mirror of https://github.com/encounter/SDL.git
test/checkkeysthreads: build fixes, and add to os2 makefile.
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@ -11,6 +11,7 @@ TARGETS = testatomic.exe testdisplayinfo.exe testbounds.exe testdraw2.exe &
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testshader.exe testshape.exe testsprite2.exe testspriteminimal.exe &
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teststreaming.exe testthread.exe testtimer.exe testver.exe &
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testviewport.exe testwm2.exe torturethread.exe checkkeys.exe &
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checkkeysthreads.exe &
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controllermap.exe testhaptic.exe testqsort.exe testresample.exe &
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testaudioinfo.exe testaudiocapture.exe loopwave.exe loopwavequeue.exe &
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testyuv.exe testgl2.exe testvulkan.exe testnative.exe testautomation.exe
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@ -203,7 +203,7 @@ loop()
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}
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/* Very simple thread - counts 0 to 9 delaying 50ms between increments */
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static int ping_thread(void *ptr)
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static int SDLCALL ping_thread(void *ptr)
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{
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int cnt;
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SDL_Event sdlevent;
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@ -222,6 +222,7 @@ int
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main(int argc, char *argv[])
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{
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SDL_Window *window;
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SDL_Thread *thread;
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/* Enable standard application logging */
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SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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@ -256,7 +257,6 @@ main(int argc, char *argv[])
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/* Watch keystrokes */
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done = 0;
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SDL_Thread *thread;
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thread = SDL_CreateThread(ping_thread, "PingThread", (void *)NULL);
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#ifdef __EMSCRIPTEN__
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