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Refactoring: move GUID operations out of Joystick
- SDL_JoystickGUID -> SDL_GUID (though we retain a type alias) - Operations for GUID <-> String ops are now in src/SDL_guid.c and include/SDL_guid.h - The corresponding Joystick operations delegate to SDL_guid.c - Added test/testguid.c
This commit is contained in:
committed by
Sam Lantinga
parent
4e07d4722d
commit
3a20274ddf
91
src/SDL_guid.c
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91
src/SDL_guid.c
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@@ -0,0 +1,91 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#include "SDL_guid.h"
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/* convert the guid to a printable string */
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void SDL_GUIDToString(SDL_GUID guid, char *pszGUID, int cbGUID)
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{
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static const char k_rgchHexToASCII[] = "0123456789abcdef";
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int i;
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if ((pszGUID == NULL) || (cbGUID <= 0)) {
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return;
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}
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for (i = 0; i < sizeof(guid.data) && i < (cbGUID-1)/2; i++) {
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/* each input byte writes 2 ascii chars, and might write a null byte. */
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/* If we don't have room for next input byte, stop */
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unsigned char c = guid.data[i];
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*pszGUID++ = k_rgchHexToASCII[c >> 4];
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*pszGUID++ = k_rgchHexToASCII[c & 0x0F];
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}
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*pszGUID = '\0';
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}
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/*-----------------------------------------------------------------------------
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* Purpose: Returns the 4 bit nibble for a hex character
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* Input : c -
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* Output : unsigned char
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*-----------------------------------------------------------------------------*/
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static unsigned char nibble(unsigned char c)
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{
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if ((c >= '0') && (c <= '9')) {
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return (c - '0');
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}
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if ((c >= 'A') && (c <= 'F')) {
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return (c - 'A' + 0x0a);
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}
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if ((c >= 'a') && (c <= 'f')) {
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return (c - 'a' + 0x0a);
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}
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/* received an invalid character, and no real way to return an error */
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/* AssertMsg1(false, "Q_nibble invalid hex character '%c' ", c); */
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return 0;
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}
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/* convert the string version of a guid to the struct */
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SDL_GUID SDL_GUIDFromString(const char *pchGUID)
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{
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SDL_GUID guid;
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int maxoutputbytes= sizeof(guid);
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size_t len = SDL_strlen(pchGUID);
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Uint8 *p;
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size_t i;
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/* Make sure it's even */
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len = (len) & ~0x1;
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SDL_memset(&guid, 0x00, sizeof(guid));
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p = (Uint8 *)&guid;
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for (i = 0; (i < len) && ((p - (Uint8 *)&guid) < maxoutputbytes); i+=2, p++) {
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*p = (nibble((unsigned char)pchGUID[i]) << 4) | nibble((unsigned char)pchGUID[i+1]);
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}
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return guid;
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}
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@@ -843,3 +843,5 @@
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++'_SDL_JoystickAttachVirtualEx'.'SDL2.dll'.'SDL_JoystickAttachVirtualEx'
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++'_SDL_GameControllerGetFirmwareVersion'.'SDL2.dll'.'SDL_GameControllerGetFirmwareVersion'
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++'_SDL_JoystickGetFirmwareVersion'.'SDL2.dll'.'SDL_JoystickGetFirmwareVersion'
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++'_SDL_GUIDToString'.'SDL2.dll'.'SDL_GUIDToString'
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++'_SDL_GUIDFromString'.'SDL2.dll'.'SDL_GUIDFromString'
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@@ -869,3 +869,5 @@
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#define SDL_JoystickAttachVirtualEx SDL_JoystickAttachVirtualEx_REAL
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#define SDL_GameControllerGetFirmwareVersion SDL_GameControllerGetFirmwareVersion_REAL
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#define SDL_JoystickGetFirmwareVersion SDL_JoystickGetFirmwareVersion_REAL
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#define SDL_GUIDToString SDL_GUIDToString_REAL
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#define SDL_GUIDFromString SDL_GUIDFromString_REAL
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@@ -944,3 +944,5 @@ SDL_DYNAPI_PROC(const char*,SDL_JoystickPath,(SDL_Joystick *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_JoystickAttachVirtualEx,(const SDL_VirtualJoystickDesc *a),(a),return)
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SDL_DYNAPI_PROC(Uint16,SDL_GameControllerGetFirmwareVersion,(SDL_GameController *a),(a),return)
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SDL_DYNAPI_PROC(Uint16,SDL_JoystickGetFirmwareVersion,(SDL_Joystick *a),(a),return)
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SDL_DYNAPI_PROC(void,SDL_GUIDToString,(SDL_GUID a, char *b, int c),(a,b,c),)
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SDL_DYNAPI_PROC(SDL_GUID,SDL_GUIDFromString,(const char *a),(a),return)
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@@ -2735,68 +2735,13 @@ SDL_JoystickType SDL_JoystickGetType(SDL_Joystick *joystick)
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/* convert the guid to a printable string */
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void SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID)
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{
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static const char k_rgchHexToASCII[] = "0123456789abcdef";
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int i;
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if ((pszGUID == NULL) || (cbGUID <= 0)) {
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return;
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}
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for (i = 0; i < sizeof(guid.data) && i < (cbGUID-1)/2; i++) {
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/* each input byte writes 2 ascii chars, and might write a null byte. */
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/* If we don't have room for next input byte, stop */
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unsigned char c = guid.data[i];
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*pszGUID++ = k_rgchHexToASCII[c >> 4];
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*pszGUID++ = k_rgchHexToASCII[c & 0x0F];
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}
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*pszGUID = '\0';
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}
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/*-----------------------------------------------------------------------------
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* Purpose: Returns the 4 bit nibble for a hex character
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* Input : c -
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* Output : unsigned char
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*-----------------------------------------------------------------------------*/
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static unsigned char nibble(unsigned char c)
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{
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if ((c >= '0') && (c <= '9')) {
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return (c - '0');
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}
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if ((c >= 'A') && (c <= 'F')) {
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return (c - 'A' + 0x0a);
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}
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if ((c >= 'a') && (c <= 'f')) {
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return (c - 'a' + 0x0a);
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}
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/* received an invalid character, and no real way to return an error */
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/* AssertMsg1(false, "Q_nibble invalid hex character '%c' ", c); */
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return 0;
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SDL_GUIDToString(guid, pszGUID, cbGUID);
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}
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/* convert the string version of a joystick guid to the struct */
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SDL_JoystickGUID SDL_JoystickGetGUIDFromString(const char *pchGUID)
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{
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SDL_JoystickGUID guid;
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int maxoutputbytes= sizeof(guid);
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size_t len = SDL_strlen(pchGUID);
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Uint8 *p;
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size_t i;
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/* Make sure it's even */
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len = (len) & ~0x1;
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SDL_memset(&guid, 0x00, sizeof(guid));
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p = (Uint8 *)&guid;
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for (i = 0; (i < len) && ((p - (Uint8 *)&guid) < maxoutputbytes); i+=2, p++) {
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*p = (nibble((unsigned char)pchGUID[i]) << 4) | nibble((unsigned char)pchGUID[i+1]);
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}
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return guid;
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return SDL_GUIDFromString(pchGUID);
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}
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/* update the power level for this joystick */
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