Added initial support for the Wii Motion Plus extension

This adds a gyro sensor to the Wii controller, and is enabled in standalone and nunchuk mode
This commit is contained in:
Sam Lantinga 2022-09-06 23:33:55 -07:00
parent 29f4a5ba0e
commit 30f55a5d59
3 changed files with 504 additions and 218 deletions

View File

@ -574,8 +574,7 @@ static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUI
} else if (vendor == USB_VENDOR_NINTENDO &&
guid.data[15] != k_eSwitchDeviceInfoControllerType_Unknown &&
guid.data[15] != k_eSwitchDeviceInfoControllerType_ProController &&
guid.data[15] != k_eWiiExtensionControllerType_ClassicController &&
guid.data[15] != k_eWiiExtensionControllerType_ClassicControllerPro &&
guid.data[15] != k_eWiiExtensionControllerType_Gamepad &&
guid.data[15] != k_eWiiExtensionControllerType_WiiUPro) {
switch (guid.data[15]) {
case k_eSwitchDeviceInfoControllerType_NESLeft:
@ -594,7 +593,7 @@ static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUI
case k_eWiiExtensionControllerType_None:
SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,start:b6,x:b2,y:b3,", sizeof(mapping_string));
break;
case k_eWiiExtensionControllerType_Nunchuck:
case k_eWiiExtensionControllerType_Nunchuk:
{
/* FIXME: Should we map this to the left or right side? */
const SDL_bool map_nunchuck_left_side = SDL_TRUE;

View File

@ -38,10 +38,9 @@ typedef enum {
typedef enum {
k_eWiiExtensionControllerType_Unknown = 0,
k_eWiiExtensionControllerType_None = 128,
k_eWiiExtensionControllerType_Nunchuck = 129,
k_eWiiExtensionControllerType_ClassicController = 130,
k_eWiiExtensionControllerType_ClassicControllerPro = 131,
k_eWiiExtensionControllerType_WiiUPro = 132,
k_eWiiExtensionControllerType_Nunchuk = 129,
k_eWiiExtensionControllerType_Gamepad = 130,
k_eWiiExtensionControllerType_WiiUPro = 131,
} EWiiExtensionControllerType;
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -38,9 +38,25 @@
/* Define this if you want to log all packets from the controller */
/*#define DEBUG_WII_PROTOCOL*/
//#define DEBUG_WII_PROTOCOL
#define INPUT_WAIT_TIMEOUT_MS (3 * 1000)
#define MOTION_PLUS_UPDATE_TIME_MS (8 * 1000)
#define STATUS_UPDATE_TIME_MS (15 * 60 * 1000)
#define WII_EXTENSION_NONE 0x2E2E
#define WII_EXTENSION_UNINITIALIZED 0xFFFF
#define WII_EXTENSION_NUNCHUK 0x0000
#define WII_EXTENSION_GAMEPAD 0x0101
#define WII_EXTENSION_WIIUPRO 0x0120
#define WII_EXTENSION_MOTIONPLUS_MASK 0xF0FF
#define WII_EXTENSION_MOTIONPLUS_ID 0x0005
#define WII_MOTIONPLUS_MODE_NONE 0x00
#define WII_MOTIONPLUS_MODE_STANDARD 0x04
#define WII_MOTIONPLUS_MODE_NUNCHUK 0x05
#define WII_MOTIONPLUS_MODE_GAMEPAD 0x07
#undef clamp
#define clamp(val, min, max) (((val) > (max)) ? (max) : (((val) < (min)) ? (min) : (val)))
typedef enum {
k_eWiiInputReportIDs_Status = 0x20,
@ -81,11 +97,9 @@ typedef enum {
} EWiiPlayerLEDs;
typedef enum {
k_eWiiCommunicationState_None, /* No special communications happening */
k_eWiiCommunicationState_Error, /* Special communications failed, controller communications may be broken */
k_eWiiCommunicationState_ExtensionIdentify1, /* Sent first write for requesting extension info, awaiting ack to send second */
k_eWiiCommunicationState_ExtensionIdentify2, /* Sent second write for requesting extension info, awaiting ack to send read */
k_eWiiCommunicationState_ExtensionIdentify3, /* Sent read request for extension info, awaiting response */
k_eWiiCommunicationState_None, /* No special communications happening */
k_eWiiCommunicationState_CheckMotionPlusStage1, /* Sent standard extension identify request */
k_eWiiCommunicationState_CheckMotionPlusStage2, /* Sent Motion Plus extension identify request */
} EWiiCommunicationState;
typedef enum {
@ -122,10 +136,13 @@ typedef struct {
SDL_bool m_bPlayerLights;
int m_nPlayerIndex;
SDL_bool m_bRumbleActive;
SDL_bool m_bMotionPlusPresent;
Uint8 m_ucMotionPlusMode;
SDL_bool m_bReportSensors;
Uint8 m_rgucReadBuffer[k_unWiiPacketDataLength];
Uint32 m_unLastInput;
Uint32 m_unLastStatus;
Uint32 m_unNextMotionPlusCheck;
SDL_bool m_bDisconnected;
struct StickCalibrationData {
@ -294,72 +311,185 @@ static SDL_bool ReadRegister(SDL_DriverWii_Context *ctx, Uint32 address, int siz
return SDL_TRUE;
}
static SDL_bool SendExtensionIdentify1(SDL_DriverWii_Context *ctx, SDL_bool sync)
static SDL_bool SendExtensionIdentify(SDL_DriverWii_Context *ctx, SDL_bool sync)
{
Uint8 data = 0x55;
return WriteRegister(ctx, 0xA400F0, &data, sizeof(data), sync);
return ReadRegister(ctx, 0xA400FE, 2, sync);
}
static SDL_bool SendExtensionIdentify2(SDL_DriverWii_Context *ctx, SDL_bool sync)
static SDL_bool ParseExtensionIdentifyResponse(SDL_DriverWii_Context *ctx, Uint16 *extension)
{
Uint8 data = 0x00;
return WriteRegister(ctx, 0xA400FB, &data, sizeof(data), sync);
}
static SDL_bool SendExtensionIdentify3(SDL_DriverWii_Context *ctx, SDL_bool sync)
{
return ReadRegister(ctx, 0xA400FA, 6, sync);
}
static SDL_bool ParseExtensionResponse(SDL_DriverWii_Context *ctx, EWiiExtensionControllerType *extension_type)
{
Uint64 type = 0;
int i;
*extension_type = k_eWiiExtensionControllerType_Unknown;
if (ctx->m_rgucReadBuffer[0] != k_eWiiInputReportIDs_ReadMemory) {
SDL_SetError("Unexpected extension response type");
return SDL_FALSE;
}
if (ctx->m_rgucReadBuffer[4] != 0x00 || ctx->m_rgucReadBuffer[5] != 0xFA) {
if (ctx->m_rgucReadBuffer[4] != 0x00 || ctx->m_rgucReadBuffer[5] != 0xFE) {
SDL_SetError("Unexpected extension response address");
return SDL_FALSE;
}
if (ctx->m_rgucReadBuffer[3] != 0x50) {
if (ctx->m_rgucReadBuffer[3] & 0xF) {
SDL_SetError("Failed to read extension type: %d", ctx->m_rgucReadBuffer[3] & 0xF);
if (ctx->m_rgucReadBuffer[3] != 0x10) {
Uint8 error = (ctx->m_rgucReadBuffer[3] & 0xF);
if (error == 7) {
/* The extension memory isn't mapped */
*extension = WII_EXTENSION_NONE;
return SDL_TRUE;
}
if (error) {
SDL_SetError("Failed to read extension type: %d", error);
} else {
SDL_SetError("Unexpected read length when reading extension type: %d", (ctx->m_rgucReadBuffer[3] >> 4) + 1);
}
return SDL_FALSE;
}
for (i = 6; i < 12; i++) {
type = type << 8 | ctx->m_rgucReadBuffer[i];
*extension = 0;
for (i = 6; i < 8; i++) {
*extension = *extension << 8 | ctx->m_rgucReadBuffer[i];
}
return SDL_TRUE;
}
static EWiiExtensionControllerType GetExtensionType(Uint16 extension_id)
{
switch (extension_id) {
case WII_EXTENSION_NONE:
return k_eWiiExtensionControllerType_None;
case WII_EXTENSION_NUNCHUK:
return k_eWiiExtensionControllerType_Nunchuk;
case WII_EXTENSION_GAMEPAD:
return k_eWiiExtensionControllerType_Gamepad;
case WII_EXTENSION_WIIUPRO:
return k_eWiiExtensionControllerType_WiiUPro;
default:
return k_eWiiExtensionControllerType_Unknown;
}
}
static SDL_bool SendExtensionReset(SDL_DriverWii_Context *ctx, SDL_bool sync)
{
SDL_bool result = SDL_TRUE;
{
Uint8 data = 0x55;
result = result && WriteRegister(ctx, 0xA400F0, &data, sizeof(data), sync);
}
/* This write will fail if there is no extension connected, that's fine */
{
Uint8 data = 0x00;
(void)WriteRegister(ctx, 0xA400FB, &data, sizeof(data), sync);
}
return result;
}
static SDL_bool GetMotionPlusState(SDL_DriverWii_Context *ctx, SDL_bool *connected, Uint8 *mode)
{
Uint16 extension;
if (connected) {
*connected = SDL_FALSE;
}
if (mode) {
*mode = 0;
}
if (type == 0x0000A4200000) {
*extension_type = k_eWiiExtensionControllerType_Nunchuck;
return SDL_TRUE;
}
if (type == 0x0000A4200101) {
*extension_type = k_eWiiExtensionControllerType_ClassicController;
return SDL_TRUE;
}
if (type == 0x0100A4200101) {
*extension_type = k_eWiiExtensionControllerType_ClassicControllerPro;
return SDL_TRUE;
}
if (type == 0x0000A4200120) {
*extension_type = k_eWiiExtensionControllerType_WiiUPro;
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
/* The Wii U Pro controller never has the Motion Plus extension */
return SDL_TRUE;
}
SDL_SetError("Unrecognized controller type: %012" SDL_PRIx64, type);
if (SendExtensionIdentify(ctx, SDL_TRUE) &&
ParseExtensionIdentifyResponse(ctx, &extension)) {
if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
/* Motion Plus is currently active */
if (connected) {
*connected = SDL_TRUE;
}
if (mode) {
*mode = (extension >> 8);
}
return SDL_TRUE;
}
}
if (ReadRegister(ctx, 0xA600FE, 2, SDL_TRUE) &&
ParseExtensionIdentifyResponse(ctx, &extension)) {
if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
/* Motion Plus is currently connected */
if (connected) {
*connected = SDL_TRUE;
}
}
return SDL_TRUE;
}
/* Failed to read the register or parse the response */
return SDL_FALSE;
}
static SDL_bool NeedsPeriodicMotionPlusCheck(SDL_DriverWii_Context *ctx, SDL_bool status_update)
{
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
/* The Wii U Pro controller never has the Motion Plus extension */
return SDL_FALSE;
}
if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE && !status_update) {
/* We'll get a status update when Motion Plus is disconnected */
return SDL_FALSE;
}
return SDL_TRUE;
}
static void SchedulePeriodicMotionPlusCheck(SDL_DriverWii_Context *ctx)
{
ctx->m_unNextMotionPlusCheck = SDL_GetTicks() + MOTION_PLUS_UPDATE_TIME_MS;
if (!ctx->m_unNextMotionPlusCheck) {
ctx->m_unNextMotionPlusCheck = 1;
}
}
static void CheckMotionPlusConnection(SDL_DriverWii_Context *ctx)
{
SendExtensionIdentify(ctx, SDL_FALSE);
ctx->m_eCommState = k_eWiiCommunicationState_CheckMotionPlusStage1;
}
static void ActivateMotionPlusWithMode(SDL_DriverWii_Context *ctx, Uint8 mode)
{
WriteRegister(ctx, 0xA600FE, &mode, sizeof(mode), SDL_TRUE);
ctx->m_ucMotionPlusMode = mode;
}
static void ActivateMotionPlus(SDL_DriverWii_Context *ctx)
{
Uint8 mode = WII_MOTIONPLUS_MODE_STANDARD;
/* Pick the pass-through mode based on the connected controller */
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) {
mode = WII_MOTIONPLUS_MODE_NUNCHUK;
} else if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Gamepad) {
mode = WII_MOTIONPLUS_MODE_GAMEPAD;
}
ActivateMotionPlusWithMode(ctx, mode);
}
static void DeactivateMotionPlus(SDL_DriverWii_Context *ctx)
{
Uint8 data = 0x55;
WriteRegister(ctx, 0xA400F0, &data, sizeof(data), SDL_TRUE);
/* Wait for the deactivation status message */
ReadInputSync(ctx, k_eWiiInputReportIDs_Status, NULL);
ctx->m_ucMotionPlusMode = WII_MOTIONPLUS_MODE_NONE;
}
static void UpdatePowerLevelWii(SDL_Joystick *joystick, Uint8 batteryLevelByte)
{
@ -404,13 +534,16 @@ static EWiiInputReportIDs GetButtonPacketType(SDL_DriverWii_Context *ctx)
switch (ctx->m_eExtensionControllerType) {
case k_eWiiExtensionControllerType_WiiUPro:
return k_eWiiInputReportIDs_ButtonDataD;
case k_eWiiExtensionControllerType_Nunchuck:
case k_eWiiExtensionControllerType_ClassicController:
case k_eWiiExtensionControllerType_ClassicControllerPro:
return k_eWiiInputReportIDs_ButtonData2;
case k_eWiiExtensionControllerType_Nunchuk:
case k_eWiiExtensionControllerType_Gamepad:
if (ctx->m_bReportSensors) {
return k_eWiiInputReportIDs_ButtonData5;
} else {
return k_eWiiInputReportIDs_ButtonData2;
}
default:
if (ctx->m_bReportSensors) {
return k_eWiiInputReportIDs_ButtonData1;
return k_eWiiInputReportIDs_ButtonData5;
} else {
return k_eWiiInputReportIDs_ButtonData0;
}
@ -434,6 +567,11 @@ static SDL_bool RequestButtonPacketType(SDL_DriverWii_Context *ctx, EWiiInputRep
return WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
}
static void ResetButtonPacketType(SDL_DriverWii_Context *ctx)
{
RequestButtonPacketType(ctx, GetButtonPacketType(ctx));
}
static void InitStickCalibrationData(SDL_DriverWii_Context *ctx)
{
int i;
@ -446,8 +584,7 @@ static void InitStickCalibrationData(SDL_DriverWii_Context *ctx)
ctx->m_StickCalibrationData[i].deadzone = 100;
}
break;
case k_eWiiExtensionControllerType_ClassicController:
case k_eWiiExtensionControllerType_ClassicControllerPro:
case k_eWiiExtensionControllerType_Gamepad:
for (i = 0; i < 4; i++) {
ctx->m_StickCalibrationData[i].min = i < 2 ? 9 : 5;
ctx->m_StickCalibrationData[i].max = i < 2 ? 54 : 26;
@ -455,7 +592,7 @@ static void InitStickCalibrationData(SDL_DriverWii_Context *ctx)
ctx->m_StickCalibrationData[i].deadzone = i < 2 ? 4 : 2;
}
break;
case k_eWiiExtensionControllerType_Nunchuck:
case k_eWiiExtensionControllerType_Nunchuk:
for (i = 0; i < 2; i++) {
ctx->m_StickCalibrationData[i].min = 40;
ctx->m_StickCalibrationData[i].max = 215;
@ -470,8 +607,9 @@ static void InitStickCalibrationData(SDL_DriverWii_Context *ctx)
static void InitializeExtension(SDL_DriverWii_Context *ctx)
{
SendExtensionReset(ctx, SDL_TRUE);
InitStickCalibrationData(ctx);
RequestButtonPacketType(ctx, GetButtonPacketType(ctx));
ResetButtonPacketType(ctx);
}
static void SDLCALL SDL_GameControllerButtonReportingHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
@ -540,23 +678,26 @@ ReadExtensionControllerType(SDL_HIDAPI_Device *device)
const int MAX_ATTEMPTS = 20;
int attempts = 0;
for (attempts = 0; attempts < MAX_ATTEMPTS; ++attempts) {
const Uint8 statusRequest[2] = { k_eWiiOutputReportIDs_StatusRequest, 0 };
WriteOutput(ctx, statusRequest, sizeof(statusRequest), SDL_TRUE);
if (ReadInputSync(ctx, k_eWiiInputReportIDs_Status, NULL)) {
SDL_bool hasExtension = (ctx->m_rgucReadBuffer[3] & 2) ? SDL_TRUE : SDL_FALSE;
if (hasExtension) {
/* http://wiibrew.org/wiki/Wiimote/Extension_Controllers#The_New_Way */
if (SendExtensionIdentify1(ctx, SDL_TRUE) &&
SendExtensionIdentify2(ctx, SDL_TRUE) &&
SendExtensionIdentify3(ctx, SDL_TRUE)) {
ParseExtensionResponse(ctx, &eExtensionControllerType);
}
} else {
eExtensionControllerType = k_eWiiExtensionControllerType_None;
Uint16 extension;
if (SendExtensionIdentify(ctx, SDL_TRUE) &&
ParseExtensionIdentifyResponse(ctx, &extension)) {
Uint8 motion_plus_mode = 0;
if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
motion_plus_mode = (Uint8)(extension >> 8);
}
if (motion_plus_mode || extension == WII_EXTENSION_UNINITIALIZED) {
SendExtensionReset(ctx, SDL_TRUE);
if (SendExtensionIdentify(ctx, SDL_TRUE)) {
ParseExtensionIdentifyResponse(ctx, &extension);
}
}
eExtensionControllerType = GetExtensionType(extension);
/* Reset the Motion Plus controller if needed */
if (motion_plus_mode) {
ActivateMotionPlusWithMode(ctx, motion_plus_mode);
}
}
if (eExtensionControllerType != k_eWiiExtensionControllerType_Unknown) {
/* Got it! */
break;
}
}
@ -578,14 +719,12 @@ UpdateDeviceIdentity(SDL_HIDAPI_Device *device)
case k_eWiiExtensionControllerType_None:
name = "Nintendo Wii Remote";
break;
case k_eWiiExtensionControllerType_Nunchuck:
name = "Nintendo Wii Remote with Nunchuck";
case k_eWiiExtensionControllerType_Nunchuk:
name = "Nintendo Wii Remote with Nunchuk";
break;
case k_eWiiExtensionControllerType_ClassicController:
case k_eWiiExtensionControllerType_Gamepad:
name = "Nintendo Wii Remote with Classic Controller";
break;
case k_eWiiExtensionControllerType_ClassicControllerPro:
name = "Nintendo Wii Remote with Classic Controller Pro";
break;
case k_eWiiExtensionControllerType_WiiUPro:
name = "Nintendo Wii U Pro Controller";
@ -661,9 +800,19 @@ HIDAPI_DriverWii_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
InitializeExtension(ctx);
GetMotionPlusState(ctx, &ctx->m_bMotionPlusPresent, &ctx->m_ucMotionPlusMode);
if (NeedsPeriodicMotionPlusCheck(ctx, SDL_FALSE)) {
SchedulePeriodicMotionPlusCheck(ctx);
}
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_None ||
ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuck) {
ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) {
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f);
if (ctx->m_bMotionPlusPresent) {
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 100.0f);
}
}
SDL_AddHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
@ -753,8 +902,19 @@ HIDAPI_DriverWii_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joysti
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
ctx->m_bReportSensors = enabled;
if (enabled != ctx->m_bReportSensors) {
ctx->m_bReportSensors = enabled;
if (ctx->m_bMotionPlusPresent) {
if (enabled) {
ActivateMotionPlus(ctx);
} else {
DeactivateMotionPlus(ctx);
}
}
ResetButtonPacketType(ctx);
}
return 0;
}
@ -815,7 +975,7 @@ static void PostPackedButtonData(SDL_Joystick *joystick, const Uint8 defs[][8],
}
}
static const Uint8 WUP_CLASSIC_BUTTON_DEFS[3][8] = {
static const Uint8 GAMEPAD_BUTTON_DEFS[3][8] = {
{
0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
@ -828,7 +988,7 @@ static const Uint8 WUP_CLASSIC_BUTTON_DEFS[3][8] = {
}
};
static const Uint8 WUP_CLASSIC_BUTTON_DEFS_POSITIONAL[3][8] = {
static const Uint8 GAMEPAD_BUTTON_DEFS_POSITIONAL[3][8] = {
{
0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
@ -841,10 +1001,46 @@ static const Uint8 WUP_CLASSIC_BUTTON_DEFS_POSITIONAL[3][8] = {
}
};
static const Uint8 MP_GAMEPAD_BUTTON_DEFS[3][8] = {
{
0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
}, {
0xFF /* Motion Plus data */, 0xFF /* Motion Plus data */, 0xFF /* ZR */, SDL_CONTROLLER_BUTTON_X,
SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_B, 0xFF /*ZL*/,
}, {
SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSTICK, 0xFF /* Charging */, 0xFF /* Plugged In */,
0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
}
};
static const Uint8 MP_GAMEPAD_BUTTON_DEFS_POSITIONAL[3][8] = {
{
0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
}, {
0xFF /* Motion Plus data */, 0xFF /* Motion Plus data */, 0xFF /* ZR */, SDL_CONTROLLER_BUTTON_Y,
SDL_CONTROLLER_BUTTON_B, SDL_CONTROLLER_BUTTON_X, SDL_CONTROLLER_BUTTON_A, 0xFF /*ZL*/,
}, {
SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSTICK, 0xFF /* Charging */, 0xFF /* Plugged In */,
0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
}
};
static const Uint8 MP_FIXUP_DPAD_BUTTON_DEFS[2][8] = {
{
SDL_CONTROLLER_BUTTON_DPAD_UP, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
}, {
SDL_CONTROLLER_BUTTON_DPAD_LEFT, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
}
};
static void HandleWiiUProButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
static const Uint8 axes[] = { SDL_CONTROLLER_AXIS_LEFTX, SDL_CONTROLLER_AXIS_RIGHTX, SDL_CONTROLLER_AXIS_LEFTY, SDL_CONTROLLER_AXIS_RIGHTY };
const Uint8 (*buttons)[8] = ctx->m_bUseButtonLabels ? WUP_CLASSIC_BUTTON_DEFS : WUP_CLASSIC_BUTTON_DEFS_POSITIONAL;
const Uint8 (*buttons)[8] = ctx->m_bUseButtonLabels ? GAMEPAD_BUTTON_DEFS : GAMEPAD_BUTTON_DEFS_POSITIONAL;
Uint8 zl, zr;
int i;
@ -871,9 +1067,11 @@ static void HandleWiiUProButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *jo
UpdatePowerLevelWiiU(joystick, data->rgucExtension[10]);
}
static void HandleClassicControllerButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
static void HandleGamepadControllerButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
const Uint8 (*buttons)[8] = ctx->m_bUseButtonLabels ? WUP_CLASSIC_BUTTON_DEFS : WUP_CLASSIC_BUTTON_DEFS_POSITIONAL;
const Uint8 (*buttons)[8] = ctx->m_bUseButtonLabels ?
((ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) ? MP_GAMEPAD_BUTTON_DEFS : GAMEPAD_BUTTON_DEFS) :
((ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) ? MP_GAMEPAD_BUTTON_DEFS_POSITIONAL : GAMEPAD_BUTTON_DEFS_POSITIONAL);
Uint8 lx, ly, rx, ry, zl, zr;
if (data->ucNExtensionBytes < 6) {
@ -882,6 +1080,9 @@ static void HandleClassicControllerButtonData(SDL_DriverWii_Context *ctx, SDL_Jo
/* Buttons */
PostPackedButtonData(joystick, buttons, data->rgucExtension + 4, 2, SDL_RELEASED, SDL_PRESSED);
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) {
PostPackedButtonData(joystick, MP_FIXUP_DPAD_BUTTON_DEFS, data->rgucExtension, 2, SDL_RELEASED, SDL_PRESSED);
}
/* Triggers */
zl = data->rgucExtension[5] & 0x80;
@ -890,8 +1091,13 @@ static void HandleClassicControllerButtonData(SDL_DriverWii_Context *ctx, SDL_Jo
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, zr ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
/* Sticks */
lx = data->rgucExtension[0] & 0x3F;
ly = data->rgucExtension[1] & 0x3F;
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) {
lx = data->rgucExtension[0] & 0x3E;
ly = data->rgucExtension[1] & 0x3E;
} else {
lx = data->rgucExtension[0] & 0x3F;
ly = data->rgucExtension[1] & 0x3F;
}
rx = (data->rgucExtension[2] >> 7) | ((data->rgucExtension[1] >> 5) & 0x06) | ((data->rgucExtension[0] >> 3) & 0x18);
ry = data->rgucExtension[2] & 0x1F;
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[0], SDL_CONTROLLER_AXIS_LEFTX, lx);
@ -938,35 +1144,95 @@ static void HandleWiiRemoteButtonDataAsMainController(SDL_DriverWii_Context *ctx
static void HandleNunchuckButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
SDL_bool c = data->rgucExtension[5] & 2 ? SDL_RELEASED : SDL_PRESSED;
SDL_bool z = data->rgucExtension[5] & 1 ? SDL_RELEASED : SDL_PRESSED;
Uint8 c, z;
if (data->ucNExtensionBytes < 6) {
return;
}
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_NUNCHUK) {
c = (data->rgucExtension[5] & 0x08) ? SDL_RELEASED : SDL_PRESSED;
z = (data->rgucExtension[5] & 0x04) ? SDL_RELEASED : SDL_PRESSED;
} else {
c = (data->rgucExtension[5] & 0x02) ? SDL_RELEASED : SDL_PRESSED;
z = (data->rgucExtension[5] & 0x01) ? SDL_RELEASED : SDL_PRESSED;
}
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, c);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, z ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN);
if (data->rgucExtension[0] != 0xFF) {
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[0], SDL_CONTROLLER_AXIS_LEFTX, data->rgucExtension[0]);
}
if (data->rgucExtension[1] != 0xFF) {
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[1], SDL_CONTROLLER_AXIS_LEFTY, data->rgucExtension[1]);
}
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[0], SDL_CONTROLLER_AXIS_LEFTX, data->rgucExtension[0]);
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[1], SDL_CONTROLLER_AXIS_LEFTY, data->rgucExtension[1]);
#if 0 /* We'll report this when we have the concept of right/left sensors */
if (ctx->m_bReportSensors) {
const float ACCEL_RES_PER_G = 200.0f;
Sint16 x, y, z;
float values[3];
x = (((Sint16)data->rgucExtension[2] << 2) | ((data->rgucBaseButtons[5] >> 2) & 0x03)) - 0x200;
y = (((Sint16)data->rgucExtension[3] << 2) | ((data->rgucBaseButtons[5] >> 4) & 0x03)) - 0x200;
z = (((Sint16)data->rgucExtension[4] << 2) | ((data->rgucBaseButtons[5] >> 6) & 0x03)) - 0x200;
x = (data->rgucExtension[2] << 2);
y = (data->rgucExtension[3] << 2);
z = (data->rgucExtension[4] << 2);
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_NUNCHUK) {
x |= ((data->rgucExtension[5] >> 3) & 0x02);
y |= ((data->rgucExtension[5] >> 4) & 0x02);
z &= ~0x04;
z |= ((data->rgucExtension[5] >> 5) & 0x06);
} else {
x |= ((data->rgucExtension[5] >> 2) & 0x03);
y |= ((data->rgucExtension[5] >> 4) & 0x03);
z |= ((data->rgucExtension[5] >> 6) & 0x03);
}
x -= 0x200;
y -= 0x200;
z -= 0x200;
values[0] = -((float)x / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
values[1] = ((float)z / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
values[2] = ((float)y / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, values, 3);
}
#endif
}
static void HandleMotionPlusData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
if (ctx->m_bReportSensors) {
const float GYRO_RES_PER_DEGREE = 8192.0f;
int x, y, z;
float values[3];
x = (data->rgucExtension[0] | ((data->rgucExtension[3] << 6) & 0xFF00)) - 8192;
y = (data->rgucExtension[1] | ((data->rgucExtension[4] << 6) & 0xFF00)) - 8192;
z = (data->rgucExtension[2] | ((data->rgucExtension[5] << 6) & 0xFF00)) - 8192;
if (data->rgucExtension[3] & 0x02) {
/* Slow rotation rate: 8192/440 units per deg/s */
x *= 440;
} else {
/* Fast rotation rate: 8192/2000 units per deg/s */
x *= 2000;
}
if (data->rgucExtension[4] & 0x02) {
/* Slow rotation rate: 8192/440 units per deg/s */
y *= 440;
} else {
/* Fast rotation rate: 8192/2000 units per deg/s */
y *= 2000;
}
if (data->rgucExtension[3] & 0x01) {
/* Slow rotation rate: 8192/440 units per deg/s */
z *= 440;
} else {
/* Fast rotation rate: 8192/2000 units per deg/s */
z *= 2000;
}
values[0] = -((float)z / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
values[1] = ((float)x / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
values[2] = ((float)y / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, values, 3);
}
}
static void HandleWiiRemoteAccelData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
@ -975,13 +1241,13 @@ static void HandleWiiRemoteAccelData(SDL_DriverWii_Context *ctx, SDL_Joystick *j
Sint16 x, y, z;
float values[3];
if (!ctx->m_bReportSensors || ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_None) {
if (!ctx->m_bReportSensors) {
return;
}
x = (((Sint16)data->rgucAccelerometer[0] << 2) | ((data->rgucBaseButtons[0] >> 5) & 0x03)) - 0x200;
y = (((Sint16)data->rgucAccelerometer[1] << 2) | ((data->rgucBaseButtons[1] >> 4) & 0x02)) - 0x200;
z = (((Sint16)data->rgucAccelerometer[2] << 2) | ((data->rgucBaseButtons[1] >> 5) & 0x02)) - 0x200;
x = ((data->rgucAccelerometer[0] << 2) | ((data->rgucBaseButtons[0] >> 5) & 0x03)) - 0x200;
y = ((data->rgucAccelerometer[1] << 2) | ((data->rgucBaseButtons[1] >> 4) & 0x02)) - 0x200;
z = ((data->rgucAccelerometer[2] << 2) | ((data->rgucBaseButtons[1] >> 5) & 0x02)) - 0x200;
values[0] = -((float)x / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
values[1] = ((float)z / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
@ -989,27 +1255,53 @@ static void HandleWiiRemoteAccelData(SDL_DriverWii_Context *ctx, SDL_Joystick *j
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, values, 3);
}
static void HandleButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
static void HandleButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, WiiButtonData *data)
{
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
HandleWiiUProButtonData(ctx, joystick, data);
return;
}
if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE &&
data->ucNExtensionBytes > 5) {
if (data->rgucExtension[5] & 0x01) {
/* The data is invalid, possibly during a hotplug */
return;
}
if (data->rgucExtension[4] & 0x01) {
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_None) {
/* Something was plugged into the extension port, reinitialize to get new state */
ctx->m_bDisconnected = SDL_TRUE;
}
} else {
if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_None) {
/* Something was removed from the extension port, reinitialize to get new state */
ctx->m_bDisconnected = SDL_TRUE;
}
}
if (data->rgucExtension[5] & 0x02) {
HandleMotionPlusData(ctx, joystick, data);
/* The extension data is consumed */
data->ucNExtensionBytes = 0;
}
}
HandleWiiRemoteButtonData(ctx, joystick, data);
switch (ctx->m_eExtensionControllerType) {
case k_eWiiExtensionControllerType_Nunchuck:
HandleNunchuckButtonData(ctx, joystick, data);
SDL_FALLTHROUGH;
case k_eWiiExtensionControllerType_None:
HandleWiiRemoteButtonDataAsMainController(ctx, joystick, data);
break;
case k_eWiiExtensionControllerType_ClassicController:
case k_eWiiExtensionControllerType_ClassicControllerPro:
HandleClassicControllerButtonData(ctx, joystick, data);
break;
default:
break;
case k_eWiiExtensionControllerType_Nunchuk:
HandleNunchuckButtonData(ctx, joystick, data);
SDL_FALLTHROUGH;
case k_eWiiExtensionControllerType_None:
HandleWiiRemoteButtonDataAsMainController(ctx, joystick, data);
break;
case k_eWiiExtensionControllerType_Gamepad:
HandleGamepadControllerButtonData(ctx, joystick, data);
break;
default:
break;
}
HandleWiiRemoteAccelData(ctx, joystick, data);
}
@ -1028,9 +1320,23 @@ static void GetAccelerometer(WiiButtonData *dst, const Uint8 *src)
static void GetExtensionData(WiiButtonData *dst, const Uint8 *src, int size)
{
SDL_assert(size > 0 && size <= sizeof(dst->rgucExtension));
SDL_memcpy(dst->rgucExtension, src, size);
dst->ucNExtensionBytes = size;
SDL_bool valid_data = SDL_FALSE;
int i;
if (size > sizeof(dst->rgucExtension)) {
size = sizeof(dst->rgucExtension);
}
for (i = 0; i < size; ++i) {
if (src[i] != 0xFF) {
valid_data = SDL_TRUE;
break;
}
}
if (valid_data) {
SDL_memcpy(dst->rgucExtension, src, size);
dst->ucNExtensionBytes = size;
}
}
static void HandleStatus(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
@ -1041,16 +1347,31 @@ static void HandleStatus(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
SDL_zero(data);
GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
HandleButtonData(ctx, joystick, &data);
if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_WiiUPro) {
/* Wii U has separate battery level tracking */
UpdatePowerLevelWii(joystick, ctx->m_rgucReadBuffer[6]);
}
if (hasExtension) {
ctx->m_eCommState = k_eWiiCommunicationState_ExtensionIdentify1;
SendExtensionIdentify1(ctx, SDL_FALSE);
} else if (hadExtension) {
/* Mark this controller as disconnected so we re-connect with a new identity */
/* The report data format has been reset, need to update it */
ResetButtonPacketType(ctx);
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Status update, extension %s\n", hasExtension ? "CONNECTED" : "DISCONNECTED");
/* When Motion Plus is active, we get extension connect/disconnect status
* through the Motion Plus packets. Otherwise we can use the status here.
*/
if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE) {
/* Check to make sure the Motion Plus extension state hasn't changed,
* otherwise we'll get extension connect/disconnect status through
* Motion Plus packets.
*/
if (NeedsPeriodicMotionPlusCheck(ctx, SDL_TRUE)) {
ctx->m_unNextMotionPlusCheck = SDL_GetTicks();
}
} else if (hadExtension != hasExtension) {
/* Reinitialize to get new state */
ctx->m_bDisconnected = SDL_TRUE;
}
}
@ -1065,81 +1386,47 @@ static void HandleResponse(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
HandleButtonData(ctx, joystick, &data);
switch (ctx->m_eCommState) {
case k_eWiiCommunicationState_None:
break;
case k_eWiiCommunicationState_None:
break;
case k_eWiiCommunicationState_Error:
/* Don't parse packets in this state */
return;
case k_eWiiCommunicationState_CheckMotionPlusStage1:
case k_eWiiCommunicationState_CheckMotionPlusStage2:
{
Uint16 extension = 0;
if (ParseExtensionIdentifyResponse(ctx, &extension)) {
if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
/* Motion Plus is currently active */
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus CONNECTED (stage %d)\n", ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2);
case k_eWiiCommunicationState_ExtensionIdentify1:
if (type == k_eWiiInputReportIDs_Acknowledge && ctx->m_rgucReadBuffer[3] == k_eWiiOutputReportIDs_WriteMemory) {
if (ctx->m_rgucReadBuffer[4]) {
ctx->m_eCommState = k_eWiiCommunicationState_Error;
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI WII: Extension identify write 1 failed: %d", ctx->m_rgucReadBuffer[4]);
} else {
ctx->m_eCommState = k_eWiiCommunicationState_ExtensionIdentify2;
SendExtensionIdentify2(ctx, SDL_FALSE);
}
return;
}
break;
case k_eWiiCommunicationState_ExtensionIdentify2:
if (type == k_eWiiInputReportIDs_Acknowledge && ctx->m_rgucReadBuffer[3] == k_eWiiOutputReportIDs_WriteMemory) {
if (ctx->m_rgucReadBuffer[4]) {
ctx->m_eCommState = k_eWiiCommunicationState_Error;
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI WII: Extension identify write 2 failed: %d", ctx->m_rgucReadBuffer[4]);
} else {
ctx->m_eCommState = k_eWiiCommunicationState_ExtensionIdentify3;
SendExtensionIdentify3(ctx, SDL_FALSE);
}
return;
}
break;
case k_eWiiCommunicationState_ExtensionIdentify3:
if (type == k_eWiiInputReportIDs_ReadMemory) {
EWiiExtensionControllerType eExtensionControllerType = k_eWiiExtensionControllerType_Unknown;
if (ParseExtensionResponse(ctx, &eExtensionControllerType)) {
ctx->m_eCommState = k_eWiiCommunicationState_None;
if (eExtensionControllerType != ctx->m_eExtensionControllerType) {
/* Mark this controller as disconnected so we re-connect with a new identity */
if (!ctx->m_bMotionPlusPresent) {
/* Reinitialize to get new sensor availability */
ctx->m_bDisconnected = SDL_TRUE;
}
} else {
char msg[512];
SDL_GetErrorMsg(msg, sizeof(msg) - 1);
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI WII: Failed to parse extension response: %s", msg);
ctx->m_eCommState = k_eWiiCommunicationState_Error;
}
return;
}
break;
}
ctx->m_eCommState = k_eWiiCommunicationState_None;
#if 0 /* This happens with the Linux Wiimote driver */
if (type == k_eWiiInputReportIDs_Acknowledge) {
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI WII: A mysterious ack has arrived! Type: %02x, Code: %d",
ctx->m_rgucReadBuffer[3], ctx->m_rgucReadBuffer[4]);
} else {
static const char hextable[16] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' };
char str[48];
Uint32 strpos = 0;
Uint32 len = (ctx->m_rgucReadBuffer[3] >> 4) + 1;
Uint32 i;
for (i = 0; i < len; i++) {
str[strpos++] = hextable[ctx->m_rgucReadBuffer[6 + i] >> 4];
str[strpos++] = hextable[ctx->m_rgucReadBuffer[6 + i] & 0xF];
str[strpos++] = ' ';
} else if (ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1) {
/* Check to see if Motion Plus is present */
ReadRegister(ctx, 0xA600FE, 2, SDL_FALSE);
ctx->m_eCommState = k_eWiiCommunicationState_CheckMotionPlusStage2;
} else {
/* Motion Plus is not present */
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus DISCONNECTED (stage %d)\n", ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2);
if (ctx->m_bMotionPlusPresent) {
/* Reinitialize to get new sensor availability */
ctx->m_bDisconnected = SDL_TRUE;
}
ctx->m_eCommState = k_eWiiCommunicationState_None;
}
}
}
str[strpos] = '\0';
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI WII: A mysterious read response has arrived! Address: %02x%02x, Code: %d, Data: %s",
ctx->m_rgucReadBuffer[4], ctx->m_rgucReadBuffer[5],
ctx->m_rgucReadBuffer[3] & 0xF,
str);
break;
default:
/* Should never happen */
break;
}
#endif /* 0 */
}
static void HandleButtonPacket(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
@ -1147,8 +1434,9 @@ static void HandleButtonPacket(SDL_DriverWii_Context *ctx, SDL_Joystick *joystic
EWiiInputReportIDs eExpectedReport = GetButtonPacketType(ctx);
WiiButtonData data;
/* FIXME: This should see if the data format is compatible rather than equal */
if (eExpectedReport != ctx->m_rgucReadBuffer[0]) {
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI WII: Resetting report mode to %d\n", eExpectedReport);
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Resetting report mode to %d\n", eExpectedReport);
RequestButtonPacketType(ctx, eExpectedReport);
}
@ -1190,7 +1478,7 @@ static void HandleButtonPacket(SDL_DriverWii_Context *ctx, SDL_Joystick *joystic
case k_eWiiInputReportIDs_ButtonDataE:
case k_eWiiInputReportIDs_ButtonDataF:
default:
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI WII: Unsupported button data type %02x", ctx->m_rgucReadBuffer[0]);
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Unsupported button data type %02x", ctx->m_rgucReadBuffer[0]);
return;
}
HandleButtonData(ctx, joystick, &data);
@ -1206,7 +1494,7 @@ static void HandleInput(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
} else if (type >= k_eWiiInputReportIDs_ButtonData0 && type <= k_eWiiInputReportIDs_ButtonDataF) {
HandleButtonPacket(ctx, joystick);
} else {
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI WII: Unexpected input packet of type %x", type);
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Unexpected input packet of type %x", type);
}
}
@ -1236,32 +1524,32 @@ HIDAPI_DriverWii_UpdateDevice(SDL_HIDAPI_Device *device)
/* Check to see if we've lost connection to the controller.
* We have continous reporting enabled, so this should be reliable now.
*/
{
const Uint32 INPUT_WAIT_TIMEOUT_MS = 3000;
if (SDL_TICKS_PASSED(now, ctx->m_unLastInput + INPUT_WAIT_TIMEOUT_MS)) {
/* Bluetooth may have disconnected, try reopening the controller */
size = -1;
}
if (SDL_TICKS_PASSED(now, ctx->m_unLastInput + INPUT_WAIT_TIMEOUT_MS)) {
/* Bluetooth may have disconnected, try reopening the controller */
size = -1;
/* Check to see if the Motion Plus extension status has changed */
if (ctx->m_unNextMotionPlusCheck &&
SDL_TICKS_PASSED(now, ctx->m_unNextMotionPlusCheck)) {
CheckMotionPlusConnection(ctx);
if (NeedsPeriodicMotionPlusCheck(ctx, SDL_FALSE)) {
SchedulePeriodicMotionPlusCheck(ctx);
} else {
ctx->m_unNextMotionPlusCheck = 0;
}
}
/* Request a status update periodically to make sure our battery value is up to date */
{
const Uint32 FIFTEEN_MINUTES_IN_MS = 15 * 60 * 1000;
if (!ctx->m_unLastStatus ||
SDL_TICKS_PASSED(now, ctx->m_unLastStatus + STATUS_UPDATE_TIME_MS)) {
Uint8 data[2];
if (!ctx->m_unLastStatus ||
SDL_TICKS_PASSED(now, ctx->m_unLastStatus + FIFTEEN_MINUTES_IN_MS) ||
ctx->m_eCommState == k_eWiiCommunicationState_Error) {
Uint8 data[2];
data[0] = k_eWiiOutputReportIDs_StatusRequest;
data[1] = ctx->m_bRumbleActive;
WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
data[0] = k_eWiiOutputReportIDs_StatusRequest;
data[1] = ctx->m_bRumbleActive;
WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
ctx->m_eCommState = k_eWiiCommunicationState_None;
ctx->m_unLastStatus = now;
}
ctx->m_unLastStatus = now;
}
if (size < 0 || ctx->m_bDisconnected) {