mirror of https://github.com/encounter/SDL.git
Better cleanup if OpenGL initialization fails
This commit is contained in:
parent
5697089d98
commit
360c3d853a
|
@ -91,17 +91,23 @@ SDL_EGL_GetProcAddress(_THIS, const char *proc)
|
|||
void
|
||||
SDL_EGL_UnloadLibrary(_THIS)
|
||||
{
|
||||
if ((_this->egl_data) && (_this->gl_config.driver_loaded)) {
|
||||
_this->egl_data->eglTerminate(_this->egl_data->egl_display);
|
||||
if (_this->egl_data) {
|
||||
if (_this->egl_data->egl_display) {
|
||||
_this->egl_data->eglTerminate(_this->egl_data->egl_display);
|
||||
_this->egl_data->egl_display = NULL;
|
||||
}
|
||||
|
||||
dlclose(_this->gl_config.dll_handle);
|
||||
dlclose(_this->egl_data->egl_dll_handle);
|
||||
if (_this->gl_config.dll_handle) {
|
||||
dlclose(_this->gl_config.dll_handle);
|
||||
_this->gl_config.dll_handle = NULL;
|
||||
}
|
||||
if (_this->egl_data->egl_dll_handle) {
|
||||
dlclose(_this->egl_data->egl_dll_handle);
|
||||
_this->egl_data->egl_dll_handle = NULL;
|
||||
}
|
||||
|
||||
SDL_free(_this->egl_data);
|
||||
_this->egl_data = NULL;
|
||||
|
||||
_this->gl_config.dll_handle = NULL;
|
||||
_this->gl_config.driver_loaded = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -116,14 +122,16 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa
|
|||
return SDL_SetError("OpenGL ES context already created");
|
||||
}
|
||||
|
||||
/* Unload the old driver and reset the pointers */
|
||||
SDL_EGL_UnloadLibrary(_this);
|
||||
_this->egl_data = (struct SDL_EGL_VideoData *) SDL_calloc(1, sizeof(SDL_EGL_VideoData));
|
||||
if (!_this->egl_data) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
#ifdef RTLD_GLOBAL
|
||||
#ifdef RTLD_GLOBAL
|
||||
dlopen_flags = RTLD_LAZY | RTLD_GLOBAL;
|
||||
#else
|
||||
#else
|
||||
dlopen_flags = RTLD_LAZY;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* A funny thing, loading EGL.so first does not work on the Raspberry, so we load libGL* first */
|
||||
path = getenv("SDL_VIDEO_GL_DRIVER");
|
||||
|
@ -141,6 +149,7 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa
|
|||
}
|
||||
}
|
||||
}
|
||||
_this->egl_data->egl_dll_handle = egl_dll_handle;
|
||||
|
||||
if (egl_dll_handle == NULL) {
|
||||
return SDL_SetError("Could not initialize OpenGL ES library: %s", dlerror());
|
||||
|
@ -157,16 +166,12 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa
|
|||
}
|
||||
dll_handle = dlopen(path, dlopen_flags);
|
||||
}
|
||||
_this->gl_config.dll_handle = dll_handle;
|
||||
|
||||
if (dll_handle == NULL) {
|
||||
return SDL_SetError("Could not load EGL library: %s", dlerror());
|
||||
}
|
||||
|
||||
_this->egl_data = (struct SDL_EGL_VideoData *) SDL_calloc(1, sizeof(SDL_EGL_VideoData));
|
||||
if (!_this->egl_data) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
/* Load new function pointers */
|
||||
LOAD_FUNC(eglGetDisplay);
|
||||
LOAD_FUNC(eglInitialize);
|
||||
|
@ -185,7 +190,6 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa
|
|||
LOAD_FUNC(eglWaitGL);
|
||||
|
||||
_this->egl_data->egl_display = _this->egl_data->eglGetDisplay(native_display);
|
||||
|
||||
if (!_this->egl_data->egl_display) {
|
||||
return SDL_SetError("Could not get EGL display");
|
||||
}
|
||||
|
|
|
@ -2333,12 +2333,16 @@ SDL_GL_LoadLibrary(const char *path)
|
|||
retval = 0;
|
||||
} else {
|
||||
if (!_this->GL_LoadLibrary) {
|
||||
return SDL_SetError("No dynamic GL support in video driver");
|
||||
return SDL_SetError("No dynamic GL support in video driver");
|
||||
}
|
||||
retval = _this->GL_LoadLibrary(_this, path);
|
||||
}
|
||||
if (retval == 0) {
|
||||
++_this->gl_config.driver_loaded;
|
||||
} else {
|
||||
if (_this->GL_UnloadLibrary) {
|
||||
_this->GL_UnloadLibrary(_this);
|
||||
}
|
||||
}
|
||||
return (retval);
|
||||
}
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
#if SDL_VIDEO_DRIVER_WINDOWS
|
||||
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_windowsvideo.h"
|
||||
|
||||
/* WGL implementation of SDL OpenGL support */
|
||||
|
@ -81,8 +82,7 @@ typedef HGLRC(APIENTRYP PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC,
|
|||
int
|
||||
WIN_GL_LoadLibrary(_THIS, const char *path)
|
||||
{
|
||||
LPTSTR wpath;
|
||||
HANDLE handle;
|
||||
void *handle;
|
||||
|
||||
if (path == NULL) {
|
||||
path = SDL_getenv("SDL_OPENGL_LIBRARY");
|
||||
|
@ -90,23 +90,15 @@ WIN_GL_LoadLibrary(_THIS, const char *path)
|
|||
if (path == NULL) {
|
||||
path = DEFAULT_OPENGL;
|
||||
}
|
||||
wpath = WIN_UTF8ToString(path);
|
||||
_this->gl_config.dll_handle = LoadLibrary(wpath);
|
||||
SDL_free(wpath);
|
||||
_this->gl_config.dll_handle = SDL_LoadObject(path);
|
||||
if (!_this->gl_config.dll_handle) {
|
||||
char message[1024];
|
||||
SDL_snprintf(message, SDL_arraysize(message), "LoadLibrary(\"%s\")",
|
||||
path);
|
||||
return WIN_SetError(message);
|
||||
return -1;
|
||||
}
|
||||
SDL_strlcpy(_this->gl_config.driver_path, path,
|
||||
SDL_arraysize(_this->gl_config.driver_path));
|
||||
|
||||
/* Allocate OpenGL memory */
|
||||
_this->gl_data =
|
||||
(struct SDL_GLDriverData *) SDL_calloc(1,
|
||||
sizeof(struct
|
||||
SDL_GLDriverData));
|
||||
_this->gl_data = (struct SDL_GLDriverData *) SDL_calloc(1, sizeof(struct SDL_GLDriverData));
|
||||
if (!_this->gl_data) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
@ -114,21 +106,20 @@ WIN_GL_LoadLibrary(_THIS, const char *path)
|
|||
/* Load function pointers */
|
||||
handle = _this->gl_config.dll_handle;
|
||||
_this->gl_data->wglGetProcAddress = (void *(WINAPI *) (const char *))
|
||||
GetProcAddress(handle, "wglGetProcAddress");
|
||||
SDL_LoadFunction(handle, "wglGetProcAddress");
|
||||
_this->gl_data->wglCreateContext = (HGLRC(WINAPI *) (HDC))
|
||||
GetProcAddress(handle, "wglCreateContext");
|
||||
SDL_LoadFunction(handle, "wglCreateContext");
|
||||
_this->gl_data->wglDeleteContext = (BOOL(WINAPI *) (HGLRC))
|
||||
GetProcAddress(handle, "wglDeleteContext");
|
||||
SDL_LoadFunction(handle, "wglDeleteContext");
|
||||
_this->gl_data->wglMakeCurrent = (BOOL(WINAPI *) (HDC, HGLRC))
|
||||
GetProcAddress(handle, "wglMakeCurrent");
|
||||
SDL_LoadFunction(handle, "wglMakeCurrent");
|
||||
_this->gl_data->wglShareLists = (BOOL(WINAPI *) (HGLRC, HGLRC))
|
||||
GetProcAddress(handle, "wglShareLists");
|
||||
SDL_LoadFunction(handle, "wglShareLists");
|
||||
|
||||
if (!_this->gl_data->wglGetProcAddress ||
|
||||
!_this->gl_data->wglCreateContext ||
|
||||
!_this->gl_data->wglDeleteContext ||
|
||||
!_this->gl_data->wglMakeCurrent) {
|
||||
SDL_UnloadObject(handle);
|
||||
return SDL_SetError("Could not retrieve OpenGL functions");
|
||||
}
|
||||
|
||||
|
@ -152,7 +143,7 @@ WIN_GL_GetProcAddress(_THIS, const char *proc)
|
|||
void
|
||||
WIN_GL_UnloadLibrary(_THIS)
|
||||
{
|
||||
FreeLibrary((HMODULE) _this->gl_config.dll_handle);
|
||||
SDL_UnloadObject(_this->gl_config.dll_handle);
|
||||
_this->gl_config.dll_handle = NULL;
|
||||
|
||||
/* Free OpenGL memory */
|
||||
|
|
Loading…
Reference in New Issue