Renaming of guard header names to quiet -Wreserved-id-macro

Patch contributed by Sylvain
This commit is contained in:
Sam Lantinga 2016-11-20 21:34:54 -08:00
parent abe9271065
commit 3615633571
117 changed files with 349 additions and 349 deletions

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@ -26,8 +26,8 @@
*/
#ifndef _SDL_H
#define _SDL_H
#ifndef SDL_h_
#define SDL_h_
#include "SDL_main.h"
#include "SDL_stdinc.h"
@ -127,6 +127,6 @@ extern DECLSPEC void SDLCALL SDL_Quit(void);
#endif
#include "close_code.h"
#endif /* _SDL_H */
#endif /* SDL_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_assert_h
#define _SDL_assert_h
#ifndef SDL_assert_h_
#define SDL_assert_h_
#include "SDL_config.h"
@ -284,6 +284,6 @@ extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void);
#endif
#include "close_code.h"
#endif /* _SDL_assert_h */
#endif /* SDL_assert_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -56,8 +56,8 @@
* All of the atomic operations that modify memory are full memory barriers.
*/
#ifndef _SDL_atomic_h_
#define _SDL_atomic_h_
#ifndef SDL_atomic_h_
#define SDL_atomic_h_
#include "SDL_stdinc.h"
#include "SDL_platform.h"
@ -263,6 +263,6 @@ extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a);
#include "close_code.h"
#endif /* _SDL_atomic_h_ */
#endif /* SDL_atomic_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Access to the raw audio mixing buffer for the SDL library.
*/
#ifndef _SDL_audio_h
#define _SDL_audio_h
#ifndef SDL_audio_h_
#define SDL_audio_h_
#include "SDL_stdinc.h"
#include "SDL_error.h"
@ -667,6 +667,6 @@ extern DECLSPEC void SDLCALL SDL_CloseAudioDevice(SDL_AudioDeviceID dev);
#endif
#include "close_code.h"
#endif /* _SDL_audio_h */
#endif /* SDL_audio_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Functions for fiddling with bits and bitmasks.
*/
#ifndef _SDL_bits_h
#define _SDL_bits_h
#ifndef SDL_bits_h_
#define SDL_bits_h_
#include "SDL_stdinc.h"
@ -92,6 +92,6 @@ SDL_MostSignificantBitIndex32(Uint32 x)
#endif
#include "close_code.h"
#endif /* _SDL_bits_h */
#endif /* SDL_bits_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Header file declaring the SDL_BlendMode enumeration
*/
#ifndef _SDL_blendmode_h
#define _SDL_blendmode_h
#ifndef SDL_blendmode_h_
#define SDL_blendmode_h_
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@ -58,6 +58,6 @@ typedef enum
#endif
#include "close_code.h"
#endif /* _SDL_blendmode_h */
#endif /* SDL_blendmode_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Include file for SDL clipboard handling
*/
#ifndef _SDL_clipboard_h
#define _SDL_clipboard_h
#ifndef SDL_clipboard_h_
#define SDL_clipboard_h_
#include "SDL_stdinc.h"
@ -66,6 +66,6 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
#endif
#include "close_code.h"
#endif /* _SDL_clipboard_h */
#endif /* SDL_clipboard_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_config_h
#define _SDL_config_h
#ifndef SDL_config_h_
#define SDL_config_h_
#include "SDL_platform.h"
@ -50,4 +50,4 @@
#error Wrong SDL_config.h, check your include path?
#endif
#endif /* _SDL_config_h */
#endif /* SDL_config_h_ */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_config_h
#define _SDL_config_h
#ifndef SDL_config_h_
#define SDL_config_h_
/**
* \file SDL_config.h.in
@ -419,4 +419,4 @@ typedef unsigned int uintptr_t;
# endif /* !_STDINT_H_ && !HAVE_STDINT_H */
#endif /* __WIN32__ */
#endif /* _SDL_config_h */
#endif /* SDL_config_h_ */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_config_h
#define _SDL_config_h
#ifndef SDL_config_h_
#define SDL_config_h_
/**
* \file SDL_config.h.in
@ -360,4 +360,4 @@
/* Enable ime support */
#undef SDL_USE_IME
#endif /* _SDL_config_h */
#endif /* SDL_config_h_ */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_config_android_h
#define _SDL_config_android_h
#ifndef SDL_config_android_h_
#define SDL_config_android_h_
#include "SDL_platform.h"
@ -145,4 +145,4 @@
/* Enable the filesystem driver */
#define SDL_FILESYSTEM_ANDROID 1
#endif /* _SDL_config_android_h */
#endif /* SDL_config_android_h_ */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_config_iphoneos_h
#define _SDL_config_iphoneos_h
#ifndef SDL_config_iphoneos_h_
#define SDL_config_iphoneos_h_
#include "SDL_platform.h"
@ -155,4 +155,4 @@
/* enable filesystem support */
#define SDL_FILESYSTEM_COCOA 1
#endif /* _SDL_config_iphoneos_h */
#endif /* SDL_config_iphoneos_h_ */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_config_macosx_h
#define _SDL_config_macosx_h
#ifndef SDL_config_macosx_h_
#define SDL_config_macosx_h_
#include "SDL_platform.h"
@ -185,4 +185,4 @@
#define SDL_ALTIVEC_BLITTERS 1
#endif
#endif /* _SDL_config_macosx_h */
#endif /* SDL_config_macosx_h_ */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_config_minimal_h
#define _SDL_config_minimal_h
#ifndef SDL_config_minimal_h_
#define SDL_config_minimal_h_
#include "SDL_platform.h"
@ -78,4 +78,4 @@ typedef unsigned long uintptr_t;
/* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */
#define SDL_FILESYSTEM_DUMMY 1
#endif /* _SDL_config_minimal_h */
#endif /* SDL_config_minimal_h_ */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_config_h
#define _SDL_config_h
#ifndef SDL_config_h_
#define SDL_config_h_
/* This is a set of defines to configure the SDL features */
@ -124,4 +124,4 @@
#define SDL_VIDEO_RENDER_OGL_ES 1
#define SDL_VIDEO_OPENGL_ES 1
#endif /* _SDL_config_h */
#endif /* SDL_config_h_ */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_config_psp_h
#define _SDL_config_psp_h
#ifndef SDL_config_psp_h_
#define SDL_config_psp_h_
#include "SDL_platform.h"
@ -140,4 +140,4 @@
#define SDL_LOADSO_DISABLED 1
#endif /* _SDL_config_psp_h */
#endif /* SDL_config_psp_h_ */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_config_windows_h
#define _SDL_config_windows_h
#ifndef SDL_config_windows_h_
#define SDL_config_windows_h_
#include "SDL_platform.h"
@ -218,4 +218,4 @@ typedef unsigned int uintptr_t;
#define SDL_ASSEMBLY_ROUTINES 1
#endif
#endif /* _SDL_config_windows_h */
#endif /* SDL_config_windows_h_ */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_config_winrt_h
#define _SDL_config_winrt_h
#ifndef SDL_config_winrt_h_
#define SDL_config_winrt_h_
#include "SDL_platform.h"
@ -211,4 +211,4 @@ typedef unsigned int uintptr_t;
#define SDL_ASSEMBLY_ROUTINES 1
#endif
#endif /* _SDL_config_winrt_h */
#endif /* SDL_config_winrt_h_ */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_config_h
#define _SDL_config_h
#ifndef SDL_config_h_
#define SDL_config_h_
/* This is a set of defines to configure the SDL features */
@ -117,4 +117,4 @@
#define SDL_VIDEO_RENDER_OGL_ES 1
#define SDL_VIDEO_OPENGL_ES 1
#endif /* _SDL_config_h */
#endif /* SDL_config_h_ */

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@ -25,8 +25,8 @@
* CPU feature detection for SDL.
*/
#ifndef _SDL_cpuinfo_h
#define _SDL_cpuinfo_h
#ifndef SDL_cpuinfo_h_
#define SDL_cpuinfo_h_
#include "SDL_stdinc.h"
@ -161,6 +161,6 @@ extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
#endif
#include "close_code.h"
#endif /* _SDL_cpuinfo_h */
#endif /* SDL_cpuinfo_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Functions for reading and writing endian-specific values
*/
#ifndef _SDL_endian_h
#define _SDL_endian_h
#ifndef SDL_endian_h_
#define SDL_endian_h_
#include "SDL_stdinc.h"
@ -234,6 +234,6 @@ SDL_SwapFloat(float x)
#endif
#include "close_code.h"
#endif /* _SDL_endian_h */
#endif /* SDL_endian_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Simple error message routines for SDL.
*/
#ifndef _SDL_error_h
#define _SDL_error_h
#ifndef SDL_error_h_
#define SDL_error_h_
#include "SDL_stdinc.h"
@ -71,6 +71,6 @@ extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
#endif
#include "close_code.h"
#endif /* _SDL_error_h */
#endif /* SDL_error_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Include file for SDL event handling.
*/
#ifndef _SDL_events_h
#define _SDL_events_h
#ifndef SDL_events_h_
#define SDL_events_h_
#include "SDL_stdinc.h"
#include "SDL_error.h"
@ -749,6 +749,6 @@ extern DECLSPEC Uint32 SDLCALL SDL_RegisterEvents(int numevents);
#endif
#include "close_code.h"
#endif /* _SDL_events_h */
#endif /* SDL_events_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* \brief Include file for filesystem SDL API functions
*/
#ifndef _SDL_filesystem_h
#define _SDL_filesystem_h
#ifndef SDL_filesystem_h_
#define SDL_filesystem_h_
#include "SDL_stdinc.h"
@ -131,6 +131,6 @@ extern DECLSPEC char *SDLCALL SDL_GetPrefPath(const char *org, const char *app);
#endif
#include "close_code.h"
#endif /* _SDL_filesystem_h */
#endif /* SDL_filesystem_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Include file for SDL game controller event handling
*/
#ifndef _SDL_gamecontroller_h
#define _SDL_gamecontroller_h
#ifndef SDL_gamecontroller_h_
#define SDL_gamecontroller_h_
#include "SDL_stdinc.h"
#include "SDL_error.h"
@ -337,6 +337,6 @@ extern DECLSPEC void SDLCALL SDL_GameControllerClose(SDL_GameController *gamecon
#endif
#include "close_code.h"
#endif /* _SDL_gamecontroller_h */
#endif /* SDL_gamecontroller_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Include file for SDL gesture event handling.
*/
#ifndef _SDL_gesture_h
#define _SDL_gesture_h
#ifndef SDL_gesture_h_
#define SDL_gesture_h_
#include "SDL_stdinc.h"
#include "SDL_error.h"
@ -82,6 +82,6 @@ extern DECLSPEC int SDLCALL SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWo
#endif
#include "close_code.h"
#endif /* _SDL_gesture_h */
#endif /* SDL_gesture_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -104,8 +104,8 @@
* \endcode
*/
#ifndef _SDL_haptic_h
#define _SDL_haptic_h
#ifndef SDL_h_aptic_h
#define SDL_h_aptic_h
#include "SDL_stdinc.h"
#include "SDL_error.h"
@ -1218,6 +1218,6 @@ extern DECLSPEC int SDLCALL SDL_HapticRumbleStop(SDL_Haptic * haptic);
#endif
#include "close_code.h"
#endif /* _SDL_haptic_h */
#endif /* SDL_h_aptic_h */
/* vi: set ts=4 sw=4 expandtab: */

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@ -36,8 +36,8 @@
* to how they would like the library to work.
*/
#ifndef _SDL_hints_h
#define _SDL_hints_h
#ifndef SDL_h_ints_h
#define SDL_h_ints_h
#include "SDL_stdinc.h"
@ -821,6 +821,6 @@ extern DECLSPEC void SDLCALL SDL_ClearHints(void);
#endif
#include "close_code.h"
#endif /* _SDL_hints_h */
#endif /* SDL_h_ints_h */
/* vi: set ts=4 sw=4 expandtab: */

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@ -36,8 +36,8 @@
*
*/
#ifndef _SDL_joystick_h
#define _SDL_joystick_h
#ifndef SDL_joystick_h_
#define SDL_joystick_h_
#include "SDL_stdinc.h"
#include "SDL_error.h"
@ -310,6 +310,6 @@ extern DECLSPEC SDL_JoystickPowerLevel SDLCALL SDL_JoystickCurrentPowerLevel(SDL
#endif
#include "close_code.h"
#endif /* _SDL_joystick_h */
#endif /* SDL_joystick_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Include file for SDL keyboard event handling
*/
#ifndef _SDL_keyboard_h
#define _SDL_keyboard_h
#ifndef SDL_keyboard_h_
#define SDL_keyboard_h_
#include "SDL_stdinc.h"
#include "SDL_error.h"
@ -212,6 +212,6 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenKeyboardShown(SDL_Window *window);
#endif
#include "close_code.h"
#endif /* _SDL_keyboard_h */
#endif /* SDL_keyboard_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Defines constants which identify keyboard keys and modifiers.
*/
#ifndef _SDL_keycode_h
#define _SDL_keycode_h
#ifndef SDL_keycode_h_
#define SDL_keycode_h_
#include "SDL_stdinc.h"
#include "SDL_scancode.h"
@ -336,6 +336,6 @@ typedef enum
#define KMOD_ALT (KMOD_LALT|KMOD_RALT)
#define KMOD_GUI (KMOD_LGUI|KMOD_RGUI)
#endif /* _SDL_keycode_h */
#endif /* SDL_keycode_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -38,8 +38,8 @@
* the results you expect. :)
*/
#ifndef _SDL_loadso_h
#define _SDL_loadso_h
#ifndef SDL_loadso_h_
#define SDL_loadso_h_
#include "SDL_stdinc.h"
#include "SDL_error.h"
@ -76,6 +76,6 @@ extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle);
#endif
#include "close_code.h"
#endif /* _SDL_loadso_h */
#endif /* SDL_loadso_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -34,8 +34,8 @@
* Others: standard error output (stderr)
*/
#ifndef _SDL_log_h
#define _SDL_log_h
#ifndef SDL_log_h_
#define SDL_log_h_
#include "SDL_stdinc.h"
@ -206,6 +206,6 @@ extern DECLSPEC void SDLCALL SDL_LogSetOutputFunction(SDL_LogOutputFunction call
#endif
#include "close_code.h"
#endif /* _SDL_log_h */
#endif /* SDL_log_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_main_h
#define _SDL_main_h
#ifndef SDL_main_h_
#define SDL_main_h_
#include "SDL_stdinc.h"
@ -156,6 +156,6 @@ extern DECLSPEC int SDLCALL SDL_WinRTRunApp(int (*mainFunction)(int, char **), v
#endif
#include "close_code.h"
#endif /* _SDL_main_h */
#endif /* SDL_main_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_messagebox_h
#define _SDL_messagebox_h
#ifndef SDL_messagebox_h_
#define SDL_messagebox_h_
#include "SDL_stdinc.h"
#include "SDL_video.h" /* For SDL_Window */
@ -139,6 +139,6 @@ extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *t
#endif
#include "close_code.h"
#endif /* _SDL_messagebox_h */
#endif /* SDL_messagebox_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Include file for SDL mouse event handling.
*/
#ifndef _SDL_mouse_h
#define _SDL_mouse_h
#ifndef SDL_mouse_h_
#define SDL_mouse_h_
#include "SDL_stdinc.h"
#include "SDL_error.h"
@ -297,6 +297,6 @@ extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
#endif
#include "close_code.h"
#endif /* _SDL_mouse_h */
#endif /* SDL_mouse_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_mutex_h
#define _SDL_mutex_h
#ifndef SDL_mutex_h_
#define SDL_mutex_h_
/**
* \file SDL_mutex.h
@ -246,6 +246,6 @@ extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond,
#endif
#include "close_code.h"
#endif /* _SDL_mutex_h */
#endif /* SDL_mutex_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDLname_h_
#define _SDLname_h_
#ifndef SDLname_h_
#define SDLname_h_
#if defined(__STDC__) || defined(__cplusplus)
#define NeedFunctionPrototypes 1
@ -28,6 +28,6 @@
#define SDL_NAME(X) SDL_##X
#endif /* _SDLname_h_ */
#endif /* SDLname_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -32,8 +32,8 @@
* version included in SDL_opengl.h.
*/
#ifndef _SDL_opengl_h
#define _SDL_opengl_h
#ifndef SDL_opengl_h_
#define SDL_opengl_h_
#include "SDL_config.h"
@ -2171,6 +2171,6 @@ typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum t
#endif /* !__IPHONEOS__ */
#endif /* _SDL_opengl_h */
#endif /* SDL_opengl_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Header for the enumerated pixel format definitions.
*/
#ifndef _SDL_pixels_h
#define _SDL_pixels_h
#ifndef SDL_pixels_h_
#define SDL_pixels_h_
#include "SDL_stdinc.h"
#include "SDL_endian.h"
@ -463,6 +463,6 @@ extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
#endif
#include "close_code.h"
#endif /* _SDL_pixels_h */
#endif /* SDL_pixels_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Try to get a standard set of platform defines.
*/
#ifndef _SDL_platform_h
#define _SDL_platform_h
#ifndef SDL_platform_h_
#define SDL_platform_h_
#if defined(_AIX)
#undef __AIX__
@ -180,6 +180,6 @@ extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
#endif
#include "close_code.h"
#endif /* _SDL_platform_h */
#endif /* SDL_platform_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_power_h
#define _SDL_power_h
#ifndef SDL_power_h_
#define SDL_power_h_
/**
* \file SDL_power.h
@ -70,6 +70,6 @@ extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *secs, int *pct);
#endif
#include "close_code.h"
#endif /* _SDL_power_h */
#endif /* SDL_power_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Include file for SDL quit event handling.
*/
#ifndef _SDL_quit_h
#define _SDL_quit_h
#ifndef SDL_quit_h_
#define SDL_quit_h_
#include "SDL_stdinc.h"
#include "SDL_error.h"
@ -55,4 +55,4 @@
#define SDL_QuitRequested() \
(SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0))
#endif /* _SDL_quit_h */
#endif /* SDL_quit_h_ */

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@ -25,8 +25,8 @@
* Header file for SDL_rect definition and management functions.
*/
#ifndef _SDL_rect_h
#define _SDL_rect_h
#ifndef SDL_rect_h_
#define SDL_rect_h_
#include "SDL_stdinc.h"
#include "SDL_error.h"
@ -143,6 +143,6 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
#endif
#include "close_code.h"
#endif /* _SDL_rect_h */
#endif /* SDL_rect_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -45,8 +45,8 @@
* See this bug for details: http://bugzilla.libsdl.org/show_bug.cgi?id=1995
*/
#ifndef _SDL_render_h
#define _SDL_render_h
#ifndef SDL_render_h_
#define SDL_render_h_
#include "SDL_stdinc.h"
#include "SDL_rect.h"
@ -900,6 +900,6 @@ extern DECLSPEC int SDLCALL SDL_GL_UnbindTexture(SDL_Texture *texture);
#endif
#include "close_code.h"
#endif /* _SDL_render_h */
#endif /* SDL_render_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -26,8 +26,8 @@
* data streams. It can easily be extended to files, memory, etc.
*/
#ifndef _SDL_rwops_h
#define _SDL_rwops_h
#ifndef SDL_rwops_h_
#define SDL_rwops_h_
#include "SDL_stdinc.h"
#include "SDL_error.h"
@ -226,6 +226,6 @@ extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value);
#endif
#include "close_code.h"
#endif /* _SDL_rwops_h */
#endif /* SDL_rwops_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Defines keyboard scancodes.
*/
#ifndef _SDL_scancode_h
#define _SDL_scancode_h
#ifndef SDL_scancode_h_
#define SDL_scancode_h_
#include "SDL_stdinc.h"
@ -396,6 +396,6 @@ typedef enum
for array bounds */
} SDL_Scancode;
#endif /* _SDL_scancode_h */
#endif /* SDL_scancode_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_shape_h
#define _SDL_shape_h
#ifndef SDL_shape_h_
#define SDL_shape_h_
#include "SDL_stdinc.h"
#include "SDL_pixels.h"
@ -140,4 +140,4 @@ extern DECLSPEC int SDLCALL SDL_GetShapedWindowMode(SDL_Window *window,SDL_Windo
#endif
#include "close_code.h"
#endif /* _SDL_shape_h */
#endif /* SDL_shape_h_ */

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@ -25,8 +25,8 @@
* This is a general header that includes C language support.
*/
#ifndef _SDL_stdinc_h
#define _SDL_stdinc_h
#ifndef SDL_stdinc_h_
#define SDL_stdinc_h_
#include "SDL_config.h"
@ -526,6 +526,6 @@ SDL_FORCE_INLINE void *SDL_memcpy4(SDL_OUT_BYTECAP(dwords*4) void *dst, SDL_IN_B
#endif
#include "close_code.h"
#endif /* _SDL_stdinc_h */
#endif /* SDL_stdinc_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Header file for ::SDL_Surface definition and management functions.
*/
#ifndef _SDL_surface_h
#define _SDL_surface_h
#ifndef SDL_surface_h_
#define SDL_surface_h_
#include "SDL_stdinc.h"
#include "SDL_pixels.h"
@ -508,6 +508,6 @@ extern DECLSPEC int SDLCALL SDL_LowerBlitScaled
#endif
#include "close_code.h"
#endif /* _SDL_surface_h */
#endif /* SDL_surface_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Include file for platform specific SDL API functions
*/
#ifndef _SDL_system_h
#define _SDL_system_h
#ifndef SDL_system_h_
#define SDL_system_h_
#include "SDL_stdinc.h"
#include "SDL_keyboard.h"
@ -211,6 +211,6 @@ extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathT
#endif
#include "close_code.h"
#endif /* _SDL_system_h */
#endif /* SDL_system_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Include file for SDL custom system window manager hooks.
*/
#ifndef _SDL_syswm_h
#define _SDL_syswm_h
#ifndef SDL_syswm_h_
#define SDL_syswm_h_
#include "SDL_stdinc.h"
#include "SDL_error.h"
@ -317,6 +317,6 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
#endif
#include "close_code.h"
#endif /* _SDL_syswm_h */
#endif /* SDL_syswm_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -27,8 +27,8 @@
* This code is a part of the SDL2_test library, not the main SDL library.
*/
#ifndef _SDL_test_h
#define _SDL_test_h
#ifndef SDL_test_h_
#define SDL_test_h_
#include "SDL.h"
#include "SDL_test_common.h"
@ -63,6 +63,6 @@ extern "C" {
#endif
#include "close_code.h"
#endif /* _SDL_test_h */
#endif /* SDL_test_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -33,8 +33,8 @@
*
*/
#ifndef _SDL_test_assert_h
#define _SDL_test_assert_h
#ifndef SDL_test_assert_h_
#define SDL_test_assert_h_
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@ -100,6 +100,6 @@ int SDLTest_AssertSummaryToTestResult(void);
#endif
#include "close_code.h"
#endif /* _SDL_test_assert_h */
#endif /* SDL_test_assert_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -29,8 +29,8 @@
/* Ported from original test\common.h file. */
#ifndef _SDL_test_common_h
#define _SDL_test_common_h
#ifndef SDL_test_common_h_
#define SDL_test_common_h_
#include "SDL.h"
@ -183,6 +183,6 @@ void SDLTest_CommonQuit(SDLTest_CommonState * state);
#endif
#include "close_code.h"
#endif /* _SDL_test_common_h */
#endif /* SDL_test_common_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -33,8 +33,8 @@
*/
#ifndef _SDL_test_compare_h
#define _SDL_test_compare_h
#ifndef SDL_test_compare_h_
#define SDL_test_compare_h_
#include "SDL.h"
@ -64,6 +64,6 @@ int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface,
#endif
#include "close_code.h"
#endif /* _SDL_test_compare_h */
#endif /* SDL_test_compare_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -33,8 +33,8 @@
*/
#ifndef _SDL_test_crc32_h
#define _SDL_test_crc32_h
#ifndef SDL_test_crc32_h_
#define SDL_test_crc32_h_
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@ -119,6 +119,6 @@ int SDLTest_Crc32Done(SDLTest_Crc32Context * crcContext);
#endif
#include "close_code.h"
#endif /* _SDL_test_crc32_h */
#endif /* SDL_test_crc32_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -27,8 +27,8 @@
* This code is a part of the SDL2_test library, not the main SDL library.
*/
#ifndef _SDL_test_font_h
#define _SDL_test_font_h
#ifndef SDL_test_font_h_
#define SDL_test_font_h_
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@ -71,6 +71,6 @@ int SDLTest_DrawString( SDL_Renderer * renderer, int x, int y, const char *s );
#endif
#include "close_code.h"
#endif /* _SDL_test_font_h */
#endif /* SDL_test_font_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -33,8 +33,8 @@
*/
#ifndef _SDL_test_fuzzer_h
#define _SDL_test_fuzzer_h
#ifndef SDL_test_fuzzer_h_
#define SDL_test_fuzzer_h_
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@ -379,6 +379,6 @@ int SDLTest_GetFuzzerInvocationCount(void);
#endif
#include "close_code.h"
#endif /* _SDL_test_fuzzer_h */
#endif /* SDL_test_fuzzer_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -33,8 +33,8 @@
Based on original GSOC code by Markus Kauppila <markus.kauppila@gmail.com>
*/
#ifndef _SDL_test_harness_h
#define _SDL_test_harness_h
#ifndef SDL_test_h_arness_h
#define SDL_test_h_arness_h
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@ -129,6 +129,6 @@ int SDLTest_RunSuites(SDLTest_TestSuiteReference *testSuites[], const char *user
#endif
#include "close_code.h"
#endif /* _SDL_test_harness_h */
#endif /* SDL_test_h_arness_h */
/* vi: set ts=4 sw=4 expandtab: */

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@ -33,8 +33,8 @@
*/
#ifndef _SDL_test_images_h
#define _SDL_test_images_h
#ifndef SDL_test_images_h_
#define SDL_test_images_h_
#include "SDL.h"
@ -73,6 +73,6 @@ SDL_Surface *SDLTest_ImagePrimitivesBlend(void);
#endif
#include "close_code.h"
#endif /* _SDL_test_images_h */
#endif /* SDL_test_images_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -33,8 +33,8 @@
*
*/
#ifndef _SDL_test_log_h
#define _SDL_test_log_h
#ifndef SDL_test_log_h_
#define SDL_test_log_h_
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@ -62,6 +62,6 @@ void SDLTest_LogError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_
#endif
#include "close_code.h"
#endif /* _SDL_test_log_h */
#endif /* SDL_test_log_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -53,8 +53,8 @@
***********************************************************************
*/
#ifndef _SDL_test_md5_h
#define _SDL_test_md5_h
#ifndef SDL_test_md5_h_
#define SDL_test_md5_h_
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@ -124,6 +124,6 @@ extern "C" {
#endif
#include "close_code.h"
#endif /* _SDL_test_md5_h */
#endif /* SDL_test_md5_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -37,8 +37,8 @@
*/
#ifndef _SDL_test_random_h
#define _SDL_test_random_h
#ifndef SDL_test_random_h_
#define SDL_test_random_h_
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@ -110,6 +110,6 @@ extern "C" {
#endif
#include "close_code.h"
#endif /* _SDL_test_random_h */
#endif /* SDL_test_random_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_thread_h
#define _SDL_thread_h
#ifndef SDL_thread_h_
#define SDL_thread_h_
/**
* \file SDL_thread.h
@ -282,6 +282,6 @@ extern DECLSPEC int SDLCALL SDL_TLSSet(SDL_TLSID id, const void *value, void (*d
#endif
#include "close_code.h"
#endif /* _SDL_thread_h */
#endif /* SDL_thread_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_timer_h
#define _SDL_timer_h
#ifndef SDL_timer_h_
#define SDL_timer_h_
/**
* \file SDL_timer.h
@ -110,6 +110,6 @@ extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id);
#endif
#include "close_code.h"
#endif /* _SDL_timer_h */
#endif /* SDL_timer_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Include file for SDL touch event handling.
*/
#ifndef _SDL_touch_h
#define _SDL_touch_h
#ifndef SDL_touch_h_
#define SDL_touch_h_
#include "SDL_stdinc.h"
#include "SDL_error.h"
@ -81,6 +81,6 @@ extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int
#endif
#include "close_code.h"
#endif /* _SDL_touch_h */
#endif /* SDL_touch_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* This header defines the current SDL version.
*/
#ifndef _SDL_version_h
#define _SDL_version_h
#ifndef SDL_version_h_
#define SDL_version_h_
#include "SDL_stdinc.h"
@ -157,6 +157,6 @@ extern DECLSPEC int SDLCALL SDL_GetRevisionNumber(void);
#endif
#include "close_code.h"
#endif /* _SDL_version_h */
#endif /* SDL_version_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -25,8 +25,8 @@
* Header file for SDL video functions.
*/
#ifndef _SDL_video_h
#define _SDL_video_h
#ifndef SDL_video_h_
#define SDL_video_h_
#include "SDL_stdinc.h"
#include "SDL_pixels.h"
@ -1213,6 +1213,6 @@ extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context);
#endif
#include "close_code.h"
#endif /* _SDL_video_h */
#endif /* SDL_video_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -24,8 +24,8 @@
error messages
*/
#ifndef _SDL_error_c_h
#define _SDL_error_c_h
#ifndef SDL_error_c_h_
#define SDL_error_c_h_
#define ERR_MAX_STRLEN 128
#define ERR_MAX_ARGS 5
@ -59,6 +59,6 @@ typedef struct SDL_error
/* Defined in SDL_thread.c */
extern SDL_error *SDL_GetErrBuf(void);
#endif /* _SDL_error_c_h */
#endif /* SDL_error_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -18,8 +18,8 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_internal_h
#define _SDL_internal_h
#ifndef SDL_internal_h_
#define SDL_internal_h_
/* Many of SDL's features require _GNU_SOURCE on various platforms */
#ifndef _GNU_SOURCE
@ -38,6 +38,6 @@
#include "SDL_config.h"
#endif /* _SDL_internal_h */
#endif /* SDL_internal_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,8 +20,8 @@
*/
#include "../SDL_internal.h"
#ifndef _SDL_sysaudio_h
#define _SDL_sysaudio_h
#ifndef SDL_sysaudio_h_
#define SDL_sysaudio_h_
#include "SDL_mutex.h"
#include "SDL_thread.h"
@ -272,6 +272,6 @@ extern AudioBootStrap EMSCRIPTENAUDIO_bootstrap;
#endif /* _SDL_sysaudio_h */
#endif /* SDL_sysaudio_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,8 +20,8 @@
*/
#include "../../SDL_internal.h"
#ifndef _SDL_ALSA_audio_h
#define _SDL_ALSA_audio_h
#ifndef SDL_ALSA_audio_h_
#define SDL_ALSA_audio_h_
#include <alsa/asoundlib.h>
@ -43,6 +43,6 @@ struct SDL_PrivateAudioData
void (*swizzle_func)(_THIS, void *buffer, Uint32 bufferlen);
};
#endif /* _SDL_ALSA_audio_h */
#endif /* SDL_ALSA_audio_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,8 +20,8 @@
*/
#include "../../SDL_internal.h"
#ifndef _SDL_diskaudio_h
#define _SDL_diskaudio_h
#ifndef SDL_diskaudio_h_
#define SDL_diskaudio_h_
#include "SDL_rwops.h"
#include "../SDL_sysaudio.h"
@ -37,5 +37,5 @@ struct SDL_PrivateAudioData
Uint8 *mixbuf;
};
#endif /* _SDL_diskaudio_h */
#endif /* SDL_diskaudio_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,8 +20,8 @@
*/
#include "../../SDL_internal.h"
#ifndef _SDL_dspaudio_h
#define _SDL_dspaudio_h
#ifndef SDL_dspaudio_h_
#define SDL_dspaudio_h_
#include "../SDL_sysaudio.h"
@ -39,5 +39,5 @@ struct SDL_PrivateAudioData
};
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
#endif /* _SDL_dspaudio_h */
#endif /* SDL_dspaudio_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,8 +20,8 @@
*/
#include "../../SDL_internal.h"
#ifndef _SDL_dummyaudio_h
#define _SDL_dummyaudio_h
#ifndef SDL_dummyaudio_h_
#define SDL_dummyaudio_h_
#include "../SDL_sysaudio.h"
@ -37,5 +37,5 @@ struct SDL_PrivateAudioData
Uint32 initial_calls;
};
#endif /* _SDL_dummyaudio_h */
#endif /* SDL_dummyaudio_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,8 +20,8 @@
*/
#include "../../SDL_internal.h"
#ifndef _SDL_nasaudio_h
#define _SDL_nasaudio_h
#ifndef SDL_nasaudio_h_
#define SDL_nasaudio_h_
#ifdef __sgi
#include <nas/audiolib.h>
@ -51,6 +51,6 @@ struct SDL_PrivateAudioData
struct timeval last_tv;
int buf_free;
};
#endif /* _SDL_nasaudio_h */
#endif /* SDL_nasaudio_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,8 +20,8 @@
*/
#include "../../SDL_internal.h"
#ifndef _SDL_pulseaudio_h
#define _SDL_pulseaudio_h
#ifndef SDL_pulseaudio_h_
#define SDL_pulseaudio_h_
#include <pulse/simple.h>
@ -47,6 +47,6 @@ struct SDL_PrivateAudioData
int capturelen;
};
#endif /* _SDL_pulseaudio_h */
#endif /* SDL_pulseaudio_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -21,8 +21,8 @@
#include "../../SDL_internal.h"
#ifndef _SDL_dbus_h
#define _SDL_dbus_h
#ifndef SDL_dbus_h_
#define SDL_dbus_h_
#ifdef HAVE_DBUS_DBUS_H
#define SDL_USE_LIBDBUS 1
@ -77,6 +77,6 @@ extern SDL_bool SDL_DBus_ScreensaverInhibit(SDL_bool inhibit);
#endif /* HAVE_DBUS_DBUS_H */
#endif /* _SDL_dbus_h */
#endif /* SDL_dbus_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -21,8 +21,8 @@
#include "../../SDL_internal.h"
#ifndef _SDL_evdev_h
#define _SDL_evdev_h
#ifndef SDL_evdev_h_
#define SDL_evdev_h_
#ifdef SDL_INPUT_LINUXEV
@ -34,6 +34,6 @@ extern void SDL_EVDEV_Poll(void);
#endif /* SDL_INPUT_LINUXEV */
#endif /* _SDL_evdev_h */
#endif /* SDL_evdev_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_fcitx_h
#define _SDL_fcitx_h
#ifndef SDL_fcitx_h_
#define SDL_fcitx_h_
#include "../../SDL_internal.h"
@ -35,6 +35,6 @@ extern SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode);
extern void SDL_Fcitx_UpdateTextRect(SDL_Rect *rect);
extern void SDL_Fcitx_PumpEvents();
#endif /* _SDL_fcitx_h */
#endif /* SDL_fcitx_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -21,8 +21,8 @@
#include "../../SDL_internal.h"
#ifndef _SDL_ibus_h
#define _SDL_ibus_h
#ifndef SDL_ibus_h_
#define SDL_ibus_h_
#ifdef HAVE_IBUS_IBUS_H
#define SDL_USE_IBUS 1
@ -53,6 +53,6 @@ extern void SDL_IBus_PumpEvents();
#endif /* HAVE_IBUS_IBUS_H */
#endif /* _SDL_ibus_h */
#endif /* SDL_ibus_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_ime_h
#define _SDL_ime_h
#ifndef SDL_ime_h_
#define SDL_ime_h_
#include "../../SDL_internal.h"
@ -35,4 +35,4 @@ extern SDL_bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode);
extern void SDL_IME_UpdateTextRect(SDL_Rect *rect);
extern void SDL_IME_PumpEvents(void);
#endif /* _SDL_ime_h */
#endif /* SDL_ime_h_ */

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@ -21,8 +21,8 @@
#include "../../SDL_internal.h"
#ifndef _SDL_udev_h
#define _SDL_udev_h
#ifndef SDL_udev_h_
#define SDL_udev_h_
#if HAVE_LIBUDEV_H
@ -116,4 +116,4 @@ extern void SDL_UDEV_DelCallback(SDL_UDEV_Callback cb);
#endif /* HAVE_LIBUDEV_H */
#endif /* _SDL_udev_h */
#endif /* SDL_udev_h_ */

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@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_dynapi_h
#define _SDL_dynapi_h
#ifndef SDL_dynapi_h_
#define SDL_dynapi_h_
/* IMPORTANT:
This is the master switch to disabling the dynamic API. We made it so you

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@ -20,11 +20,11 @@
*/
#include "../SDL_internal.h"
#ifndef _SDL_clipboardevents_c_h
#define _SDL_clipboardevents_c_h
#ifndef SDL_clipboardevents_c_h_
#define SDL_clipboardevents_c_h_
extern int SDL_SendClipboardUpdate(void);
#endif /* _SDL_clipboardevents_c_h */
#endif /* SDL_clipboardevents_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,13 +20,13 @@
*/
#include "../SDL_internal.h"
#ifndef _SDL_dropevents_c_h
#define _SDL_dropevents_c_h
#ifndef SDL_dropevents_c_h_
#define SDL_dropevents_c_h_
extern int SDL_SendDropFile(SDL_Window *window, const char *file);
extern int SDL_SendDropText(SDL_Window *window, const char *text);
extern int SDL_SendDropComplete(SDL_Window *window);
#endif /* _SDL_dropevents_c_h */
#endif /* SDL_dropevents_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,8 +20,8 @@
*/
#include "../SDL_internal.h"
#ifndef _SDL_gesture_c_h
#define _SDL_gesture_c_h
#ifndef SDL_gesture_c_h_
#define SDL_gesture_c_h_
extern int SDL_GestureAddTouch(SDL_TouchID touchId);
@ -29,6 +29,6 @@ extern void SDL_GestureProcessEvent(SDL_Event* event);
extern int SDL_RecordGesture(SDL_TouchID touchId);
#endif /* _SDL_gesture_c_h */
#endif /* SDL_gesture_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,8 +20,8 @@
*/
#include "../SDL_internal.h"
#ifndef _SDL_keyboard_c_h
#define _SDL_keyboard_c_h
#ifndef SDL_keyboard_c_h_
#define SDL_keyboard_c_h_
#include "SDL_keycode.h"
#include "SDL_events.h"
@ -65,6 +65,6 @@ extern char *SDL_UCS4ToUTF8(Uint32 ch, char *dst);
/* Toggle on or off pieces of the keyboard mod state. */
extern void SDL_ToggleModState(const SDL_Keymod modstate, const SDL_bool toggle);
#endif /* _SDL_keyboard_c_h */
#endif /* SDL_keyboard_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,8 +20,8 @@
*/
#include "../SDL_internal.h"
#ifndef _SDL_mouse_c_h
#define _SDL_mouse_c_h
#ifndef SDL_mouse_c_h_
#define SDL_mouse_c_h_
#include "SDL_mouse.h"
@ -128,6 +128,6 @@ extern int SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, i
/* Shutdown the mouse subsystem */
extern void SDL_MouseQuit(void);
#endif /* _SDL_mouse_c_h */
#endif /* SDL_mouse_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -21,8 +21,8 @@
#include "../SDL_internal.h"
#include "../../include/SDL_touch.h"
#ifndef _SDL_touch_c_h
#define _SDL_touch_c_h
#ifndef SDL_touch_c_h_
#define SDL_touch_c_h_
typedef struct SDL_Touch
{
@ -56,6 +56,6 @@ extern void SDL_DelTouch(SDL_TouchID id);
/* Shutdown the touch subsystem */
extern void SDL_TouchQuit(void);
#endif /* _SDL_touch_c_h */
#endif /* SDL_touch_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,12 +20,12 @@
*/
#include "../SDL_internal.h"
#ifndef _SDL_windowevents_c_h
#define _SDL_windowevents_c_h
#ifndef SDL_windowevents_c_h_
#define SDL_windowevents_c_h_
extern int SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent,
int data1, int data2);
#endif /* _SDL_windowevents_c_h */
#endif /* SDL_windowevents_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -21,8 +21,8 @@
#include "../SDL_internal.h"
#ifndef _SDL_syshaptic_h
#define _SDL_syshaptic_h
#ifndef SDL_syshaptic_h_
#define SDL_syshaptic_h_
#include "SDL_haptic.h"
@ -203,6 +203,6 @@ extern int SDL_SYS_HapticUnpause(SDL_Haptic * haptic);
*/
extern int SDL_SYS_HapticStopAll(SDL_Haptic * haptic);
#endif /* _SDL_syshaptic_h */
#endif /* SDL_syshaptic_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,8 +20,8 @@
*/
#include "../SDL_internal.h"
#ifndef _SDL_sysjoystick_h
#define _SDL_sysjoystick_h
#ifndef SDL_sysjoystick_h_
#define SDL_sysjoystick_h_
/* This is the system specific header for the SDL joystick API */
@ -114,6 +114,6 @@ extern SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick);
extern SDL_bool SDL_SYS_IsXInputGamepad_DeviceIndex(int device_index);
#endif
#endif /* _SDL_sysjoystick_h */
#endif /* SDL_sysjoystick_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -22,8 +22,8 @@
/* These are functions that need to be implemented by a port of SDL */
#ifndef _SDL_syspower_h
#define _SDL_syspower_h
#ifndef SDL_syspower_h_
#define SDL_syspower_h_
#include "SDL_power.h"
@ -63,6 +63,6 @@ SDL_bool SDL_GetPowerInfo_Hardwired(SDL_PowerState *, int *, int *);
#endif
#endif
#endif /* _SDL_syspower_h */
#endif /* SDL_syspower_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,8 +20,8 @@
*/
#include "../SDL_internal.h"
#ifndef _SDL_sysrender_h
#define _SDL_sysrender_h
#ifndef SDL_sysrender_h_
#define SDL_sysrender_h_
#include "SDL_render.h"
#include "SDL_events.h"
@ -200,6 +200,6 @@ extern SDL_RenderDriver SW_RenderDriver;
#endif /* !SDL_RENDER_DISABLED */
#endif /* _SDL_sysrender_h */
#endif /* SDL_sysrender_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -22,8 +22,8 @@
/* These are functions that need to be implemented by a port of SDL */
#ifndef _SDL_systhread_h
#define _SDL_systhread_h
#ifndef SDL_systhread_h_
#define SDL_systhread_h_
#include "SDL_thread.h"
#include "SDL_thread_c.h"
@ -65,6 +65,6 @@ extern SDL_Thread *
SDL_CreateThreadInternal(int (SDLCALL * fn) (void *), const char *name,
const size_t stacksize, void *data);
#endif /* _SDL_systhread_h */
#endif /* SDL_systhread_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,8 +20,8 @@
*/
#include "../SDL_internal.h"
#ifndef _SDL_thread_c_h
#define _SDL_thread_c_h
#ifndef SDL_thread_c_h_
#define SDL_thread_c_h_
#include "SDL_thread.h"
@ -90,6 +90,6 @@ extern SDL_TLSData *SDL_Generic_GetTLSData(void);
*/
extern int SDL_Generic_SetTLSData(SDL_TLSData *data);
#endif /* _SDL_thread_c_h */
#endif /* SDL_thread_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,13 +20,13 @@
*/
#include "../../SDL_internal.h"
#ifndef _SDL_mutex_c_h
#define _SDL_mutex_c_h
#ifndef SDL_mutex_c_h_
#define SDL_mutex_c_h_
struct SDL_mutex
{
pthread_mutex_t id;
};
#endif /* _SDL_mutex_c_h */
#endif /* SDL_mutex_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -20,8 +20,8 @@
*/
#include "../SDL_internal.h"
#ifndef _SDL_blit_h
#define _SDL_blit_h
#ifndef SDL_blit_h_
#define SDL_blit_h_
#include "SDL_cpuinfo.h"
#include "SDL_endian.h"
@ -547,6 +547,6 @@ do { \
#pragma warning(disable: 4550)
#endif
#endif /* _SDL_blit_h */
#endif /* SDL_blit_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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