mirror of https://github.com/encounter/SDL.git
Darwin haptic: Fixed a static analysis warning if axes==0.
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@ -771,18 +771,18 @@ static int
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SDL_SYS_ToFFEFFECT(SDL_Haptic * haptic, FFEFFECT * dest, SDL_HapticEffect * src)
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{
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int i;
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FFCONSTANTFORCE *constant;
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FFPERIODIC *periodic;
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FFCONDITION *condition; /* Actually an array of conditions - one per axis. */
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FFRAMPFORCE *ramp;
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FFCUSTOMFORCE *custom;
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FFENVELOPE *envelope;
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SDL_HapticConstant *hap_constant;
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SDL_HapticPeriodic *hap_periodic;
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SDL_HapticCondition *hap_condition;
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SDL_HapticRamp *hap_ramp;
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SDL_HapticCustom *hap_custom;
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DWORD *axes;
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FFCONSTANTFORCE *constant = NULL;
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FFPERIODIC *periodic = NULL;
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FFCONDITION *condition = NULL; /* Actually an array of conditions - one per axis. */
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FFRAMPFORCE *ramp = NULL;
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FFCUSTOMFORCE *custom = NULL;
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FFENVELOPE *envelope = NULL;
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SDL_HapticConstant *hap_constant = NULL;
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SDL_HapticPeriodic *hap_periodic = NULL;
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SDL_HapticCondition *hap_condition = NULL;
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SDL_HapticRamp *hap_ramp = NULL;
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SDL_HapticCustom *hap_custom = NULL;
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DWORD *axes = NULL;
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/* Set global stuff. */
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SDL_memset(dest, 0, sizeof(FFEFFECT));
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@ -911,26 +911,29 @@ SDL_SYS_ToFFEFFECT(SDL_Haptic * haptic, FFEFFECT * dest, SDL_HapticEffect * src)
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case SDL_HAPTIC_DAMPER:
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case SDL_HAPTIC_INERTIA:
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case SDL_HAPTIC_FRICTION:
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hap_condition = &src->condition;
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condition = SDL_malloc(sizeof(FFCONDITION) * dest->cAxes);
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if (condition == NULL) {
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return SDL_OutOfMemory();
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}
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SDL_memset(condition, 0, sizeof(FFCONDITION));
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if (dest->cAxes > 0) {
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hap_condition = &src->condition;
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condition = SDL_malloc(sizeof(FFCONDITION) * dest->cAxes);
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if (condition == NULL) {
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return SDL_OutOfMemory();
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}
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SDL_memset(condition, 0, sizeof(FFCONDITION));
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/* Specifics */
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for (i = 0; i < dest->cAxes; i++) {
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condition[i].lOffset = CONVERT(hap_condition->center[i]);
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condition[i].lPositiveCoefficient =
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CONVERT(hap_condition->right_coeff[i]);
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condition[i].lNegativeCoefficient =
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CONVERT(hap_condition->left_coeff[i]);
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condition[i].dwPositiveSaturation =
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CCONVERT(hap_condition->right_sat[i] / 2);
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condition[i].dwNegativeSaturation =
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CCONVERT(hap_condition->left_sat[i] / 2);
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condition[i].lDeadBand = CCONVERT(hap_condition->deadband[i] / 2);
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/* Specifics */
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for (i = 0; i < dest->cAxes; i++) {
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condition[i].lOffset = CONVERT(hap_condition->center[i]);
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condition[i].lPositiveCoefficient =
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CONVERT(hap_condition->right_coeff[i]);
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condition[i].lNegativeCoefficient =
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CONVERT(hap_condition->left_coeff[i]);
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condition[i].dwPositiveSaturation =
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CCONVERT(hap_condition->right_sat[i] / 2);
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condition[i].dwNegativeSaturation =
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CCONVERT(hap_condition->left_sat[i] / 2);
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condition[i].lDeadBand = CCONVERT(hap_condition->deadband[i] / 2);
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}
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}
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dest->cbTypeSpecificParams = sizeof(FFCONDITION) * dest->cAxes;
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dest->lpvTypeSpecificParams = condition;
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