mirror of https://github.com/encounter/SDL.git
Added 4 auxiliary buttons to the game controller API
Xbox Elite controllers use AUX1-AUX4 to represent the paddle buttons when using the HIDAPI driver PS4 and PS5 controllers use AUX1 to represent the touchpad button Nintendo Switch Pro controllers use AUX1 to represent the capture button
This commit is contained in:
parent
a22beef402
commit
3a3aaac221
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@ -363,6 +363,10 @@ typedef enum
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SDL_CONTROLLER_BUTTON_DPAD_DOWN,
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SDL_CONTROLLER_BUTTON_DPAD_LEFT,
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SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
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SDL_CONTROLLER_BUTTON_AUX1, // Xbox Elite paddle, Nintendo Switch Pro capture button
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SDL_CONTROLLER_BUTTON_AUX2, // Xbox Elite paddle
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SDL_CONTROLLER_BUTTON_AUX3, // Xbox Elite paddle
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SDL_CONTROLLER_BUTTON_AUX4, // Xbox Elite paddle
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SDL_CONTROLLER_BUTTON_MAX
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} SDL_GameControllerButton;
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@ -29,6 +29,7 @@
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#include "SDL_sysjoystick.h"
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#include "SDL_joystick_c.h"
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#include "SDL_gamecontrollerdb.h"
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#include "usb_ids.h"
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#if !SDL_EVENTS_DISABLED
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#include "../events/SDL_events_c.h"
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@ -105,7 +106,6 @@ typedef struct _ControllerMapping_t
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static SDL_JoystickGUID s_zeroGUID;
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static ControllerMapping_t *s_pSupportedControllers = NULL;
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static ControllerMapping_t *s_pDefaultMapping = NULL;
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static ControllerMapping_t *s_pHIDAPIMapping = NULL;
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static ControllerMapping_t *s_pXInputMapping = NULL;
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/* The SDL game controller structure */
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@ -193,6 +193,7 @@ SDL_GameControllerIgnoreDevicesExceptChanged(void *userdata, const char *name, c
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SDL_LoadVIDPIDListFromHint(hint, &SDL_allowed_controllers);
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}
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static ControllerMapping_t *SDL_PrivateAddMappingForGUID(SDL_JoystickGUID jGUID, const char *mappingString, SDL_bool *existing, SDL_ControllerMappingPriority priority);
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static int SDL_PrivateGameControllerAxis(SDL_GameController * gamecontroller, SDL_GameControllerAxis axis, Sint16 value);
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static int SDL_PrivateGameControllerButton(SDL_GameController * gamecontroller, SDL_GameControllerButton button, Uint8 state);
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@ -450,37 +451,199 @@ static int SDLCALL SDL_GameControllerEventWatcher(void *userdata, SDL_Event * ev
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return 1;
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}
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#ifdef __ANDROID__
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/*
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* Helper function to guess at a mapping based on the elements reported for this controller
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*/
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static ControllerMapping_t *SDL_CreateMappingForAndroidController(SDL_JoystickGUID guid)
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{
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SDL_bool existing;
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char mapping_string[1024];
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int button_mask;
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int axis_mask;
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button_mask = SDL_SwapLE16(*(Uint16*)(&guid.data[sizeof(guid.data)-4]));
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axis_mask = SDL_SwapLE16(*(Uint16*)(&guid.data[sizeof(guid.data)-2]));
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if (!button_mask && !axis_mask) {
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/* Accelerometer, shouldn't have a game controller mapping */
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return NULL;
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}
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SDL_strlcpy(mapping_string, "none,*,", sizeof(mapping_string));
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_A)) {
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SDL_strlcat(mapping_string, "a:b0,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_B)) {
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SDL_strlcat(mapping_string, "b:b1,", sizeof(mapping_string));
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} else if (button_mask & (1 << SDL_CONTROLLER_BUTTON_BACK)) {
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/* Use the back button as "B" for easy UI navigation with TV remotes */
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SDL_strlcat(mapping_string, "b:b4,", sizeof(mapping_string));
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button_mask &= ~(1 << SDL_CONTROLLER_BUTTON_BACK);
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_X)) {
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SDL_strlcat(mapping_string, "x:b2,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_Y)) {
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SDL_strlcat(mapping_string, "y:b3,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_BACK)) {
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SDL_strlcat(mapping_string, "back:b4,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_GUIDE)) {
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/* The guide button generally isn't functional (or acts as a home button) on most Android controllers before Android 11 */
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if (SDL_GetAndroidSDKVersion() >= 30 /* Android 11 */) {
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SDL_strlcat(mapping_string, "guide:b5,", sizeof(mapping_string));
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}
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_START)) {
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SDL_strlcat(mapping_string, "start:b6,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_LEFTSTICK)) {
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SDL_strlcat(mapping_string, "leftstick:b7,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_RIGHTSTICK)) {
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SDL_strlcat(mapping_string, "rightstick:b8,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_LEFTSHOULDER)) {
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SDL_strlcat(mapping_string, "leftshoulder:b9,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_RIGHTSHOULDER)) {
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SDL_strlcat(mapping_string, "rightshoulder:b10,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_UP)) {
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SDL_strlcat(mapping_string, "dpup:b11,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_DOWN)) {
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SDL_strlcat(mapping_string, "dpdown:b12,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_LEFT)) {
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SDL_strlcat(mapping_string, "dpleft:b13,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_RIGHT)) {
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SDL_strlcat(mapping_string, "dpright:b14,", sizeof(mapping_string));
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}
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if (axis_mask & (1 << SDL_CONTROLLER_AXIS_LEFTX)) {
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SDL_strlcat(mapping_string, "leftx:a0,", sizeof(mapping_string));
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}
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if (axis_mask & (1 << SDL_CONTROLLER_AXIS_LEFTY)) {
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SDL_strlcat(mapping_string, "lefty:a1,", sizeof(mapping_string));
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}
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if (axis_mask & (1 << SDL_CONTROLLER_AXIS_RIGHTX)) {
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SDL_strlcat(mapping_string, "rightx:a2,", sizeof(mapping_string));
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}
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if (axis_mask & (1 << SDL_CONTROLLER_AXIS_RIGHTY)) {
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SDL_strlcat(mapping_string, "righty:a3,", sizeof(mapping_string));
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}
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if (axis_mask & (1 << SDL_CONTROLLER_AXIS_TRIGGERLEFT)) {
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SDL_strlcat(mapping_string, "lefttrigger:a4,", sizeof(mapping_string));
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}
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if (axis_mask & (1 << SDL_CONTROLLER_AXIS_TRIGGERRIGHT)) {
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SDL_strlcat(mapping_string, "righttrigger:a5,", sizeof(mapping_string));
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}
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return SDL_PrivateAddMappingForGUID(guid, mapping_string,
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&existing, SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT);
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}
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#endif /* __ANDROID__ */
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/*
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* Helper function to guess at a mapping for HIDAPI controllers
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*/
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static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUID guid)
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{
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SDL_bool existing;
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char mapping_string[1024];
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Uint16 vendor;
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Uint16 product;
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SDL_strlcpy(mapping_string, "none,*,", sizeof(mapping_string));
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SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL);
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if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_GAMECUBE_ADAPTER) {
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/* GameCube driver has 12 buttons and 6 axes */
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SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3,start:b8,x:b2,y:b3,", sizeof(mapping_string));
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} else {
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/* All other controllers have the standard set of 19 buttons and 6 axes */
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SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,", sizeof(mapping_string));
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if (SDL_IsJoystickXboxOneElite(vendor, product)) {
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/* XBox One Elite Controllers have 4 back paddle buttons */
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SDL_strlcat(mapping_string, "aux1:b15,aux2:b16,aux3:b17,aux4:b18,", sizeof(mapping_string));
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} else if (SDL_IsJoystickSteamController(vendor, product)) {
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/* Steam controllers have 2 back paddle buttons */
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SDL_strlcat(mapping_string, "aux1:b15,aux2:b16,", sizeof(mapping_string));
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} else {
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switch (SDL_GetJoystickGameControllerTypeFromGUID(guid, NULL)) {
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case SDL_CONTROLLER_TYPE_PS4:
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case SDL_CONTROLLER_TYPE_PS5:
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/* PS4/PS5 controllers have an additional touchpad button */
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SDL_strlcat(mapping_string, "aux1:b15,", sizeof(mapping_string));
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break;
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case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO:
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/* Nintendo Switch Pro controllers have a screenshot button */
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SDL_strlcat(mapping_string, "aux1:b15,", sizeof(mapping_string));
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break;
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default:
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break;
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}
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}
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}
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return SDL_PrivateAddMappingForGUID(guid, mapping_string,
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&existing, SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT);
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}
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/*
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* Helper function to guess at a mapping for RAWINPUT controllers
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*/
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static ControllerMapping_t *SDL_CreateMappingForRAWINPUTController(SDL_JoystickGUID guid)
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{
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SDL_bool existing;
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char mapping_string[1024];
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SDL_strlcpy(mapping_string, "none,*,", sizeof(mapping_string));
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SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,", sizeof(mapping_string));
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return SDL_PrivateAddMappingForGUID(guid, mapping_string,
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&existing, SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT);
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}
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/*
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* Helper function to scan the mappings database for a controller with the specified GUID
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*/
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static ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickGUID *guid, SDL_bool exact_match)
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static ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickGUID guid, SDL_bool exact_match)
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{
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ControllerMapping_t *pSupportedController = s_pSupportedControllers;
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while (pSupportedController) {
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if (SDL_memcmp(guid, &pSupportedController->guid, sizeof(*guid)) == 0) {
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return pSupportedController;
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ControllerMapping_t *mapping = s_pSupportedControllers;
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while (mapping) {
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if (SDL_memcmp(&guid, &mapping->guid, sizeof(guid)) == 0) {
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return mapping;
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}
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pSupportedController = pSupportedController->next;
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mapping = mapping->next;
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}
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if (!exact_match) {
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if (SDL_IsJoystickHIDAPI(*guid)) {
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/* This is a HIDAPI device */
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return s_pHIDAPIMapping;
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}
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#if SDL_JOYSTICK_RAWINPUT
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if (SDL_IsJoystickRAWINPUT(*guid)) {
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/* This is a RAWINPUT device - same data as HIDAPI */
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return s_pHIDAPIMapping;
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}
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#endif
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#if SDL_JOYSTICK_XINPUT
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if (SDL_IsJoystickXInput(*guid)) {
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if (SDL_IsJoystickXInput(guid)) {
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/* This is an XInput device */
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return s_pXInputMapping;
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}
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#endif
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#ifdef __ANDROID__
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if (!mapping && !SDL_IsJoystickHIDAPI(guid)) {
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mapping = SDL_CreateMappingForAndroidController(guid);
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}
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return NULL;
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#endif
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if (!mapping && SDL_IsJoystickHIDAPI(guid)) {
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mapping = SDL_CreateMappingForHIDAPIController(guid);
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}
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if (!mapping && SDL_IsJoystickRAWINPUT(guid)) {
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mapping = SDL_CreateMappingForRAWINPUTController(guid);
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}
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}
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return mapping;
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}
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static const char* map_StringForControllerAxis[] = {
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@ -542,6 +705,10 @@ static const char* map_StringForControllerButton[] = {
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"dpdown",
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"dpleft",
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"dpright",
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"aux1",
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"aux2",
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"aux3",
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"aux4",
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NULL
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};
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@ -880,7 +1047,7 @@ SDL_PrivateAddMappingForGUID(SDL_JoystickGUID jGUID, const char *mappingString,
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return NULL;
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}
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pControllerMapping = SDL_PrivateGetControllerMappingForGUID(&jGUID, SDL_TRUE);
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pControllerMapping = SDL_PrivateGetControllerMappingForGUID(jGUID, SDL_TRUE);
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if (pControllerMapping) {
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/* Only overwrite the mapping if the priority is the same or higher. */
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if (pControllerMapping->priority <= priority) {
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@ -929,123 +1096,6 @@ SDL_PrivateAddMappingForGUID(SDL_JoystickGUID jGUID, const char *mappingString,
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return pControllerMapping;
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}
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#ifdef __ANDROID__
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/*
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* Helper function to guess at a mapping based on the elements reported for this controller
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*/
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static ControllerMapping_t *SDL_CreateMappingForAndroidController(const char *name, SDL_JoystickGUID guid)
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{
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SDL_bool existing;
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char name_string[128];
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char mapping_string[1024];
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int button_mask;
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int axis_mask;
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button_mask = SDL_SwapLE16(*(Uint16*)(&guid.data[sizeof(guid.data)-4]));
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axis_mask = SDL_SwapLE16(*(Uint16*)(&guid.data[sizeof(guid.data)-2]));
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if (!button_mask && !axis_mask) {
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/* Accelerometer, shouldn't have a game controller mapping */
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return NULL;
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}
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/* Remove any commas in the name */
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SDL_strlcpy(name_string, name, sizeof(name_string));
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{
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char *spot;
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for (spot = name_string; *spot; ++spot) {
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if (*spot == ',') {
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*spot = ' ';
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}
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}
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}
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SDL_snprintf(mapping_string, sizeof(mapping_string), "none,%s,", name_string);
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_A)) {
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SDL_strlcat(mapping_string, "a:b0,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_B)) {
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SDL_strlcat(mapping_string, "b:b1,", sizeof(mapping_string));
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} else if (button_mask & (1 << SDL_CONTROLLER_BUTTON_BACK)) {
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/* Use the back button as "B" for easy UI navigation with TV remotes */
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SDL_strlcat(mapping_string, "b:b4,", sizeof(mapping_string));
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button_mask &= ~(1 << SDL_CONTROLLER_BUTTON_BACK);
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_X)) {
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SDL_strlcat(mapping_string, "x:b2,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_Y)) {
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SDL_strlcat(mapping_string, "y:b3,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_BACK)) {
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SDL_strlcat(mapping_string, "back:b4,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_GUIDE)) {
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/* The guide button generally isn't functional (or acts as a home button) on most Android controllers before Android 11 */
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if (SDL_GetAndroidSDKVersion() >= 30 /* Android 11 */) {
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SDL_strlcat(mapping_string, "guide:b5,", sizeof(mapping_string));
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}
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_START)) {
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SDL_strlcat(mapping_string, "start:b6,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_LEFTSTICK)) {
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SDL_strlcat(mapping_string, "leftstick:b7,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_RIGHTSTICK)) {
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SDL_strlcat(mapping_string, "rightstick:b8,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_LEFTSHOULDER)) {
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SDL_strlcat(mapping_string, "leftshoulder:b9,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_RIGHTSHOULDER)) {
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SDL_strlcat(mapping_string, "rightshoulder:b10,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_UP)) {
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SDL_strlcat(mapping_string, "dpup:b11,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_DOWN)) {
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SDL_strlcat(mapping_string, "dpdown:b12,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_LEFT)) {
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SDL_strlcat(mapping_string, "dpleft:b13,", sizeof(mapping_string));
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}
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if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_RIGHT)) {
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SDL_strlcat(mapping_string, "dpright:b14,", sizeof(mapping_string));
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}
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if (axis_mask & (1 << SDL_CONTROLLER_AXIS_LEFTX)) {
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SDL_strlcat(mapping_string, "leftx:a0,", sizeof(mapping_string));
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}
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if (axis_mask & (1 << SDL_CONTROLLER_AXIS_LEFTY)) {
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SDL_strlcat(mapping_string, "lefty:a1,", sizeof(mapping_string));
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}
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if (axis_mask & (1 << SDL_CONTROLLER_AXIS_RIGHTX)) {
|
||||
SDL_strlcat(mapping_string, "rightx:a2,", sizeof(mapping_string));
|
||||
}
|
||||
if (axis_mask & (1 << SDL_CONTROLLER_AXIS_RIGHTY)) {
|
||||
SDL_strlcat(mapping_string, "righty:a3,", sizeof(mapping_string));
|
||||
}
|
||||
if (axis_mask & (1 << SDL_CONTROLLER_AXIS_TRIGGERLEFT)) {
|
||||
SDL_strlcat(mapping_string, "lefttrigger:a4,", sizeof(mapping_string));
|
||||
}
|
||||
if (axis_mask & (1 << SDL_CONTROLLER_AXIS_TRIGGERRIGHT)) {
|
||||
SDL_strlcat(mapping_string, "righttrigger:a5,", sizeof(mapping_string));
|
||||
}
|
||||
|
||||
/* Remove trailing comma */
|
||||
{
|
||||
int pos = (int)SDL_strlen(mapping_string) - 1;
|
||||
if (pos >= 0) {
|
||||
if (mapping_string[pos] == ',') {
|
||||
mapping_string[pos] = '\0';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return SDL_PrivateAddMappingForGUID(guid, mapping_string,
|
||||
&existing, SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT);
|
||||
}
|
||||
#endif /* __ANDROID__ */
|
||||
|
||||
|
||||
/*
|
||||
* Helper function to determine pre-calculated offset to certain joystick mappings
|
||||
*/
|
||||
|
@ -1053,7 +1103,7 @@ static ControllerMapping_t *SDL_PrivateGetControllerMappingForNameAndGUID(const
|
|||
{
|
||||
ControllerMapping_t *mapping;
|
||||
|
||||
mapping = SDL_PrivateGetControllerMappingForGUID(&guid, SDL_FALSE);
|
||||
mapping = SDL_PrivateGetControllerMappingForGUID(guid, SDL_FALSE);
|
||||
#ifdef __LINUX__
|
||||
if (!mapping && name) {
|
||||
if (SDL_strstr(name, "Xbox 360 Wireless Receiver")) {
|
||||
|
@ -1071,11 +1121,6 @@ static ControllerMapping_t *SDL_PrivateGetControllerMappingForNameAndGUID(const
|
|||
mapping = s_pXInputMapping;
|
||||
}
|
||||
}
|
||||
#ifdef __ANDROID__
|
||||
if (!mapping && name && !SDL_IsJoystickHIDAPI(guid)) {
|
||||
mapping = SDL_CreateMappingForAndroidController(name, guid);
|
||||
}
|
||||
#endif
|
||||
if (!mapping) {
|
||||
mapping = s_pDefaultMapping;
|
||||
}
|
||||
|
@ -1277,7 +1322,6 @@ SDL_PrivateGameControllerAddMapping(const char *mappingString, SDL_ControllerMap
|
|||
char *pchGUID;
|
||||
SDL_JoystickGUID jGUID;
|
||||
SDL_bool is_default_mapping = SDL_FALSE;
|
||||
SDL_bool is_hidapi_mapping = SDL_FALSE;
|
||||
SDL_bool is_xinput_mapping = SDL_FALSE;
|
||||
SDL_bool existing = SDL_FALSE;
|
||||
ControllerMapping_t *pControllerMapping;
|
||||
|
@ -1354,8 +1398,6 @@ SDL_PrivateGameControllerAddMapping(const char *mappingString, SDL_ControllerMap
|
|||
}
|
||||
if (!SDL_strcasecmp(pchGUID, "default")) {
|
||||
is_default_mapping = SDL_TRUE;
|
||||
} else if (!SDL_strcasecmp(pchGUID, "hidapi")) {
|
||||
is_hidapi_mapping = SDL_TRUE;
|
||||
} else if (!SDL_strcasecmp(pchGUID, "xinput")) {
|
||||
is_xinput_mapping = SDL_TRUE;
|
||||
}
|
||||
|
@ -1372,8 +1414,6 @@ SDL_PrivateGameControllerAddMapping(const char *mappingString, SDL_ControllerMap
|
|||
} else {
|
||||
if (is_default_mapping) {
|
||||
s_pDefaultMapping = pControllerMapping;
|
||||
} else if (is_hidapi_mapping) {
|
||||
s_pHIDAPIMapping = pControllerMapping;
|
||||
} else if (is_xinput_mapping) {
|
||||
s_pXInputMapping = pControllerMapping;
|
||||
}
|
||||
|
@ -1448,7 +1488,7 @@ char *
|
|||
SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid)
|
||||
{
|
||||
char *pMappingString = NULL;
|
||||
ControllerMapping_t *mapping = SDL_PrivateGetControllerMappingForGUID(&guid, SDL_FALSE);
|
||||
ControllerMapping_t *mapping = SDL_PrivateGetControllerMappingForGUID(guid, SDL_FALSE);
|
||||
if (mapping) {
|
||||
char pchGUID[33];
|
||||
size_t needed;
|
||||
|
|
|
@ -841,7 +841,6 @@ static const char *s_ControllerMappings [] =
|
|||
#if defined(SDL_JOYSTICK_EMSCRIPTEN)
|
||||
"default,Standard Gamepad,a:b0,b:b1,back:b8,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b16,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
|
||||
#endif
|
||||
"hidapi,*,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
NULL
|
||||
};
|
||||
|
||||
|
|
|
@ -1735,12 +1735,13 @@ SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 produc
|
|||
if (type == SDL_CONTROLLER_TYPE_UNKNOWN) {
|
||||
if (vendor == 0x0000 && product == 0x0000) {
|
||||
/* Some devices are only identifiable by their name */
|
||||
if (SDL_strcmp(name, "Lic Pro Controller") == 0 ||
|
||||
if (name &&
|
||||
(SDL_strcmp(name, "Lic Pro Controller") == 0 ||
|
||||
SDL_strcmp(name, "Nintendo Wireless Gamepad") == 0 ||
|
||||
SDL_strcmp(name, "Wireless Gamepad") == 0) {
|
||||
SDL_strcmp(name, "Wireless Gamepad") == 0)) {
|
||||
/* HORI or PowerA Switch Pro Controller clone */
|
||||
type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO;
|
||||
} else if (SDL_strcmp(name, "Virtual Joystick") == 0) {
|
||||
} else if (name && SDL_strcmp(name, "Virtual Joystick") == 0) {
|
||||
type = SDL_CONTROLLER_TYPE_VIRTUAL;
|
||||
} else {
|
||||
type = SDL_CONTROLLER_TYPE_UNKNOWN;
|
||||
|
@ -1779,6 +1780,25 @@ SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 produc
|
|||
return type;
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_IsJoystickXboxOneElite(Uint16 vendor_id, Uint16 product_id)
|
||||
{
|
||||
if (vendor_id == USB_VENDOR_MICROSOFT) {
|
||||
if (product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_1 ||
|
||||
product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id)
|
||||
{
|
||||
EControllerType eType = GuessControllerType(vendor_id, product_id);
|
||||
return (eType == k_eControllerType_PS4Controller);
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_IsJoystickPS5(Uint16 vendor_id, Uint16 product_id)
|
||||
{
|
||||
|
@ -1786,6 +1806,14 @@ SDL_IsJoystickPS5(Uint16 vendor_id, Uint16 product_id)
|
|||
return (eType == k_eControllerType_PS5Controller);
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id)
|
||||
{
|
||||
EControllerType eType = GuessControllerType(vendor_id, product_id);
|
||||
return (eType == k_eControllerType_SwitchProController ||
|
||||
eType == k_eControllerType_SwitchInputOnlyController);
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_IsJoystickNintendoSwitchProInputOnly(Uint16 vendor_id, Uint16 product_id)
|
||||
{
|
||||
|
|
|
@ -61,10 +61,17 @@ extern char *SDL_CreateJoystickName(Uint16 vendor, Uint16 product, const char *v
|
|||
extern SDL_GameControllerType SDL_GetJoystickGameControllerTypeFromGUID(SDL_JoystickGUID guid, const char *name);
|
||||
extern SDL_GameControllerType SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 product, int interface_number, int interface_class, int interface_subclass, int interface_protocol);
|
||||
|
||||
/* Function to return whether a joystick is an Xbox One Elite controller */
|
||||
extern SDL_bool SDL_IsJoystickXboxOneElite(Uint16 vendor_id, Uint16 product_id);
|
||||
|
||||
/* Function to return whether a joystick is a PS4 controller */
|
||||
extern SDL_bool SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id);
|
||||
|
||||
/* Function to return whether a joystick is a PS5 controller */
|
||||
extern SDL_bool SDL_IsJoystickPS5(Uint16 vendor_id, Uint16 product_id);
|
||||
|
||||
/* Function to return whether a joystick is a Nintendo Switch Pro controller */
|
||||
extern SDL_bool SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id);
|
||||
extern SDL_bool SDL_IsJoystickNintendoSwitchProInputOnly(Uint16 vendor_id, Uint16 product_id);
|
||||
|
||||
/* Function to return whether a joystick is a Steam Controller */
|
||||
|
|
|
@ -138,16 +138,16 @@ keycode_to_SDL(int keycode)
|
|||
button = SDL_CONTROLLER_BUTTON_GUIDE;
|
||||
break;
|
||||
case AKEYCODE_BUTTON_L2:
|
||||
button = SDL_CONTROLLER_BUTTON_MAX; /* Not supported by GameController */
|
||||
button = SDL_CONTROLLER_BUTTON_AUX1;
|
||||
break;
|
||||
case AKEYCODE_BUTTON_R2:
|
||||
button = SDL_CONTROLLER_BUTTON_MAX+1; /* Not supported by GameController */
|
||||
button = SDL_CONTROLLER_BUTTON_AUX2;
|
||||
break;
|
||||
case AKEYCODE_BUTTON_C:
|
||||
button = SDL_CONTROLLER_BUTTON_MAX+2; /* Not supported by GameController */
|
||||
button = SDL_CONTROLLER_BUTTON_AUX3;
|
||||
break;
|
||||
case AKEYCODE_BUTTON_Z:
|
||||
button = SDL_CONTROLLER_BUTTON_MAX+3; /* Not supported by GameController */
|
||||
button = SDL_CONTROLLER_BUTTON_AUX4;
|
||||
break;
|
||||
|
||||
/* D-Pad key codes (API 1) */
|
||||
|
@ -165,7 +165,7 @@ keycode_to_SDL(int keycode)
|
|||
break;
|
||||
case AKEYCODE_DPAD_CENTER:
|
||||
/* This is handled better by applications as the A button */
|
||||
/*button = SDL_CONTROLLER_BUTTON_MAX+4;*/ /* Not supported by GameController */
|
||||
/*button = 19;*/ /* Not supported by GameController */
|
||||
button = SDL_CONTROLLER_BUTTON_A;
|
||||
break;
|
||||
|
||||
|
@ -186,7 +186,7 @@ keycode_to_SDL(int keycode)
|
|||
case AKEYCODE_BUTTON_14:
|
||||
case AKEYCODE_BUTTON_15:
|
||||
case AKEYCODE_BUTTON_16:
|
||||
button = keycode - AKEYCODE_BUTTON_1 + SDL_CONTROLLER_BUTTON_MAX + 5;
|
||||
button = 20 + (keycode - AKEYCODE_BUTTON_1);
|
||||
break;
|
||||
|
||||
default:
|
||||
|
|
|
@ -68,28 +68,6 @@ typedef struct {
|
|||
/* Define this if you want to log all packets from the controller */
|
||||
/*#define DEBUG_PS5_PROTOCOL*/
|
||||
|
||||
#ifdef DEBUG_PS5_PROTOCOL
|
||||
static void
|
||||
DumpPacket(const char *prefix, Uint8 *data, int size)
|
||||
{
|
||||
int i;
|
||||
char *buffer;
|
||||
size_t length = SDL_strlen(prefix) + 11*(USB_PACKET_LENGTH/8) + (5*USB_PACKET_LENGTH) + 1 + 1;
|
||||
|
||||
buffer = (char *)SDL_malloc(length);
|
||||
SDL_snprintf(buffer, length, prefix, size);
|
||||
for (i = 0; i < size; ++i) {
|
||||
if ((i % 8) == 0) {
|
||||
SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), "\n%.2d: ", i);
|
||||
}
|
||||
SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), " 0x%.2x", data[i]);
|
||||
}
|
||||
SDL_strlcat(buffer, "\n", length);
|
||||
SDL_Log("%s", buffer);
|
||||
SDL_free(buffer);
|
||||
}
|
||||
#endif /* DEBUG_PS5_PROTOCOL */
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverPS5_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
|
||||
{
|
||||
|
@ -371,7 +349,7 @@ HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device)
|
|||
|
||||
while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_PS5_PROTOCOL
|
||||
DumpPacket("PS5 packet: size = %d", data, size);
|
||||
HIDAPI_DumpPacket("PS5 packet: size = %d", data, size);
|
||||
#endif
|
||||
switch (data[0]) {
|
||||
case 0x01:
|
||||
|
|
|
@ -1010,7 +1010,7 @@ HIDAPI_DriverSteam_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
|
|||
InitializeSteamControllerPacketAssembler(&ctx->m_assembler);
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
|
||||
joystick->nbuttons = 17;
|
||||
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
|
||||
|
||||
return SDL_TRUE;
|
||||
|
@ -1111,6 +1111,10 @@ HIDAPI_DriverSteam_UpdateDevice(SDL_HIDAPI_Device *device)
|
|||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK,
|
||||
(ctx->m_state.ulButtons & STEAM_JOYSTICK_BUTTON_MASK) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX1,
|
||||
(ctx->m_state.ulButtons & STEAM_BUTTON_BACK_LEFT_MASK) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX2,
|
||||
(ctx->m_state.ulButtons & STEAM_BUTTON_BACK_RIGHT_MASK) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
{
|
||||
/* Minimum distance from center of pad to register a direction */
|
||||
|
|
|
@ -38,6 +38,10 @@
|
|||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI_SWITCH
|
||||
|
||||
/* Define this if you want to log all packets from the controller */
|
||||
/*#define DEBUG_SWITCH_PROTOCOL*/
|
||||
#define DEBUG_SWITCH_PROTOCOL
|
||||
|
||||
/* Define this to get log output for rumble logic */
|
||||
/*#define DEBUG_RUMBLE*/
|
||||
|
||||
|
@ -800,7 +804,7 @@ HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
|
|||
SDL_GameControllerButtonReportingHintChanged, ctx);
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
|
||||
joystick->nbuttons = 16;
|
||||
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
|
||||
|
@ -960,6 +964,7 @@ static void HandleInputOnlyControllerState(SDL_Joystick *joystick, SDL_DriverSwi
|
|||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX1, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (packet->ucStickHat != ctx->m_lastInputOnlyState.ucStickHat) {
|
||||
|
@ -1058,6 +1063,7 @@ static void HandleSimpleControllerState(SDL_Joystick *joystick, SDL_DriverSwitch
|
|||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX1, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (packet->ucStickHat != ctx->m_lastSimpleState.ucStickHat) {
|
||||
|
@ -1142,6 +1148,7 @@ static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_C
|
|||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX1, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2]) {
|
||||
|
@ -1210,6 +1217,9 @@ HIDAPI_DriverSwitch_UpdateDevice(SDL_HIDAPI_Device *device)
|
|||
}
|
||||
|
||||
while ((size = ReadInput(ctx)) > 0) {
|
||||
#ifdef DEBUG_SWITCH_PROTOCOL
|
||||
HIDAPI_DumpPacket("Nintendo Switch packet: size = %d", ctx->m_rgucReadBuffer, size);
|
||||
#endif
|
||||
if (ctx->m_bInputOnly) {
|
||||
HandleInputOnlyControllerState(joystick, ctx, (SwitchInputOnlyControllerStatePacket_t *)&ctx->m_rgucReadBuffer[0]);
|
||||
} else {
|
||||
|
|
|
@ -708,7 +708,7 @@ HIDAPI_DriverXbox360_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joyst
|
|||
}
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
|
||||
joystick->nbuttons = 15;
|
||||
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
|
||||
|
|
|
@ -136,7 +136,7 @@ HIDAPI_DriverXbox360W_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joys
|
|||
SDL_zeroa(ctx->last_state);
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
|
||||
joystick->nbuttons = 15;
|
||||
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_UNKNOWN;
|
||||
|
||||
|
|
|
@ -128,28 +128,6 @@ typedef struct {
|
|||
} SDL_DriverXboxOne_Context;
|
||||
|
||||
|
||||
#ifdef DEBUG_XBOX_PROTOCOL
|
||||
static void
|
||||
DumpPacket(const char *prefix, Uint8 *data, int size)
|
||||
{
|
||||
int i;
|
||||
char *buffer;
|
||||
size_t length = SDL_strlen(prefix) + 11*(USB_PACKET_LENGTH/8) + (5*USB_PACKET_LENGTH) + 1 + 1;
|
||||
|
||||
buffer = (char *)SDL_malloc(length);
|
||||
SDL_snprintf(buffer, length, prefix, size);
|
||||
for (i = 0; i < size; ++i) {
|
||||
if ((i % 8) == 0) {
|
||||
SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), "\n%.2d: ", i);
|
||||
}
|
||||
SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), " 0x%.2x", data[i]);
|
||||
}
|
||||
SDL_strlcat(buffer, "\n", length);
|
||||
SDL_Log("%s", buffer);
|
||||
SDL_free(buffer);
|
||||
}
|
||||
#endif /* DEBUG_XBOX_PROTOCOL */
|
||||
|
||||
static SDL_bool
|
||||
IsBluetoothXboxOneController(Uint16 vendor_id, Uint16 product_id)
|
||||
{
|
||||
|
@ -167,13 +145,7 @@ IsBluetoothXboxOneController(Uint16 vendor_id, Uint16 product_id)
|
|||
static SDL_bool
|
||||
ControllerHasPaddles(Uint16 vendor_id, Uint16 product_id)
|
||||
{
|
||||
if (vendor_id == USB_VENDOR_MICROSOFT) {
|
||||
if (product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_1 ||
|
||||
product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
return SDL_FALSE;
|
||||
return SDL_IsJoystickXboxOneElite(vendor_id, product_id);
|
||||
}
|
||||
|
||||
/* Return true if this controller sends the 0x02 "waiting for init" packet */
|
||||
|
@ -244,7 +216,7 @@ SendControllerInit(SDL_HIDAPI_Device *device, SDL_DriverXboxOne_Context *ctx)
|
|||
|
||||
while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_XBOX_PROTOCOL
|
||||
DumpPacket("Xbox One INIT packet: size = %d", data, size);
|
||||
HIDAPI_DumpPacket("Xbox One INIT packet: size = %d", data, size);
|
||||
#endif
|
||||
if (size >= 2 && data[0] == packet->response[0] && data[1] == packet->response[1]) {
|
||||
got_response = SDL_TRUE;
|
||||
|
@ -329,7 +301,7 @@ HIDAPI_DriverXboxOne_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joyst
|
|||
ctx->has_paddles = ControllerHasPaddles(ctx->vendor_id, ctx->product_id);
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = ctx->has_paddles ? SDL_CONTROLLER_BUTTON_MAX : (SDL_CONTROLLER_BUTTON_MAX + 4);
|
||||
joystick->nbuttons = ctx->has_paddles ? 19 : 15;
|
||||
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
|
||||
|
@ -462,10 +434,10 @@ HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev,
|
|||
}
|
||||
|
||||
if (ctx->last_state[paddle_index] != data[paddle_index]) {
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+0, (data[paddle_index] & button1_bit) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+1, (data[paddle_index] & button2_bit) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+2, (data[paddle_index] & button3_bit) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+3, (data[paddle_index] & button4_bit) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX1, (data[paddle_index] & button1_bit) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX2, (data[paddle_index] & button2_bit) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX3, (data[paddle_index] & button3_bit) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX4, (data[paddle_index] & button4_bit) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -740,7 +712,7 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
|
|||
|
||||
while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_XBOX_PROTOCOL
|
||||
DumpPacket("Xbox One packet: size = %d", data, size);
|
||||
HIDAPI_DumpPacket("Xbox One packet: size = %d", data, size);
|
||||
#endif
|
||||
if (ctx->bluetooth) {
|
||||
switch (data[0]) {
|
||||
|
|
|
@ -390,6 +390,26 @@ HIDAPI_ShutdownDiscovery()
|
|||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
HIDAPI_DumpPacket(const char *prefix, Uint8 *data, int size)
|
||||
{
|
||||
int i;
|
||||
char *buffer;
|
||||
size_t length = SDL_strlen(prefix) + 11*(USB_PACKET_LENGTH/8) + (5*USB_PACKET_LENGTH) + 1 + 1;
|
||||
|
||||
buffer = (char *)SDL_malloc(length);
|
||||
SDL_snprintf(buffer, length, prefix, size);
|
||||
for (i = 0; i < size; ++i) {
|
||||
if ((i % 8) == 0) {
|
||||
SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), "\n%.2d: ", i);
|
||||
}
|
||||
SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), " 0x%.2x", data[i]);
|
||||
}
|
||||
SDL_strlcat(buffer, "\n", length);
|
||||
SDL_Log("%s", buffer);
|
||||
SDL_free(buffer);
|
||||
}
|
||||
|
||||
static void HIDAPI_JoystickDetect(void);
|
||||
static void HIDAPI_JoystickClose(SDL_Joystick * joystick);
|
||||
|
||||
|
|
|
@ -124,6 +124,8 @@ extern void HIDAPI_UpdateDevices(void);
|
|||
extern SDL_bool HIDAPI_JoystickConnected(SDL_HIDAPI_Device *device, SDL_JoystickID *pJoystickID, SDL_bool is_external);
|
||||
extern void HIDAPI_JoystickDisconnected(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID, SDL_bool is_external);
|
||||
|
||||
extern void HIDAPI_DumpPacket(const char *prefix, Uint8 *data, int size);
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI_H */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
|
@ -74,6 +74,10 @@ static struct
|
|||
{ 154, 249, 0.0, MARKER_BUTTON }, /* SDL_CONTROLLER_BUTTON_DPAD_DOWN */
|
||||
{ 116, 217, 0.0, MARKER_BUTTON }, /* SDL_CONTROLLER_BUTTON_DPAD_LEFT */
|
||||
{ 186, 217, 0.0, MARKER_BUTTON }, /* SDL_CONTROLLER_BUTTON_DPAD_RIGHT */
|
||||
{ 158, 0, 0.0, MARKER_BUTTON }, /* SDL_CONTROLLER_BUTTON_AUX1 */
|
||||
{ 208, 0, 0.0, MARKER_BUTTON }, /* SDL_CONTROLLER_BUTTON_AUX2 */
|
||||
{ 258, 0, 0.0, MARKER_BUTTON }, /* SDL_CONTROLLER_BUTTON_AUX3 */
|
||||
{ 308, 0, 0.0, MARKER_BUTTON }, /* SDL_CONTROLLER_BUTTON_AUX4 */
|
||||
{ 74, 153, 270.0, MARKER_AXIS }, /* SDL_CONTROLLER_BINDING_AXIS_LEFTX_NEGATIVE */
|
||||
{ 74, 153, 90.0, MARKER_AXIS }, /* SDL_CONTROLLER_BINDING_AXIS_LEFTX_POSITIVE */
|
||||
{ 74, 153, 0.0, MARKER_AXIS }, /* SDL_CONTROLLER_BINDING_AXIS_LEFTY_NEGATIVE */
|
||||
|
@ -112,6 +116,10 @@ static int s_arrBindingOrder[BINDING_COUNT] = {
|
|||
SDL_CONTROLLER_BUTTON_BACK,
|
||||
SDL_CONTROLLER_BUTTON_GUIDE,
|
||||
SDL_CONTROLLER_BUTTON_START,
|
||||
SDL_CONTROLLER_BUTTON_AUX1,
|
||||
SDL_CONTROLLER_BUTTON_AUX2,
|
||||
SDL_CONTROLLER_BUTTON_AUX3,
|
||||
SDL_CONTROLLER_BUTTON_AUX4,
|
||||
};
|
||||
|
||||
typedef struct
|
||||
|
|
|
@ -49,6 +49,10 @@ static const struct { int x; int y; } button_positions[] = {
|
|||
{154, 249}, /* DPAD_DOWN */
|
||||
{116, 217}, /* DPAD_LEFT */
|
||||
{186, 217}, /* DPAD_RIGHT */
|
||||
{158, 0}, /* AUX1 */
|
||||
{208, 0}, /* AUX2 */
|
||||
{258, 0}, /* AUX3 */
|
||||
{308, 0}, /* AUX4 */
|
||||
};
|
||||
|
||||
/* This is indexed by SDL_GameControllerAxis. */
|
||||
|
|
Loading…
Reference in New Issue