haiku: mouse_relative fix

Partially fixes Bugzilla #4442.
This commit is contained in:
Peter Kosyh 2019-11-11 22:23:33 -05:00
parent 79510b7569
commit 33ae5e5e99
1 changed files with 1 additions and 3 deletions

View File

@ -230,9 +230,7 @@ private:
win = GetSDLWindow(winID); win = GetSDLWindow(winID);
// Simple relative mode support for mouse. // Simple relative mode support for mouse.
if ((SDL_GetMouse()->relative_mode || if (SDL_GetMouse()->relative_mode) {
(win->flags & SDL_WINDOW_INPUT_GRABBED)) &&
(win->flags & SDL_WINDOW_INPUT_FOCUS)) {
int winWidth, winHeight, winPosX, winPosY; int winWidth, winHeight, winPosX, winPosY;
SDL_GetWindowSize(win, &winWidth, &winHeight); SDL_GetWindowSize(win, &winWidth, &winHeight);
SDL_GetWindowPosition(win, &winPosX, &winPosY); SDL_GetWindowPosition(win, &winPosX, &winPosY);