mirror of https://github.com/encounter/SDL.git
Fixed bug 3689 - MMX YUV renderer crash
felix The functions in src/render/SDL_yuv_mmx.c contain the following inline assembly snippet: /* tap dance to workaround the inability to use %%ebx at will... */ /* move one thing to the stack... */ "pushl $0\n" /* save a slot on the stack. */ "pushl %%ebx\n" /* save %%ebx. */ "movl %0, %%ebx\n" /* put the thing in ebx. */ "movl %%ebx,4(%%esp)\n" /* put the thing in the stack slot. */ "popl %%ebx\n" /* get back %%ebx (the PIC register). */ Here's how it ended up in a binary on my old laptop: 0xb5c17dbd <ColorRGBDitherYV12MMX1X+93>: push $0x0 0xb5c17dbf <ColorRGBDitherYV12MMX1X+95>: push %ebx 0xb5c17dc0 <ColorRGBDitherYV12MMX1X+96>: mov 0xc(%esp),%ebx 0xb5c17dc4 <ColorRGBDitherYV12MMX1X+100>: mov %ebx,0x4(%esp) 0xb5c17dc8 <ColorRGBDitherYV12MMX1X+104>: pop %ebx Apparently the compiler, oblivious to the fact that the assembly snippet manipulates the %esp register, decided to refer to the operand via that same register instead of via %ebp (I believe -fomit-frame-pointer enables this). This causes %ebx to be loaded with the wrong value, which later leads to a null pointer dereference. Recent GCC can use the %ebx register normally: <https://gcc.gnu.org/bugzilla/show_bug.cgi?id=47602#c16>. There is even an explicit constraint "b" for allocating it.
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2008d86696
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@ -91,22 +91,11 @@ void ColorRGBDitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix,
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mod = (mod+cols+mod)*4; /* increment for row1 in byte */
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mod = (mod+cols+mod)*4; /* increment for row1 in byte */
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__asm__ __volatile__ (
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__asm__ __volatile__ (
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/* tap dance to workaround the inability to use %%ebx at will... */
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/* move one thing to the stack... */
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"pushl $0\n" /* save a slot on the stack. */
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"pushl %%ebx\n" /* save %%ebx. */
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"movl %0, %%ebx\n" /* put the thing in ebx. */
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"movl %%ebx,4(%%esp)\n" /* put the thing in the stack slot. */
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"popl %%ebx\n" /* get back %%ebx (the PIC register). */
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".align 8\n"
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".align 8\n"
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"1:\n"
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"1:\n"
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/* create Cr (result in mm1) */
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/* create Cr (result in mm1) */
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"pushl %%ebx\n"
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"movd (%0),%%mm1\n" /* 0 0 0 0 v3 v2 v1 v0 */
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"movl 4(%%esp),%%ebx\n"
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"movd (%%ebx),%%mm1\n" /* 0 0 0 0 v3 v2 v1 v0 */
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"popl %%ebx\n"
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"pxor %%mm7,%%mm7\n" /* 00 00 00 00 00 00 00 00 */
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"pxor %%mm7,%%mm7\n" /* 00 00 00 00 00 00 00 00 */
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"movd (%2), %%mm2\n" /* 0 0 0 0 l3 l2 l1 l0 */
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"movd (%2), %%mm2\n" /* 0 0 0 0 l3 l2 l1 l0 */
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"punpcklbw %%mm7,%%mm1\n" /* 0 v3 0 v2 00 v1 00 v0 */
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"punpcklbw %%mm7,%%mm1\n" /* 0 v3 0 v2 00 v1 00 v0 */
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@ -214,7 +203,7 @@ void ColorRGBDitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix,
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"addl $4,%2\n" /* lum+4 */
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"addl $4,%2\n" /* lum+4 */
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"leal 16(%3),%3\n" /* row1+16 */
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"leal 16(%3),%3\n" /* row1+16 */
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"leal 16(%5),%5\n" /* row2+16 */
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"leal 16(%5),%5\n" /* row2+16 */
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"addl $2,(%%esp)\n" /* cr+2 */
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"addl $2,%0\n" /* cr+2 */
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"addl $2,%1\n" /* cb+2 */
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"addl $2,%1\n" /* cb+2 */
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"addl $4,%6\n" /* x+4 */
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"addl $4,%6\n" /* x+4 */
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@ -228,10 +217,9 @@ void ColorRGBDitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix,
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"cmpl %7,%2\n"
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"cmpl %7,%2\n"
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"jl 1b\n"
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"jl 1b\n"
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"addl $4,%%esp\n" /* get rid of the stack slot we reserved. */
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"emms\n" /* reset MMX registers. */
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"emms\n" /* reset MMX registers. */
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:
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:
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: "m" (cr), "r"(cb),"r"(lum),
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: "r" (cr), "r"(cb),"r"(lum),
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"r"(row1),"r"(cols),"r"(row2),"m"(x),"m"(y),"m"(mod),
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"r"(row1),"r"(cols),"r"(row2),"m"(x),"m"(y),"m"(mod),
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"m"(MMX_0080w),"m"(MMX_VgrnRGB),"m"(MMX_VredRGB),
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"m"(MMX_0080w),"m"(MMX_VgrnRGB),"m"(MMX_VredRGB),
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"m"(MMX_FF00w),"m"(MMX_00FFw),"m"(MMX_UgrnRGB),
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"m"(MMX_FF00w),"m"(MMX_00FFw),"m"(MMX_UgrnRGB),
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@ -254,23 +242,12 @@ void Color565DitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix,
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mod = (mod+cols+mod)*2; /* increment for row1 in byte */
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mod = (mod+cols+mod)*2; /* increment for row1 in byte */
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__asm__ __volatile__(
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__asm__ __volatile__(
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/* tap dance to workaround the inability to use %%ebx at will... */
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/* move one thing to the stack... */
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"pushl $0\n" /* save a slot on the stack. */
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"pushl %%ebx\n" /* save %%ebx. */
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"movl %0, %%ebx\n" /* put the thing in ebx. */
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"movl %%ebx, 4(%%esp)\n" /* put the thing in the stack slot. */
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"popl %%ebx\n" /* get back %%ebx (the PIC register). */
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".align 8\n"
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".align 8\n"
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"1:\n"
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"1:\n"
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"movd (%1), %%mm0\n" /* 4 Cb 0 0 0 0 u3 u2 u1 u0 */
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"movd (%1), %%mm0\n" /* 4 Cb 0 0 0 0 u3 u2 u1 u0 */
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"pxor %%mm7, %%mm7\n"
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"pxor %%mm7, %%mm7\n"
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"pushl %%ebx\n"
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"movd (%0), %%mm1\n" /* 4 Cr 0 0 0 0 v3 v2 v1 v0 */
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"movl 4(%%esp), %%ebx\n"
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"movd (%%ebx), %%mm1\n" /* 4 Cr 0 0 0 0 v3 v2 v1 v0 */
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"popl %%ebx\n"
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"punpcklbw %%mm7, %%mm0\n" /* 4 W cb 0 u3 0 u2 0 u1 0 u0 */
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"punpcklbw %%mm7, %%mm0\n" /* 4 W cb 0 u3 0 u2 0 u1 0 u0 */
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"punpcklbw %%mm7, %%mm1\n" /* 4 W cr 0 v3 0 v2 0 v1 0 v0 */
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"punpcklbw %%mm7, %%mm1\n" /* 4 W cr 0 v3 0 v2 0 v1 0 v0 */
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@ -400,7 +377,7 @@ void Color565DitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix,
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"addl $8, %6\n"
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"addl $8, %6\n"
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"addl $8, %2\n"
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"addl $8, %2\n"
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"addl $4, (%%esp)\n"
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"addl $4, %0\n"
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"addl $4, %1\n"
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"addl $4, %1\n"
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"cmpl %4, %6\n"
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"cmpl %4, %6\n"
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"leal 16(%3), %3\n"
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"leal 16(%3), %3\n"
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@ -413,10 +390,9 @@ void Color565DitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix,
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"movl $0, %6\n" /* x=0 */
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"movl $0, %6\n" /* x=0 */
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"cmpl %7, %2\n"
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"cmpl %7, %2\n"
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"jl 1b\n"
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"jl 1b\n"
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"addl $4, %%esp\n" /* get rid of the stack slot we reserved. */
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"emms\n"
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"emms\n"
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:
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: "m" (cr), "r"(cb),"r"(lum),
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: "r" (cr), "r"(cb),"r"(lum),
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"r"(row1),"r"(cols),"r"(row2),"m"(x),"m"(y),"m"(mod),
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"r"(row1),"r"(cols),"r"(row2),"m"(x),"m"(y),"m"(mod),
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"m"(MMX_0080w),"m"(MMX_Ugrn565),"m"(MMX_Ublu5x5),
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"m"(MMX_0080w),"m"(MMX_Ugrn565),"m"(MMX_Ublu5x5),
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"m"(MMX_00FFw),"m"(MMX_Vgrn565),"m"(MMX_Vred5x5),
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"m"(MMX_00FFw),"m"(MMX_Vgrn565),"m"(MMX_Vred5x5),
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