Greatly improved Nintendo Joy-Con support using the HIDAPI driver

* Added support for mini-gamepad mode for Joy-Con controllers, matching the mapping for hid-nintendo on Linux and iOS 16
* Added the ability to merge left and right Joy-Con controllers into a single Pro-style controller
* Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS to control this merging functionality
* Removed the hint SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS
This commit is contained in:
Sam Lantinga 2022-07-28 19:22:27 -07:00
parent def60ce6fe
commit 2fa2f9ff77
15 changed files with 482 additions and 140 deletions

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@ -89,7 +89,7 @@ SRCS+= SDL_systimer.c
SRCS+= SDL_sysloadso.c SRCS+= SDL_sysloadso.c
SRCS+= SDL_sysfilesystem.c SRCS+= SDL_sysfilesystem.c
SRCS+= SDL_os2joystick.c SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c SRCS+= SDL_os2joystick.c SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
SRCS+= SDL_dummyaudio.c SDL_diskaudio.c SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
SRCS+= SDL_dummysensor.c SRCS+= SDL_dummysensor.c

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@ -65,7 +65,7 @@ SRCS+= SDL_systimer.c
SRCS+= SDL_sysloadso.c SRCS+= SDL_sysloadso.c
SRCS+= SDL_sysfilesystem.c SRCS+= SDL_sysfilesystem.c
SRCS+= SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c SRCS+= SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
SRCS+= SDL_dummyaudio.c SDL_diskaudio.c SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
SRCS+= SDL_dummysensor.c SRCS+= SDL_dummysensor.c

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@ -592,6 +592,7 @@
<ClCompile Include="..\..\src\joystick\controller_type.c" /> <ClCompile Include="..\..\src\joystick\controller_type.c" />
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" /> <ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" /> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" /> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" /> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" /> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />

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@ -1054,7 +1054,7 @@
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c"> <ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c">
<Filter>joystick\dummy</Filter> <Filter>joystick\dummy</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c"> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c">
<Filter>joystick\hidapi</Filter> <Filter>joystick\hidapi</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c"> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c">
@ -1087,6 +1087,9 @@
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c"> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c">
<Filter>joystick\hidapi</Filter> <Filter>joystick\hidapi</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c">
<Filter>joystick\hidapi</Filter>
</ClCompile>
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c"> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c">
<Filter>joystick\hidapi</Filter> <Filter>joystick\hidapi</Filter>
</ClCompile> </ClCompile>

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@ -483,6 +483,7 @@
<ClCompile Include="..\..\src\joystick\controller_type.c" /> <ClCompile Include="..\..\src\joystick\controller_type.c" />
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" /> <ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" /> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" /> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" /> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" /> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />

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@ -1047,7 +1047,7 @@
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c"> <ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c">
<Filter>joystick\dummy</Filter> <Filter>joystick\dummy</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c"> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c">
<Filter>joystick\hidapi</Filter> <Filter>joystick\hidapi</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c"> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c">
@ -1080,6 +1080,9 @@
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c"> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c">
<Filter>joystick\hidapi</Filter> <Filter>joystick\hidapi</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c">
<Filter>joystick\hidapi</Filter>
</ClCompile>
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c"> <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c">
<Filter>joystick\hidapi</Filter> <Filter>joystick\hidapi</Filter>
</ClCompile> </ClCompile>

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@ -20,6 +20,9 @@ General:
the SDL 2.24.0 stable release. the SDL 2.24.0 stable release.
* Added SDL_bsearch() and SDL_utf8strnlen() to the stdlib routines * Added SDL_bsearch() and SDL_utf8strnlen() to the stdlib routines
* Added SDL_size_mul_overflow() and SDL_size_add_overflow() for better size overflow protection * Added SDL_size_mul_overflow() and SDL_size_add_overflow() for better size overflow protection
* Added support for mini-gamepad mode for Nintendo Joy-Con controllers using the HIDAPI driver
* Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS to control whether Joy-Con controllers are automatically merged into a unified gamepad when using the HIDAPI driver. This hint defaults on.
* Removed the hint SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS with the new Joy-Con functionality
* Added functions to get the platform dependent name for a joystick or game controller: * Added functions to get the platform dependent name for a joystick or game controller:
* SDL_JoystickPathForIndex() * SDL_JoystickPathForIndex()
* SDL_JoystickPath() * SDL_JoystickPath()

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@ -652,17 +652,6 @@ extern "C" {
*/ */
#define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE "SDL_JOYSTICK_GAMECUBE_RUMBLE_BRAKE" #define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE "SDL_JOYSTICK_GAMECUBE_RUMBLE_BRAKE"
/**
* \brief A variable controlling whether Switch Joy-Cons should be treated the same as Switch Pro Controllers when using the HIDAPI driver.
*
* This variable can be set to the following values:
* "0" - basic Joy-Con support with no analog input (the default)
* "1" - Joy-Cons treated as half full Pro Controllers with analog inputs and sensors
*
* This does not combine Joy-Cons into a single controller. That's up to the user.
*/
#define SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS "SDL_JOYSTICK_HIDAPI_JOY_CONS"
/** /**
* \brief A variable controlling whether the HIDAPI driver for Amazon Luna controllers connected via Bluetooth should be used. * \brief A variable controlling whether the HIDAPI driver for Amazon Luna controllers connected via Bluetooth should be used.
* *
@ -789,6 +778,17 @@ extern "C" {
*/ */
#define SDL_HINT_JOYSTICK_HIDAPI_SWITCH "SDL_JOYSTICK_HIDAPI_SWITCH" #define SDL_HINT_JOYSTICK_HIDAPI_SWITCH "SDL_JOYSTICK_HIDAPI_SWITCH"
/**
* \brief A variable controlling whether Nintendo Switch Joy-Con controllers will be combined into a single Pro-like controller when using the HIDAPI driver
*
* This variable can be set to the following values:
* "0" - Left and right Joy-Con controllers will not be combined and each will be a mini-gamepad
* "1" - Left and right Joy-Con controllers will be combined into a single controller (the default)
*
* The default is "1"
*/
#define SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS "SDL_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS"
/** /**
* \brief A variable controlling whether the Home button LED should be turned on when a Nintendo Switch controller is opened * \brief A variable controlling whether the Home button LED should be turned on when a Nintendo Switch controller is opened
* *

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@ -593,6 +593,10 @@ static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUI
SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,rightshoulder:b10,righttrigger:a5,start:b6,misc1:b15,", sizeof(mapping_string)); SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,rightshoulder:b10,righttrigger:a5,start:b6,misc1:b15,", sizeof(mapping_string));
} else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SNES_CONTROLLER) { } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SNES_CONTROLLER) {
SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,start:b6,x:b2,y:b3,", sizeof(mapping_string)); SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,start:b6,x:b2,y:b3,", sizeof(mapping_string));
} else if (SDL_IsJoystickNintendoSwitchJoyConLeft(vendor, product) ||
SDL_IsJoystickNintendoSwitchJoyConRight(vendor, product)) {
/* Mini gamepad mode */
SDL_strlcat(mapping_string, "a:b0,b:b1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,", sizeof(mapping_string));
} else { } else {
/* All other controllers have the standard set of 19 buttons and 6 axes */ /* All other controllers have the standard set of 19 buttons and 6 axes */
SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,", sizeof(mapping_string)); SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,", sizeof(mapping_string));
@ -619,12 +623,6 @@ static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUI
case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO: case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO:
/* Nintendo Switch Pro controllers have a screenshot button */ /* Nintendo Switch Pro controllers have a screenshot button */
SDL_strlcat(mapping_string, "misc1:b15,", sizeof(mapping_string)); SDL_strlcat(mapping_string, "misc1:b15,", sizeof(mapping_string));
/* Joy-Cons have extra buttons in the same place as paddles */
if (SDL_IsJoystickNintendoSwitchJoyConLeft(vendor, product)) {
SDL_strlcat(mapping_string, "paddle2:b17,paddle4:b19,", sizeof(mapping_string));
} else if (SDL_IsJoystickNintendoSwitchJoyConRight(vendor, product)) {
SDL_strlcat(mapping_string, "paddle1:b16,paddle3:b18,", sizeof(mapping_string));
}
break; break;
case SDL_CONTROLLER_TYPE_AMAZON_LUNA: case SDL_CONTROLLER_TYPE_AMAZON_LUNA:
/* Amazon Luna Controller has a mic button under the guide button */ /* Amazon Luna Controller has a mic button under the guide button */

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@ -1960,8 +1960,10 @@ SDL_GetJoystickGameControllerTypeFromVIDPID(Uint16 vendor, Uint16 product, const
} else if (vendor == USB_VENDOR_NVIDIA && product == USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER) { } else if (vendor == USB_VENDOR_NVIDIA && product == USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER) {
type = SDL_CONTROLLER_TYPE_NVIDIA_SHIELD; type = SDL_CONTROLLER_TYPE_NVIDIA_SHIELD;
} else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP) { } else if (vendor == USB_VENDOR_NINTENDO &&
type = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, SDL_FALSE) ? SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO : SDL_CONTROLLER_TYPE_UNKNOWN; (product == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP ||
product == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_PAIR)) {
type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO;
} else { } else {
switch (GuessControllerType(vendor, product)) { switch (GuessControllerType(vendor, product)) {
@ -2000,12 +2002,7 @@ SDL_GetJoystickGameControllerTypeFromVIDPID(Uint16 vendor, Uint16 product, const
break; break;
case k_eControllerType_SwitchJoyConLeft: case k_eControllerType_SwitchJoyConLeft:
case k_eControllerType_SwitchJoyConRight: case k_eControllerType_SwitchJoyConRight:
/* We always support the Nintendo Online NES Controllers */ type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO;
if (name && SDL_strncmp(name, "NES Controller", 14) == 0) {
type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO;
} else {
type = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, SDL_FALSE) ? SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO : SDL_CONTROLLER_TYPE_UNKNOWN;
}
break; break;
default: default:
break; break;

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@ -359,6 +359,12 @@ HIDAPI_DriverSwitch_IsSupportedDevice(const char *name, SDL_GameControllerType t
if (SDL_strcmp(name, "HORI Wireless Switch Pad") == 0) { if (SDL_strcmp(name, "HORI Wireless Switch Pad") == 0) {
return SDL_FALSE; return SDL_FALSE;
} }
/* We always support the Nintendo Online NES Controllers */
if (SDL_strncmp(name, "NES Controller", 14) == 0) {
return SDL_TRUE;
}
return (type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) ? SDL_TRUE : SDL_FALSE; return (type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) ? SDL_TRUE : SDL_FALSE;
} }
@ -1040,17 +1046,21 @@ HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
* level and we only care about battery level over bluetooth anyway. * level and we only care about battery level over bluetooth anyway.
*/ */
if (device->vendor_id == USB_VENDOR_NINTENDO && if (device->vendor_id == USB_VENDOR_NINTENDO &&
(device->product_id == USB_PRODUCT_NINTENDO_SWITCH_PRO || (device->product_id == USB_PRODUCT_NINTENDO_SWITCH_PRO ||
device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP || device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP ||
device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_LEFT || device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_LEFT ||
device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_RIGHT)) { device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_RIGHT)) {
input_mode = k_eSwitchInputReportIDs_FullControllerState; input_mode = k_eSwitchInputReportIDs_FullControllerState;
} }
if (input_mode == k_eSwitchInputReportIDs_FullControllerState) { if (input_mode == k_eSwitchInputReportIDs_FullControllerState) {
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 200.0f); /* Use the right sensor in the combined Joy-Con pair */
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 200.0f); if (!device->parent ||
ctx->m_bHasSensors = SDL_TRUE; ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 200.0f);
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 200.0f);
ctx->m_bHasSensors = SDL_TRUE;
}
} }
if (!LoadStickCalibration(ctx, input_mode)) { if (!LoadStickCalibration(ctx, input_mode)) {
@ -1101,6 +1111,9 @@ HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
ctx->m_rgucMACAddress[3], ctx->m_rgucMACAddress[3],
ctx->m_rgucMACAddress[4], ctx->m_rgucMACAddress[4],
ctx->m_rgucMACAddress[5]); ctx->m_rgucMACAddress[5]);
if (joystick->serial) {
SDL_free(joystick->serial);
}
joystick->serial = SDL_strdup(serial); joystick->serial = SDL_strdup(serial);
} }
} }
@ -1118,12 +1131,7 @@ HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
} }
/* Initialize the joystick capabilities */ /* Initialize the joystick capabilities */
if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft || joystick->nbuttons = 16;
ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
joystick->nbuttons = 20;
} else {
joystick->nbuttons = 16;
}
joystick->naxes = SDL_CONTROLLER_AXIS_MAX; joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED; joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
@ -1216,6 +1224,16 @@ HIDAPI_DriverSwitch_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joys
return SDL_Unsupported(); return SDL_Unsupported();
} }
if (device->parent) {
if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft) {
/* Just handle low frequency rumble */
high_frequency_rumble = 0;
} else if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
/* Just handle high frequency rumble */
low_frequency_rumble = 0;
}
}
if (ctx->m_bRumblePending) { if (ctx->m_bRumblePending) {
if (HIDAPI_DriverSwitch_SendPendingRumble(ctx) < 0) { if (HIDAPI_DriverSwitch_SendPendingRumble(ctx) < 0) {
return -1; return -1;
@ -1508,33 +1526,14 @@ static void SendSensorUpdate(SDL_Joystick *joystick, SDL_DriverSwitch_Context *c
SDL_PrivateJoystickSensor(joystick, type, data, 3); SDL_PrivateJoystickSensor(joystick, type, data, 3);
} }
static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet) static void HandleCombinedControllerStateL(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
{ {
Sint16 axis; Sint16 axis;
if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) {
Uint8 data = packet->controllerState.rgucButtons[0];
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_PADDLE1, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_PADDLE3, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
}
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
axis = (data & 0x80) ? 32767 : -32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
}
if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) { if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) {
Uint8 data = packet->controllerState.rgucButtons[1]; Uint8 data = packet->controllerState.rgucButtons[1];
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
} }
@ -1544,10 +1543,6 @@ static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_C
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_PADDLE4, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_PADDLE2, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
}
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED); SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
axis = (data & 0x80) ? 32767 : -32768; axis = (data & 0x80) ? 32767 : -32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
@ -1560,6 +1555,59 @@ static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_C
axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickLeft[2] << 4); axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickLeft[2] << 4);
axis = ApplyStickCalibration(ctx, 0, 1, axis); axis = ApplyStickCalibration(ctx, 0, 1, axis);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis); SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis);
}
static void HandleMiniControllerStateL(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
{
Sint16 axis;
if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) {
Uint8 data = packet->controllerState.rgucButtons[1];
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
}
if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2]) {
Uint8 data = packet->controllerState.rgucButtons[2];
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
}
axis = packet->controllerState.rgucJoystickLeft[0] | ((packet->controllerState.rgucJoystickLeft[1] & 0xF) << 8);
axis = ApplyStickCalibration(ctx, 0, 0, axis);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis);
axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickLeft[2] << 4);
axis = ApplyStickCalibration(ctx, 0, 1, axis);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, ~axis);
}
static void HandleCombinedControllerStateR(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
{
Sint16 axis;
if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) {
Uint8 data = packet->controllerState.rgucButtons[0];
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
axis = (data & 0x80) ? 32767 : -32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
}
if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) {
Uint8 data = packet->controllerState.rgucButtons[1];
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
}
axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[1] & 0xF) << 8); axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[1] & 0xF) << 8);
axis = ApplyStickCalibration(ctx, 1, 0, axis); axis = ApplyStickCalibration(ctx, 1, 0, axis);
@ -1568,6 +1616,104 @@ static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_C
axis = ((packet->controllerState.rgucJoystickRight[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickRight[2] << 4); axis = ((packet->controllerState.rgucJoystickRight[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickRight[2] << 4);
axis = ApplyStickCalibration(ctx, 1, 1, axis); axis = ApplyStickCalibration(ctx, 1, 1, axis);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, ~axis); SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, ~axis);
}
static void HandleMiniControllerStateR(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
{
Sint16 axis;
if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) {
Uint8 data = packet->controllerState.rgucButtons[0];
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
}
if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) {
Uint8 data = packet->controllerState.rgucButtons[1];
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
}
axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[1] & 0xF) << 8);
axis = ApplyStickCalibration(ctx, 1, 0, axis);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
axis = ((packet->controllerState.rgucJoystickRight[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickRight[2] << 4);
axis = ApplyStickCalibration(ctx, 1, 1, axis);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
}
static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
{
if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft) {
if (ctx->device->parent) {
HandleCombinedControllerStateL(joystick, ctx, packet);
} else {
HandleMiniControllerStateL(joystick, ctx, packet);
}
} else if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
if (ctx->device->parent) {
HandleCombinedControllerStateR(joystick, ctx, packet);
} else {
HandleMiniControllerStateR(joystick, ctx, packet);
}
} else {
Sint16 axis;
if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) {
Uint8 data = packet->controllerState.rgucButtons[0];
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
axis = (data & 0x80) ? 32767 : -32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
}
if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) {
Uint8 data = packet->controllerState.rgucButtons[1];
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
}
if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2]) {
Uint8 data = packet->controllerState.rgucButtons[2];
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
axis = (data & 0x80) ? 32767 : -32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
}
axis = packet->controllerState.rgucJoystickLeft[0] | ((packet->controllerState.rgucJoystickLeft[1] & 0xF) << 8);
axis = ApplyStickCalibration(ctx, 0, 0, axis);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickLeft[2] << 4);
axis = ApplyStickCalibration(ctx, 0, 1, axis);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis);
axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[1] & 0xF) << 8);
axis = ApplyStickCalibration(ctx, 1, 0, axis);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
axis = ((packet->controllerState.rgucJoystickRight[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickRight[2] << 4);
axis = ApplyStickCalibration(ctx, 1, 1, axis);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, ~axis);
}
/* High nibble of battery/connection byte is battery level, low nibble is connection status /* High nibble of battery/connection byte is battery level, low nibble is connection status
* LSB of connection nibble is USB/Switch connection status * LSB of connection nibble is USB/Switch connection status

View File

@ -80,6 +80,7 @@ static SDL_SpinLock SDL_HIDAPI_spinlock;
static Uint32 SDL_HIDAPI_change_count = 0; static Uint32 SDL_HIDAPI_change_count = 0;
static SDL_HIDAPI_Device *SDL_HIDAPI_devices; static SDL_HIDAPI_Device *SDL_HIDAPI_devices;
static int SDL_HIDAPI_numjoysticks = 0; static int SDL_HIDAPI_numjoysticks = 0;
static SDL_bool SDL_HIDAPI_combine_joycons = SDL_TRUE;
static SDL_bool initialized = SDL_FALSE; static SDL_bool initialized = SDL_FALSE;
static SDL_bool shutting_down = SDL_FALSE; static SDL_bool shutting_down = SDL_FALSE;
@ -224,6 +225,10 @@ HIDAPI_GetDeviceDriver(SDL_HIDAPI_Device *device)
int i; int i;
SDL_GameControllerType type; SDL_GameControllerType type;
if (device->num_children > 0) {
return &SDL_HIDAPI_DriverCombined;
}
if (SDL_ShouldIgnoreJoystick(device->name, device->guid)) { if (SDL_ShouldIgnoreJoystick(device->name, device->guid)) {
return NULL; return NULL;
} }
@ -250,8 +255,12 @@ HIDAPI_GetDeviceDriver(SDL_HIDAPI_Device *device)
static SDL_HIDAPI_Device * static SDL_HIDAPI_Device *
HIDAPI_GetDeviceByIndex(int device_index, SDL_JoystickID *pJoystickID) HIDAPI_GetDeviceByIndex(int device_index, SDL_JoystickID *pJoystickID)
{ {
SDL_HIDAPI_Device *device = SDL_HIDAPI_devices; SDL_HIDAPI_Device *device;
while (device) {
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (device->parent) {
continue;
}
if (device->driver) { if (device->driver) {
if (device_index < device->num_joysticks) { if (device_index < device->num_joysticks) {
if (pJoystickID) { if (pJoystickID) {
@ -261,7 +270,6 @@ HIDAPI_GetDeviceByIndex(int device_index, SDL_JoystickID *pJoystickID)
} }
device_index -= device->num_joysticks; device_index -= device->num_joysticks;
} }
device = device->next;
} }
return NULL; return NULL;
} }
@ -269,39 +277,17 @@ HIDAPI_GetDeviceByIndex(int device_index, SDL_JoystickID *pJoystickID)
static SDL_HIDAPI_Device * static SDL_HIDAPI_Device *
HIDAPI_GetJoystickByInfo(const char *path, Uint16 vendor_id, Uint16 product_id) HIDAPI_GetJoystickByInfo(const char *path, Uint16 vendor_id, Uint16 product_id)
{ {
SDL_HIDAPI_Device *device = SDL_HIDAPI_devices; SDL_HIDAPI_Device *device;
while (device) {
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (device->vendor_id == vendor_id && device->product_id == product_id && if (device->vendor_id == vendor_id && device->product_id == product_id &&
SDL_strcmp(device->path, path) == 0) { SDL_strcmp(device->path, path) == 0) {
break; break;
} }
device = device->next;
} }
return device; return device;
} }
static void
HIDAPI_SetupDeviceDriver(SDL_HIDAPI_Device *device)
{
if (device->driver) {
return; /* Already setup */
}
device->driver = HIDAPI_GetDeviceDriver(device);
if (device->driver) {
const char *name = device->driver->GetDeviceName(device->name, device->vendor_id, device->product_id);
if (name && name != device->name) {
SDL_free(device->name);
device->name = SDL_strdup(name);
}
}
/* Initialize the device, which may cause a connected event */
if (device->driver && !device->driver->InitDevice(device)) {
device->driver = NULL;
}
}
static void static void
HIDAPI_CleanupDeviceDriver(SDL_HIDAPI_Device *device) HIDAPI_CleanupDeviceDriver(SDL_HIDAPI_Device *device)
{ {
@ -318,6 +304,38 @@ HIDAPI_CleanupDeviceDriver(SDL_HIDAPI_Device *device)
device->driver = NULL; device->driver = NULL;
} }
static void
HIDAPI_SetupDeviceDriver(SDL_HIDAPI_Device *device)
{
if (device->driver) {
SDL_bool enabled;
if (device->vendor_id == USB_VENDOR_NINTENDO && device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_PAIR) {
enabled = SDL_HIDAPI_combine_joycons;
} else {
enabled = device->driver->enabled;
}
if (!enabled) {
HIDAPI_CleanupDeviceDriver(device);
}
return; /* Already setup */
}
device->driver = HIDAPI_GetDeviceDriver(device);
if (device->driver) {
const char *name = device->driver->GetDeviceName(device->name, device->vendor_id, device->product_id);
if (name && name != device->name) {
SDL_free(device->name);
device->name = SDL_strdup(name);
}
}
/* Initialize the device, which may cause a connected event */
if (device->driver && !device->driver->InitDevice(device)) {
device->driver = NULL;
}
}
static void SDLCALL static void SDLCALL
SDL_HIDAPIDriverHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint) SDL_HIDAPIDriverHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{ {
@ -330,6 +348,8 @@ SDL_HIDAPIDriverHintChanged(void *userdata, const char *name, const char *oldVal
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i]; SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
driver->enabled = SDL_GetHintBoolean(driver->hint, enabled); driver->enabled = SDL_GetHintBoolean(driver->hint, enabled);
} }
} else if (SDL_strcmp(name, SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS) == 0) {
SDL_HIDAPI_combine_joycons = enabled;
} else { } else {
for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) { for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i]; SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
@ -351,12 +371,12 @@ SDL_HIDAPIDriverHintChanged(void *userdata, const char *name, const char *oldVal
SDL_LockJoysticks(); SDL_LockJoysticks();
for (device = SDL_HIDAPI_devices; device; device = device->next) { for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (device->driver && !device->driver->enabled) {
HIDAPI_CleanupDeviceDriver(device);
}
HIDAPI_SetupDeviceDriver(device); HIDAPI_SetupDeviceDriver(device);
} }
/* Update the device list again to pick up any new devices */
SDL_HIDAPI_change_count = 0;
SDL_UnlockJoysticks(); SDL_UnlockJoysticks();
} }
@ -399,6 +419,8 @@ HIDAPI_JoystickInit(void)
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i]; SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
SDL_AddHintCallback(driver->hint, SDL_HIDAPIDriverHintChanged, NULL); SDL_AddHintCallback(driver->hint, SDL_HIDAPIDriverHintChanged, NULL);
} }
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS,
SDL_HIDAPIDriverHintChanged, NULL);
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI, SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI,
SDL_HIDAPIDriverHintChanged, NULL); SDL_HIDAPIDriverHintChanged, NULL);
HIDAPI_JoystickDetect(); HIDAPI_JoystickDetect();
@ -409,18 +431,70 @@ HIDAPI_JoystickInit(void)
return 0; return 0;
} }
SDL_bool static SDL_bool
HIDAPI_JoystickConnected(SDL_HIDAPI_Device *device, SDL_JoystickID *pJoystickID) HIDAPI_AddJoystickInstanceToDevice(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
{ {
SDL_JoystickID joystickID;
SDL_JoystickID *joysticks = (SDL_JoystickID *)SDL_realloc(device->joysticks, (device->num_joysticks + 1)*sizeof(*device->joysticks)); SDL_JoystickID *joysticks = (SDL_JoystickID *)SDL_realloc(device->joysticks, (device->num_joysticks + 1)*sizeof(*device->joysticks));
if (!joysticks) { if (!joysticks) {
return SDL_FALSE; return SDL_FALSE;
} }
joystickID = SDL_GetNextJoystickInstanceID();
device->joysticks = joysticks; device->joysticks = joysticks;
device->joysticks[device->num_joysticks++] = joystickID; device->joysticks[device->num_joysticks++] = joystickID;
return SDL_TRUE;
}
static SDL_bool
HIDAPI_DelJoystickInstanceFromDevice(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
{
int i, size;
for (i = 0; i < device->num_joysticks; ++i) {
if (device->joysticks[i] == joystickID) {
size = (device->num_joysticks - i - 1) * sizeof(SDL_JoystickID);
SDL_memmove(&device->joysticks[i], &device->joysticks[i+1], size);
--device->num_joysticks;
if (device->num_joysticks == 0) {
SDL_free(device->joysticks);
device->joysticks = NULL;
}
return SDL_TRUE;
}
}
return SDL_FALSE;
}
static SDL_bool
HIDAPI_JoystickInstanceIsUnique(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
{
if (device->parent && device->num_joysticks == 1 && device->parent->num_joysticks == 1 &&
device->joysticks[0] == device->parent->joysticks[0]) {
return SDL_FALSE;
}
return SDL_TRUE;
}
SDL_bool
HIDAPI_JoystickConnected(SDL_HIDAPI_Device *device, SDL_JoystickID *pJoystickID)
{
int i, j;
SDL_JoystickID joystickID;
for (i = 0; i < device->num_children; ++i) {
SDL_HIDAPI_Device *child = device->children[i];
for (j = child->num_joysticks; j--; ) {
HIDAPI_JoystickDisconnected(child, child->joysticks[j]);
}
}
joystickID = SDL_GetNextJoystickInstanceID();
HIDAPI_AddJoystickInstanceToDevice(device, joystickID);
for (i = 0; i < device->num_children; ++i) {
SDL_HIDAPI_Device *child = device->children[i];
HIDAPI_AddJoystickInstanceToDevice(child, joystickID);
}
++SDL_HIDAPI_numjoysticks; ++SDL_HIDAPI_numjoysticks;
SDL_PrivateJoystickAdded(joystickID); SDL_PrivateJoystickAdded(joystickID);
@ -434,29 +508,38 @@ HIDAPI_JoystickConnected(SDL_HIDAPI_Device *device, SDL_JoystickID *pJoystickID)
void void
HIDAPI_JoystickDisconnected(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID) HIDAPI_JoystickDisconnected(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
{ {
int i, size; int i, j;
SDL_bool unique = HIDAPI_JoystickInstanceIsUnique(device, joystickID);
if (!unique) {
/* Disconnecting a child always disconnects the parent */
device = device->parent;
unique = SDL_TRUE;
}
for (i = 0; i < device->num_joysticks; ++i) { for (i = 0; i < device->num_joysticks; ++i) {
if (device->joysticks[i] == joystickID) { if (device->joysticks[i] == joystickID) {
SDL_Joystick *joystick = SDL_JoystickFromInstanceID(joystickID); if (unique) {
if (joystick) { SDL_Joystick *joystick = SDL_JoystickFromInstanceID(joystickID);
HIDAPI_JoystickClose(joystick); if (joystick) {
HIDAPI_JoystickClose(joystick);
}
} }
size = (device->num_joysticks - i - 1) * sizeof(SDL_JoystickID); HIDAPI_DelJoystickInstanceFromDevice(device, joystickID);
SDL_memmove(&device->joysticks[i], &device->joysticks[i+1], size);
--device->num_joysticks;
--SDL_HIDAPI_numjoysticks; for (j = 0; j < device->num_children; ++j) {
if (device->num_joysticks == 0) { SDL_HIDAPI_Device *child = device->children[j];
SDL_free(device->joysticks); HIDAPI_DelJoystickInstanceFromDevice(child, joystickID);
device->joysticks = NULL;
} }
if (!shutting_down) { if (unique) {
SDL_PrivateJoystickRemoved(joystickID); --SDL_HIDAPI_numjoysticks;
if (!shutting_down) {
SDL_PrivateJoystickRemoved(joystickID);
}
} }
return;
} }
} }
} }
@ -488,8 +571,8 @@ HIDAPI_ConvertString(const wchar_t *wide_string)
return string; return string;
} }
static void static SDL_HIDAPI_Device *
HIDAPI_AddDevice(struct SDL_hid_device_info *info) HIDAPI_AddDevice(const struct SDL_hid_device_info *info, int num_children, SDL_HIDAPI_Device **children)
{ {
SDL_HIDAPI_Device *device; SDL_HIDAPI_Device *device;
SDL_HIDAPI_Device *curr, *last = NULL; SDL_HIDAPI_Device *curr, *last = NULL;
@ -500,12 +583,12 @@ HIDAPI_AddDevice(struct SDL_hid_device_info *info)
device = (SDL_HIDAPI_Device *)SDL_calloc(1, sizeof(*device)); device = (SDL_HIDAPI_Device *)SDL_calloc(1, sizeof(*device));
if (!device) { if (!device) {
return; return NULL;
} }
device->path = SDL_strdup(info->path); device->path = SDL_strdup(info->path);
if (!device->path) { if (!device->path) {
SDL_free(device); SDL_free(device);
return; return NULL;
} }
device->seen = SDL_TRUE; device->seen = SDL_TRUE;
device->vendor_id = info->vendor_id; device->vendor_id = info->vendor_id;
@ -564,7 +647,17 @@ HIDAPI_AddDevice(struct SDL_hid_device_info *info)
SDL_free(device->serial); SDL_free(device->serial);
SDL_free(device->path); SDL_free(device->path);
SDL_free(device); SDL_free(device);
return; return NULL;
}
}
if (num_children > 0) {
int i;
device->num_children = num_children;
device->children = children;
for (i = 0; i < num_children; ++i) {
children[i]->parent = device;
} }
} }
@ -577,9 +670,12 @@ HIDAPI_AddDevice(struct SDL_hid_device_info *info)
HIDAPI_SetupDeviceDriver(device); HIDAPI_SetupDeviceDriver(device);
#define DEBUG_HIDAPI
#ifdef DEBUG_HIDAPI #ifdef DEBUG_HIDAPI
SDL_Log("Added HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, version %d, serial %s, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)\n", device->name, device->vendor_id, device->product_id, device->version, device->serial ? device->serial : "NONE", device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol, device->usage_page, device->usage, device->path, device->driver ? device->driver->hint : "NONE", device->driver && device->driver->enabled ? "ENABLED" : "DISABLED"); SDL_Log("Added HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, version %d, serial %s, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)\n", device->name, device->vendor_id, device->product_id, device->version, device->serial ? device->serial : "NONE", device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol, device->usage_page, device->usage, device->path, device->driver ? device->driver->hint : "NONE", device->driver && device->driver->enabled ? "ENABLED" : "DISABLED");
#endif #endif
return device;
} }
@ -617,6 +713,62 @@ HIDAPI_DelDevice(SDL_HIDAPI_Device *device)
} }
} }
static SDL_bool
HIDAPI_CreateCombinedJoyCons()
{
SDL_HIDAPI_Device *device, *combined;
SDL_HIDAPI_Device *joycons[2] = { NULL, NULL };
if (!SDL_HIDAPI_combine_joycons) {
return SDL_FALSE;
}
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (!device->driver) {
/* Unsupported device */
continue;
}
if (device->parent) {
/* This device is already part of a combined device */
continue;
}
if (!joycons[0] && SDL_IsJoystickNintendoSwitchJoyConLeft(device->vendor_id, device->product_id)) {
joycons[0] = device;
}
if (!joycons[1] && SDL_IsJoystickNintendoSwitchJoyConRight(device->vendor_id, device->product_id)) {
joycons[1] = device;
}
if (joycons[0] && joycons[1]) {
SDL_hid_device_info info;
SDL_HIDAPI_Device **children = (SDL_HIDAPI_Device **)SDL_malloc(2 * sizeof(SDL_HIDAPI_Device *));
if (!children) {
return SDL_FALSE;
}
children[0] = joycons[0];
children[1] = joycons[1];
SDL_zero(info);
info.path = "nintendo_joycons_combined";
info.vendor_id = USB_VENDOR_NINTENDO;
info.product_id = USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_PAIR;
info.interface_number = -1;
info.usage_page = USB_USAGEPAGE_GENERIC_DESKTOP;
info.usage = USB_USAGE_GENERIC_GAMEPAD;
info.manufacturer_string = L"Nintendo";
info.product_string = L"Switch Joy-Con (L/R)";
combined = HIDAPI_AddDevice(&info, 2, children);
if (combined && combined->driver) {
return SDL_TRUE;
} else {
return SDL_FALSE;
}
}
}
return SDL_FALSE;
}
static void static void
HIDAPI_UpdateDeviceList(void) HIDAPI_UpdateDeviceList(void)
{ {
@ -626,10 +778,11 @@ HIDAPI_UpdateDeviceList(void)
SDL_LockJoysticks(); SDL_LockJoysticks();
/* Prepare the existing device list */ /* Prepare the existing device list */
device = SDL_HIDAPI_devices; for (device = SDL_HIDAPI_devices; device; device = device->next) {
while (device) { if (device->children) {
continue;
}
device->seen = SDL_FALSE; device->seen = SDL_FALSE;
device = device->next;
} }
/* Enumerate the devices */ /* Enumerate the devices */
@ -641,7 +794,7 @@ HIDAPI_UpdateDeviceList(void)
if (device) { if (device) {
device->seen = SDL_TRUE; device->seen = SDL_TRUE;
} else { } else {
HIDAPI_AddDevice(info); HIDAPI_AddDevice(info, 0, NULL);
} }
} }
SDL_hid_free_enumeration(devs); SDL_hid_free_enumeration(devs);
@ -649,17 +802,39 @@ HIDAPI_UpdateDeviceList(void)
} }
/* Remove any devices that weren't seen or have been disconnected due to read errors */ /* Remove any devices that weren't seen or have been disconnected due to read errors */
check_removed:
device = SDL_HIDAPI_devices; device = SDL_HIDAPI_devices;
while (device) { while (device) {
SDL_HIDAPI_Device *next = device->next; SDL_HIDAPI_Device *next = device->next;
if (!device->seen || if (!device->seen ||
(device->driver && device->num_joysticks == 0 && !device->dev)) { (device->driver && device->num_joysticks == 0 && !device->dev)) {
HIDAPI_DelDevice(device); if (device->parent) {
/* When a child device goes away, so does the parent */
int i;
device = device->parent;
for (i = 0; i < device->num_children; ++i) {
HIDAPI_DelDevice(device->children[i]);
}
HIDAPI_DelDevice(device);
/* Update the device list again to pick up any children left */
SDL_HIDAPI_change_count = 0;
/* We deleted more than one device here, restart the loop */
goto check_removed;
} else {
HIDAPI_DelDevice(device);
}
} }
device = next; device = next;
} }
/* See if we can create any combined Joy-Con controllers */
while (HIDAPI_CreateCombinedJoyCons()) {
continue;
}
SDL_UnlockJoysticks(); SDL_UnlockJoysticks();
} }
@ -710,14 +885,12 @@ HIDAPI_IsDeviceTypePresent(SDL_GameControllerType type)
} }
SDL_LockJoysticks(); SDL_LockJoysticks();
device = SDL_HIDAPI_devices; for (device = SDL_HIDAPI_devices; device; device = device->next) {
while (device) {
if (device->driver && if (device->driver &&
SDL_GetJoystickGameControllerProtocol(device->name, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol) == type) { SDL_GetJoystickGameControllerProtocol(device->name, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol) == type) {
result = SDL_TRUE; result = SDL_TRUE;
break; break;
} }
device = device->next;
} }
SDL_UnlockJoysticks(); SDL_UnlockJoysticks();
@ -764,14 +937,12 @@ HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, cons
and we have something similar in our device list, mark it as present. and we have something similar in our device list, mark it as present.
*/ */
SDL_LockJoysticks(); SDL_LockJoysticks();
device = SDL_HIDAPI_devices; for (device = SDL_HIDAPI_devices; device; device = device->next) {
while (device) {
if (device->driver && if (device->driver &&
HIDAPI_IsEquivalentToDevice(vendor_id, product_id, device)) { HIDAPI_IsEquivalentToDevice(vendor_id, product_id, device)) {
result = SDL_TRUE; result = SDL_TRUE;
break; break;
} }
device = device->next;
} }
SDL_UnlockJoysticks(); SDL_UnlockJoysticks();
@ -787,8 +958,8 @@ HIDAPI_JoystickDetect(void)
if (SDL_AtomicTryLock(&SDL_HIDAPI_spinlock)) { if (SDL_AtomicTryLock(&SDL_HIDAPI_spinlock)) {
Uint32 count = SDL_hid_device_change_count(); Uint32 count = SDL_hid_device_change_count();
if (SDL_HIDAPI_change_count != count) { if (SDL_HIDAPI_change_count != count) {
HIDAPI_UpdateDeviceList();
SDL_HIDAPI_change_count = count; SDL_HIDAPI_change_count = count;
HIDAPI_UpdateDeviceList();
} }
SDL_AtomicUnlock(&SDL_HIDAPI_spinlock); SDL_AtomicUnlock(&SDL_HIDAPI_spinlock);
} }
@ -803,8 +974,10 @@ HIDAPI_UpdateDevices(void)
/* Prepare the existing device list */ /* Prepare the existing device list */
if (SDL_AtomicTryLock(&SDL_HIDAPI_spinlock)) { if (SDL_AtomicTryLock(&SDL_HIDAPI_spinlock)) {
device = SDL_HIDAPI_devices; for (device = SDL_HIDAPI_devices; device; device = device->next) {
while (device) { if (device->parent) {
continue;
}
if (device->driver) { if (device->driver) {
if (SDL_TryLockMutex(device->dev_lock) == 0) { if (SDL_TryLockMutex(device->dev_lock) == 0) {
device->updating = SDL_TRUE; device->updating = SDL_TRUE;
@ -813,7 +986,6 @@ HIDAPI_UpdateDevices(void)
SDL_UnlockMutex(device->dev_lock); SDL_UnlockMutex(device->dev_lock);
} }
} }
device = device->next;
} }
SDL_AtomicUnlock(&SDL_HIDAPI_spinlock); SDL_AtomicUnlock(&SDL_HIDAPI_spinlock);
} }
@ -1065,7 +1237,18 @@ HIDAPI_JoystickQuit(void)
SDL_HIDAPI_QuitRumble(); SDL_HIDAPI_QuitRumble();
while (SDL_HIDAPI_devices) { while (SDL_HIDAPI_devices) {
HIDAPI_DelDevice(SDL_HIDAPI_devices); SDL_HIDAPI_Device *device = SDL_HIDAPI_devices;
if (device->parent) {
/* When a child device goes away, so does the parent */
int i;
device = device->parent;
for (i = 0; i < device->num_children; ++i) {
HIDAPI_DelDevice(device->children[i]);
}
HIDAPI_DelDevice(device);
} else {
HIDAPI_DelDevice(device);
}
} }
/* Make sure the drivers cleaned up properly */ /* Make sure the drivers cleaned up properly */
@ -1075,6 +1258,8 @@ HIDAPI_JoystickQuit(void)
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i]; SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
SDL_DelHintCallback(driver->hint, SDL_HIDAPIDriverHintChanged, NULL); SDL_DelHintCallback(driver->hint, SDL_HIDAPIDriverHintChanged, NULL);
} }
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS,
SDL_HIDAPIDriverHintChanged, NULL);
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI, SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI,
SDL_HIDAPIDriverHintChanged, NULL); SDL_HIDAPIDriverHintChanged, NULL);

View File

@ -82,6 +82,10 @@ typedef struct _SDL_HIDAPI_Device
/* Used to flag that the device is being updated */ /* Used to flag that the device is being updated */
SDL_bool updating; SDL_bool updating;
struct _SDL_HIDAPI_Device *parent;
int num_children;
struct _SDL_HIDAPI_Device **children;
struct _SDL_HIDAPI_Device *next; struct _SDL_HIDAPI_Device *next;
} SDL_HIDAPI_Device; } SDL_HIDAPI_Device;
@ -110,6 +114,7 @@ typedef struct _SDL_HIDAPI_DeviceDriver
/* HIDAPI device support */ /* HIDAPI device support */
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverCombined;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube; extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLuna; extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLuna;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverShield; extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverShield;

View File

@ -48,6 +48,7 @@
#define USB_PRODUCT_NINTENDO_SWITCH_PRO 0x2009 #define USB_PRODUCT_NINTENDO_SWITCH_PRO 0x2009
#define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_LEFT 0x2006 #define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_LEFT 0x2006
#define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_RIGHT 0x2007 #define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_RIGHT 0x2007
#define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_PAIR 0x2008 /* Used by joycond */
#define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP 0x200e #define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP 0x200e
#define USB_PRODUCT_NINTENDO_N64_CONTROLLER 0x2019 #define USB_PRODUCT_NINTENDO_N64_CONTROLLER 0x2019
#define USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER 0x201e #define USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER 0x201e
@ -61,7 +62,7 @@
#define USB_PRODUCT_SONY_DS4_SLIM 0x09cc #define USB_PRODUCT_SONY_DS4_SLIM 0x09cc
#define USB_PRODUCT_SONY_DS5 0x0ce6 #define USB_PRODUCT_SONY_DS5 0x0ce6
#define USB_PRODUCT_VICTRIX_FS_PRO_V2 0x0207 #define USB_PRODUCT_VICTRIX_FS_PRO_V2 0x0207
#define USB_PRODUCT_XBOX360_XUSB_CONTROLLER 0x02a1 /* XUSB driver software PID */ #define USB_PRODUCT_XBOX360_XUSB_CONTROLLER 0x02a1 /* XUSB driver software PID */
#define USB_PRODUCT_XBOX360_WIRED_CONTROLLER 0x028e #define USB_PRODUCT_XBOX360_WIRED_CONTROLLER 0x028e
#define USB_PRODUCT_XBOX360_WIRELESS_RECEIVER 0x0719 #define USB_PRODUCT_XBOX360_WIRELESS_RECEIVER 0x0719
#define USB_PRODUCT_XBOX_ONE_ADAPTIVE 0x0b0a #define USB_PRODUCT_XBOX_ONE_ADAPTIVE 0x0b0a
@ -82,8 +83,8 @@
#define USB_PRODUCT_XBOX_SERIES_X_PDP_AFTERGLOW 0x02da #define USB_PRODUCT_XBOX_SERIES_X_PDP_AFTERGLOW 0x02da
#define USB_PRODUCT_XBOX_SERIES_X_POWERA_FUSION_PRO2 0x4001 #define USB_PRODUCT_XBOX_SERIES_X_POWERA_FUSION_PRO2 0x4001
#define USB_PRODUCT_XBOX_SERIES_X_POWERA_SPECTRA 0x4002 #define USB_PRODUCT_XBOX_SERIES_X_POWERA_SPECTRA 0x4002
#define USB_PRODUCT_XBOX_ONE_XBOXGIP_CONTROLLER 0x02ff /* XBOXGIP driver software PID */ #define USB_PRODUCT_XBOX_ONE_XBOXGIP_CONTROLLER 0x02ff /* XBOXGIP driver software PID */
#define USB_PRODUCT_XBOX_ONE_XINPUT_CONTROLLER 0x02fe /* Made up product ID for XInput */ #define USB_PRODUCT_XBOX_ONE_XINPUT_CONTROLLER 0x02fe /* Made up product ID for XInput */
#define USB_PRODUCT_STEAM_VIRTUAL_GAMEPAD 0x11ff #define USB_PRODUCT_STEAM_VIRTUAL_GAMEPAD 0x11ff
/* USB usage pages */ /* USB usage pages */

View File

@ -764,7 +764,6 @@ main(int argc, char *argv[])
char guid[64]; char guid[64];
SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0"); SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_ROG_CHAKRAM, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_ROG_CHAKRAM, "1");