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Explicitly initialize COM with multi-threaded support.
This is the safest option for applications that use COM, multi-threaded or not.
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@ -45,7 +45,7 @@ WIN_SetError(const char *prefix)
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HRESULT
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HRESULT
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WIN_CoInitialize(void)
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WIN_CoInitialize(void)
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{
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{
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const HRESULT hr = CoInitialize(NULL);
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const HRESULT hr = CoInitializeEx(NULL, COINIT_MULTITHREADED);
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/* S_FALSE means success, but someone else already initialized. */
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/* S_FALSE means success, but someone else already initialized. */
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/* You still need to call CoUninitialize in this case! */
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/* You still need to call CoUninitialize in this case! */
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