* Improve mouse support in Android. These changes require Android API v12 to compile

This commit is contained in:
Joseba Garc?a Etxebarria
2015-03-24 20:45:29 +01:00
parent 87ef19c44a
commit 387fa5dcfb
6 changed files with 249 additions and 51 deletions

View File

@@ -32,6 +32,7 @@
#include "../../events/SDL_events_c.h"
#include "../../video/android/SDL_androidkeyboard.h"
#include "../../video/android/SDL_androidmouse.h"
#include "../../video/android/SDL_androidtouch.h"
#include "../../video/android/SDL_androidvideo.h"
#include "../../video/android/SDL_androidwindow.h"
@@ -293,6 +294,22 @@ JNIEXPORT void JNICALL Java_org_libsdl_app_SDLActivity_onNativeTouch(
Android_OnTouch(touch_device_id_in, pointer_finger_id_in, action, x, y, p);
}
/* Mouse */
JNIEXPORT void JNICALL Java_org_libsdl_app_SDLActivity_onNativeMouse(
JNIEnv* env, jclass jcls,
jint button, jint action, jfloat x, jfloat y)
{
Android_OnMouse(button, action, x, y);
}
/* Mouse */
JNIEXPORT void JNICALL Java_org_libsdl_app_SDLActivity_onNativeMouse(
JNIEnv* env, jclass jcls,
jint button, jint action, jfloat x, jfloat y)
{
Android_OnMouse(button, action, x, y);
}
/* Accelerometer */
JNIEXPORT void JNICALL Java_org_libsdl_app_SDLActivity_onNativeAccel(
JNIEnv* env, jclass jcls,

View File

@@ -0,0 +1,85 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_ANDROID
#include "SDL_androidmouse.h"
#include "SDL_Log.h"
#include "SDL_events.h"
#include "../../events/SDL_mouse_c.h"
#include "../../core/android/SDL_android.h"
#define ACTION_DOWN 0
#define ACTION_UP 1
#define ACTION_HOVER_MOVE 7
#define ACTION_SCROLL 8
#define BUTTON_PRIMARY 1
#define BUTTON_SECONDARY 2
#define BUTTON_TERTIARY 4
void Android_OnMouse( int androidButton, int action, float x, float y) {
static Uint8 SDLButton;
if (!Android_Window) {
return;
}
switch(action) {
case ACTION_DOWN:
// Determine which button originated the event, and store it for ACTION_UP
SDLButton = SDL_BUTTON_LEFT;
if (androidButton == BUTTON_SECONDARY) {
SDLButton = SDL_BUTTON_RIGHT;
} else if (androidButton == BUTTON_TERTIARY) {
SDLButton = SDL_BUTTON_MIDDLE;
}
SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
SDL_SendMouseButton(Android_Window, 0, SDL_PRESSED, SDLButton);
break;
case ACTION_UP:
// Android won't give us the button that originated the ACTION_DOWN event, so we'll
// assume it's the one we stored
SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
SDL_SendMouseButton(Android_Window, 0, SDL_RELEASED, SDLButton);
break;
case ACTION_HOVER_MOVE:
SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
break;
case ACTION_SCROLL:
SDL_SendMouseWheel(Android_Window, 0, x, y);
break;
default:
break;
}
}
#endif /* SDL_VIDEO_DRIVER_ANDROID */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -0,0 +1,31 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_androidmouse_h
#define _SDL_androidmouse_h
#include "SDL_androidvideo.h"
extern void Android_OnMouse( int button, int action, float x, float y);
#endif /* _SDL_androidmouse_h */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -69,6 +69,7 @@ void Android_OnTouch(int touch_device_id_in, int pointer_finger_id_in, int actio
SDL_TouchID touchDeviceId = 0;
SDL_FingerID fingerId = 0;
int window_x, window_y;
char * hint;
static SDL_FingerID pointerFingerID = 0;
if (!Android_Window) {
@@ -81,40 +82,47 @@ void Android_OnTouch(int touch_device_id_in, int pointer_finger_id_in, int actio
}
fingerId = (SDL_FingerID)pointer_finger_id_in;
hint = SDL_GetHint("SDL_ANDROID_SEPARATE_MOUSE_AND_TOUCH");
switch (action) {
case ACTION_DOWN:
/* Primary pointer down */
Android_GetWindowCoordinates(x, y, &window_x, &window_y);
/* send moved event */
SDL_SendMouseMotion(Android_Window, SDL_TOUCH_MOUSEID, 0, window_x, window_y);
/* send mouse down event */
SDL_SendMouseButton(Android_Window, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT);
if ((!hint) || (hint && SDL_strcmp(hint, "1") != 0)) {
/* send moved event */
SDL_SendMouseMotion(Android_Window, SDL_TOUCH_MOUSEID, 0, window_x, window_y);
/* send mouse down event */
SDL_SendMouseButton(Android_Window, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT);
}
pointerFingerID = fingerId;
case ACTION_POINTER_DOWN:
/* Non primary pointer down */
SDL_SendTouch(touchDeviceId, fingerId, SDL_TRUE, x, y, p);
break;
case ACTION_MOVE:
if (!pointerFingerID) {
Android_GetWindowCoordinates(x, y, &window_x, &window_y);
/* send moved event */
SDL_SendMouseMotion(Android_Window, SDL_TOUCH_MOUSEID, 0, window_x, window_y);
if ((!hint) || (hint && SDL_strcmp(hint, "1") != 0)) {
/* send moved event */
SDL_SendMouseMotion(Android_Window, SDL_TOUCH_MOUSEID, 0, window_x, window_y);
}
}
SDL_SendTouchMotion(touchDeviceId, fingerId, x, y, p);
break;
case ACTION_UP:
/* Primary pointer up */
/* send mouse up */
pointerFingerID = (SDL_FingerID) 0;
SDL_SendMouseButton(Android_Window, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
if ((!hint) || (hint && SDL_strcmp(hint, "1") != 0)) {
/* send mouse up */
pointerFingerID = (SDL_FingerID) 0;
SDL_SendMouseButton(Android_Window, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
}
case ACTION_POINTER_UP:
/* Non primary pointer up */
SDL_SendTouch(touchDeviceId, fingerId, SDL_FALSE, x, y, p);
break;
default:
break;
}