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Fix static analysis warning in SDL_render.c
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@ -1745,7 +1745,8 @@ SDL_LockTextureToSurface(SDL_Texture *texture, const SDL_Rect *rect,
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{
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{
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SDL_Rect real_rect;
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SDL_Rect real_rect;
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void *pixels = NULL;
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void *pixels = NULL;
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int pitch, ret;
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int pitch = 0; /* fix static analysis */
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int ret;
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if (texture == NULL || surface == NULL) {
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if (texture == NULL || surface == NULL) {
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return -1;
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return -1;
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