, 0, NULL);
|
||||
|
||||
if (thread->handle < 0) {
|
||||
return SDL_SetError("sceKernelCreateThread() failed");
|
||||
}
|
||||
|
||||
sceKernelStartThread(thread->handle, 4, &args);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SDL_SYS_SetupThread(const char *name)
|
||||
{
|
||||
/* Do nothing. */
|
||||
}
|
||||
|
||||
SDL_threadID SDL_ThreadID(void)
|
||||
{
|
||||
return (SDL_threadID) sceKernelGetThreadId();
|
||||
}
|
||||
|
||||
void SDL_SYS_WaitThread(SDL_Thread *thread)
|
||||
{
|
||||
sceKernelWaitThreadEnd(thread->handle, NULL, NULL);
|
||||
sceKernelDeleteThread(thread->handle);
|
||||
}
|
||||
|
||||
void SDL_SYS_DetachThread(SDL_Thread *thread)
|
||||
{
|
||||
/* !!! FIXME: is this correct? */
|
||||
sceKernelDeleteThread(thread->handle);
|
||||
}
|
||||
|
||||
void SDL_SYS_KillThread(SDL_Thread *thread)
|
||||
{
|
||||
sceKernelDeleteThread(thread->handle);
|
||||
}
|
||||
|
||||
int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
|
||||
{
|
||||
int value;
|
||||
|
||||
if (priority == SDL_THREAD_PRIORITY_LOW) {
|
||||
value = 19;
|
||||
} else if (priority == SDL_THREAD_PRIORITY_HIGH) {
|
||||
value = -20;
|
||||
} else {
|
||||
value = 0;
|
||||
}
|
||||
|
||||
return sceKernelChangeThreadPriority(sceKernelGetThreadId(),value);
|
||||
|
||||
}
|
||||
|
||||
#endif /* SDL_THREAD_VITA */
|
||||
|
||||
/* vim: ts=4 sw=4
|
||||
*/
|
|
@ -0,0 +1,24 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include <psp2/types.h>
|
||||
|
||||
typedef SceUID SYS_ThreadHandle;
|
|
@ -0,0 +1,91 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_TIMERS_VITA
|
||||
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_error.h"
|
||||
#include "../SDL_timer_c.h"
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
#include <sys/time.h>
|
||||
#include <psp2/kernel/processmgr.h>
|
||||
|
||||
static uint64_t start;
|
||||
static SDL_bool ticks_started = SDL_FALSE;
|
||||
|
||||
void
|
||||
SDL_TicksInit(void)
|
||||
{
|
||||
if (ticks_started) {
|
||||
return;
|
||||
}
|
||||
ticks_started = SDL_TRUE;
|
||||
|
||||
start = sceKernelGetProcessTimeWide();
|
||||
}
|
||||
|
||||
void
|
||||
SDL_TicksQuit(void)
|
||||
{
|
||||
ticks_started = SDL_FALSE;
|
||||
}
|
||||
|
||||
Uint32 SDL_GetTicks(void)
|
||||
{
|
||||
if (!ticks_started) {
|
||||
SDL_TicksInit();
|
||||
}
|
||||
|
||||
uint64_t now;
|
||||
Uint32 ticks;
|
||||
|
||||
now = sceKernelGetProcessTimeWide();
|
||||
ticks = (now - start)/1000;
|
||||
return (ticks);
|
||||
}
|
||||
|
||||
Uint64
|
||||
SDL_GetPerformanceCounter(void)
|
||||
{
|
||||
return SDL_GetTicks();
|
||||
}
|
||||
|
||||
Uint64
|
||||
SDL_GetPerformanceFrequency(void)
|
||||
{
|
||||
return 1000;
|
||||
}
|
||||
|
||||
void SDL_Delay(Uint32 ms)
|
||||
{
|
||||
const Uint32 max_delay = 0xffffffffUL / 1000;
|
||||
if(ms > max_delay)
|
||||
ms = max_delay;
|
||||
sceKernelDelayThreadCB(ms * 1000);
|
||||
}
|
||||
|
||||
#endif /* SDL_TIMERS_VITA */
|
||||
|
||||
/* vim: ts=4 sw=4
|
||||
*/
|
|
@ -428,6 +428,7 @@ extern VideoBootStrap PND_bootstrap;
|
|||
extern VideoBootStrap UIKIT_bootstrap;
|
||||
extern VideoBootStrap Android_bootstrap;
|
||||
extern VideoBootStrap PSP_bootstrap;
|
||||
extern VideoBootStrap VITA_bootstrap;
|
||||
extern VideoBootStrap RPI_bootstrap;
|
||||
extern VideoBootStrap KMSDRM_bootstrap;
|
||||
extern VideoBootStrap KMSDRM_LEGACY_bootstrap;
|
||||
|
|
|
@ -94,6 +94,9 @@ static VideoBootStrap *bootstrap[] = {
|
|||
#if SDL_VIDEO_DRIVER_PSP
|
||||
&PSP_bootstrap,
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_VITA
|
||||
&VITA_bootstrap,
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_KMSDRM
|
||||
&KMSDRM_bootstrap,
|
||||
#endif
|
||||
|
|
|
@ -0,0 +1,221 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_DRIVER_VITA
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_vitavideo.h"
|
||||
#include "SDL_vitagl_c.h"
|
||||
|
||||
/*****************************************************************************/
|
||||
/* SDL OpenGL/OpenGL ES functions */
|
||||
/*****************************************************************************/
|
||||
#define EGLCHK(stmt) \
|
||||
do { \
|
||||
EGLint err; \
|
||||
\
|
||||
stmt; \
|
||||
err = eglGetError(); \
|
||||
if (err != EGL_SUCCESS) { \
|
||||
SDL_SetError("EGL error %d", err); \
|
||||
return 0; \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
int
|
||||
VITA_GL_LoadLibrary(_THIS, const char *path)
|
||||
{
|
||||
pibInit(PIB_SHACCCG);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void *
|
||||
VITA_GL_GetProcAddress(_THIS, const char *proc)
|
||||
{
|
||||
return eglGetProcAddress(proc);
|
||||
}
|
||||
|
||||
void
|
||||
VITA_GL_UnloadLibrary(_THIS)
|
||||
{
|
||||
eglTerminate(_this->gl_data->display);
|
||||
}
|
||||
|
||||
static EGLint width = 960;
|
||||
static EGLint height = 544;
|
||||
|
||||
SDL_GLContext
|
||||
VITA_GL_CreateContext(_THIS, SDL_Window * window)
|
||||
{
|
||||
|
||||
SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
|
||||
|
||||
EGLint attribs[32];
|
||||
EGLDisplay display;
|
||||
EGLContext context;
|
||||
EGLSurface surface;
|
||||
EGLConfig config;
|
||||
EGLint num_configs;
|
||||
int i;
|
||||
|
||||
|
||||
/* EGL init taken from glutCreateWindow() in VITAGL's glut.c. */
|
||||
EGLCHK(display = eglGetDisplay(0));
|
||||
|
||||
EGLCHK(eglInitialize(display, NULL, NULL));
|
||||
wdata->uses_gles = SDL_TRUE;
|
||||
window->flags |= SDL_WINDOW_FULLSCREEN;
|
||||
|
||||
EGLCHK(eglBindAPI(EGL_OPENGL_ES_API));
|
||||
|
||||
/* Setup the config based on SDL's current values. */
|
||||
i = 0;
|
||||
attribs[i++] = EGL_RED_SIZE;
|
||||
attribs[i++] = 8;//_this->gl_config.red_size;
|
||||
attribs[i++] = EGL_GREEN_SIZE;
|
||||
attribs[i++] = 8;//_this->gl_config.green_size;
|
||||
attribs[i++] = EGL_BLUE_SIZE;
|
||||
attribs[i++] = 8;//_this->gl_config.blue_size;
|
||||
attribs[i++] = EGL_DEPTH_SIZE;
|
||||
attribs[i++] = 32;//_this->gl_config.depth_size;
|
||||
|
||||
// if (_this->gl_config.alpha_size)
|
||||
{
|
||||
attribs[i++] = EGL_ALPHA_SIZE;
|
||||
attribs[i++] = 8;//_this->gl_config.alpha_size;
|
||||
}
|
||||
if (_this->gl_config.stencil_size)
|
||||
{
|
||||
attribs[i++] = EGL_STENCIL_SIZE;
|
||||
attribs[i++] = _this->gl_config.stencil_size;
|
||||
}
|
||||
|
||||
attribs[i++] = EGL_SURFACE_TYPE;
|
||||
attribs[i++] = 5;
|
||||
|
||||
attribs[i++] = EGL_RENDERABLE_TYPE;
|
||||
attribs[i++] = EGL_OPENGL_ES2_BIT;
|
||||
|
||||
attribs[i++] = EGL_NONE;
|
||||
|
||||
EGLCHK(eglChooseConfig(display, attribs, &config, 1, &num_configs));
|
||||
|
||||
if (num_configs == 0)
|
||||
{
|
||||
SDL_SetError("No valid EGL configs for requested mode");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const EGLint contextAttribs[] = {
|
||||
EGL_CONTEXT_CLIENT_VERSION, 2,
|
||||
EGL_NONE
|
||||
};
|
||||
|
||||
EGLCHK(surface = eglCreateWindowSurface(display, config, VITA_WINDOW_960X544, NULL));
|
||||
|
||||
EGLCHK(context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs));
|
||||
|
||||
EGLCHK(eglMakeCurrent(display, surface, surface, context));
|
||||
|
||||
EGLCHK(eglQuerySurface(display, surface, EGL_WIDTH, &width));
|
||||
EGLCHK(eglQuerySurface(display, surface, EGL_HEIGHT, &height));
|
||||
|
||||
_this->gl_data->display = display;
|
||||
_this->gl_data->context = context;
|
||||
_this->gl_data->surface = surface;
|
||||
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
int
|
||||
VITA_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
|
||||
{
|
||||
if (!eglMakeCurrent(_this->gl_data->display, _this->gl_data->surface,
|
||||
_this->gl_data->surface, _this->gl_data->context))
|
||||
{
|
||||
return SDL_SetError("Unable to make EGL context current");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
VITA_GL_SetSwapInterval(_THIS, int interval)
|
||||
{
|
||||
EGLBoolean status;
|
||||
status = eglSwapInterval(_this->gl_data->display, interval);
|
||||
if (status == EGL_TRUE) {
|
||||
/* Return success to upper level */
|
||||
_this->gl_data->swapinterval = interval;
|
||||
return 0;
|
||||
}
|
||||
/* Failed to set swap interval */
|
||||
return SDL_SetError("Unable to set the EGL swap interval");
|
||||
}
|
||||
|
||||
int
|
||||
VITA_GL_GetSwapInterval(_THIS)
|
||||
{
|
||||
return _this->gl_data->swapinterval;
|
||||
}
|
||||
|
||||
int
|
||||
VITA_GL_SwapWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
if (!eglSwapBuffers(_this->gl_data->display, _this->gl_data->surface)) {
|
||||
return SDL_SetError("eglSwapBuffers() failed");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
VITA_GL_DeleteContext(_THIS, SDL_GLContext context)
|
||||
{
|
||||
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
|
||||
EGLBoolean status;
|
||||
|
||||
if (phdata->egl_initialized != SDL_TRUE) {
|
||||
SDL_SetError("VITA: GLES initialization failed, no OpenGL ES support");
|
||||
return;
|
||||
}
|
||||
|
||||
/* Check if OpenGL ES connection has been initialized */
|
||||
if (_this->gl_data->display != EGL_NO_DISPLAY) {
|
||||
if (context != EGL_NO_CONTEXT) {
|
||||
status = eglDestroyContext(_this->gl_data->display, context);
|
||||
if (status != EGL_TRUE) {
|
||||
/* Error during OpenGL ES context destroying */
|
||||
SDL_SetError("VITA: OpenGL ES context destroy error");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_VITA */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -0,0 +1,56 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_vitagl_c_h_
|
||||
#define SDL_vitagl_c_h_
|
||||
|
||||
|
||||
#include <pib.h>
|
||||
#include <EGL/egl.h>
|
||||
#include <GLES2/gl2.h>
|
||||
#include <GLES2/gl2ext.h>
|
||||
|
||||
#include "SDL_vitavideo.h"
|
||||
|
||||
|
||||
typedef struct SDL_GLDriverData {
|
||||
EGLDisplay display;
|
||||
EGLContext context;
|
||||
EGLSurface surface;
|
||||
uint32_t swapinterval;
|
||||
}SDL_GLDriverData;
|
||||
|
||||
extern void * VITA_GL_GetProcAddress(_THIS, const char *proc);
|
||||
extern int VITA_GL_MakeCurrent(_THIS,SDL_Window * window, SDL_GLContext context);
|
||||
extern void VITA_GL_SwapBuffers(_THIS);
|
||||
|
||||
extern int VITA_GL_SwapWindow(_THIS, SDL_Window * window);
|
||||
extern SDL_GLContext VITA_GL_CreateContext(_THIS, SDL_Window * window);
|
||||
|
||||
extern int VITA_GL_LoadLibrary(_THIS, const char *path);
|
||||
extern void VITA_GL_UnloadLibrary(_THIS);
|
||||
extern int VITA_GL_SetSwapInterval(_THIS, int interval);
|
||||
extern int VITA_GL_GetSwapInterval(_THIS);
|
||||
|
||||
|
||||
#endif /* SDL_vitagl_c_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -0,0 +1,198 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_DRIVER_VITA
|
||||
|
||||
#include <psp2/kernel/processmgr.h>
|
||||
#include <psp2/ctrl.h>
|
||||
#include <psp2/hid.h>
|
||||
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_vitavideo.h"
|
||||
#include "SDL_vitakeyboard.h"
|
||||
#include "../../events/SDL_keyboard_c.h"
|
||||
|
||||
SceHidKeyboardReport k_reports[SCE_HID_MAX_REPORT];
|
||||
int keyboard_hid_handle = 0;
|
||||
Uint8 prev_keys[6] = {0};
|
||||
Uint8 prev_modifiers = 0;
|
||||
Uint8 locks = 0;
|
||||
Uint8 lock_key_down = 0;
|
||||
|
||||
void
|
||||
VITA_InitKeyboard(void)
|
||||
{
|
||||
sceHidKeyboardEnumerate(&keyboard_hid_handle, 1);
|
||||
}
|
||||
|
||||
void
|
||||
VITA_PollKeyboard(void)
|
||||
{
|
||||
// We skip polling keyboard if no window is created
|
||||
if (Vita_Window == NULL)
|
||||
return;
|
||||
|
||||
if (keyboard_hid_handle > 0)
|
||||
{
|
||||
int numReports = sceHidKeyboardRead(keyboard_hid_handle, (SceHidKeyboardReport**)&k_reports, SCE_HID_MAX_REPORT);
|
||||
|
||||
if (numReports < 0) {
|
||||
keyboard_hid_handle = 0;
|
||||
}
|
||||
else if (numReports) {
|
||||
// Numlock and Capslock state changes only on a SDL_PRESSED event
|
||||
// The k_report only reports the state of the LED
|
||||
if (k_reports[numReports - 1].modifiers[1] & 0x1) {
|
||||
if (!(locks & 0x1)) {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
|
||||
locks |= 0x1;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (locks & 0x1) {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
|
||||
locks &= ~0x1;
|
||||
}
|
||||
}
|
||||
|
||||
if (k_reports[numReports - 1].modifiers[1] & 0x2) {
|
||||
if (!(locks & 0x2)) {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
|
||||
locks |= 0x2;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (locks & 0x2) {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
|
||||
locks &= ~0x2;
|
||||
}
|
||||
}
|
||||
|
||||
if (k_reports[numReports - 1].modifiers[1] & 0x4) {
|
||||
if (!(locks & 0x4)) {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_SCROLLLOCK);
|
||||
locks |= 0x4;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (locks & 0x4) {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_SCROLLLOCK);
|
||||
locks &= ~0x4;
|
||||
}
|
||||
}
|
||||
|
||||
Uint8 changed_modifiers = k_reports[numReports - 1].modifiers[0] ^ prev_modifiers;
|
||||
|
||||
if (changed_modifiers & 0x01) {
|
||||
if (prev_modifiers & 0x01) {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LCTRL);
|
||||
}
|
||||
else {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LCTRL);
|
||||
}
|
||||
}
|
||||
if (changed_modifiers & 0x02) {
|
||||
if (prev_modifiers & 0x02) {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
|
||||
}
|
||||
else {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
|
||||
}
|
||||
}
|
||||
if (changed_modifiers & 0x04) {
|
||||
if (prev_modifiers & 0x04) {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LALT);
|
||||
}
|
||||
else {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LALT);
|
||||
}
|
||||
}
|
||||
if (changed_modifiers & 0x08) {
|
||||
if (prev_modifiers & 0x08) {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LGUI);
|
||||
}
|
||||
else {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LGUI);
|
||||
}
|
||||
}
|
||||
if (changed_modifiers & 0x10) {
|
||||
if (prev_modifiers & 0x10) {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RCTRL);
|
||||
}
|
||||
else {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RCTRL);
|
||||
}
|
||||
}
|
||||
if (changed_modifiers & 0x20) {
|
||||
if (prev_modifiers & 0x20) {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RSHIFT);
|
||||
}
|
||||
else {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RSHIFT);
|
||||
}
|
||||
}
|
||||
if (changed_modifiers & 0x40) {
|
||||
if (prev_modifiers & 0x40) {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RALT);
|
||||
}
|
||||
else {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RALT);
|
||||
}
|
||||
}
|
||||
if (changed_modifiers & 0x80) {
|
||||
if (prev_modifiers & 0x80) {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RGUI);
|
||||
}
|
||||
else {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RGUI);
|
||||
}
|
||||
}
|
||||
|
||||
prev_modifiers = k_reports[numReports - 1].modifiers[0];
|
||||
|
||||
for (int i = 0; i < 6; i++) {
|
||||
|
||||
int keyCode = k_reports[numReports - 1].keycodes[i];
|
||||
|
||||
if (keyCode != prev_keys[i]) {
|
||||
|
||||
if (prev_keys[i]) {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, prev_keys[i]);
|
||||
}
|
||||
if (keyCode) {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, keyCode);
|
||||
}
|
||||
prev_keys[i] = keyCode;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_VITA */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -0,0 +1,33 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_vitakeyboard_h
|
||||
#define _SDL_vitakeyboard_h
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
/* Keyboard functions */
|
||||
extern void VITA_InitKeyboard(void);
|
||||
extern void VITA_PollKeyboard(void);
|
||||
|
||||
#endif /* _SDL_vitakeyboard_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -0,0 +1,94 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_DRIVER_VITA
|
||||
|
||||
#include <psp2/kernel/processmgr.h>
|
||||
#include <psp2/ctrl.h>
|
||||
#include <psp2/hid.h>
|
||||
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_vitavideo.h"
|
||||
#include "SDL_vitamouse_c.h"
|
||||
#include "../../events/SDL_mouse_c.h"
|
||||
|
||||
SceHidMouseReport m_reports[SCE_HID_MAX_REPORT];
|
||||
int mouse_hid_handle = 0;
|
||||
Uint8 prev_buttons = 0;
|
||||
|
||||
void
|
||||
VITA_InitMouse(void)
|
||||
{
|
||||
sceHidMouseEnumerate(&mouse_hid_handle, 1);
|
||||
}
|
||||
|
||||
void
|
||||
VITA_PollMouse(void)
|
||||
{
|
||||
// We skip polling mouse if no window is created
|
||||
if (Vita_Window == NULL)
|
||||
return;
|
||||
|
||||
if (mouse_hid_handle > 0)
|
||||
{
|
||||
int numReports = sceHidMouseRead(mouse_hid_handle, (SceHidMouseReport**)&m_reports, SCE_HID_MAX_REPORT);
|
||||
if (numReports > 0)
|
||||
{
|
||||
for (int i = 0; i <= numReports - 1; i++)
|
||||
{
|
||||
Uint8 changed_buttons = m_reports[i].buttons ^ prev_buttons;
|
||||
|
||||
if (changed_buttons & 0x1) {
|
||||
if (prev_buttons & 0x1)
|
||||
SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_LEFT);
|
||||
else
|
||||
SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_LEFT);
|
||||
}
|
||||
if (changed_buttons & 0x2) {
|
||||
if (prev_buttons & 0x2)
|
||||
SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_RIGHT);
|
||||
else
|
||||
SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_RIGHT);
|
||||
}
|
||||
if (changed_buttons & 0x4) {
|
||||
if (prev_buttons & 0x4)
|
||||
SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_MIDDLE);
|
||||
else
|
||||
SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_MIDDLE);
|
||||
}
|
||||
|
||||
prev_buttons = m_reports[i].buttons;
|
||||
|
||||
if (m_reports[i].rel_x || m_reports[i].rel_y)
|
||||
{
|
||||
SDL_SendMouseMotion(Vita_Window, 0, 1, m_reports[i].rel_x, m_reports[i].rel_y);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_VITA */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -0,0 +1,33 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_vitamouse_h
|
||||
#define _SDL_vitamouse_h
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
/* mouse functions */
|
||||
extern void VITA_InitMouse(void);
|
||||
extern void VITA_PollMouse(void);
|
||||
|
||||
#endif /* _SDL_vitamouse_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -0,0 +1,179 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_DRIVER_VITA
|
||||
|
||||
#include <psp2/kernel/processmgr.h>
|
||||
#include <psp2/touch.h>
|
||||
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_vitavideo.h"
|
||||
#include "SDL_vitatouch.h"
|
||||
#include "../../events/SDL_mouse_c.h"
|
||||
#include "../../events/SDL_touch_c.h"
|
||||
|
||||
SceTouchData touch_old[SCE_TOUCH_PORT_MAX_NUM];
|
||||
SceTouchData touch[SCE_TOUCH_PORT_MAX_NUM];
|
||||
|
||||
SceTouchPanelInfo panelinfo[SCE_TOUCH_PORT_MAX_NUM];
|
||||
|
||||
float aAWidth[SCE_TOUCH_PORT_MAX_NUM];
|
||||
float aAHeight[SCE_TOUCH_PORT_MAX_NUM];
|
||||
float dispWidth[SCE_TOUCH_PORT_MAX_NUM];
|
||||
float dispHeight[SCE_TOUCH_PORT_MAX_NUM];
|
||||
float forcerange[SCE_TOUCH_PORT_MAX_NUM];
|
||||
|
||||
void
|
||||
VITA_InitTouch(void)
|
||||
{
|
||||
sceTouchSetSamplingState(SCE_TOUCH_PORT_FRONT, SCE_TOUCH_SAMPLING_STATE_START);
|
||||
sceTouchSetSamplingState(SCE_TOUCH_PORT_BACK, SCE_TOUCH_SAMPLING_STATE_START);
|
||||
sceTouchEnableTouchForce(SCE_TOUCH_PORT_FRONT);
|
||||
sceTouchEnableTouchForce(SCE_TOUCH_PORT_BACK);
|
||||
|
||||
SceTouchPanelInfo panelinfo[SCE_TOUCH_PORT_MAX_NUM];
|
||||
for(int port = 0; port < SCE_TOUCH_PORT_MAX_NUM; port++) {
|
||||
sceTouchGetPanelInfo(port, &panelinfo[port]);
|
||||
aAWidth[port] = (float)(panelinfo[port].maxAaX - panelinfo[port].minAaX);
|
||||
aAHeight[port] = (float)(panelinfo[port].maxAaY - panelinfo[port].minAaY);
|
||||
dispWidth[port] = (float)(panelinfo[port].maxDispX - panelinfo[port].minDispX);
|
||||
dispHeight[port] = (float)(panelinfo[port].maxDispY - panelinfo[port].minDispY);
|
||||
forcerange[port] = (float)(panelinfo[port].maxForce - panelinfo[port].minForce);
|
||||
}
|
||||
|
||||
// Support passing both front and back touch devices in events
|
||||
SDL_AddTouch((SDL_TouchID)0, SDL_TOUCH_DEVICE_DIRECT, "Front");
|
||||
SDL_AddTouch((SDL_TouchID)1, SDL_TOUCH_DEVICE_DIRECT, "Back");
|
||||
}
|
||||
|
||||
void
|
||||
VITA_QuitTouch(void){
|
||||
sceTouchDisableTouchForce(SCE_TOUCH_PORT_FRONT);
|
||||
sceTouchDisableTouchForce(SCE_TOUCH_PORT_BACK);
|
||||
}
|
||||
|
||||
void
|
||||
VITA_PollTouch(void)
|
||||
{
|
||||
// We skip polling touch if no window is created
|
||||
if (Vita_Window == NULL)
|
||||
return;
|
||||
|
||||
SDL_FingerID finger_id = 0;
|
||||
int port;
|
||||
|
||||
memcpy(touch_old, touch, sizeof(touch_old));
|
||||
|
||||
for(port = 0; port < SCE_TOUCH_PORT_MAX_NUM; port++) {
|
||||
sceTouchPeek(port, &touch[port], 1);
|
||||
if (touch[port].reportNum > 0) {
|
||||
for (int i = 0; i < touch[port].reportNum; i++)
|
||||
{
|
||||
// adjust coordinates and forces to return normalized values
|
||||
// for the front, screen area is used as a reference (for direct touch)
|
||||
// e.g. touch_x = 1.0 corresponds to screen_x = 960
|
||||
// for the back panel, the active touch area is used as reference
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
VITA_ConvertTouchXYToSDLXY(&x, &y, touch[port].report[i].x, touch[port].report[i].y, port);
|
||||
float force = (touch[port].report[i].force - panelinfo[port].minForce) / forcerange[port];
|
||||
finger_id = (SDL_FingerID) touch[port].report[i].id;
|
||||
|
||||
// Send an initial touch
|
||||
SDL_SendTouch((SDL_TouchID)port,
|
||||
finger_id,
|
||||
Vita_Window,
|
||||
SDL_TRUE,
|
||||
x,
|
||||
y,
|
||||
force);
|
||||
|
||||
// Always send the motion
|
||||
SDL_SendTouchMotion((SDL_TouchID)port,
|
||||
finger_id,
|
||||
Vita_Window,
|
||||
x,
|
||||
y,
|
||||
force);
|
||||
}
|
||||
}
|
||||
|
||||
// some fingers might have been let go
|
||||
if (touch_old[port].reportNum > 0) {
|
||||
for (int i = 0; i < touch_old[port].reportNum; i++) {
|
||||
int finger_up = 1;
|
||||
if (touch[port].reportNum > 0) {
|
||||
for (int j = 0; j < touch[port].reportNum; j++) {
|
||||
if (touch[port].report[j].id == touch_old[port].report[i].id ) {
|
||||
finger_up = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (finger_up == 1) {
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
VITA_ConvertTouchXYToSDLXY(&x, &y, touch_old[port].report[i].x, touch_old[port].report[i].y, port);
|
||||
float force = (touch_old[port].report[i].force - panelinfo[port].minForce) / forcerange[port];
|
||||
finger_id = (SDL_FingerID) touch_old[port].report[i].id;
|
||||
// Finger released from screen
|
||||
SDL_SendTouch((SDL_TouchID)port,
|
||||
finger_id,
|
||||
Vita_Window,
|
||||
SDL_FALSE,
|
||||
x,
|
||||
y,
|
||||
force);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void VITA_ConvertTouchXYToSDLXY(float *sdl_x, float *sdl_y, int vita_x, int vita_y, int port) {
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
if (port == SCE_TOUCH_PORT_FRONT) {
|
||||
x = (vita_x - panelinfo[port].minDispX) / dispWidth[port];
|
||||
y = (vita_y - panelinfo[port].minDispY) / dispHeight[port];
|
||||
} else {
|
||||
x = (vita_x - panelinfo[port].minAaX) / aAWidth[port];
|
||||
y = (vita_y - panelinfo[port].minAaY) / aAHeight[port];
|
||||
}
|
||||
if (x < 0.0) {
|
||||
x = 0.0;
|
||||
} else if (x > 1.0) {
|
||||
x = 1.0;
|
||||
}
|
||||
if (y < 0.0) {
|
||||
y = 0.0;
|
||||
} else if (y > 1.0) {
|
||||
y = 1.0;
|
||||
}
|
||||
*sdl_x = x;
|
||||
*sdl_y = y;
|
||||
}
|
||||
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_VITA */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -0,0 +1,35 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_vitatouch_h
|
||||
#define _SDL_vitatouch_h
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
/* Touch functions */
|
||||
extern void VITA_InitTouch(void);
|
||||
extern void VITA_QuitTouch(void);
|
||||
extern void VITA_PollTouch(void);
|
||||
void VITA_ConvertTouchXYToSDLXY(float *sdl_x, float *sdl_y, int vita_x, int vita_y, int port);
|
||||
|
||||
#endif /* _SDL_vitatouch_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -0,0 +1,341 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_DRIVER_VITA
|
||||
|
||||
/* SDL internals */
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "SDL_version.h"
|
||||
#include "SDL_syswm.h"
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_events.h"
|
||||
#include "../../events/SDL_mouse_c.h"
|
||||
#include "../../events/SDL_keyboard_c.h"
|
||||
|
||||
/* VITA declarations */
|
||||
#include "SDL_vitavideo.h"
|
||||
#include "SDL_vitatouch.h"
|
||||
#include "SDL_vitakeyboard.h"
|
||||
#include "SDL_vitamouse_c.h"
|
||||
#include "SDL_vitagl_c.h"
|
||||
|
||||
SDL_Window *Vita_Window;
|
||||
|
||||
/* unused
|
||||
static SDL_bool VITA_initialized = SDL_FALSE;
|
||||
*/
|
||||
static int
|
||||
VITA_Available(void)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void
|
||||
VITA_Destroy(SDL_VideoDevice * device)
|
||||
{
|
||||
/* SDL_VideoData *phdata = (SDL_VideoData *) device->driverdata; */
|
||||
|
||||
if (device->driverdata != NULL) {
|
||||
device->driverdata = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_VideoDevice *
|
||||
VITA_Create()
|
||||
{
|
||||
SDL_VideoDevice *device;
|
||||
SDL_VideoData *phdata;
|
||||
SDL_GLDriverData *gldata;
|
||||
|
||||
int status;
|
||||
|
||||
/* Check if VITA could be initialized */
|
||||
status = VITA_Available();
|
||||
if (status == 0) {
|
||||
/* VITA could not be used */
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Initialize SDL_VideoDevice structure */
|
||||
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
|
||||
if (device == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Initialize internal VITA specific data */
|
||||
phdata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
|
||||
if (phdata == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
SDL_free(device);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
gldata = (SDL_GLDriverData *) SDL_calloc(1, sizeof(SDL_GLDriverData));
|
||||
if (gldata == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
SDL_free(device);
|
||||
SDL_free(phdata);
|
||||
return NULL;
|
||||
}
|
||||
device->gl_data = gldata;
|
||||
phdata->egl_initialized = SDL_TRUE;
|
||||
|
||||
device->driverdata = phdata;
|
||||
|
||||
/* Setup amount of available displays and current display */
|
||||
device->num_displays = 0;
|
||||
|
||||
/* Set device free function */
|
||||
device->free = VITA_Destroy;
|
||||
|
||||
/* Setup all functions which we can handle */
|
||||
device->VideoInit = VITA_VideoInit;
|
||||
device->VideoQuit = VITA_VideoQuit;
|
||||
device->GetDisplayModes = VITA_GetDisplayModes;
|
||||
device->SetDisplayMode = VITA_SetDisplayMode;
|
||||
device->CreateSDLWindow = VITA_CreateWindow;
|
||||
device->CreateSDLWindowFrom = VITA_CreateWindowFrom;
|
||||
device->SetWindowTitle = VITA_SetWindowTitle;
|
||||
device->SetWindowIcon = VITA_SetWindowIcon;
|
||||
device->SetWindowPosition = VITA_SetWindowPosition;
|
||||
device->SetWindowSize = VITA_SetWindowSize;
|
||||
device->ShowWindow = VITA_ShowWindow;
|
||||
device->HideWindow = VITA_HideWindow;
|
||||
device->RaiseWindow = VITA_RaiseWindow;
|
||||
device->MaximizeWindow = VITA_MaximizeWindow;
|
||||
device->MinimizeWindow = VITA_MinimizeWindow;
|
||||
device->RestoreWindow = VITA_RestoreWindow;
|
||||
device->SetWindowGrab = VITA_SetWindowGrab;
|
||||
device->DestroyWindow = VITA_DestroyWindow;
|
||||
device->GetWindowWMInfo = VITA_GetWindowWMInfo;
|
||||
|
||||
device->GL_LoadLibrary = VITA_GL_LoadLibrary;
|
||||
device->GL_GetProcAddress = VITA_GL_GetProcAddress;
|
||||
device->GL_UnloadLibrary = VITA_GL_UnloadLibrary;
|
||||
device->GL_CreateContext = VITA_GL_CreateContext;
|
||||
device->GL_MakeCurrent = VITA_GL_MakeCurrent;
|
||||
device->GL_SetSwapInterval = VITA_GL_SetSwapInterval;
|
||||
device->GL_GetSwapInterval = VITA_GL_GetSwapInterval;
|
||||
device->GL_SwapWindow = VITA_GL_SwapWindow;
|
||||
device->GL_DeleteContext = VITA_GL_DeleteContext;
|
||||
|
||||
device->HasScreenKeyboardSupport = VITA_HasScreenKeyboardSupport;
|
||||
device->ShowScreenKeyboard = VITA_ShowScreenKeyboard;
|
||||
device->HideScreenKeyboard = VITA_HideScreenKeyboard;
|
||||
device->IsScreenKeyboardShown = VITA_IsScreenKeyboardShown;
|
||||
|
||||
device->PumpEvents = VITA_PumpEvents;
|
||||
|
||||
return device;
|
||||
}
|
||||
|
||||
VideoBootStrap VITA_bootstrap = {
|
||||
"VITA",
|
||||
"VITA Video Driver",
|
||||
VITA_Available,
|
||||
VITA_Create
|
||||
};
|
||||
|
||||
/*****************************************************************************/
|
||||
/* SDL Video and Display initialization/handling functions */
|
||||
/*****************************************************************************/
|
||||
int
|
||||
VITA_VideoInit(_THIS)
|
||||
{
|
||||
SDL_VideoDisplay display;
|
||||
SDL_DisplayMode current_mode;
|
||||
|
||||
SDL_zero(current_mode);
|
||||
|
||||
current_mode.w = 960;
|
||||
current_mode.h = 544;
|
||||
|
||||
current_mode.refresh_rate = 60;
|
||||
/* 32 bpp for default */
|
||||
current_mode.format = SDL_PIXELFORMAT_ABGR8888;
|
||||
|
||||
current_mode.driverdata = NULL;
|
||||
|
||||
SDL_zero(display);
|
||||
display.desktop_mode = current_mode;
|
||||
display.current_mode = current_mode;
|
||||
display.driverdata = NULL;
|
||||
|
||||
SDL_AddVideoDisplay(&display);
|
||||
VITA_InitTouch();
|
||||
VITA_InitKeyboard();
|
||||
VITA_InitMouse();
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void
|
||||
VITA_VideoQuit(_THIS)
|
||||
{
|
||||
VITA_QuitTouch();
|
||||
}
|
||||
|
||||
void
|
||||
VITA_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
int
|
||||
VITA_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
VITA_CreateWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_WindowData *wdata;
|
||||
|
||||
/* Allocate window internal data */
|
||||
wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
|
||||
if (wdata == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
/* Setup driver data for this window */
|
||||
window->driverdata = wdata;
|
||||
|
||||
// Vita can only have one window
|
||||
if (Vita_Window != NULL)
|
||||
{
|
||||
// Replace this with something else
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
Vita_Window = window;
|
||||
|
||||
// fix input, we need to find a better way
|
||||
SDL_SetKeyboardFocus(window);
|
||||
|
||||
/* Window has been successfully created */
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
VITA_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
void
|
||||
VITA_SetWindowTitle(_THIS, SDL_Window * window)
|
||||
{
|
||||
}
|
||||
void
|
||||
VITA_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
|
||||
{
|
||||
}
|
||||
void
|
||||
VITA_SetWindowPosition(_THIS, SDL_Window * window)
|
||||
{
|
||||
}
|
||||
void
|
||||
VITA_SetWindowSize(_THIS, SDL_Window * window)
|
||||
{
|
||||
}
|
||||
void
|
||||
VITA_ShowWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
}
|
||||
void
|
||||
VITA_HideWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
}
|
||||
void
|
||||
VITA_RaiseWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
}
|
||||
void
|
||||
VITA_MaximizeWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
}
|
||||
void
|
||||
VITA_MinimizeWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
}
|
||||
void
|
||||
VITA_RestoreWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
}
|
||||
void
|
||||
VITA_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
|
||||
{
|
||||
|
||||
}
|
||||
void
|
||||
VITA_DestroyWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/* SDL Window Manager function */
|
||||
/*****************************************************************************/
|
||||
SDL_bool
|
||||
VITA_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
|
||||
{
|
||||
if (info->version.major <= SDL_MAJOR_VERSION) {
|
||||
return SDL_TRUE;
|
||||
} else {
|
||||
SDL_SetError("application not compiled with SDL %d.%d\n",
|
||||
SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* Failed to get window manager information */
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
/* TO Write Me */
|
||||
SDL_bool VITA_HasScreenKeyboardSupport(_THIS)
|
||||
{
|
||||
return SDL_FALSE;
|
||||
}
|
||||
void VITA_ShowScreenKeyboard(_THIS, SDL_Window *window)
|
||||
{
|
||||
}
|
||||
void VITA_HideScreenKeyboard(_THIS, SDL_Window *window)
|
||||
{
|
||||
}
|
||||
SDL_bool VITA_IsScreenKeyboardShown(_THIS, SDL_Window *window)
|
||||
{
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
void VITA_PumpEvents(_THIS)
|
||||
{
|
||||
VITA_PollTouch();
|
||||
VITA_PollKeyboard();
|
||||
VITA_PollMouse();
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_VITA */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -0,0 +1,102 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_vitavideo_h
|
||||
#define _SDL_vitavideo_h
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
#include "../SDL_sysvideo.h"
|
||||
|
||||
typedef struct SDL_VideoData
|
||||
{
|
||||
SDL_bool egl_initialized; /* OpenGL device initialization status */
|
||||
uint32_t egl_refcount; /* OpenGL reference count */
|
||||
|
||||
} SDL_VideoData;
|
||||
|
||||
|
||||
typedef struct SDL_DisplayData
|
||||
{
|
||||
|
||||
} SDL_DisplayData;
|
||||
|
||||
|
||||
typedef struct SDL_WindowData
|
||||
{
|
||||
SDL_bool uses_gles;
|
||||
|
||||
} SDL_WindowData;
|
||||
|
||||
extern SDL_Window * Vita_Window;
|
||||
|
||||
|
||||
/****************************************************************************/
|
||||
/* SDL_VideoDevice functions declaration */
|
||||
/****************************************************************************/
|
||||
|
||||
/* Display and window functions */
|
||||
int VITA_VideoInit(_THIS);
|
||||
void VITA_VideoQuit(_THIS);
|
||||
void VITA_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
|
||||
int VITA_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
|
||||
int VITA_CreateWindow(_THIS, SDL_Window * window);
|
||||
int VITA_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
|
||||
void VITA_SetWindowTitle(_THIS, SDL_Window * window);
|
||||
void VITA_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
|
||||
void VITA_SetWindowPosition(_THIS, SDL_Window * window);
|
||||
void VITA_SetWindowSize(_THIS, SDL_Window * window);
|
||||
void VITA_ShowWindow(_THIS, SDL_Window * window);
|
||||
void VITA_HideWindow(_THIS, SDL_Window * window);
|
||||
void VITA_RaiseWindow(_THIS, SDL_Window * window);
|
||||
void VITA_MaximizeWindow(_THIS, SDL_Window * window);
|
||||
void VITA_MinimizeWindow(_THIS, SDL_Window * window);
|
||||
void VITA_RestoreWindow(_THIS, SDL_Window * window);
|
||||
void VITA_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
|
||||
void VITA_DestroyWindow(_THIS, SDL_Window * window);
|
||||
|
||||
/* Window manager function */
|
||||
SDL_bool VITA_GetWindowWMInfo(_THIS, SDL_Window * window,
|
||||
struct SDL_SysWMinfo *info);
|
||||
|
||||
#if SDL_VIDEO_DRIVER_VITA
|
||||
/* OpenGL functions */
|
||||
int VITA_GL_LoadLibrary(_THIS, const char *path);
|
||||
void *VITA_GL_GetProcAddress(_THIS, const char *proc);
|
||||
void VITA_GL_UnloadLibrary(_THIS);
|
||||
SDL_GLContext VITA_GL_CreateContext(_THIS, SDL_Window * window);
|
||||
int VITA_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
|
||||
int VITA_GL_SetSwapInterval(_THIS, int interval);
|
||||
int VITA_GL_GetSwapInterval(_THIS);
|
||||
int VITA_GL_SwapWindow(_THIS, SDL_Window * window);
|
||||
void VITA_GL_DeleteContext(_THIS, SDL_GLContext context);
|
||||
#endif
|
||||
|
||||
/* VITA on screen keyboard */
|
||||
SDL_bool VITA_HasScreenKeyboardSupport(_THIS);
|
||||
void VITA_ShowScreenKeyboard(_THIS, SDL_Window *window);
|
||||
void VITA_HideScreenKeyboard(_THIS, SDL_Window *window);
|
||||
SDL_bool VITA_IsScreenKeyboardShown(_THIS, SDL_Window *window);
|
||||
|
||||
void VITA_PumpEvents(_THIS);
|
||||
|
||||
#endif /* _SDL_pspvideo_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
Loading…
Reference in New Issue